{
  "namespace": "hud_crosshair",

  "cursor_renderer": {
    "type": "custom",
    "size": [ 16, 16 ],
    "renderer": "cursor_renderer",
    "layer": 4
  },

  "hud_crosshair_screen": {
    "type": "screen",
    "render_game_behind": true,
    "render_only_when_topmost": false,
    "should_steal_mouse": false,
    "is_showing_menu": false,
    "is_modal": false,
    "absorbs_input": false,
    "low_frequency_rendering": false,
    "controls": [
      { "cursor@hud_crosshair.cursor_renderer": {} }
    ]
  }
}
