--------------------------------------- ----- Basic English descriptions ----- --------------------------------------- -- FORMAT: Item ID | Name | Description -- Special character markup: -- ↑ = Up Arrow | ↓ = Down Arrow | # = Starts a new line -- More can be found here: https://github.com/wofsauge/External-Item-Descriptions/wiki/Markup local languageCode = "en_us" ---------- Collectibles ---------- local collectibles = { -- Change: added "Creep persists until you exit the room" [56] = { "56", "Lemon Mishap", "Spills a pool of creep#The creep deals 24 damage per second#Creep persists until you exit the room" }, -- Lemon Mishap -- Change: added "Persists between rooms if player is at 1/2 hearts" [117] = { "117", "Dead Bird", "Taking damage spawns a bird that attacks enemies#The bird deals 4.3 contact damage per second#Persists between rooms if player is at 1/2 hearts" }, -- Dead Bird -- Change: added "Spawns a random penny trinket" [141] = { "141", "Pageant Boy", "{{Coin}} Spawns 7 random coins#Spawns a random penny trinket" }, -- Pageant Boy -- Change: added Fire rate information [186] = { "186", "Blood Rights", "Deals 40 damage to every enemy#{{Tears}} +0.48 Fire rate for current room#{{Warning}} Deals 1 heart of damage to Isaac#After the first use in a room, deals half a heart instead#{{Heart}} Removes Red Hearts first" }, -- Blood Rights -- Change: added random tear effects information [244] = { "244", "Tech.5", "Occasionally shoot lasers in addition to Isaac's tears#Small chance for lasers to have random effects"}, -- Tech.5 -- Change: added "Blocks enemy tears" [281] = { "281", "Punching Bag", "Decoy familiar#Enemies target him instead of Isaac#Blocks enemy tears" }, -- Punching Bag -- Change: added "+0.2 Shot speed" [329] = { "329", "The Ludovico Technique", "↑ {{Shotspeed}} +0.2 Shot speed#Replaces Isaac's tears with one giant controllable tear" }, -- The Ludovico Technique -- Change: Complete rewrite [351] = { "351", "Mega Bean", "{{Petrify}} Deals 100 damage and petrifies all enemies in the room#{{Poison}} Deals 5 damage and poisons any enemies nearby#Can open secret rooms and break rocks" }, -- Mega Bean -- Change: "10%" to "20%" [398] = { "398", "God's Flesh", "{{Shrink}} Tears have a 20% chance to shrink enemies#Shrunken enemies can be crushed and killed by walking over them"}, -- God's Flesh -- Change: Added "Grants bigger explosions#Fireplaces explode when extinguished" [420] = { "420", "Black Powder", "Walking in a circle draws a pentagram on the floor, which deals 130 damage over 4 seconds#Grants bigger explosions#Fireplaces explode when extinguished" }, -- Black Powder -- Change: Complete rewrite [436] = { "436", "Milk!", "Blocks enemy projectiles#{{Tears}} After 10 hits, it breaks and grants a Tears up for the remainder of the floor" }, -- Milk! -- Change: Complete rewrite [447] = { "447", "Linger Bean", "Firing without pause for 4 seconds spawns a poop cloud#The cloud increases its size over 10 seconds#The cloud deals less damage the bigger it gets#It can be moved by shooting it" }, -- Linger Bean -- Change: added " and fires radial bursts of tears" [470] = { "470", "Hushy", "Bounces around the room#Deals 30 contact damage per second#Stops moving when Isaac shoots#Blocks projectiles when stopped and fires radial bursts of tears" }, -- Hushy -- Change: added "10 to 12 seconds for Delirium and Mother" [475] = { "475", "Plan C", "Deals 9,999,999 damage to all enemies#{{Warning}} Kills Isaac 3 seconds later#10 to 12 seconds for Delirium and Mother" }, -- Plan C -- Change: added "Turns item pedestals into glitched items" [481] = { "481", "Dataminer", "↑ Random stat up#↓ Random stat down#{{Timer}} Random tear effects for the room#Turns item pedestals into glitched items#{{Blank}} Corrupts all sprites and music in the room" }, -- Dataminer -- Change: Reduced the chance of removing the most recent item to 50% [482] = { "482", "Clicker", "Changes your character to a random character#50% chance of removing the most recent item collected" }, -- Clicker -- Change: Complete rewrite [510] = { "510", "Delirious", "Spawns a friendly delirium version of a boss#Persists between rooms#{{Warning}} Only one boss can be active at a time#The health of the boss deteriorates over time" }, -- Delirious -- Change: added "{{Tears}} +0.5 Fire rate#{{Shotspeed}} +0.2 Shot speed" [554] = { "554", "2Spooky", "{{Tears}} +0.5 Fire rate#{{Shotspeed}} +0.2 Shot speed#{{Fear}} Fears enemies in a small radius around Isaac" }, -- 2Spooky -- Change: added "Tears leave a pool of creep on impact" [560] = { "560", "It Hurts", "{{Timer}} When taking damage, receive for the room:#↑ {{Tears}} +1.2 Fire rate on the first hit#↑ {{Tears}} +0.4 Fire rate for each additional hit#Releases a ring of 10 tears around Isaac#Tears leave a pool of creep on impact" }, -- It Hurts -- Change: Added ring of fire on impact description [593] = { "593", "Mars", "Double-tapping a movement key makes Isaac dash#{{Damage}} During a dash, Isaac is invincible and deals 4x his damage +8#{{Timer}} 3 seconds cooldown#{{Burning}} Creates a ring of fire on impact" }, -- Mars -- Change: Heals 2 hearts instead of 1/2 [594] = { "594", "Jupiter", "↑ {{EmptyHeart}} +2 Empty heart containers#↓ {{Speed}} -0.3 Speed#{{HealingRed}} Heals 2 heart#{{Speed}} Speed builds up to +0.5 while standing still#{{Poison}} Moving releases poison clouds#{{Poison}} Poison immunity" }, -- Jupiter -- Change: Complete rewrite [632] = { "632", "Evil Charm", "↑ {{Luck}} +2 Luck#Immune to {{Burning}} fire damage, {{Confusion}} confusion, {{Fear}} fear, {{Slow}} spider-webs and {{Poison}} poison effects#Grants 1 second immunity to creep" }, -- Evil Charm -- Change: Removed +2 Soul Hearts [643] = { "643", "Revelation", "Flight#{{Chargeable}} Chargeable high damage holy beam#Does not replace Isaac's tears" }, -- Revelation -- Change: Adjusted the stat boost to match Hallowed Ground [651] = { "651", "Star of Bethlehem", "Slowly travels from the first room of the floor to the {{BossRoom}} Boss Room#Moves faster if you're ahead of it, and slower if you're behind it#Standing in its aura grants:#↑ {{Tears}} x2.5 Tears multiplier#↑ {{Damage}} x1.2 Damage multiplier#Homing tears#50% chance to ignore damage" }, -- Star of Bethlehem -- Change: Added Shop as a new destination [660] = { "660", "Card Reading", "Spawns two portals in the first room of each floor#Leaving the room despawns the portals#{{Blank}} {{ColorRed}}Red: {{CR}}{{BossRoom}} Boss Room#{{Blank}} {{ColorYellow}}Yellow: {{CR}}{{TreasureRoom}} Item Room#{{Blank}} {{ColorBlue}}Blue: {{CR}}{{SecretRoom}} Secret Room#{{Blank}} {{ColorGreen}}Green: {{CR}}{{Shop}} Shop" }, -- Card Reading -- Change: Complete rewrite [681] = { "681", "Lil Portal", "Double-tapping a fire button launches the portal#Deals contact damage when launched#Consumes pickups in its path#Each pickup consumed increases its size, damage, and spawns a blue fly#Consuming (1 + stage number) pickups spawns a portal to a special room and the familiar disappears for the rest of the floor#The content of the room persists for the rest of the run" }, -- Lil Portal -- Change: Added into for first usage [685] = { "685", "Jar of Wisps", "Spawns 2 random wisps#Spawns one additional wisp with each use, up to 12" }, -- Jar of Wisps -- Change: Added info about the damage based on item quality [706] = { "706", "Abyss", "Consumes all item pedestals in the room and spawns a locust familiar for each one#Some items spawn a special locust when consumed#{{Damage}} Locusts deal Isaac's damage multiplied by the item quality consumed:#{{Quality0}} - 0.5x#{{Quality1}} - 0.75x#{{Quality2}} - 1.0x#{{Quality3}} - 1.5x#{{Quality4}} - 2.0x" }, -- Abyss } EID:updateDescriptionsViaTable(collectibles, EID.descriptions[languageCode].collectibles) ---------- Trinkets ---------- local trinkets = { -- Change: Added champion loot information [5] = {"5", "Purple Heart", "2x chance for champion enemies#50% chance for champion enemies to drop loot#Doubles champion enemy loot"}, -- Purple Heart -- Change: Added info about devil deals [7] = { "7", "Rosary Bead", "#{{Collectible33}} Higher chance to find The Bible in {{Shop}} Shops and {{Library}} Libraries#Forces {{DevilChance}}Devil Deals to be {{AngelChance}}Angel Deals"}, -- Rosary Bead -- Change: added info about dropping the item [16] = {"16", "Mom's Toenail", "{{MomBoss}} Dropping the trinket in hostile rooms will cause Mom's Foot to stomp its location"}, -- Mom's Toenail -- Change: added Super Secret Room info [23] = { "23", "Missing Poster", "{{Player10}} Respawn as The Lost on death#{{SuperSecretRoom}} 33% chance to reveal Super Secret Room on new floor"}, -- Missing Poster -- Change: 100% chance at 16 luck [40] = {"40", "Red Patch", "{{Timer}} Taking damage has a 20% chance to grant ↑ {{Damage}} +1.8 damage for the room#{{Luck}} 100% chance at 16 luck"}, -- Red Patch -- Change: added ", {{Trinket135}} A Lighter" [53] = { "53", "Tick", "{{HealingRed}} Heals 1 heart when entering a {{BossRoom}} Boss Room#-15% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping" }, -- Tick -- Change: added +0.5 damage [66] = {"66", "Lazy Worm", "↑ {{Damage}} +0.5 Damage#↓ {{Shotspeed}} -0.5 Shot speed"}, -- Lazy Worm -- Change: Complete rewrite [70] = {"70", "Louse", "Spawns a blue spider every 30 seconds in hostile rooms#Spawns a blue spider on room clear"}, -- Louse -- Change: Added more loot information [76] = {"76", "Poker Chip", "↑ 50% chance for chests to spawn extra pickups#↓ 50% chance for chests to contain a single fly#Increases payout odds of slots and other machines#Swaps 0-2 quality items from chests with higher quality ones#Chest content can occasionally be items outside the golden chest item pool"}, -- Poker Chip -- Change: Added additional effects [85] = {"85", "Karma", "{{DonationMachine}} Using any type of Donation Machine has a 33% chance to:#{{HealingRed}} Heal 1 heart (40%)#{{Coin}} Give 1 coin (40%)#{{Luck}} Grant +1 luck (15%)#{{Beggar}} Spawn a Beggar (5%)#{{DonationMachine}} Donation machines are less likely to jam#Also affects Beggar donations and Restock machines"}, -- Karma -- Change: Added damage up information [89] = {"89", "Child Leash", "Familiars stay closer to Isaac#{{Damage}} 25% Increased familiar damage"}, -- Child Leash -- Change: 33% chance, Spawns blue fly on new room [93] = { "93", "Used Diaper", "33% chance per room for all fly enemies to become friendly#Spawns 1 blue fly when entering a new room"}, -- Used Diaper -- Change: Changed "12-20 times" to "6-12 times" [97] = { "97", "Tonsil", "Taking damage 6-12 times spawns a projectile blocking familiar#Disappears after spawning 2 familiars" }, -- Tonsil -- Change: now affected by luck, maxing at 18 luck [99] = { "99", "Super Ball", "10% chance to shoot bouncing tears#{{Luck}} 100% chance at 18 luck" }, -- Super Ball -- Change: Added +2 Fire rate and remove Turns single pickups into double pickups [103] = {"103", "Equality!", "When Isaac's {{Coin}} coin, {{Bomb}} bomb and {{Key}} key counts are equal:#↑ {{Tears}} +2 Fire rate"}, -- Equality! -- Change: "2%" to "5%" [104] = { "104", "Wish Bone", "5% chance to get destroyed and spawn a pedestal item when hit" }, -- Wish Bone -- Change: "2%" to "5%" [105] = { "105", "Bag Lunch", "{{Collectible22}} 5% chance to get destroyed and spawn Lunch when hit" }, -- Bag Lunch -- Change: added "Bombs deal 15% more damage" [133] = { "133", "Short Fuse", "Isaac's bombs explode faster#Bombs deal 15% more damage" }, -- Short Fuse -- Change: added "Removes Tick" [135] = {"135", "A Lighter", "{{Burning}} Entering a room has a 20% chance to burn random enemies#{{Warning}} Removes {{Trinket53}} Tick"}, -- A Lighter -- Change: Added coin type based information [172] = {"172", "Cursed Penny", "Picking up a coin teleports Isaac to a random room#Can teleport to secret rooms#The type of coin affects the selected room type"}, -- Cursed Penny } EID:updateDescriptionsViaTable(trinkets, EID.descriptions[languageCode].trinkets) ------- Golden Trinkets ------- local goldenTrinketEffects = { -- Purple Heart (find replace): [5] = { 2, 4, 6, 50, 66, 75 }, -- Callus (append): [14] = { "{{SacrificeRoom}} Reduces the damage of sacrifice room spikes to half a heart", "{{Collectible108}} Reduces most damage taken to half a heart" }, -- Mom's Toenail (find replace): [16] = {"location", "{{CR}}location {{ColorGold}}twice", "{{CR}}location {{ColorGold}}3 times"}, -- Paper Clip (find replace): [19] = {"Gold chests", "{{CR}}Gold chests {{ColorGold}}and Locked Blocks", "{{CR}}Gold chests, {{ColorGold}}Locked Blocks and Locked Doors"}, -- Mysterious Paper (find replace): [21] = {"the effect of", "{{ColorGold}}two{{CR}} of the following effects", "{{ColorGold}}two{{CR}} of the following effects"}, -- Daemon's Tail (append): [22] = {"{{BlackHeart}} Blue and Purple Fireplaces will now drop black hearts"}, -- Broken Ankh (find replace): [28] = { 22, 33, 50 }, -- Umbilical Cord (find replace): [33] = {"half a Red Heart", "a heart", "one and a half hearts"}, -- Child's Heart (find replace): [34] = { 10, 20, 50, 33, 66, 100 }, -- Rusted Key (find replace): [36] = { 10, 20, 50, 33, 66, 100 }, -- Match Stick (find replace): [41] = { 10, 20, 50, 33, 66, 100 }, -- Cursed Skull (replace): [43] = { "When damaged down to half a heart or less, Isaac is teleported to a {{ColorGold}}special{{CR}} room", "When damaged down to {{ColorGold}}one heart{{CR}} or less, Isaac is teleported to a {{ColorGold}}special{{CR}} room", }, -- Safety Cap (find replace): [44] = { 10, 20, 50, 33, 66, 100 }, -- Ace of Spades (find replace): [45] = { 10, 20, 50, 33, 66, 100 }, -- Counterfeit Penny (find replace): [52] = {"another coin", "{{ColorGold}}2{{CR}} coins", "{{ColorGold}}3{{CR}} coins"}, -- Tick (replace): added ", {{Trinket135}} A Lighter" [53] = { "{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}} Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!", "{{HealingRed}} Heals {{ColorGold}}2{{CR}} hearts when entering a {{BossRoom}} Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{Warning}} Once picked up, it can't be removed#Only removeable with {{Trinket41}} Match Stick, {{Trinket135}} A Lighter or gulping", "{{HealingRed}} Heals {{ColorGold}}3{{CR}} hearts when entering a {{BossRoom}} Boss Room#-{{ColorGold}}30{{CR}}% boss health#{{ColorGold}}Removable!", }, -- Isaac's Head (find replace): [54] = {"3.5 damage", "Isaac's damage", "1.5x Isaac's damage"}, -- Judas' Tongue (replace): [56] = { "{{DevilRoom}} Reduces {{ColorGold}}all{{CR}} devil deal prices to 1 heart container", "{{DevilRoom}} Reduces {{ColorGold}}all{{CR}} devil deal prices to 1 heart container#{{ColorGold}}Forces sacrifice spike deals to pay out on the first attempt" }, -- ???'s Soul (find replace): [57] = {"Familiar that bounces", "{{CR}}Grants {{ColorGold}}2 {{CR}}familiars that bounce", "{{CR}}Grants {{ColorGold}}3 {{CR}}familiars that bounce"}, -- Samson's Lock (find replace): [58] = { 6.66, 13, 25 }, -- The Left Hand (append): [61] = { "{{RedChest}} Red Chests will now contain extra loot", "{{RedChest}} Red Chests will now contain extra loot#{{ColorGold}}Red Chests will no longer spawn Red Spiders", }, -- Shiny Rock (replace): [62] = { "Crawlspace rocks, tinted rocks {{ColorGold}}and secret room doors{{CR}} blink every 10 seconds", "Crawlspace rocks, tinted rocks {{ColorGold}}and secret room doors{{CR}} blink every {{ColorGold}}5{{CR}} seconds", }, -- Safety Scissors (append): [63] = { "Reduces enemy explosion radius", "Greatly reduces enemy explosion radius", }, -- Super Magnet (find replace): [68] = {"pickups and enemies", "{{CR}}pickups, enemies, {{ColorGold}}sacks and trinkets", "{{CR}}pickups, enemies, {{ColorGold}}sacks, trinkets and chests"}, -- Louse (find replace): [70] = {"a blue spider", "2{{CR}} blue spiders", "3{{CR}} blue spiders"}, -- Bob's Bladder (appendix): [71] = {"Increased creep size", "Increased creep size and duration"}, -- Poker Chip (append): [76] = {"{{Slotmachine}} Doubles payouts from gambling", "{{Slotmachine}} Triples payouts from gambling"}, -- Blister (find replace): [77] = {"knockback", "{{CR}}knockback {{ColorGold}}further", "{{CR}}knockback {{ColorGold}}even further"}, -- Store Key (append): [83] = {"{{Shop}} Prevents shops from using low-quality layouts", "{{Shop}} Upgrades shop layouts"}, -- Rib of Greed (append): [84] = {"{{Coin}} Increased chance of double pennies, nickels, dimes, lucky pennies, and golden pennies"}, -- Karma (find replace): [85] = {"1 heart", "2{{CR}} hearts", "3{{CR}} hearts", "1 coin", "2{{CR}} coins", "3{{CR}} coins", "1 luck", "2{{CR}} luck", "3{{CR}} luck"}, -- Mom's Locket (find replace): [87] = {"half a heart", "a heart", "one and a half hearts"}, -- Meconium (find replace): [91] = { 33, 66, 100, 5, 7, 10 }, -- Used Diaper (find replace): [93] = {"1 blue fly", "2{{CR}} blue flies", "3{{CR}} blue flies"}, -- Fish Tail (append): [94] = {"20% chance to spawn 3 blue flies / locusts", "20% chance to spawn 4 blue flies / locusts"}, -- Tonsil (find replace): [97] = {"2 familiars", "3{{CR}} familiars", "4{{CR}} familiars"}, -- Nose Goblin (replace): [98] = { "{{ColorGold}}20{{CR}}% chance to shoot a sticky tear#{{ColorGold}}75{{CR}}% chance for it to be homing#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds", "{{ColorGold}}30{{CR}}% chance to shoot a sticky {{ColorGold}}homing{{CR}} tear#{{Damage}} Boogers deal Isaac's damage once per second#Boogers stick for 10 seconds", }, -- Fragmented Card (append): [102] = {"{{SecretRoom}} Reveals the location of one secret room", "{{SecretRoom}} Reveals the location of both secret rooms"}, -- Lost Cork [106] = {"Increases", "Greatly{{CR}} increases"}, -- Crow Heart (append): [107] = { "{{AngelDevilChance}} 25% chance of not reducing Devil/Angel Room chance after taking Red Heart damage", "{{AngelDevilChance}} 50% chance of not reducing Devil/Angel Room chance after taking Red Heart damage", }, -- Walnut (find replace): [108] = { "a random {{UnknownHeart}} heart, {{Coin}} coin, {{Key}} key and {{Trinket}} trinket", "2{{CR}} random {{UnknownHeart}} hearts, {{Coin}} coins, {{Key}} keys and {{Trinket}} trinkets", "3{{CR}} random {{UnknownHeart}} hearts, {{Coin}} coins, {{Key}} keys and {{Trinket}} trinkets", }, -- Duct Tape (append): [109] = {"Tapping the drop button will cycle trough various familiar formations"}, -- Silver Dollar (find replace): [110] = {"Shops", "Upgraded shops"}, -- Bloody Crown (append): [111] = {"They will contain 2 Items for Isaac to choose from"}, -- Pay To Win (append): [112] = {"{{RestockMachine}} Restock boxes are less likely to blow up"}, -- Locust of War (find replace): [113] = {"an exploding attack fly", "2{{CR}} exploding attack flies", "3{{CR}} exploding attack flies"}, -- Locust of Pestilence (find replace): [114] = {"a poison attack fly", "2{{CR}} poison attack flies", "3{{CR}} poison attack flies"}, -- Locust of Famine (find replace): [115] = {"a slowing attack fly", "2{{CR}} slowing attack flies", "3{{CR}} slowing attack flies"}, -- Locust of Death (find replace): [116] = {"an attack fly", "2{{CR}} attack flies", "3{{CR}} attack flies"}, -- Locust of Conquest (full replace): [117] = { "{{CR}}Entering a hostile room spawns {{ColorGold}}2-5{{CR}} attack flies#Each fly deals 2x Isaac's damage", "{{CR}}Entering a hostile room spawns {{ColorGold}}3-7{{CR}} attack flies#Each fly deals 2x Isaac's damage", }, -- Stem Cell (find replace): [119] = {"half", "all"}, -- Hairpin (find replace): [120] = {"fully recharges", "overcharges"}, -- Wooden Cross (find replace): [121] = {"a Holy shield", "2{{CR}} Holy shields"}, -- Filigree Feather (append): [123] = {"Angel bosses will also drop a half soul heart", "Angel bosses will also drop a soul heart"}, -- Door Stop (append): [124] = {"Also keeps Boss Rush doors open", "Also keeps Boss Rush / Challenge Room doors open"}, -- Rotten Penny (find replace): [126] = {"a blue fly", "2{{CR}} blue flies", "3{{CR}} blue flies"}, -- Baby-Bender (append): [127] = {"Also grants them the {{Trinket144}} Brain Worm effect", "Also grants them the {{Trinket144}} Brain Worm and {{Trinket65}} Tape Worm effects"}, -- Blessed Penny (find replace): [131] = { 17, 25, 30 }, -- Short Fuse (find replace): [133] = { 15, 30, 50 }, -- Gigante Bean (append) [134] = {"Increases fart knockback", "Increases fart knockback#{{ColorGold}}Farts confuses enemies for 3 seconds"}, -- Broken Padlock (find replace): [136] = {"Doors, key blocks and golden chests", "{{CR}}Doors, key blocks, golden chests, {{ColorGold}}Arcades and Challenge rooms", "{{CR}}Doors, key blocks, golden chests, {{ColorGold}}Arcades, Challenge and Boss rooms"}, -- 'M (append): [138] = {"10% chance of fully charging the rolled item", "20% chance of fully charging the rolled item"}, -- Apple of Sodom (find replace): [140] = {"Picking up Red Hearts", "Any {{CR}}picked up Hearts"}, -- Brain Worm (append): [144] = {"25% chance to shoot piercing tears", "50% chance to shoot piercing tears"}, -- Devil’s Crown (append): [146] = {"{{Trinket174}} 25% chance for the Red Treasure room to be upgraded", "{{Trinket174}} 33% chance for the Red Treasure room to be upgraded"}, -- Charged Penny (find replace): [147] = {"1 charge", "2{{CR}} charges", "3{{CR}} charges"}, -- Friendship Necklace (append): [148] = {"Increases familiar orbit speed", "Greatly increases familiar orbit speed"}, -- Panic Button (append): [149] = {"10% chance to use the active item for free", "20% chance to use the active item for free"}, -- Blue Key (append): [150] = {"Doubles rewards from clearing blue rooms", "Triples rewards from clearing blue rooms"}, -- Flat File (append): [151] = {"Also affects Bosses, Grudges, and Ball & Chain"}, -- Telescope Lens (full replace): [152] = { "{{PlanetariumChance}} +{{ColorGold}}18{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb and Corpse", "{{PlanetariumChance}} +{{ColorGold}}33{{CR}}% Planetarium chance#Additional +15% chance if a Planetarium hasn't been entered yet#Planetariums can spawn in the Womb, Corpse, {{ColorGold}}Sheol and the Cathedral", }, -- Holy Crown (full replace): [155] = { "{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Cathedral#{{ColorGold}}Cathedral treasure rooms will contain 2 Items for Isaac to choose from", "{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Cathedral#{{ColorGold}}Cathedral treasure rooms will contain 2 Items for Isaac to choose from#{{ColorGold}}Reveals the location of the Treasure Room and Shop in Cathedral", }, -- Torn Card (find replace): [157] = { 15, 10, 5 }, -- Gilded Key (full replace copying the entire original description, because the Golden version doesn't give a key on pickup): [159] = { "{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets#{{GoldenChest}} {{ColorGold}}+10% chance to get a chest after clearing a room", "{{Key}} +1 Key on pickup#{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets#{{GoldenChest}} {{ColorGold}}+10% chance to get a chest after clearing a room", "{{GoldenChest}} Replaces all chests (except Old/Mega) with golden chests#{{GoldenChest}} Golden chests can contain extra cards, pills or trinkets#{{GoldenChest}} {{ColorGold}}+20% chance to get a chest after clearing a room" }, -- Wicked Crown (full replace): [161] = { "{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Sheol#{{ColorGold}}Sheol treasure rooms will contain 2 Items for Isaac to choose from", "{{CR}}Spawns a {{TreasureRoom}} Treasure Room and a {{ColorGold}}upgraded{{CR}} {{Shop}} Shop in Sheol#{{ColorGold}}Sheol treasure rooms will contain 2 Items for Isaac to choose from#{{ColorGold}}Reveals the location of the Treasure Room and Shop in Sheol", }, -- Nuh Uh! (append): [165] = {"+10% chance for double pickups to spawn", "+20% chance for double pickups to spawn"}, -- Keeper’s Bargain (full replace): [171] = { "{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts", "{{DevilRoom}} {{ColorGold}}100{{CR}}% chance for devil deals to cost coins instead of hearts#{{ColorGold}}Increases chance of Devil deals being on sale", }, -- Cursed Penny (append): [172] = {"Increased chance of being teleported into a special room"}, -- Your Soul (append): [173] = {"10% chance to not consume the trinket", "20% chance to not consume the trinket"}, -- Strange Key (full replace): [175] = { "Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns {{ColorGold}}8{{CR}} items from random pools#{{ColorGold}}Allows to open all doors and chests on the Hush floor for free", "Opens the door to the Hush floor regardless of the timer#Using {{Collectible297}} Pandora's Box consumes the key and spawns {{ColorGold}}10{{CR}} items from random pools#{{ColorGold}}Allows to open all doors and chests on the Hush floor for free", }, -- Temporary Tattoo (append): [177] = {"Permanently increases a random stat upon completing a Challenge room", "Permanently increases 2 random stats upon completing a Challenge room"}, -- RC Remote (append): [179] = {"Familiars will deal 2 contact damage per tick", "Familiars will deal 5 contact damage per tick"}, -- Expansion Pack (full replace): [181] = { "Using an active item triggers the effect of {{ColorGold}}2{{CR}} additional 1-2 charge active items", "Using an active item triggers the effect of {{ColorGold}}2{{CR}} additional 1-2 charge active items#{{ColorGold}}Also triggers the effect of a 3 charge active item", }, -- Beth’s Essence (append): [182] = {"50% chance for Angel room wisps to be special#{{ColorGold}}Beggars will spawn special wisps", "100% chance for Angel room wisps to be special#{{ColorGold}}Beggars will spawn special wisps"}, -- Adoption Papers (append): [184] = {"Familiars will always be on sale", "Familiars will always be on sale#{{Card92}} {{ColorGold}}Shops will now sell \"Soul of Lilith\""}, -- Sigil of Baphomet (find replace): [189] = {"1 second", "1.5 {{CR}}seconds", "2 {{CR}}seconds", "5 seconds", "7.5 {{CR}}seconds", "10 {{CR}}seconds"}, } EID:updateDescriptionsViaTable(goldenTrinketEffects, EID.descriptions[languageCode].goldenTrinketEffects) ----- Golden Trinkets Data ----- local goldenTrinketData = { [5] = {findReplace = true}, -- Purple Heart [14] = {append = true}, -- Callus [16] = {findReplace = true}, -- Mom's Toenail [19] = {findReplace = true}, -- Paper Clip [21] = {findReplace = true}, -- Mysterious Paper [22] = {append = true}, -- Daemon's Tail [28] = {findReplace = true}, -- Broken Ankh [33] = {findReplace = true}, -- Umbilical Cord [34] = {findReplace = true}, -- Child's Heart [36] = {findReplace = true}, -- Rusted Key [41] = {findReplace = true}, -- Match Stick [43] = {fullReplace = true}, -- Cursed Skull [44] = {findReplace = true}, -- Safety Cap [45] = {findReplace = true}, -- Ace of Spades [52] = {findReplace = true}, -- Counterfeit Penny [54] = {findReplace = true}, -- Isaac's Head [56] = {fullReplace = true}, -- Judas' Tongue [57] = {findReplace = true}, -- ???'s Soul [58] = {findReplace = true}, -- Samson's Lock [61] = {append = true}, -- The Left Hand [62] = {fullReplace = true}, -- Shiny Rock [63] = {append = true}, -- Safety Scissors [68] = {findReplace = true}, -- Super Magnet [70] = {findReplace = true}, -- Louse [71] = {append = true}, -- Bob's Bladder [76] = {append = true}, -- Poker Chip [77] = {findReplace = true}, -- Blister [83] = {append = true}, -- Store Key [84] = {append = true}, -- Rib of Greed [85] = {findReplace = true}, -- Karma [87] = {findReplace = true}, -- Mom's Locket [91] = {findReplace = true}, -- Meconium [93] = {findReplace = true}, -- Used Diaper [94] = {append = true}, -- Fish Tail [97] = {findReplace = true}, -- Tonsil [98] = {fullReplace = true}, -- Nose Goblin [102] = {append = true}, -- Fragmented Card [106] = {findReplace = true}, -- Lost Cork [107] = {append = true}, -- Crow Heart [108] = {findReplace = true}, -- Wallnut [109] = {append = true}, -- Duct Tape [110] = {findReplace = true}, -- Silver Dollar [111] = {append = true}, -- Bloody Crown [112] = {append = true}, -- Pay To Win [113] = {findReplace = true}, -- Locust of War [114] = {findReplace = true}, -- Locust of Pestilence [115] = {findReplace = true}, -- Locust of Famine [116] = {findReplace = true}, -- Locust of Death [117] = {fullReplace = true}, -- Locust of Conquest [119] = {findReplace = true}, -- Stem Cell [120] = {findReplace = true}, -- Hairpin [121] = {findReplace = true}, -- Wooden Cross [123] = {append = true}, -- Filigree Feather [124] = {append = true}, -- Door Stop [126] = {findReplace = true}, -- Rotten Penny [127] = {append = true}, -- Baby-Bender [131] = {findReplace = true}, -- Blessed Penny [133] = {findReplace = true}, -- Short Fuse [134] = {append = true}, -- Gigante Bean [136] = {findReplace = true}, -- Broken Padlock [138] = {append = true}, -- 'M [140] = {findReplace = true}, -- Apple of Sodom [144] = {append = true}, -- Brain Worm [146] = {append = true}, -- Devil’s Crown [147] = {findReplace = true}, -- Charged Penny [148] = {append = true}, -- Friendship Necklace [149] = {append = true}, -- Panic Button [150] = {append = true}, -- Blue Key [151] = {append = true}, -- Flat File [152] = {fullReplace = true}, -- Telescope Lens [155] = {fullReplace = true}, -- Holy Crown [157] = {findReplace = true}, -- Torn Card [159] = {fullReplace = true}, -- Gilded Key [161] = {fullReplace = true}, -- Wicked Crown [165] = {append = true}, -- Nuh Uh! [171] = {fullReplace = true}, -- Keeper’s Bargain [172] = {append = true}, -- Cursed Penny [173] = {append = true}, -- Your Soul [175] = {fullReplace = true}, -- Strange Key [177] = {append = true}, -- Temporary Tattoo [179] = {append = true}, -- RC Remote [181] = {fullReplace = true}, -- Expansion Pack [182] = {append = true}, -- Beth’s Essence [184] = {append = true}, -- Adoption Papers [189] = {findReplace = true}, -- Sigil of Baphomet } EID:updateDescriptionsViaTable(goldenTrinketData, EID.descriptions[languageCode].goldenTrinketData) ---------- Cards ---------- local cards = { -- Change: Added "1% chance for it to be a Crane Game" [11] = { "11", "X - Wheel of Fortune", "{{Slotmachine}} Spawns a Slot Machine#{{FortuneTeller}} 24% chance for it to be a Fortune Telling Machine#{{CraneGame}} 1% chance for it to be a Crane Game" }, -- X - Wheel of Fortune -- Change: Added stone enemies and shields [32] = {"32", "Hagalaz", "Destroy all rocks and stone enemies in the room"}, -- Hagalaz -- Change: Complete rewrite [38] = { "38", "Berkano", "{{Collectible706}} Summons 3 Abyss locusts for the room" }, -- Berkano } EID:updateDescriptionsViaTable(cards, EID.descriptions[languageCode].cards) local tarotClothBuffs = { -- Change: Added Crane Game [11] = { " a Slot Machine", " 2 {{CR}}Slot Machines", " it ", " {{CR}}each ", " it ", " {{CR}}each " }, -- X - Wheel of Fortune } EID:updateDescriptionsViaTable(tarotClothBuffs, EID.descriptions[languageCode].tarotClothBuffs) ---------- Pills ---------- local horsepills = { -- Change: Teleports to a special room instead of a random room [20] = {"19", "Telepills", "Teleports Isaac to a special room"}, -- Telepills -- Change: Forgets all previously identified pills [26] = { "25", "Amnesia", "{{CurseLost}} Hides the floor map#{{Pill}} Forgets all previously identified pills" }, -- Amnesia -- Change: Added full heal information [29] = {"28", "Percs!", "{{HealingRed}} Full health#{{Timer}} Reduces all damage taken to half a heart for the room"}, -- Percs! -- Change: Added broken heart [30] = {"29", "Addicted!", "{{BrokenHeart}} +1 Broken Heart#{{Timer}} Increases all damage taken to a full heart for the room"}, -- Addicted! -- Change: Added additional curses information [32] = {"31", "???", "{{CurseMaze}} Curse of the Maze effect for the floor#Additional curses after multiple uses"}, -- ??? -- Change: affects whole floor [42] = {"41", "I'm Drowsy...", "{{Slow}} Slows Isaac and all enemies for the whole floor"}, -- I'm Drowsy... -- Change: affects whole floor [43] = {"42", "I'm Excited!!", "Speeds up Isaac and all enemies for the whole floor"}, --I'm Excited!! -- Change: Forces the effect to be a golden trinket [44] = {"43", "Gulp!", "Consumes Isaac's trinket and grants its {{ColorGold}}golden{{CR}} effect permanently"}, -- Gulp! } EID:updateDescriptionsViaTable(horsepills, EID.descriptions[languageCode].horsepills) ---------- Car Battery ---------- local carBattery = { -- Now grants +4 damage instead of +3 [34] = {2, 4}, -- The Book of Belial -- Added info regarding doubled attack [47] = "Spawns 2 airstrikes", -- Doctor's Remote -- Added info regarding doubled attack [164] = "Spawns 2 flames", -- The Candle -- Added info regarding doubled attack [289] = "Spawns 2 flames", -- Red Candle -- Now 23 seconds, if you have car battery [441] = {15, 23}, -- Mega Blast -- Added info regarding doubled familiar [728] = "Spawns 2 demon familiars", -- Gello } EID:updateDescriptionsViaTable(carBattery, EID.descriptions[languageCode].carBattery) ---------- Conditions ---------- EID.descriptions[languageCode].ConditionalDescs["5.100.566"] = nil -- Dream Catcher (Greed) - In Rep+, the dream preview works in greed mode as well, so no changes needed local conditions = { -- Change: Removed info about Infinte usage of Yum Heart, because its fixed. Now, bleeding hearts provide only half the charge of a regilar heart container ["5.100.205 (Tainted Magdalene)"] = "Bleeding hearts only provide half the charge of a regular heart container", -- Sharp Plug + Tainted Magdalene -- Added ball of bandages synergy ["Potato Peeler + Ball of Bandages"] = {"{{Collectible73}} A Cube of Meat","{{Collectible207}} Ball of Bandages"}, -- Potato Peeler with Ball of Bandages } EID:updateDescriptionsViaTable(conditions, EID.descriptions[languageCode].ConditionalDescs) ---------- Synergies ---------- -- Special Locust effects when Item was eaten by Abyss. Entries here will override the auto-generated descriptions local abyssSynergies = { [706] = "Spawns 16 locusts with different colors and effects", -- Abyss } -- Remove all entries from Repentance file, and only add special descriptions relevant to Repentance+ EID.descriptions[languageCode].abyssSynergies = {} EID:updateDescriptionsViaTable(abyssSynergies, EID.descriptions[languageCode].abyssSynergies) ---------- Transformations ---------- EID.descriptions[languageCode].transformations[17] = "Necromancer" -- Add Necromancer transformation -- If Debug enabled, add overwrite tables to the languagepack in order for the language completion script to be able to compare them if EID.enableDebug then EID.descriptions[languageCode].repPlusCollectibles = collectibles EID.descriptions[languageCode].repPlusTrinkets = trinkets end