[Rendering] TextureInFlightBudget=500 TextureMemoryBudget=1200 MaxTextureSize=4096 WaterGeometryQuality=6 TerrainScreenSpaceErrorThreshold=2.0 TerrainScreenSpaceErrorThresholdFar=5.0 CascadeShadowFadeTreshold=1.5 CascadeShadowQuality=0 MaxTerrainShadowAtlasCount=3 CommandBufferSizeKB=16384 [Streaming/Textures] CinematicModeMipBias=0 [LevelOfDetail] DecalsHideDistance=40.0 StripeHideDistance=60.0 SwarmHideDistance=200.0 DimmerHideDistance=60.0 [Budget] DecalBudget=200 MaxMeshTrianglesCount=4000000 MaxMeshChunksCount=1000 MaxEmittersCount=200 MaxParticlesCount=30000 MaxParticleMeshChunksCount=100 MaxParticleTriangleCount=6000 VisibleObjectsBudget=1500