EID.UserConfig = { -------GENERAL--------- -- Change the language of the mod -- Currently Supported: automatic = "auto" (Default) Chooses the mod language based on your game's language settings(Rep), or defaults to English for ab+ users. -- Bulgarian = "bul" SPECIAL THANKS TO Gothika_47 -- Chinese (Simplified) = "zh_cn" SPECIAL THANKS TO Xheepey87, frto027 -- Czech = "cs_cz" SPECIAL THANKS TO domcizzz -- Dutch = "nl_nl" SPECIAL THANKS TO SomethingMax -- English = "en_us" SPECIAL THANKS TO everyone! -- French = "fr" SPECIAL THANKS TO biobak -- German = "de" SPECIAL THANKS TO Jake -- Greek = "el_gr" SPECIAL THANKS TO vanillarat -- Italian = "it" SPECIAL THANKS TO Denkishi, 2G -- Japanese = "ja_jp" SPECIAL THANKS TO prefab -- Korean = "ko_kr" SPECIAL THANKS TO Blackcreamtea, 리셰(kohashiwakaba) -- Polish = "pl" SPECIAL THANKS TO Rickyy -- Portuguese = "pt" SPECIAL THANKS TO Marcelino Cruz -- Brazilian Portuguese = "pt_br" SPECIAL THANKS TO Marcelino Cruz -- Russian = "ru" SPECIAL THANKS TO hell2pay, fly_6 -- Spanish = "spa" SPECIAL THANKS TO Lidia Arroyo Purroy -- Turkish = "tr_tr" SPECIAL THANKS TO Mert Dutal -- Ukrainian = "uk_ua" SPECIAL THANKS TO x3xto -- -- If you want to make a translation, please contact me :) (wofsauge) -- ["Language"] = "auto", -- Change if item names should be displayed in English, your translated language or both -- States: 1 = English , 2 = translated, 3 = both -- Default = 2 ["TranslateItemName"] = 2, -- Change font type. Values are [default, borderless, inverted] -- Default = "default" ["FontType"] = "default", -- Change the width of the info boxes (in characters). -- Default = 130 ["TextboxWidth"] = 130, -- Change the size of the info boxes. Range: [0,...,1] -- Default = 1 ["Size"] = 1, -- Press or hold the key to change scale. Keyboard.KEY_F5 is recommended -- Default = none ["SizeHotkey"] = -1, -- Set the background transparency. Range: [0,...,1] -- Default = 0.75 ["Transparency"] = 0.75, -- Set the HUD offset of the descriptions -- This should be set to the same number of "strokes" set in the in-game options for the "hud offset" value (range is 0 to 10) -- Default = 10 ["HUDOffset"] = 10, -- Set the X Position (width) of the description texts -- Default = 60 ["XPosition"] = 60, -- Set the Y Position (height) of the description texts -- Default = 45 ["YPosition"] = 45, -- Set the height of a line, effectivly changing the distance between two lines of text -- Default = 11 (11 for English, 14 for Korean / Chinese) ["LineHeight"] = 11, -- Set the distance between an item and its information display (in tiles) -- Default = 5 ["MaxDistance"] = 5, -- Select the type of the indicator that highlights the currently inspected object -- Options: ["arrow", "blink", "border", "highlight", "none"]. -- Arrow = Moving arrow pointing at the item | Blink = The whole sprite blinks white | Border = Blinking white border around the sprite | Highlight = White border around the sprite | None = No indicator -- Default = "none" ["Indicator"] = "none", -- Set the keybind to toggle the description display -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html -- Default = Keyboard.KEY_F2 ["HideKey"] = Keyboard.KEY_F2, -- Set the controller binding to toggle the description display -- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number -- Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls -- Default = none (-1) ["HideButton"] = -1, -- Initial display state. Can be used to change the toggle behavior of the "Hide Key" event -- Default = false ["InitiallyHidden"] = false, -- Hide the descriptions when in battle -- Default = false ["HideInBattle"] = false, -- How many times a second that EID checks for what objects are close to the player -- Lowering this number can help if you experience frame drops while descriptions are on-screen -- Please use a factor of 60! (1, 2, 3, 4, 5, 6, 10, 12, 15, 20, 30, 60) -- Default: 30 ["RefreshRate"] = 30, -- Toggle obstruction based hiding, when the player has flight -- Default = true ["DisableObstructionOnFlight"] = true, -- If set to true, the mod will no longer display critical warnings during the start of a new game -- Current warnings are: Achievements are locked, outdated game version, and potentially having inaccurate modded Bag of Crafting recipes -- Default = false ["DisableStartOfRunWarnings"] = false, -- ColorblindMode -- Values: 0 = Off, 1 = Protanopia (red weak), 2 = Deuteranopia (green weak), 3 = Tritanopia (blue weak) -- Default = 0 ["ColorblindMode"] = 0, ---------- Co-op / Multiple Descriptions ----------- -- Allow P2/P3/P4 to display descriptions when in Co-op mode -- Default = true ["CoopDescriptions"] = true, -- Allow the paired player of certain characters in Repentance (Esau, Tainted Forgotten's bone pile) to display descriptions -- Default = false ["PairedPlayerDescriptions"] = false, -- Display a description for every object within range of you, instead of just the closest -- Default = false ["DisplayAllNearby"] = false, -- Any descriptions displayed beyond the first one will use the "Local" display mode -- Set the max number of descriptions to display per frame -- Set to 1 if you don't want any Local Mode descriptions printed in co-op -- Default = 99 ["MaxDescriptionsToDisplay"] = 99, ---------- Display Modes ----------- -- Sets the display mode of the description text -- Possible values: default, local -- "default": text will be displayed in the top left of the screen -- "local": text will be displayed under the described object -- Default = "default" ["DisplayMode"] = "default", -- Change the size of the info boxes for local mode -- Default = 0.5 ["LocalModeSize"] = 0.5, -- Changes the position of the text in local mode, relative to the described object to be centered. Set to false to make it left-aligned -- Default = true ["LocalModeCentered"] = true, ---------- Icons ----------- -- Change the size of icons if available -- Possible values: "default", "big", "small" -- Default = "default" ["MarkupSize"] = "default", -- If true, print the icon of the stat being affected in a stat change after the up/down arrow -- For example, "↑ {{Speed}} +0.3 Speed up" -- Default = false ["StatChangeIcons"] = false, -- If true, stat and basic pickup bulletpoint icons will be drawn when relevant -- For example, "{{Battery}} +1 charge when you get hit" -- Default = true ["StatAndPickupBulletpoints"] = true, ---------- Curses ---------- -- Disable descriptions when the floor has Curse of the Blind -- Default = true ["DisableOnCurse"] = true, -- Disable descriptions for the second Treasure Room item on the alt path -- REPENTANCE ONLY!!! -- Default = true ["DisableOnAltPath"] = true, -- Disable descriptions for the April Fools challenge -- Default = true ["DisableOnAprilFoolsChallenge"] = true, ---------- Item Names ---------- -- Toggle display of collectible or Card and Pill names -- Default = true ["ShowItemName"] = true, -- Toggle display of item type and maximum charge icons -- Default = true ["ShowItemType"] = true, -- Toggle display of collectible or trinket icons next to the item name -- Default = true ["ShowItemIcon"] = true, -- Toggle display of collectible or Card and Pill descriptions -- Default = true ["ShowItemDescription"] = true, -- Toggle display of collectible descriptions -- Default = true ["DisplayItemInfo"] = true, -- Toggle display of trinket descriptions -- Default = true ["DisplayTrinketInfo"] = true, -- Set the color of the item name text -- Color names are defined in "eid_data.lua" (line 300) -- Default = "ColorEIDObjName" ["ItemNameColor"] = "ColorEIDObjName", -- Display the ID of described object in the format "Type.Variant.SubType" next to the name -- Default = false ["ShowObjectID"] = false, -- Enables or disables item quality icon after item name -- REPENTANCE ONLY!!! -- Default = true ["ShowQuality"] = true, -- Enables or disables collectible's item pool from which can be appeared -- REPENTANCE ONLY!!! -- Default = false ["ShowContainItemPool"] = false, -- Enables or disables collectible's item pool when collected after item name -- REPENTANCE ONLY!!! -- Default = false ["ShowItemPoolIcon"] = false, -- Enables or disables collectible's item pool name when collected below item name -- REPENTANCE ONLY!!! -- Default = false ["ShowItemPoolText"] = false, -- Set the item pool for collectible text color -- Default = "ColorSilver" ["ItemPoolTextColor"] = "ColorSilver", -- Set the mod indicator display -- Default = "Both" ["ModIndicatorDisplay"] = "None", -- Set the mod indicator text color -- Default = "ColorLightOrange" ["ModIndicatorTextColor"] = "ColorLightOrange", ---------- Transformations ---------- -- Toggle display of transformation names -- Default = true ["TransformationText"] = true, -- Toggle display of transformation icons -- Default = true ["TransformationIcons"] = true, -- Toggle display of transformation progress -- Default = true ["TransformationProgress"] = true, -- Set the color of the Transformation description text -- Color names are defined in "eid_data.lua" (line 300) -- Default = "ColorEIDTransform" ["TransformationColor"] = "ColorEIDTransform", ---------- Cards ---------- -- Toggle display of Card or Rune descriptions -- Default = true ["DisplayCardInfo"] = true, -- Toggle display of Card or Rune descriptions when they're sold in shops -- Default = false ["DisplayCardInfoShop"] = false, -- Toggle display of Soul Stone descriptions when they're sold in shops -- REPENTANCE ONLY!!! -- Default = true ["DisplaySoulstoneInfoShop"] = true, -- Toggle display of Card or Rune descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc. -- Default = false ["DisplayObstructedCardInfo"] = false, -- Toggle display of Soul Stone descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc. -- REPENTANCE ONLY!!! -- Default = true ["DisplayObstructedSoulstoneInfo"] = true, -- Toggle display of Card or Rune descriptions when they spawn from the Options? item -- REPENTANCE ONLY!!! -- Default = false ["DisplayCardInfoOptions?"] = false, ---------- Pills ---------- -- Toggle display of Pill descriptions -- Default = true ["DisplayPillInfo"] = true, -- Toggle display of Pill descriptions when they're a shop item -- Default = true ["DisplayPillInfoShop"] = true, -- Toggle display of Pill descriptions when they're not accessible without flight, e.g. when they are behind rocks, blocks, spikes, etc. -- Default = false ["DisplayObstructedPillInfo"] = false, -- Toggle display of Pill descriptions when they spawn from the Options? item -- REPENTANCE ONLY!!! -- Default = true ["DisplayPillInfoOptions?"] = true, -- Keeps pilleffect descriptions unidentified, until the player has used the pill at least once in the run. -- This ignores effects caused by PHD and False PHD -- Default = false ["OnlyShowPillWhenUsedAtLeastOnce"] = false, -- Toggle display of description for Pills that haven't been identified yet -- Default = false ["ShowUnidentifiedPillDescriptions"] = false, ---------- Glitched Items --------- -- Toggle Display of Glitched Item (TMTRAINER) descriptions -- Note: Installing REPENTOGON is required for more detailed glitched item descriptions -- Without REPENTOGON, you still can see the effect the item will have on your Hearts, and what stats it might modify -- Default = false ["DisplayGlitchedItemInfo"] = false, ---------- Sacrifice Room ---------- -- Toggle display of the next Sacrifice Room payout description -- Default = true ["DisplaySacrificeInfo"] = true, ---------- Sanguine Bond ---------- -- Toggle display of Sanguine Bond's list of possible payouts in Devil Rooms -- REPENTANCE ONLY! -- Default = true ["DisplaySanguineInfo"] = true, -- Highlight what Sanguine Bond's next payout will be -- REPENTANCE ONLY! -- Default = false ["PredictionSanguineBond"] = false, ---------- Dice Room ---------- -- Toggle display of Dice Room descriptions -- Default = true ["DisplayDiceInfo"] = true, ----------Crane Game ---------- -- Toggle display for items inside of a Crane Game -- REPENTANCE ONLY!!! -- Default = true ["DisplayCraneInfo"] = true, ---------- Void Stat Increases ---------- -- Toggle display of what stats will increase on Void absorption -- Default = false ["DisplayVoidStatInfo"] = false, ---------- Flip Items ---------- -- If enabled, displays informations about the "ghost" item that is available for the other player when using the "Flip" item (T-Lazarus) -- REPENTANCE ONLY!!! -- Default = true ["DisplayFlipItemDescriptions"] = true, ---------- Item Reminder Description ------------ -- Enable/Disable item reminder feature. -- Hold Map (or the button action chosen below) to show a description of your active item's effect, recently picked up items, and things like Teleport 2.0's destination and Void's absorbed items ["ItemReminderEnabled"] = true, -- Changes the display mode of the item reminder feature. -- Options: "All" (Overview + scrollable item categories), "NoOverview" (Only scrollable item categories), "Classic" (only overview page) -- Default = "All" ["ItemReminderDisplayMode"] = "All", -- Disable inputs while Item Reminder is visible -- Default = false ["ItemReminderDisableInputs"] = false, -- Set the keybinding that's held to show the Item Reminder description, Flip/Spindown Dice preview descriptions, and interacting with the Bag of Crafting recipe list -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html -- Default = ButtonAction.ACTION_MAP ["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP, -- Set the keybinding that is used to scroll thru the categories in the left direction -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html -- Default = ButtonAction.ACTION_SHOOTLEFT ["ItemReminderNavigateLeftButton"] = ButtonAction.ACTION_SHOOTLEFT, -- Set the keybinding that is used to scroll thru the categories in the right direction -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html -- Default = ButtonAction.ACTION_SHOOTLEFT ["ItemReminderNavigateRightButton"] = ButtonAction.ACTION_SHOOTRIGHT, -- Set the keybinding that is used to scroll thru the players or item entries in the left direction -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html -- Default = ButtonAction.ACTION_SHOOTUP ["ItemReminderNavigateUpButton"] = ButtonAction.ACTION_SHOOTUP, -- Set the keybinding that is used to scroll thru the players or item entries in the right direction -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/ButtonAction.html -- Default = ButtonAction.ACTION_SHOOTDOWN ["ItemReminderNavigateDownButton"] = ButtonAction.ACTION_SHOOTDOWN, -- Limits the number of description bullet points to be displayed on the overview page for each item -- Default = 2 ["ItemReminderOverviewHideAfterRows"] = 2, -- Number of entries to display per category of the item description. -- Default = 3 ["ItemReminderMaxEntriesCount"] = 3, -- Items that grant you items without saying what they are (like Zodiac, Liberty Cap) can have their current granted item revealed in the Item Reminder -- Default = false ["ItemReminderShowHiddenInfo"] = false, -- Some items (like Teleport!) can have their next result predicted and shown in the Item Reminder -- Default = false ["ItemReminderShowRNGCheats"] = false, ---------- Dynamic Descriptions ------------ -- Some descriptions can be completely different depending on what character you are, here you can disable the most extreme ones -- Changes Health Ups and removes healing effect text when playing as a character that can't have red health -- Default = true ["DynamicHealthUps"] = true, -- As Tainted Cain, replaces pedestal descriptions with what they will turn -- REPENTANCE ONLY!!! -- Default = true ["DisplayTCainSalvageResults"] = true, ---------- Bag of Crafting ------------ -- REPENTANCE ONLY!!! -- When to show the Bag of Crafting display -- Options: "always", "hold", "never" -- "always" = Always show results, "hold" = Show when holding up bag, "never" = Never show results -- Default = "always" ["DisplayBagOfCrafting"] = "always", -- Display modes for the Bag of Crafting display -- Options: "Recipe List", "Preview Only", "Item Probability", "Pickups Only" -- The "Recipe List" is a detailed calculated list of recipes based on what you have available on the floor -- "Learned Recipe List" only shows you recipes that you have discovered during that run, plus fixed recipes -- "Preview Only" shows the description of the item you can currently craft in your bag -- "Item Probability" shows percentages of what item you might get from your bag / best option on the floor, for a more intended experience -- "Pickups Only" just shows the room/floor pickup count -- Default = "Recipe List" ["BagOfCraftingDisplayRecipesMode"] = "Recipe List", -- Hide the recipe list when in battle -- Default = true ["BagOfCraftingHideInBattle"] = true, -- Show the text for the Hide/Preview and Recipe List hotkeys -- Default = true ["BagOfCraftingShowControls"] = true, -- Sort bag recipes by quality and then alphabetically (to prioritize the best possible crafts), -- or just alphabetically (to more easily find specific items if you don't know their quality) -- Options: "Quality", "Name" -- Default = "Quality" ["BagOfCraftingSortOrder"] = "Quality", -- Changes the amount of results shown in the Bag of Crafting description -- Higher numbers can cause more lag! -- Default = 7 ["BagOfCraftingResults"] = 7, -- Changes the amount of ingredients for which every combination is checked -- Higher numbers will cause lag spikes on new pickup sets! -- Default = 12 ["BagOfCraftingCombinationMax"] = 12, -- Changes the amount of how many random recipes get calculated -- Higher numbers will cause lag spikes on new pickup sets! -- Default = 400 ["BagOfCraftingRandomResults"] = 400, -- Display craftable item names, moving the recipe to a new line -- Default = false ["BagOfCraftingDisplayNames"] = false, -- Display recipes as 8 icons instead of grouped ingredients -- Default = false ["BagOfCraftingDisplayIcons"] = false, -- Set the keybinding to toggle the crafting display, so you can see descriptions of items/pickups on the floor -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html -- Default = Keyboard.KEY_F3 ["CraftingHideKey"] = Keyboard.KEY_F3, -- Set the controller binding to toggle the crafting display, so you can see descriptions of items/pickups on the floor -- Use the Controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number -- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls -- Default = none (-1) ["CraftingHideButton"] = -1, -- Set the keybinding to toggle viewing the description of the item ready to be crafted in the bag -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html -- Default = Keyboard.KEY_F4 ["CraftingResultKey"] = Keyboard.KEY_F4, -- Set the controller binding to toggle viewing the description of the item ready to be crafted in the bag -- Use the controller names here: https://github.com/wofsauge/External-Item-Descriptions/blob/master/mod_config_menu.lua#L1 or a number -- Of note are Controller.STICK_LEFT and Controller.STICK_RIGHT (pushing the sticks in), which aren't used in-game with default controls -- Default = none (-1) ["CraftingResultButton"] = -1, -- Set the keybinding to toggle the search feature on and off -- Look into the AB+ or Repentance documentation for the key names here: https://wofsauge.github.io/IsaacDocs/rep/enums/Keyboard.html -- Default = Keyboard.KEY_RIGHT_SHIFT ["CraftingSearchKey"] = Keyboard.KEY_RIGHT_SHIFT, ---------- Save Game Options ------------ -- Savegame which should be used for savegame specific features (for example: Item Collection page progress) -- Possible values: 0,1,2,3 -- Default: 0 (Deactivate all Savegame features) ["SaveGameNumber"] = 0, -- Hides descriptions of items, if they are not collected in the collection page -- Default: false ["HideUncollectedItemDescriptions"] = false, -- Highlight items, if they need to be collected for the collection page -- Default: true ["ItemCollectionIndicator"] = true, -- Color in which the name of an item should be highlighted, which needs to be collected for the collection page -- Color names are defined in "eid_data.lua" (line 365) -- Default: "ColorFade" ["ItemCollectionColor"] = "ColorFade", ---------- Mouse Controls ------------ -- Toggles HUD descriptions based on the mouse position -- Default = false ["EnableMouseControls"] = false, -- Toggles the custom mouse cursor -- Default = false ["ShowCursor"] = false, ---------- Repentogon ---------- -- The following options only affect features that require the API extention "Repentogon" to be installed. -- Website: https://repentogon.com/index.html -- Toggles descriptions to be visible, when using the item collection page in the main menu. -- Default = true ["RGON_ShowOnCollectionPage"] = true, -- Toggles achievement progress descriptions for donation machines -- Default = true ["RGON_DonationMachineDescriptions"] = true, ---------- Misc ---------- -- Changes the number of results shown for the additional Spindown Dice description -- REPENTANCE ONLY!!! -- Default = 3 ["SpindownDiceResults"] = 3, -- Display IDs for Spindown Dice results -- REPENTANCE ONLY!!! -- Default = false ["SpindownDiceDisplayID"] = false, -- Display names for Spindown Dice results -- REPENTANCE ONLY!!! -- Default = false ["SpindownDiceDisplayName"] = false, -- Spindown Dice preview can skip over locked items, however the method for determining an item's locked status is not perfect -- REPENTANCE ONLY!!! -- Default = false ["SpindownDiceSkipLocked"] = false, -- Show summary list for Glitched Crown, 5 item names are shown first, and press tap to cycle descriptions -- REPENTANCE ONLY!!! -- Default = true ["GlitchedCrownSummary"] = true, -- Error message displayed when an error occurs -- Default = [Effect not defined] ["ErrorMessage"] = "[Effect not defined]", -- Set the color of the default description text -- Color names are defined in "eid_data.lua" (line 365) -- Default = "ColorEIDText" ["TextColor"] = "ColorEIDText", -- Set the color of the error description text -- Color names are defined in "eid_data.lua" (line 365) -- Default = "ColorEIDError" ["ErrorColor"] = "ColorEIDError", -- Enables or disables custom descriptions for entities -- Default = true ["EnableEntityDescriptions"] = true } -- END CONFIG -- ---------------- ---------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------- DO NOT EDIT FROM THIS POINT!!!!! -------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- -------------------------------------------------- EID.DefaultConfig = { ["Language"] = "auto", ["TranslateItemName"] = 2, ["FontType"] = "default", ["TextboxWidth"] = 130, ["Size"] = 1, ["SizeHotkey"] = -1, ["Transparency"] = 0.75, ["HUDOffset"] = 10, ["XPosition"] = 60, ["YPosition"] = 45, ["LineHeight"] = 11, ["DisplayMode"] = "default", ["ColorblindMode"] = 0, ["LocalModeSize"] = 0.5, ["LocalModeCentered"] = true, ["MarkupSize"] = "default", ["StatChangeIcons"] = false, ["StatAndPickupBulletpoints"] = true, ["MaxDistance"] = 5, ["Indicator"] = "none", ["HideKey"] = Keyboard.KEY_F2, ["HideButton"] = -1, ["InitiallyHidden"] = false, ["HideInBattle"] = false, ["RefreshRate"] = 30, ["DisableObstructionOnFlight"] = true, ["DisableStartOfRunWarnings"] = false, ["CoopDescriptions"] = true, ["PairedPlayerDescriptions"] = false, ["DisplayAllNearby"] = false, ["MaxDescriptionsToDisplay"] = 99, ["DisableOnCurse"] = true, ["DisableOnAltPath"] = true, ["DisableOnAprilFoolsChallenge"] = true, ["ShowItemName"] = true, ["ShowItemType"] = true, ["ShowItemIcon"] = true, ["ShowItemDescription"] = true, ["DisplayItemInfo"] = true, ["DisplayTrinketInfo"] = true, ["ItemNameColor"] = "ColorEIDObjName", ["ShowQuality"] = true, ["ShowContainItemPool"] = false, ["ShowItemPoolIcon"] = false, ["ShowItemPoolText"] = false, ["ItemPoolTextColor"] = "ColorSilver", ["ModIndicatorDisplay"] = "None", ["ModIndicatorTextColor"] = "ColorLightOrange", ["ShowObjectID"] = false, ["TransformationText"] = true, ["TransformationIcons"] = true, ["TransformationProgress"] = true, ["TransformationColor"] = "ColorEIDTransform", ["DisplayCardInfo"] = true, ["DisplayCardInfoShop"] = false, ["DisplaySoulstoneInfoShop"] = true, ["DisplayObstructedCardInfo"] = false, ["DisplayObstructedSoulstoneInfo"] = true, ["DisplayCardInfoOptions?"] = false, ["DisplayPillInfo"] = true, ["DisplayPillInfoShop"] = true, ["DisplayPillInfoOptions?"] = true, ["DisplayObstructedPillInfo"] = false, ["OnlyShowPillWhenUsedAtLeastOnce"] = false, ["ShowUnidentifiedPillDescriptions"] = false, ["DisplayGlitchedItemInfo"] = false, ["DisplaySacrificeInfo"] = true, ["DisplaySanguineInfo"] = true, ["PredictionSanguineBond"] = false, ["DisplayDiceInfo"] = true, ["DisplayBagOfCrafting"] = "always", ["DisplayCraneInfo"] = true, ["DisplayVoidStatInfo"] = false, ["DisplayFlipItemDescriptions"] = true, ["BagOfCraftingResults"] = 7, ["BagOfCraftingCombinationMax"] = 12, ["BagOfCraftingRandomResults"] = 400, ["BagOfCraftingSortOrder"] = "Quality", ["BagOfCraftingDisplayNames"] = false, ["BagOfCraftingDisplayIcons"] = false, ["BagOfCraftingHideInBattle"] = true, ["BagOfCraftingShowControls"] = true, ["BagOfCraftingDisplayRecipesMode"] = "Recipe List", ["CraftingHideKey"] = Keyboard.KEY_F3, ["CraftingHideButton"] = -1, ["CraftingResultKey"] = Keyboard.KEY_F4, ["CraftingResultButton"] = -1, ["CraftingSearchKey"] = Keyboard.KEY_RIGHT_SHIFT, ["ItemReminderEnabled"] = true, ["ItemReminderDisplayMode"] = "All", ["ItemReminderDisableInputs"] = false, ["BagOfCraftingToggleKey"] = ButtonAction.ACTION_MAP, ["ItemReminderNavigateLeftButton"] = ButtonAction.ACTION_SHOOTLEFT, ["ItemReminderNavigateRightButton"] = ButtonAction.ACTION_SHOOTRIGHT, ["ItemReminderNavigateUpButton"] = ButtonAction.ACTION_SHOOTUP, ["ItemReminderNavigateDownButton"] = ButtonAction.ACTION_SHOOTDOWN, ["ItemReminderOverviewHideAfterRows"] = 2, ["ItemReminderMaxEntriesCount"] = 5, ["ItemReminderShowHiddenInfo"] = false, ["ItemReminderShowRNGCheats"] = false, ["DynamicHealthUps"] = true, ["DisplayTCainSalvageResults"] = true, ["SpindownDiceResults"] = 3, ["SpindownDiceDisplayID"] = false, ["SpindownDiceDisplayName"] = false, ["SpindownDiceSkipLocked"] = false, ["GlitchedCrownSummary"] = true, ["SaveGameNumber"] = 0, ["HideUncollectedItemDescriptions"] = false, ["ItemCollectionIndicator"] = true, ["ItemCollectionColor"] = "ColorFade", ["EnableMouseControls"] = false, ["ShowCursor"] = false, ["RGON_ShowOnCollectionPage"] = true, ["RGON_DonationMachineDescriptions"] = true, ["ErrorMessage"] = "[Effect not defined]", ["TextColor"] = "ColorEIDText", ["ErrorColor"] = "ColorEIDError", ["EnableEntityDescriptions"] = true }