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🌲 / Games Steam steamapps common HatinTime Engine Shaders Binaries

c File Name Size T Date
-AmbientOcclusionShader.bin31007bin2021-12-30 02:50:57
-ApexGpuSkinVertexFactory.bin82bin2021-12-30 02:50:57
-ApexGpuSkinVertexFactory_1Bone.bin177bin2021-12-30 02:50:57
-BasePassCommon.bin4702bin2021-12-30 02:50:57
-BasePassPixelShader.bin22931bin2021-12-30 02:50:57
-BasePassTessellationShaders.bin3197bin2021-12-30 02:50:57
-BasePassVertexCommon.bin5507bin2021-12-30 02:50:57
-BasePassVertexShader.bin6110bin2021-12-30 02:50:57
-BinkShaders.bin1184bin2021-12-30 02:50:57
-BokehDOF.bin17068bin2021-12-30 02:50:57
-BranchingPCFCommon.bin14171bin2021-12-30 02:50:57
-BranchingPCFModProjectionPixelShader.bin4947bin2021-12-30 02:50:57
-BranchingPCFProjectionPixelShader.bin3935bin2021-12-30 02:50:57
-Common.bin44416bin2021-12-30 02:50:57
-Common360.bin554bin2021-12-30 02:50:57
-DOFAndBloomBlendPixelShader.bin1237bin2021-12-30 02:50:57
-DOFAndBloomBlendVertexShader.bin776bin2021-12-30 02:50:57
-DOFAndBloomGatherPixelShader.bin8171bin2021-12-30 02:50:57
-DOFAndBloomGatherVertexShader.bin868bin2021-12-30 02:50:57
-DecalFactoryCommon.bin4270bin2021-12-30 02:50:57
-DeferredLightShaders.bin13337bin2021-12-30 02:50:57
-DeferredLightingCommon.bin3230bin2021-12-30 02:50:57
-Definitions.bin6672bin2021-12-30 02:50:57
-DepthDependentHaloApplyPixelShader.bin3404bin2021-12-30 02:50:57
-DepthOfFieldCommon.bin2399bin2021-12-30 02:50:57
-DepthOnlyPixelShader.bin2079bin2021-12-30 02:50:57
-DepthOnlyVertexShader.bin5892bin2021-12-30 02:50:57
-DirectionalLightPixelShader.bin4723bin2021-12-30 02:50:57
-DirectionalLightVertexShader.bin5854bin2021-12-30 02:50:57
-DistortAccumulatePixelShader.bin2693bin2021-12-30 02:50:57
-DistortAccumulateVertexShader.bin4629bin2021-12-30 02:50:57
-DistortApplyScreenPixelShader.bin2324bin2021-12-30 02:50:57
-DistortApplyScreenVertexShader.bin689bin2021-12-30 02:50:57
-DownsampleDepthPixelShader.bin1319bin2021-12-30 02:50:57
-DynamicLightingCommon.bin3613bin2021-12-30 02:50:57
-FXAAShader.bin3213bin2021-12-30 02:50:57
-FilterPixelShader.bin5284bin2021-12-30 02:50:57
-FilterVertexShader.bin735bin2021-12-30 02:50:57
-FlatTessellation.bin7238bin2021-12-30 02:50:57
-FluidSurfaceSimulation.bin5161bin2021-12-30 02:50:57
-FluidVertexFactory.bin13749bin2021-12-30 02:50:57
-FogIntegralPixelShader.bin9677bin2021-12-30 02:50:57
-FogIntegralVertexShader.bin1315bin2021-12-30 02:50:57
-FogVolumeApplyPixelShader.bin3403bin2021-12-30 02:50:57
-FogVolumeApplyVertexShader.bin1755bin2021-12-30 02:50:57
-FogVolumeCommon.bin10217bin2021-12-30 02:50:57
-Fxaa3_11.bin87933bin2021-12-30 02:50:57
-GFxCMatrixPixelShader.bin865bin2021-12-30 02:50:57
-GFxFilterPixelShader.bin18439bin2021-12-30 02:50:57
-GFxPixelShader.bin74729bin2021-12-30 02:50:57
-GFxVertex3DShader.bin30516bin2021-12-30 02:50:57
-GFxVertexShader.bin32264bin2021-12-30 02:50:57
-GammaCorrectionPixelShader.bin798bin2021-12-30 02:50:57
-GammaCorrectionVertexShader.bin565bin2021-12-30 02:50:57
-Gfb_NearDitherCulling.bin3150bin2021-12-30 02:50:57
-Gfb_NegativeSpace.bin1409bin2021-12-30 02:50:57
-GpuSkinVertexFactory.bin31921bin2021-12-30 02:50:57
-HeightFogCommon.bin8260bin2021-12-30 02:50:57
-HeightFogPixelShader.bin9556bin2021-12-30 02:50:57
-HeightFogVertexShader.bin2219bin2021-12-30 02:50:57
-HitMaskPixelShader.bin3189bin2021-12-30 02:50:57
-HitMaskVertexShader.bin2254bin2021-12-30 02:50:57
-HitProxyPixelShader.bin1185bin2021-12-30 02:50:57
-HitProxyVertexShader.bin4516bin2021-12-30 02:50:57
-ImageReflectionMeshShader.bin4107bin2021-12-30 02:50:57
-ImageReflectionShader.bin56182bin2021-12-30 02:50:57
-LDRExtractVertexShader.bin552bin2021-12-30 02:50:57
-LUTBlender.bin2994bin2021-12-30 02:50:57
-LandscapeVertexFactory.bin25496bin2021-12-30 02:50:57
-LandscapeVertexFactoryMobilePreview.bin19646bin2021-12-30 02:50:57
-LensFlareVertexFactory.bin8252bin2021-12-30 02:50:57
-LightFunctionPixelShader.bin1910bin2021-12-30 02:50:57
-LightFunctionVertexShader.bin559bin2021-12-30 02:50:57
-LightMapDensityShader.bin7612bin2021-12-30 02:50:57
-LightShaftShader.bin14268bin2021-12-30 02:50:57
-LocalVertexFactory.bin35765bin2021-12-30 02:50:57
-MLAAShader.bin19727bin2021-12-30 02:50:57
-MaterialTemplate.bin48714bin2021-12-30 02:50:57
-MemCopyShader.bin392bin2021-12-30 02:50:57
-MeshInstancedParticleVertexFactory.bin16303bin2021-12-30 02:50:57
-MeshInstancedVertexFactory.bin14622bin2021-12-30 02:50:57
-MeshPaintDilatePixelShader.bin2574bin2021-12-30 02:50:57
-MeshPaintDilateVertexShader.bin837bin2021-12-30 02:50:57
-MeshPaintPixelShader.bin6096bin2021-12-30 02:50:57
-MeshPaintVertexShader.bin1059bin2021-12-30 02:50:57
-MobileUberPostProcessEmulationPixelShader.bin4944bin2021-12-30 02:50:57
-MobileUberPostProcessEmulationVertexShader.bin667bin2021-12-30 02:50:57
-ModShadowCommon.bin2155bin2021-12-30 02:50:58
-ModShadowMeshAttenuationPS.bin2254bin2021-12-30 02:50:58
-ModShadowMeshAttenuationVS.bin5346bin2021-12-30 02:50:58
-ModShadowProjectionPixelShader.bin4128bin2021-12-30 02:50:58
-ModShadowProjectionVertexShader.bin780bin2021-12-30 02:50:58
-MotionBlurCommon.bin13274bin2021-12-30 02:50:58
-NullPixelShader.bin397bin2021-12-30 02:50:58
-OcclusionQueryPixelShader.bin414bin2021-12-30 02:50:58
-OcclusionQueryVertexShader.bin1737bin2021-12-30 02:50:58
-OneColorShader.bin985bin2021-12-30 02:50:58
-PBRCommon.bin11475bin2021-12-30 02:50:58
-PNTriangles.bin10230bin2021-12-30 02:50:58
-ParticleBeamTrailVertexFactory.bin9610bin2021-12-30 02:50:58
-ParticleSpriteVertexFactory.bin19333bin2021-12-30 02:50:58
-PerFragmentMaskShader.bin1062bin2021-12-30 02:50:58
-PointLightPixelShader.bin4301bin2021-12-30 02:50:58
-PointLightVertexShader.bin5720bin2021-12-30 02:50:58
-PositionOnlyDepthPixelShader.bin951bin2021-12-30 02:50:58
-PositionOnlyDepthVertexShader.bin896bin2021-12-30 02:50:58
-PostProcessCommon.bin4250bin2021-12-30 02:50:58
-RadialBlurScreenShader.bin5741bin2021-12-30 02:50:58
-Random.bin647bin2021-12-30 02:50:58
-ResolvePixelShader.bin1386bin2021-12-30 02:50:58
-ResolveVertexShader.bin554bin2021-12-30 02:50:58
-RestoreColorDepthShader.bin2360bin2021-12-30 02:50:58
-ScreenPixelShader.bin470bin2021-12-30 02:50:58
-ScreenVertexShader.bin552bin2021-12-30 02:50:58
-ShaderComplexityAccumulatePixelShader.bin529bin2021-12-30 02:50:58
-ShaderComplexityApplyPixelShader.bin2692bin2021-12-30 02:50:58
-ShadowDepthCommon.bin1198bin2021-12-30 02:50:58
-ShadowDepthPixelShader.bin1974bin2021-12-30 02:50:58
-ShadowDepthVertexShader.bin7236bin2021-12-30 02:50:58
-ShadowProjectionCommon.bin22854bin2021-12-30 02:50:58
-ShadowProjectionPixelShader.bin7486bin2021-12-30 02:50:58
-ShadowProjectionVertexShader.bin779bin2021-12-30 02:50:58
-SimpleElementColorChannelMaskPixelShader.bin1550bin2021-12-30 02:50:58
-SimpleElementHitProxyPixelShader.bin756bin2021-12-30 02:50:58
-SimpleElementPixelShader.bin8558bin2021-12-30 02:50:58
-SimpleElementVertexShader.bin934bin2021-12-30 02:50:58
-SimpleF32PixelShader.bin501bin2021-12-30 02:50:58
-SimpleF32VertexShader.bin496bin2021-12-30 02:50:58
-SpeedTreeBillboardVertexFactory.bin4838bin2021-12-30 02:50:58
-SpeedTreeBranchVertexFactory.bin2624bin2021-12-30 02:50:58
-SpeedTreeFrondVertexFactory.bin2912bin2021-12-30 02:50:58
-SpeedTreeLeafCardVertexFactory.bin3105bin2021-12-30 02:50:58
-SpeedTreeLeafMeshVertexFactory.bin2818bin2021-12-30 02:50:58
-SpeedTreeVertexFactoryBase.bin13010bin2021-12-30 02:50:58
-SphericalHarmonicCommon.bin6989bin2021-12-30 02:50:58
-SphericalHarmonicLightPixelShader.bin2502bin2021-12-30 02:50:58
-SphericalHarmonicLightVertexShader.bin4684bin2021-12-30 02:50:58
-SplashScreenShader.bin1507bin2021-12-30 02:50:58
-SpotLightPixelShader.bin4530bin2021-12-30 02:50:58
-SpotLightVertexShader.bin5694bin2021-12-30 02:50:58
-SubsurfaceScatteringCommon.bin1033bin2021-12-30 02:50:58
-SubsurfaceScatteringPixelShader.bin7528bin2021-12-30 02:50:58
-SubsurfaceScatteringVertexShader.bin610bin2021-12-30 02:50:58
-TemporalAA.bin3916bin2021-12-30 02:50:58
-TemporalAAMaskShader.bin2527bin2021-12-30 02:50:58
-TerrainVertexFactory.bin20163bin2021-12-30 02:50:58
-Tessellation.bin9028bin2021-12-30 02:50:58
-TextureDensityShader.bin6670bin2021-12-30 02:50:58
-TranslucencyPostRenderDepthPixelShader.bin1508bin2021-12-30 02:50:58
-UberPostProcessBlendPixelShader.bin18297bin2021-12-30 02:50:58
-UberPostProcessVertexShader.bin1430bin2021-12-30 02:50:58
-VelocityShader.bin8174bin2021-12-30 02:50:58

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DESKTOP-JOSIAH // 585 GiB free of 1.81 TiB