local MCMLoaded, MCM = pcall(require, "scripts.modconfig") -- support for Mod Config Menu Chinese(Mod配置菜单(中文版)) -- translate mod config menu to chinese if MCMLoaded and MCM and MCM.i18n == "Chinese" then MCM.SetCategoryNameTranslate("EID","EID图鉴") MCM.SetSubcategoryNameTranslate("EID","Info","信息") MCM.TranslateOptionsDisplayWithTable("EID","Info",{ -- find and replace menu texts {"External Item Descriptions", "外置物品描述"}, {"Version ", "版本号 "}, {"ab","胎衣"}, {"rep","忏悔"}, {"by Wofsauge","作者 Wofsauge"}, {"~~~~~ CURRENTLY HIDDEN! ~~~~~","~~~~~~~~~当前已隐藏!~~~~~~~~"}, {"~~~~~~~ ","~~~~~~~~~按"}, {" to show ~~~~~~~~","以显示~~~~~~~~~"}, {"~~ bind a key/button in the General tab to show ~~","~~在通用栏绑定按键/按钮以显示~~"} }) MCM.SetSubcategoryNameTranslate("EID","General","通用") MCM.TranslateOptionsDisplayWithTable("EID","General",{ {"Name Language","道具名语言"}, {"Current Language","当前语言"}, {"Current %+ English","当前语言+英文"}, {"Language","语言"}, {"Auto","自动"}, {"Simplified Chinese","简体中文"}, {"English","英文"}, {"Bulgarian","保加利亚语"}, {"Czech","捷克语"}, {"German","德语"}, {"%(detailed%)","(详细)"}, {"AB","胎衣"}, {"French","法语"}, {"Italian","意大利语"}, {"Japanese","日语"}, {"Korean","韩语"}, {"Polish","波兰语"}, {"Brazilian Portuguese","巴西葡萄牙语"}, {"Portuguese","葡萄牙语"}, {"Russian","俄语"}, {"Spanish","西班牙语"}, {"Turkish","土耳其语"}, {"Dutch","荷兰语"}, {"Ukrainian","乌克兰语"}, {"Greek","希腊语"}, {"Romanian","罗马尼亚语"}, {"Vietnamese","越南语"}, {"Toggle","切换开关"}, {"Keyboard","键盘"}, {"Controller","手柄"}, {"none","无"}, {"None","无"}, {"Description Refresh Rate","描述刷新率"}, {"RESET CONFIG TO DEFAULT","重置为默认"}, }) MCM.TranslateOptionsDisplayTextWithTable("EID", "General",{ ["Language"] = "语言", ["Keybinds"] = "按键绑定", ["Advanced"] = "高级", }) MCM.TranslateOptionsInfoTextWithTable("EID","General",{ ["Changes the language."] = "更改语言", ["Languages marked as WIP are incomplete. Contributions welcome!"] = "标注WIP的语言尚未完成, 欢迎贡献翻译!", ["Displays item, trinket and character names in a different language than descriptions."] = "显示与描述不同语言的道具, 饰品和角色名称", ["Press this key to toggle the description display."] = "按此键以切换描述显示/隐藏", ["Press this button to toggle the description display (Left Stick or Right Stick recommended; most other buttons will not work)."] = "按此按钮以切换描述显示/隐藏(推荐左右摇杆; 其他多数按钮均无效)", ["How many times per second EID updates descriptions."] = "EID每秒更新多少次描述", ["Resets all options back to their default values."] = "将全部选项重置为默认值", }) MCM.SetSubcategoryNameTranslate("EID","Display","显示") MCM.TranslateOptionsDisplayWithTable("EID","Display",{ {"Start of Run Warnings","开局警告"}, {"Hide in Battle","战斗时隐藏"}, {"Is Initially Hidden","默认隐藏"}, {"Is Initially Hidden","默认隐藏"}, {"Max Distance","最远距离"}, {"Multiple descriptions","多重描述"}, {"Max Descriptions","最大描述量"}, {"Show Item Info","显示道具信息"}, {"Show Trinket Info","显示饰品信息"}, {"Show Card Info","显示卡牌信息"}, {"Show Pill Info","显示胶囊信息"}, {"Show Sacrifice Room Info","显示献祭房信息"}, {"Show Dice Room Info","显示骰子房信息"}, {"Show Sanguine Bond Info","显示血色羁绊信息"}, {"Predict Sanguine Bond Result","预测血色羁绊结果"}, {"Show Crane Game Info","显示夹娃娃机信息"}, {"Show Void Stat Increases","显示虚空的属性提升"}, {"Show Glitched Item Info","显示错误道具信息"}, {"Show Flip Item Descriptions","显示生死逆转道具描述"}, {'Show on "Curse of the Blind"','显示"致盲诅咒"'}, {"Show on April Fools Challenge","显示愚人节挑战"}, {"Show Hidden Alt%-Path Item","显示替代章节的未知道具"}, {"Co%-op Player Descriptions","合作角色描述"}, {"Paired Player Descriptions","双角色描述"}, {"Preview rerolls","预览深度"}, {"Display IDs","显示ID"}, {"Display Names","显示名称"}, {"Skip Locked Items","跳过未解锁的道具"}, {"Dynamic Health Up Text","动态体力上升文本"}, {"Show Tainted Cain Salvage Results","显示堕化该隐的道具分解结果"}, {"Show Glitched Crown Summary","显示错误王冠总结"}, {"Show Unreachable Card Info","显示不可及卡牌的信息"}, {"Show Unreachable Pill Info","显示不可及胶囊的信息"}, {"Show Unreachable Soulstone Info","显示不可及魂石的信息"}, {"Always show with flight","飞行时始终显示"}, {"Show pill effect after one use","使用一次后显示胶囊效果"}, {"Show Unidentified Pill Effects","显示未识别胶囊的效果"}, {"Purchaseable Card Info","可购买卡牌的信息"}, {"Purchaseable Pill Info","可购买胶囊的信息"}, {"Purchaseable Soulstone Info","可购买魂石的信息"}, {"'Options%?' Card Info","'选择?'卡牌的信息"}, {"'Options%?' Pill Info","'选择?'胶囊的信息"}, {"Enabled","启用"}, {"Disabled","禁用"}, {"True","是"}, {"False","否"}, {"Grids","单元格"}, {"Items","个道具"}, }) MCM.TranslateOptionsDisplayTextWithTable("EID","Display",{ ["Gameplay"] = "游戏性", ["Description visibility"] = "描述可见性", ["Special rooms"] = "特殊房间", ["Items and Machines"] = "道具与机器", ["Hidden items"] = "隐藏道具", ["Co-op"] = "合作模式", ["Spindown Dice"] = "计数二十面骰", ["Dynamic Descriptions"] = "动态描述", ["Unreachable items"] = "不可及的道具", ["Pills"] = "胶囊", ["Consumables for Sale"] = "售卖的消耗品", ["Interaction with 'Options?'"] = "与'选择?'的互动", }) MCM.TranslateOptionsInfoTextWithTable("EID","Display",{ ["Toggles warnings for achievements being disabled, the game being outdated, and modded crafting recipes."] = "切换成就禁用, 游戏版本过时, 以及模组化合成宝袋配方的警告显示/隐藏", ["Hides descriptions when enemies are present."] = "存在敌人时隐藏描述", ["Hides descriptions by default. Press the Toggle key to show them again."] = "默认隐藏描述, 按下开关键才能切换显示", ["Distance at which descriptions are displayed."] = "能够显示描述的最远距离", ["Displays the descriptions of all objects in range."] = "显示范围内所有道具的描述", ["Descriptions besides the closest one are in Local Display mode."] = "除了距离最近的道具, 其他均以局部模式显示描述", ["Maximum number of descriptions to display at once."] = "同时显示的描述数量的最大值", ["Displays reward chances for the next sacrifice in sacrifice rooms."] = "显示献祭房下一次献祭的奖励几率", ["Displays the effect of the big dice in dice rooms."] = "显示骰子房的效果", ["Displays possible Sanguine Bond rewards while in a Devil Room."] = "在恶魔房中显示血色羁绊的奖励几率", ["Highlights the next Sanguine Bond reward in the description."] = "在描述中高亮血色羁绊的下一次奖励", ["Displays the description of items in Crane Games."] = "显示抓娃娃机中道具的描述", ["Displays the stats that would be gained by consuming a passive item."] = "显示吞噬被动道具将获得的属性", ["Note: Installing REPENTOGON is required for more detailed glitched item descriptions!"] = "注意: 需要安装忏悔龙(REPENTOGON)才能获得更详细的错误道具描述!", ["Display the effect of ghostly items, when player has the Flip item (T-Lazarus)"] = "当角色持有生死逆转(堕化拉撒路)时, 显示虚道具的效果", ["Shows the description for the blind item in alt path floors."] = "显示替代章节中未知道具的描述", ["Allows Players 2, 3, and 4 to display descriptions in co-op."] = "合作模式中, 允许玩家2, 3, 4显示描述", ["Allows paired characters like Esau and Tainted Forgotten's bone pile to display descriptions."] = "允许双角色显示描述, 比如以扫和堕化遗骸的骨堆", ["Number of item previews to display when holding Spindown Dice."] = "持有计数二十面骰时显示预览道具的数量", ["Displays IDs of Spindown Dice results."] = "显示计数二十面骰结果的ID", ["Displays names of Spindown Dice results."] = "显示计数二十面骰结果的名称", ["The preview skips locked items, like the dice does."] = "预览会跳过未解锁的道具, 与骰子实际效果一样", ["(The unlock status check is not perfect and may be wrong)"] = "(未解锁状态检查不完美, 可能有错)", ["Changes Health Ups and removes healing effect text when playing as a character that can't have red health"] = "当游玩角色不能拥有红心时, 更改体力上升并移除治疗效果文本", ["As Tainted Cain, replaces pedestal descriptions with what they will turn into on touch"] = "作为堕化该隐时, 将底座道具的描述用接触时变成的掉落物取代", ["With Glitched Crown, show summary list for cycling pedestals"] = "持有错误王冠时, 显示底座道具循环变化的总结列表", ["Hides the description of cards that can't be reached without breaking or flying over obstacles."] = "隐藏需要破坏或飞过障碍物才可及的卡牌的信息", ["Hides the description of pills that can't be reached without breaking or flying over obstacles."] = "隐藏需要破坏或飞过障碍物才可及的胶囊的信息", ["Hides the description of soul stones that can't be reached without breaking or flying over obstacles."] = "隐藏需要破坏或飞过障碍物才可及的魂石的信息", ["When Isaac has flight, considers all resources reachable and displays their descriptions"] = "当角色有飞行能力时, 认为所有资源都是可及的并显示描述", ["Keeps pills unidentified until Isaac has used them at least once in the run. PHD and False PHD identify pills regardless of this setting."] = "在一局中角色至少使用过一次胶囊才会识别, 药学博士证和伪造药学博士证不受此设置影响", }) MCM.SetSubcategoryNameTranslate("EID","Visuals","视觉") MCM.TranslateOptionsDisplayWithTable("EID","Visuals",{ {"Opacity","不透明度"}, {"Font Type","字体类型"}, {"Display Mode","显示模式"}, {"Local Mode Centered","局部模式居中"}, {"Position X", "X坐标位置"}, {"Position Y", "Y坐标位置"}, {"Line Height","行高"}, {"Textbox Width","行宽"}, {"Text Size","文字尺寸"}, {"%(Local Mode%)","(局部模式)"}, {"Toggle Size %(Keyboard%)","切换尺寸 (键盘)"}, {"Markup Icon Size","标记图标尺寸"}, {"Stat Change Icons","属性变化图标"}, {"Stat/Pickup Bulletpoint Icons","属性/掉落物点句符图标"}, {"Display Name","显示名称"}, {"Display Type","显示类型"}, {"Display Icon","显示图标"}, {"Display Description","显示描述"}, {"Display Quality","显示品质"}, {"Display Transformation Name","显示套装名称"}, {"Display Transformation Icon","显示套装图标"}, {"Display Transformation Progress","显示套装进度"}, {"Current Item Pool Icon","当前道具池图标"}, {"Current Item Pool Name","当前道具池名称"}, {"Item Pool Info","道具池信息"}, {"Display ID","显示ID"}, {"Display Mod Indicator","显示模组指示器"}, {"Indicator","指示器"}, {"local","局部"}, {"arrow","箭头"}, {"blink","闪烁"}, {"borderless","无描边"}, {"border","描边"}, {"highlight","高亮"}, {"none","无"}, {"big","大"}, {"small","小"}, {"Both","二者"}, {"Name only","仅名称"}, {"Icon only","仅图标"}, {"None","无"}, {"True","是"}, {"False","否"}, {"cn_default","官中字体"}, {"cn_old","旧版宋体"}, {"cn_alt","新版像素体(默认)"}, {"default", "默认"}, {"inverted", "反色"}, }) MCM.TranslateOptionsDisplayTextWithTable("EID","Visuals",{ ["Position"] = "位置", ["Size"] = "尺寸", ["Icons"] = "图标", ["Description elements"] = "描述要素", }) MCM.TranslateOptionsInfoTextWithTable("EID","Visuals",{ ["Toggles warnings for achievements being disabled, the game being outdated, and modded crafting recipes."] = "切换成就禁用, 游戏版本过时, 以及模组化合成宝袋配方的警告显示/隐藏", ["Changes the display mode of descriptions."] = "更改描述的显示模式", ["Default: Text is displayed in the top left."] = "默认: 文本在左上角显示", ["Local: Text is displayed under the described object."] = "局部: 文本在所描述物体下方显示", ["Changes how the item being described is marked."] = "更改所描述道具的标记方式", ["Default = 60"] = "默认值=60", ["Default = 45"] = "默认值=45", ["Default = 11 (varies per language)"] = "默认值=11(会受语言和字体影响)", ["Default = 130 (varies per language)"] = "默认值=130(会受语言和字体影响)", ["Press this key to change the text size."] = "按下此键以更改文字尺寸", ["Hold this key to smoothly change the text size."] = "按住此键以平滑更改文字尺寸", ["Displays the icon of the expected item pool for full rerolls."] = "显示重置道具时所属的预期道具池的图标", ["Displays the name of the expected item pool for full rerolls."] = "显示重置道具时所属的预期道具池的名称", ["Displays the icons of item pools for collectible would appear. REPENTOGON is needed for modded items"] = "显示道具会出现的道具池的图标, 模组道具需要忏悔龙", }) MCM.SetSubcategoryNameTranslate("EID","Reminder","备忘") MCM.TranslateOptionsDisplayWithTable("EID","Reminder",{ {"Item Reminder","道具备忘"}, {"Hold to Show","按住显示"}, {"Navigate Left","向左导航"}, {"Navigate Right","向右导航"}, {"Navigate Down","向下导航"}, {"Navigate Up","向上导航"}, {"Display Mode","显示模式"}, {"Disable Player Inputs","禁用玩家输入"}, {"Show Hidden Information","显示隐藏信息"}, {"Show RNG Predictions","显示随机数预测"}, {"Max Entries","最大条目数"}, {"Overview crop after X rows","总览X行后截断"}, {"Move Left","向左走"}, {"Move Right","向右走"}, {"Move Up","向上走"}, {"Move Down","向下走"}, {"Shoot Left","向左射击"}, {"Shoot Right","向右射击"}, {"Shoot Up","向上射击"}, {"Shoot Down","向下射击"}, {"Bomb","炸弹"}, {"Item","道具"}, {"Pill/Card","胶囊/卡牌"}, {"Drop","丢弃"}, {"Pause","暂停"}, {"Map","地图"}, {"All","全部"}, {"NoOverview","无总览"}, {"Classic","经典"}, {"Enabled","启用"}, {"Disabled","禁用"}, {"True","是"}, {"False","否"}, }) MCM.TranslateOptionsDisplayTextWithTable("EID","Reminder",{ ["Controls"] = "控制", ["Options"] = "选项", ["Item Descriptions"] = "道具描述", }) MCM.TranslateOptionsInfoTextWithTable("EID","Reminder",{ ["Allows you to see your active item's effect, recently picked up items, and much more from anywhere"] = "允许你查看主动道具的效果, 最近拿过的道具, 以及更多其他信息", ["Hold this key to display the Item Reminder."] = "按住此键以显示道具备忘", ["Press this key to scroll left through the categories."] = "按下此键以将类别向左滑动", ["Press this key to scroll right through the categories."] = "按下此键以将类别向右滑动", ["Press this key to scroll down the list of players/characters when applicable."] = "可用时, 按下此键以将玩家/角色列表向下滑动", ["Press this key to scroll up the list of players/characters when applicable."] = "可用时, 按下此键以将玩家/角色列表向上滑动", ["Changes the display mode. All = Overview + categories. NoOverview = Categories only. Classic = Overview only."] = "更改显示模式, 全部=总览+类别, 无总览=仅有类别, 经典=仅有总览", ["Prevents game inputs from being registered when the Item Reminder is visible."] = "当显示道具备忘时, 阻止游戏接收输入", ["Reveals the current effect of 'random' items like Error (404) or Rainbow Worm in the Item Reminder."] = "在道具备忘中揭示道具当前的'随机'效果, 比如错误(404)或彩虹虫", ["Displays the next random result of certain items in the Item Reminder."] = "在道具备忘中显示当前道具的下一个随机结果", ["Number of descriptions that can be displayed at once in the Item Reminder."] = "在道具备忘中能同时显示的描述数量", ["Reduces the length of descriptions that are too long in the overview category."] = "在总览类别中缩短过长的描述", }) MCM.SetSubcategoryNameTranslate("EID","Crafting","合成") MCM.TranslateOptionsDisplayWithTable("EID","Crafting",{ {"Show Display","显示方式"}, {"Display Mode","显示模式"}, {"Hide in Battle","战斗时隐藏"}, {"Recipe List Options","配方列表选项"}, {"Sort Recipes by","配方排序方式"}, {"Show Item Names","显示道具名称"}, {"Recipes to Display","显示的配方量"}, {"Show Recipes/Best Bag as","显示配方/最佳宝袋为"}, {"Show Controls","显示控制"}, {"Toggle %(Keyboard%)","切换开关 (键盘)"}, {"Toggle %(Controller%)","切换开关 (手柄)"}, {"Result ","结果"}, {"Search %(Keyboard only%)","搜索 (仅限键盘)"}, {"Thorough Calculations","全面计算"}, {"Random Calculations","随机计算"}, {"Clear Bag Contents","清理宝袋内容物"}, {"Clear Floor item list","清理整层列表"}, {"always","始终"}, {"hold","拿起"}, {"never","从不"}, {"Learned Recipe List","已知配方列表"}, {"Recipe List","配方列表"}, {"Item Probability","道具几率"}, {"Preview Only","仅预览"}, {"Pickups Only","仅掉落物"}, {"Quality","品质"}, {"Name","名称"}, {"8 Icons","8图标"}, {"Groups","分组"}, {"Enabled","启用"}, {"Disabled","禁用"}, {"None","无"}, {"True","是"}, {"False","否"}, {"Yes","是"}, {"No","否"}, }) MCM.TranslateOptionsDisplayTextWithTable("EID","Crafting",{ ["Controls"] = "控制", ["Advanced"] = "高级" }) MCM.TranslateOptionsInfoTextWithTable("EID","Crafting",{ ["Always = Always show results"] = "始终=始终显示结果", ["Hold = Show results when holding up bag"] = "拿起=拿起宝袋时显示结果", ["Never = Disable the Bag of Crafting Helper."] = "从不=禁用合成宝袋助手", ["Toggles showing all recipes, recipes you've learned, what item pool/quality you might get, item previews when the bag is full, or floor pickups only."] = "切换显示全部配方, 你已知的配方, 你将获得的道具所在池/品质, 宝袋满时的道具预览, 或仅整层的掉落物", ["Hides the Bag of Crafting Helper when enemies are present."] = "存在敌人时隐藏合成宝袋助手", ["Toggles whether recipes are sorted by quality + name, or just name."] = "切换配方以品质+名称的方式, 或仅名称的方式排序", ["Toggles whether item names are shown above recipes."] = "切换道具名称是否在配方上方显示", ["Numbers of craftable items from the list to show at once."] = "列表同时显示的可合成道具的数量", ["Toggles whether recipes are shown as grouped ingredients or always 8 icons."] = "切换配方以分组材料的方式, 或8图标的方式显示", ["Shows all the Bag of Crafting Helper hotkeys."] = "显示所有合成宝袋助手快捷键", ["Press this key to toggle the crafting display, allowing you to check descriptions of items/pickups on the floor."] = "按下此键以切换合成显示, 允许你查看整层道具/掉落物的描述", ["Press this button to toggle the crafting display (Left Stick or Right Stick recommended; most other buttons will not work)."] = "按下此按钮以切换合成显示(推荐左右摇杆; 其他多数按钮均无效)", ["Press this key to toggle the description of the item ready to be crafted in Recipe List/No Recipe Mode."] = "按下此键以切换配方列表/无配方模式中合成就绪的道具描述", ["Press this button to toggle the description of the item ready to be crafted. (Left Stick or Right Stick recommended; most other buttons will not work)"] = "按下此键以切换配方列表中合成就绪的道具描述(推荐左右摇杆; 其他多数按钮均无效)", ["Press this key to start searching the recipe list."] = "按下此键以开始搜索配方列表", ["Gets every recipe for the X best components; higher values mean slower calculations."] = "获取X个最佳成分的所有配方; 值越高计算越慢", ["(12 = 500 combinations, 14 = 3,000, 16 = 13,000)"] = "12=500种组合, 14=3000种, 16=13000种", ["Checks an additional X randomly chosen recipes on each pickup spawn/despawn/refresh."] = "每次掉落物产生/消失/刷新时额外检查X个随机选中的配方", ["Press this to clear all items currently detected in the bag."] = "按下此项以清理当前在宝袋中检测到的所有物品", ["Press this to clear all items currently detected on the floor."] = "按下此项以清理当前在整层中检测到的所有物品", }) MCM.SetSubcategoryNameTranslate("EID","Repentogon","忏悔龙") MCM.TranslateOptionsDisplayWithTable("EID","Repentogon",{ {"You need to install REPENTOGON","你需要安装忏悔龙(REPENTOGON)"}, {"Hide uncollected items","隐藏未收集的道具"}, {"Highlight uncollected items","高亮未收集的道具"}, {"Highlight color","高亮颜色"}, {"Show descriptions on collection page","在收集页面显示描述"}, {"Donation machine progress","捐款机进度"}, {"BlinkBirthright","闪烁-长子名分色"}, {"BlinkBlue","闪烁-蓝色"}, {"BlinkGray","闪烁-灰色"}, {"BlinkGreen","闪烁-绿色"}, {"BlinkPink","闪烁-粉色"}, {"BlinkYellowGreen","闪烁-黄绿色"}, {"BlinkYellowRed","闪烁-黄红色"}, {"BagComplete","宝袋完成色"}, {"BagOverfill","宝袋溢出色"}, {"Black","黑色"}, {"Blink","闪烁"}, {"Blue","蓝色"}, {"Card","硬纸板色"}, {"Cyan","青色"}, {"EIDError","EID错误色"}, {"EIDObjName","EID对象名色"}, {"EIDText","EID文本色"}, {"EIDTransform","EID套装色"}, {"Fade","渐隐"}, {"Gold","金色"}, {"Gray","灰色"}, {"Green","绿色"}, {"Isaac","以撒色"}, {"Lavender","淡紫色"}, {"LightOrange","淡橙色"}, {"LightYellow","淡黄色"}, {"Lime","绿黄色"}, {"Maroon","红褐色"}, {"Navy","深蓝色"}, {"Olive","黄褐色"}, {"Orange","橙色"}, {"Pastel","淡"}, {"Pill","胶囊色"}, {"Pink","粉色"}, {"Purple","紫色"}, {"Rainbow","彩虹色"}, {"Red","红色"}, {"Shiny","闪光-"}, {"Silver","银色"}, {"Teal","蓝绿色"}, {"White","白色"}, {"Yellow","黄色"}, {"True","是"}, {"False","否"}, }) MCM.TranslateOptionsDisplayTextWithTable("EID","Repentogon",{ ["to use the following features:"] = "才能使用以下功能:", ["Uncollected Items"] = "未收集的道具", ["Achievement tracking"] = "成就跟踪", }) MCM.TranslateOptionsInfoTextWithTable("EID","Repentogon",{ ["Hide descriptions of items that are not yet on the collection page."] = "隐藏收集页面中尚未收录道具的描述", ["Highlights items that are not yet on the collection page."] = "高亮尚未收录于收集页面的道具", ["Highlight color for the names of items that need to be picked up for the collection page."] = "需要收录于收集页面的道具的高亮颜色", ["Displays item effects when navigating the collection page in the main menu."] = "在主菜单查看收集页面时显示道具效果", ["Displays the number of coins until the next donation machine achievement."] = "显示达成下一个捐款机成就所需的硬币数", }) MCM.SetSubcategoryNameTranslate("EID","Save Game","存档") MCM.TranslateOptionsDisplayWithTable("EID","Save Game",{ {"Loaded savegame data","已加载存档数据"}, {" User","用户"}, {"Current Save Game","当前存档"}, {"Deactivated","无效"}, {"Collection page items missing","收集页面道具缺失"}, {"Hide uncollected items","隐藏未收集的道具"}, {"Highlight uncollected items","高亮未收集的道具"}, {"Collection Page Highlight color","收集页面高亮颜色"}, {"To enable savegame related features,","为启用存档相关功能,"}, {"BlinkBirthright","闪烁-长子名分色"}, {"BlinkBlue","闪烁-蓝色"}, {"BlinkGray","闪烁-灰色"}, {"BlinkGreen","闪烁-绿色"}, {"BlinkPink","闪烁-粉色"}, {"BlinkYellowGreen","闪烁-黄绿色"}, {"BlinkYellowRed","闪烁-黄红色"}, {"BagComplete","宝袋完成色"}, {"BagOverfill","宝袋溢出色"}, {"Black","黑色"}, {"Blink","闪烁"}, {"Blue","蓝色"}, {"Card","硬纸板色"}, {"Cyan","青色"}, {"EIDError","EID错误色"}, {"EIDObjName","EID对象名色"}, {"EIDText","EID文本色"}, {"EIDTransform","EID套装色"}, {"Fade","渐隐"}, {"Gold","金色"}, {"Gray","灰色"}, {"Green","绿色"}, {"Isaac","以撒色"}, {"Lavender","淡紫色"}, {"LightOrange","淡橙色"}, {"LightYellow","淡黄色"}, {"Lime","绿黄色"}, {"Maroon","红褐色"}, {"Navy","深蓝色"}, {"Olive","黄褐色"}, {"Orange","橙色"}, {"Pastel","淡"}, {"Pill","胶囊色"}, {"Pink","粉色"}, {"Purple","紫色"}, {"Rainbow","彩虹色"}, {"Red","红色"}, {"Shiny","闪光-"}, {"Silver","银色"}, {"Teal","蓝绿色"}, {"White","白色"}, {"Yellow","黄色"}, {"True","是"}, {"False","否"}, }) MCM.TranslateOptionsDisplayTextWithTable("EID","Save Game",{ ["please run \"scripts\\savegame_reader.exe\""] = "请运行EID模组文件夹中的", ["found in the EID mod folder."] = "\"scripts\\savegame_reader.exe\"", }) MCM.TranslateOptionsInfoTextWithTable("EID","Save Game",{ ["Save game you are currently on. This info needs to be set to get the correct lookup tables."] = "你目前使用的存档, 需要设置这个选项才能获得正确的查找表", ["Hide descriptions of items that are not yet on the collection page."] = "隐藏收集页面中尚未收录道具的描述", ["Highlight color for the names of items that need to be picked up for the collection page."] = "需要收录于收集页面的道具的高亮颜色", }) MCM.SetSubcategoryNameTranslate("EID","Mouse","鼠标") MCM.TranslateOptionsDisplayWithTable("EID","Mouse",{ {"THIS FEATURE IS IN EARLY DEVELOPMENT","此功能尚处于早期开发阶段"}, {"Enable Mouse controls","启用鼠标控制"}, {"Show Cursor","显示鼠标指针"}, {"True","是"}, {"False","否"}, }) MCM.TranslateOptionsDisplayTextWithTable("EID","Mouse",{ ["MCM -> General -> Hud Offset"] = "调整以下选项从而调整界面位置", ["to adjust Hud Offset"] = "MCM -> 通用 -> 界面位置", }) MCM.TranslateOptionsInfoTextWithTable("EID","Mouse",{ ["Enabling this option allows hovering over certain HUD elements to get descriptions."] = "启用此项允许鼠标悬停在特定界面要素上获得描述", }) MCM.SetSubcategoryNameTranslate("EID","Colors","色彩") MCM.TranslateOptionsDisplayWithTable("EID","Colors",{ {"Descriptions","描述"}, {"Names","名称"}, {"Transformations","套装"}, {"Errors","错误"}, {"Mod Indicator","模组指示器"}, {"Item Pool Name Color","道具池名称颜色"}, {"Colorblind Mode","色盲模式"}, {"Off","关"}, {"Protanopia %(red weak%)","红色盲(红色弱)"}, {"Deuteranopia %(green weak%)","绿色盲(绿色弱)"}, {"Tritanopia %(blue weak%)","蓝色盲(蓝色弱)"}, {"BlinkBirthright","闪烁-长子名分色"}, {"BlinkBlue","闪烁-蓝色"}, {"BlinkGray","闪烁-灰色"}, {"BlinkGreen","闪烁-绿色"}, {"BlinkPink","闪烁-粉色"}, {"BlinkYellowGreen","闪烁-黄绿色"}, {"BlinkYellowRed","闪烁-黄红色"}, {"BagComplete","宝袋完成色"}, {"BagOverfill","宝袋溢出色"}, {"Black","黑色"}, {"Blink","闪烁"}, {"Blue","蓝色"}, {"Card","硬纸板色"}, {"Cyan","青色"}, {"EIDError","EID错误色"}, {"EIDObjName","EID对象名色"}, {"EIDText","EID文本色"}, {"EIDTransform","EID套装色"}, {"Fade","渐隐"}, {"Gold","金色"}, {"Gray","灰色"}, {"Green","绿色"}, {"Isaac","以撒色"}, {"Lavender","淡紫色"}, {"LightOrange","淡橙色"}, {"LightYellow","淡黄色"}, {"Lime","绿黄色"}, {"Maroon","红褐色"}, {"Navy","深蓝色"}, {"Olive","黄褐色"}, {"Orange","橙色"}, {"Pastel","淡"}, {"Pill","胶囊色"}, {"Pink","粉色"}, {"Purple","紫色"}, {"Rainbow","彩虹色"}, {"Red","红色"}, {"Shiny","闪光-"}, {"Silver","银色"}, {"Teal","蓝绿色"}, {"White","白色"}, {"Yellow","黄色"}, }) MCM.TranslateOptionsDisplayTextWithTable("EID","Colors",{ }) MCM.TranslateOptionsInfoTextWithTable("EID","Colors",{ ["Changes the color of regular text."] = "更改常规文本的颜色", ["Changes the color of names."] = "更改名称文本的颜色", ["Changes the color of transformations."] = "更改套装文本的颜色", ["Changes the color of error messages like 'Unidentified pill'."] = "更改错误信息的颜色, 比如'未识别的胶囊'", ["Changes the color of mod indicator text (if enabled)."] = "更改模组指示文本的颜色(若已启用相关项)", ["Changes the color of the last item pool indicator text (if enabled)."] = "更改道具池指示文本的颜色(若已启用相关项)", ["Changes some colors to make the mod more colorblind-friendly."] = "更改一些颜色, 使模组对色盲更加友好", }) MCM.TranslateOptionsPopupWithTable("EID","General",{ {"This setting is currently set to \"","当前设置为\""}, {"\".$newlinePress this button to keep it unchanged.$newline$newline","\".$newline按此键保持设置不变。$newline"}, {"Press a button on your ","在"}, {" to change this setting.$newline$newline", "上按任意键改变设置$newline"}, {"Press ", "按"}, {" to go back and clear this setting.","返回并清除设置"}, {"back","返回"}, {"keyboard","键盘"}, {"controller","手柄"}, }) MCM.TranslateOptionsPopupWithTable("EID","Visuals",{ {"This setting is currently set to \"","当前设置为\""}, {"\".$newlinePress this button to keep it unchanged.$newline$newline","\".$newline按此键保持设置不变。$newline"}, {"Press a button on your ","在"}, {" to change this setting.$newline$newline", "上按任意键改变设置$newline"}, {"Press ", "按"}, {" to go back and clear this setting.","返回并清除设置"}, {"back","返回"}, {"keyboard","键盘"}, {"controller","手柄"}, }) MCM.TranslateOptionsPopupWithTable("EID","Crafting",{ {"This setting is currently set to \"","当前设置为\""}, {"\".$newlinePress this button to keep it unchanged.$newline$newline","\".$newline按此键保持设置不变。$newline"}, {"Press a button on your ","在"}, {" to change this setting.$newline$newline", "上按任意键改变设置$newline"}, {"Press ", "按"}, {" to go back and clear this setting.","返回并清除设置"}, {"back","返回"}, {"keyboard","键盘"}, {"controller","手柄"}, }) end