[Behavior] ForceBehaviorLod=false ForceBehaviorLodLevel=0 UseBehaviorLod=false LogMissingAnimations=false LogRequestedAnimations=false LogSampledAnimations=false [Camera] HidePlayerDistMax=0.4 HidePlayerDistMin=0.35 HidePlayerSwordsAngleMax=70 HidePlayerSwordsAngleMin=60 HidePlayerSwordsDistMax=0.95 HidePlayerSwordsDistMin=0.9 PositionDamp=false PositionDampLength=0.2 PositionDampLengthOffset=0.05 PositionDampSpeed=7 [Combat] m_movementRotDamp=1 m_movementTorsoDamp=50 [Encounter] EnablePooling=true [GameCamera5] UseGameCamera=true m_backOffsetDamp=3 m_collisionAutoRotTrace=true m_collisionAutoRotTraceFactor=-0.2 m_collisionBigRadius=0.45 m_collisionDampOff2=1000 m_collisionDampOn=10 m_collisionPivotHeightOffset=1.25 m_collisionPivotRadius=1.5 m_collisionVerFactor=-10 m_collisionVerOffsetM=-0.35 m_collisionVerOffsetP=0.5 m_collisionVerRadius=0.5 m_collisionVerRadiusM=0.3 m_collisionVerRadiusP=0.3 m_focusActDuration=1 m_focusTargetDamp=300 m_horDamping=200 m_indoorCollisionMaxZoom=0.5 m_pivotDamp=300 m_sensX3=250 m_sensY3=-150 m_verDamping=200 m_verManualMax=45 m_verManualMin=130 m_verOffsetActTime=0.2 m_verOffsetDamp=100 m_zoomActTime=0.2 m_zoomDamp=100 [Horse] m_horsePathDamping=10 m_horsePathFactor=500 [Horse2] CarSteer=true State=false m_horseInputCooldown=1 m_horseSpeedCtrl=true m_horseSpeedDec=0.25 m_horseSpeedDecCooldown=1 m_horseSpeedInc=0.75 m_horseSpeedStep=0.25 m_horseStaminaCooldown=3 m_horseStaminaDec=0.1 m_horseStaminaInc=0.05 [LookAt] LookAtAutoLimitGaze=false LookAtAutoLimitGlance=true LookAtAutoLimitLook =false LookAtAutoLimitStare=false LookAtDelay=1 LookAtDelayDialog=0 LookAtDurationGaze=10 LookAtDurationGlance=2 LookAtDurationLook=5 LookAtDurationRandGaze=2 LookAtDurationRandGlance=0.5 LookAtDurationRandLook=1 LookAtDurationRandStare=3 LookAtDurationStare=30 LookAtRangeGaze=160 LookAtRangeGlance=160 LookAtRangeLook=160 LookAtRangeStare=160 LookAtSpeedGaze=1 LookAtSpeedGlance=1 LookAtSpeedLook=1 LookAtSpeedRandGaze=0.05 LookAtSpeedRandGlance=0.05 LookAtSpeedRandLook=0.05 LookAtSpeedRandStare=0.05 LookAtSpeedStare=1 [Physics] DangleSpeed=700 EmergingSpeed=10.5 Moving-SwimmingOffset=1.0 SlidingDamping=0.2 SlidingLimitMax=0.9 SlidingLimitMin=0.7 [Reactions] ForceLookAtPlayer=false ForceLookAtPlayerDist=25 [Targetowanie] TestCameraRange=true TestCameraRangeAngle=80 TestIsInPlayerRadius=false TestPlayerRadius=1 TestPlayerRange=false TestPlayerRangeAngle=80 [Vehicle] m_vehicleBoatDepthEnd=1.5 m_vehicleBoatDepthStart=0.5 m_vehicleBoatSpeedLake=8 m_vehicleBoatSpeedOcean=10 [Work] UseWorkFreezing=true WorkForceActorsInvisibility=false WorkFreezingAllAnims=false WorkFreezingRadiusForInvisibleActors=7 WorkFreezingRadiusForVisibleActors=45 WorkMaxFreezingTime=10 WorkMaxTimeForActorInvisibility=1 WorkResetInFreezing=true WorkSynchronization=false [BoatBuoyancy] TiltYLimit=32.0 TiltCentrifugalForcePercent=1.0 [BoatCamera] FOVStand=45.0 FOVReverse=45.0 FOVGear1=47.0 FOVGear2=49.0 FOVGear3=51.0 DistanceStand=4.0 DistanceReverse=15.0 DistanceGear1=5.0 DistanceGear2=6.5 DistanceGear3=8.3 PitchStand=0.0 PitchReverse=-40.0 PitchGear1=0.0 PitchGear2=0.0 PitchGear3=0.0 OffsetUpReverse=0.0 OffsetUpGear1=1.1 OffsetUpGear2=1.6 OffsetUpGear3=2.1 CameraToSailOffsetStand=0.0 CameraToSailOffsetReverse=0.0 CameraToSailOffsetGear1=-1.0 CameraToSailOffsetGear2=-1.6 CameraToSailOffsetGear3=-2.2 FOVAdjustCoef=1.0 DistanceAdjustCoef=0.4 PitchAdjustCoef=1.0 OffsetAdjustCoef=0.4 CameraToSailAdjustCoef=1.0 [BoatPassengerCamera] FOVStand=45.0 FOVReverse=45.0 FOVGear1=47.0 FOVGear2=49.0 FOVGear3=51.0 DistanceStand=4.0 DistanceReverse=15.0 DistanceGear1=5.0 DistanceGear2=6.5 DistanceGear3=8.3 PitchStand=0.0 PitchReverse=-40.0 PitchGear1=0.0 PitchGear2=0.0 PitchGear3=0.0 OffsetUpReverse=0.0 OffsetUpGear1=1.1 OffsetUpGear2=1.6 OffsetUpGear3=2.1 CameraToSailOffsetStand=0.0 CameraToSailOffsetReverse=0.0 CameraToSailOffsetGear1=-1.0 CameraToSailOffsetGear2=-1.6 CameraToSailOffsetGear3=-2.2 FOVAdjustCoef=1.0 DistanceAdjustCoef=0.4 PitchAdjustCoef=1.0 OffsetAdjustCoef=0.4 CameraToSailAdjustCoef=1.0 [GameResources] RecentGameResourcesPaths=