-- Repentance Modular Descriptions -- Used to generate item descriptions based on modules and data entries local C_ID = "5.100." local T_ID = "5.350." local Pill_ID = "5.70." local Card_ID = "5.300." local HorseID = PillColor.PILL_GIANT_FLAG -- Update automated descriptions table local automatedRep = { [C_ID..564] = true, [C_ID..587] = true, [C_ID..600] = true, [C_ID..613] = true, [C_ID..620] = true, [C_ID..624] = true, [C_ID..630] = true, [C_ID..639] = true, [C_ID..648] = true, [C_ID..659] = true, [C_ID..662] = true, [C_ID..666] = true, [C_ID..669] = true, [C_ID..707] = true, [C_ID..718] = true, [C_ID..730] = true, [C_ID..731] = true, } EID:updateDescriptionsViaTable(automatedRep, EID.FullyAutomatedDescriptions) EID.FullyAutomatedDescriptions[C_ID..263] = nil -- Proptosis EID.FullyAutomatedDescriptions[C_ID..298] = nil -- Box of Spiders EID.FullyAutomatedDescriptions[C_ID..330] = nil -- Soy Milk EID.FullyAutomatedDescriptions[C_ID..344] = nil -- A Snack EID.FullyAutomatedDescriptions[C_ID..474] = nil -- Glass Canon Item local itemData = { ---------- Collectibles ---------- [C_ID .. 2] = { FireRateMultiplier = 0.51 }, -- Inner Eye [C_ID .. 5] = { Damage = 1.5, Range = 1.5, RangeMultiplier = 2, ShotSpeedMultiplier = 1.6, Luck = -1 }, -- My Reflection [C_ID .. 6] = { Tears = 1.5, Range = -1.5, RangeMultiplier = 0.8 }, -- Number One [C_ID .. 12] = { RedHeart = 1, Speed = 0.3, Damage = 0.3, DamageMultiplier = 1.5, Range = 2.5, SizeUp = 1, FullHealth = 1 }, -- Magic Mushroom [C_ID .. 13] = { Speed = 0.2, PlayerContactDamage = 48 }, -- The Virus [C_ID .. 14] = { Speed = 0.3, Range = 2.5 }, -- Roid Rage [C_ID .. 18] = { Coin = 100 }, -- Dollar [C_ID .. 22] = { RedHeart = 1, HealingRed = 1 }, -- Lunch [C_ID .. 23] = { RedHeart = 1, HealingRed = 1 }, -- Dinner [C_ID .. 24] = { RedHeart = 1, HealingRed = 1 }, -- Dessert [C_ID .. 25] = { RedHeart = 1, HealingRed = 1 }, -- Breakfast [C_ID .. 26] = { RedHeart = 1, HealingRed = 1 }, -- Rotten Meat [C_ID .. 29] = { Range = 2.5 , Spawns = {BlueFly = {3,6}}}, -- Mom's Underwear [C_ID .. 30] = { Range = 2.5, PlayerContactDamage = 24 }, -- Mom's Heels [C_ID .. 31] = { Range = 3.75, Spawns = {RandomHeart = 1}}, -- Mom's Lipstick [C_ID .. 37] = { Variables = { [1] = 185 } }, -- Mr. Boom [C_ID .. 40] = { Variables = { [1] = 185 } }, -- Kamikaze! [C_ID .. 41] = { Spawns = { BlueFly = 1 }}, -- Mom's Pad [C_ID .. 49] = { Variables = { [1] = 24, [2] = 0.83 } }, -- Shoop da Whoop! [C_ID .. 52] = { FireRateMultiplier = 0.4 }, -- Dr. Fetus [C_ID .. 55] = { LuckChance = { Formula = "Additive", Top = 1, Bottom = 2, Multiplier = 0.1 } }, -- Mom's Eye [C_ID .. 59] = { AngelDevilChance = 12.5, RoomEffect = {Damage = 2} }, -- Book of Belial (passive) [C_ID .. 62] = { Damage = 0.3 }, -- Charm of the Vampire [C_ID .. 67] = { DamagePerTear = 6 }, -- Sister Maggy [C_ID .. 70] = { Speed = 0.2, Damage = 1 }, -- Growth Hormones [C_ID .. 71] = { Speed = 0.3, Range = 2.5, SizeDown = 1 }, -- Mini Mush [C_ID .. 72] = { Tears = 0.5, SoulHeart = 3 }, -- Rosary [C_ID .. 79] = { Speed = 0.2, Damage = 1, BlackHeart = 1 }, -- The Mark [C_ID .. 80] = { Tears = 0.7, Damage = 0.5, BlackHeart = 2 }, -- The Pact [C_ID .. 83] = { OnUseEffect = { BlackHeart = 0.5 }, RoomEffect = {Damage = 2, Speed = -0.18 } }, -- The Nail [C_ID .. 87] = { LuckChance = { Formula = "Additive", Top = 1, Bottom = 4, Multiplier = 0.05 } }, -- Loki's Horns [C_ID .. 98] = { Variables = { RANGE = {7,8} } }, -- The Relic [C_ID .. 101] = { RedHeart = 1, Speed = 0.3, Tears = 0.2, Damage = 0.3, Range = 1.5, HealingRed = 1 }, -- The Halo [C_ID .. 106] = { BombDamage = 1.85, Bomb = 5 }, -- Mr. Mega [C_ID .. 107] = { Variables = { [1] = 23.5 }, RoomEffect = { Flight = true } }, -- The Pinking Shears [C_ID .. 110] = { Range = 1.5, LuckChance = {Top = 1, Bottom = 5, Multiplier = 0.15, Maximum = 0.5 } }, -- Mom's Contacts [C_ID .. 115] = { Tears = 0.5, TearEffect = "Spectral" }, -- Ouija Board [C_ID .. 118] = { FireRateMultiplier = 0.33, Variables = {[1] = 9, [2] = 0.63} }, -- Brimstone [C_ID .. 121] = { RedHeart = 1, Damage = 1, Range = 1.5, Speed = -0.2 }, -- Odd Mushroom (Large) [C_ID .. 129] = { RedHeart = 2, Speed = -0.2 }, -- Bucket of Lard [C_ID .. 138] = { RedHeart = 1, Damage = 0.3, HealingRed = 1 }, -- Stigmata [C_ID .. 139] = { Spawns = {RandomTrinket = 1}}, -- Mom's Purse [C_ID .. 140] = { Bomb = 5 }, -- Bob's Curse [C_ID .. 148] = { Variables = { RANGE = {2,6}} }, -- Infestation [C_ID .. 149] = { Damage = 40, FireRateMultiplier = 0.33, RangeMultiplier = 0.8, ShotSpeedMultiplier = 0.8 }, -- Ipecac [C_ID .. 152] = { FireRateMultiplier = 0.67 }, -- Technology 2 [C_ID .. 153] = { FireRateMultiplier = 0.42 }, -- Mutant Spider [C_ID .. 155] = { ContactDamagePerSecond = 17.1, LeftEye = { DamageMultiplier = 1.35 } }, -- The Peeper [C_ID .. 158] = { EffectList = { FullMapping = "Exception", HeldEffect = { PlanetariumChance = 15 } } }, -- Crystal Ball [C_ID .. 169] = { Damage = 4, DamageMultiplier = 2, FireRateMultiplier = 0.42 }, -- Polyphemus [C_ID .. 172] = { Orbital = true, BlockProjectiles = true, ContactDamagePerSecond = 112.5 }, -- Sacrificial Dagger [C_ID .. 173] = { Variables = { [1] = 33 } }, -- Mitre [C_ID .. 176] = { RedHeart = 1, ShotSpeed = 0.16, HealingRed = 1 }, -- Stem Cells [C_ID .. 182] = { RedHeart = 1, DamageMultiplier = 2.3, Damage = 1, Tears = -0.4, ShotSpeed = -0.25, FullHealth = 1, TearEffect = "Homing" }, -- Sacred Heart [C_ID .. 184] = { RedHeart = 1, HealingRed = 1, Flight = true }, -- Holy Grail [C_ID .. 189] = { RedHeart = 1, Speed = 0.2, Tears = 0.2, Damage = 0.3, Range = 2.5, FullHealth = 1 }, -- SMB Super Fan [C_ID .. 192] = { RoomEffect = { TearEffect = "Homing", Range = 3 } }, -- Telepathy for Dummies [C_ID .. 193] = { RedHeart = 1, Damage = 0.3, HealingRed = 1 }, -- MEAT! [C_ID .. 194] = { ShotSpeed = 0.16, Spawns = {Card = 1}, PlanetariumChance = 15 }, -- Magic 8 Ball [C_ID .. 197] = { Damage = 0.5, Range = 1.5 }, -- Jesus Juice [C_ID .. 206] = { FireRate = 0.5, Damage = 1, Variables = { [1] = 56 } }, -- Guillotine [C_ID .. 211] = { Variables = { RANGE = {3,5} } }, -- Spiderbaby [C_ID .. 214] = { Range = 1.5 }, -- Anemic [C_ID .. 218] = { RedHeart = 1, HealingRed = 1 }, -- Placenta [C_ID .. 219] = { EmptyHeart = 1, Variables = { [1] = 20 } }, -- Old Bandage [C_ID .. 222] = { FireRate = 1 }, -- Anti-Gravity [C_ID .. 224] = { FireRate = 0.5, RangeMultiplier = 0.8 }, -- Cricket's Body [C_ID .. 226] = { RedHeart = 1, HealingRed = 1, SoulHeart = 1, BlackHeart = 1}, -- Black Lotus [C_ID .. 228] = { FireRate = 0.5 }, -- Mom's Perfume [C_ID .. 229] = { FireRateMultiplier = 0.23 }, -- Monstro's Lung [C_ID .. 230] = { Speed = 0.2, Damage = 1.5, BlackHeart = 2 }, -- Abaddon [C_ID .. 233] = { TearEffect = "Spectral", Range = 6.5 }, -- Tiny Planet [C_ID .. 245] = { DamageMultiplier = 0.8 }, -- 20/20 [C_ID .. 253] = { RedHeart = 1, HealingRed = 1, Luck = 1 }, -- Magic Scab [C_ID .. 254] = { LeftEye = { Damage = 1, Range = 2.75 } }, -- Blood Clot (Removed tear Height) [C_ID .. 261] = { Damage = 0.5 }, -- Proptosis [C_ID .. 263] = { Spawns = { Rune = 1 } }, -- Proptosis [C_ID .. 264] = { Orbital = true, ContactDamagePerSecond = 6.5 }, -- Smart Fly [C_ID .. 272] = { Variables = { [1] = 100 } }, -- BBF [C_ID .. 273] = { Variables = { [1] = 100 } }, -- Bob's Brain [C_ID .. 274] = { ContactDamagePerSecond = 150 }, -- Best Bud [C_ID .. 275] = { Variables = { [1] = 24 } }, -- Lil Brimstone [C_ID .. 288] = { Spawns={BlueSpider={4,8}} }, -- Box of Spiders [C_ID .. 293] = { Variables = { [1] = 200 } }, -- Head of Krampus [C_ID .. 307] = { RedHeart = 1, HealingRed = 1, Speed = 0.1, FireRate = 0.5, Damage = 0.5, Range = 0.75, CoinBombKey = 1 }, -- Capricorn [C_ID .. 309] = { FireRate = 0.5, TearSize = 0.12 }, -- Pisces [C_ID .. 310] = { DamageMultiplier = 2, ShotSpeed = -0.5, TearsMultiplier = 0.66 }, -- Eve's Mascara [C_ID .. 314] = { RedHeart = 1, Speed = -0.4, HealingRed = 1 }, -- Thunder Thighs [C_ID .. 316] = { Variables = { [1] = 5 } }, -- Cursed Eye [C_ID .. 320] = { ContactDamagePerSecond = 15 }, -- ???'s Only Friend [C_ID .. 328] = { Damage = 1 }, -- The Negative [C_ID .. 330] = { FireRateMultiplier = 5.5, DamageMultiplier = 0.2, TearSize = -0.3 }, -- Soy Milk [C_ID .. 331] = { Damage = 0.5, Tears = -0.3, ShotSpeed = -0.3, RoomEffect = { TearEffect = "Homing" } }, -- Godhead [C_ID .. 336] = { Range = -1.5, TearSize = 0.22, ShotSpeed = -0.4, TearEffect = {"Spectral", "Piercing"} }, -- Dead Onion [C_ID .. 339] = { Range = 2.5, ShotSpeed = 0.16, BlackHeart = 1 }, -- Safety Pin [C_ID .. 342] = { RedHeart = 1, Tears = 0.7, ShotSpeed = -0.16, HealingRed = 1 }, -- Blue Cap [C_ID .. 345] = { Damage = 1, Range = 2.5 }, -- Synthoil [C_ID .. 346] = { RedHeart = 1, HealingRed = 1 }, -- A Snack [C_ID .. 349] = { Variables = { [1] = 59 } }, -- Wooden Nickel [C_ID .. 354] = { RedHeart = 1, HealingRed = 1 , Spawns = { RandomTrinket = 1 } }, -- Crack Jacks [C_ID .. 355] = { Range = 2.5, Luck = 1, SoulHeart = 1 }, -- Mom's Pearls [C_ID .. 365] = { ContactDamagePerSecond = 30 }, -- Lost Fly [C_ID .. 366] = { Bomb = 5, Variables = { RANGE = {4,5} } }, -- Scatter Bombs [C_ID .. 369] = { Range = 3, TearEffect = "Spectral" }, -- Continuum [C_ID .. 370] = { Tears = 0.7, Range = 2.5, Spawns = {RandomHeart = 3} }, -- Mr. Dolly [C_ID .. 376] = { }, -- Restock (no longer spawns pickups) [C_ID .. 394] = { Tears = 0.7, Range = 3 }, -- Marked [C_ID .. 397] = { FireRate = 1, Range = 2.5, ShotSpeed = 0.16 }, -- Tractor Beam [C_ID .. 399] = { }, -- Maw of the Void (No longer adds damage) [C_ID .. 405] = { }, -- GB Bug (No longer does damage) [C_ID .. 415] = { SoulHeart = 2, EffectList = { DamageMultiplier = 2, ShotSpeed = -0.3 } }, -- Crown Of Light [C_ID .. 419] = { Variables = { TEXT = "{{Room}}>{{BossRoom}}>{{SuperSecretRoom}}>{{Shop}}>{{TreasureRoom}}>{{SacrificeRoom}}> {{DiceRoom}}>{{Library}}>{{CursedRoom}}>{{MiniBoss}}>{{ChallengeRoom}}{{BossRushRoom}}>{{IsaacsRoom}}{{BarrenRoom}}> {{ArcadeRoom}}>{{ChestRoom}}>{{Planetarium}}>{{SecretRoom}}>{{DevilRoom}}{{AngelRoom}}>{{ErrorRoom}}" }}, -- Teleport 2.0 [C_ID .. 426] = { ContactDamagePerSecond = 30, MimicMovement = 0.66 }, -- Obsessed Fan [C_ID .. 430] = { MimicMovement = 0.66}, -- Papa Fly [C_ID .. 431] = { MimicMovement = 0.66}, -- Multidimensional Baby [C_ID .. 433] = { ContactDamagePerSecond = 8.7 }, -- My Shadow [C_ID .. 440] = { }, -- Kidney Stone (Stats all got removed) [C_ID .. 442] = { EffectList = {FireRate = 2, Range = 1.5, ShotSpeed = 0.2}}, -- Dark Prince's Crown [C_ID .. 453] = { Range = 1.5 }, -- Compound Fracture [C_ID .. 455] = { Range = 2.5 }, -- Dad's Lost Coin [C_ID .. 456] = { RedHeart = 1, HealingRed = 1 }, -- Moldy Bread [C_ID .. 459] = { Variables = { [1] = 10 } }, -- Sinus Infection [C_ID .. 462] = { Range = 1.5, TearEffect = "Piercing" }, -- Eye of Belial [C_ID .. 468] = { ContactDamagePerSecond = 75, MimicMovement = 0.66, Variables = { [1] = 666 } }, -- Shade [C_ID .. 474] = { }, -- Glass Canon Item (Previously Tonsil) [C_ID .. 487] = { RoomEffect = { Range = 1.5 }, EffectList = { Damage = 0.2 } }, -- Potato Peeler [C_ID .. 491] = { Variables = { [1] = 7 } }, -- Acid Baby [C_ID .. 495] = { LuckChance = {Top = 1, Bottom = 12, Maximum = 0.5 } }, -- Ghost Pepper [C_ID .. 496] = { LuckChance = {Top = 1, Bottom = 30, Multiplier = 2, Maximum = 0.25 } }, -- Euthanasia [C_ID .. 500] = { Variables = { RANGE = {7,8} } }, -- Sack of Sacks [C_ID .. 501] = { PlayerContactDamage = 7 }, -- Little Horn [C_ID .. 504] = { DamagePerTear = 3.5 }, -- Brown Nugget [C_ID .. 509] = { DamagePerTear = 3.5, ContactDamagePerSecond = 20 }, -- Bloodshot Eye [C_ID .. 531] = { DamageMultiplier = 1.5, Damage = 1, FireRateMultiplier = 0.33, RangeMultiplier = 0.8 }, -- Haemolacria [C_ID .. 543] = { EffectList = { FireRateMultiplier = 2.5, DamageMultiplier = 1.2, TearEffect = "Homing"} }, -- Hallowed Ground [C_ID .. 549] = { EffectList = { FireRate = 0.4} }, -- Brittle Bones -- Repentance Items [C_ID .. 555] = { Coin = 5, EffectList = { Damage = 1.2 } }, -- Golden Razor [C_ID .. 563] = { Bomb = 5 }, -- Nancy Bombs [C_ID .. 564] = { Tears = 0.5, ShotSpeed = 0.2 }, -- A Bar of Soap [C_ID .. 561] = { FireRateMultiplier = 4, DamageMultiplier = 0.3, TearSize = -0.16 }, -- Almond Milk [C_ID .. 571] = { Speed = 0.3, SoulHeart = 2, }, -- Orphan Socks [C_ID .. 572] = { Damage = 1, Range = 2, ShotSpeed = -0.16, }, -- Eye of the Occult [C_ID .. 573] = { RedHeart = 1, DamageMultiplier = 1.2, FullHealth = true }, -- Immaculate Heart [C_ID .. 577] = { SingleUseInfo = true }, -- Damocles [C_ID .. 581] = { ContactDamagePerSecond = 15 }, -- Psy Fly [C_ID .. 582] = { FireRate = 0.75, Speed = -0.03, }, -- Wavy Cap [C_ID .. 583] = { Bomb = 5 }, -- Rocket in a Jar [C_ID .. 584] = { AngelChance = 12.5 }, -- Book of Virtues [C_ID .. 585] = { SingleUseInfo = true }, -- Alabaster Box [C_ID .. 588] = { EffectList = { Damage = 3, Luck = 1} }, -- Sol [C_ID .. 590] = { Speed = 0.4 }, -- Mercurius [C_ID .. 591] = { RedHeart = 1, HealingRed = 1 }, -- Venus [C_ID .. 592] = { Damage = 1 }, -- Terra [C_ID .. 594] = { EmptyHeart = 2, Speed = -0.3, HealingRed = 0.5 }, -- Jupiter [C_ID .. 598] = { Tears = 0.7 }, -- Pluto [C_ID .. 600] = { LeftEye = { FireRateMultiplier = 1.4 } }, -- Eye Drops [C_ID .. 601] = { Tears = 0.7, EternalHeart = 1 }, -- Act of Contrition [C_ID .. 603] = { Spawns = {Battery = {2,4}} }, -- Battery Pack [C_ID .. 605] = { ContactDamagePerSecond = 36, RightEye = { DamageMultiplier = 1.35 } }, -- The Scooper [C_ID .. 606] = { LuckChance = {Top = 1, Bottom = 20, Maximum = 0.2 } }, -- Ocular Rift [C_ID .. 607] = { DamagePerTear = {3.5 , 5.25} }, -- Boiled Baby [C_ID .. 614] = { RedHeart = 1, HealingRed = 4 }, -- Blood Bombs [C_ID .. 616] = { LuckChance = {Top = 1, Bottom = 12, Maximum = 0.5 } }, -- Bird's Eye [C_ID .. 617] = { LuckChance = {Top = 1, Bottom = 6 } }, -- Lodestone [C_ID .. 618] = { LuckChance = {Top = 1, Bottom = 6 } }, -- Rotten Tomato [C_ID .. 621] = { Damage = 21.6, FullHealth = true }, -- Red Stew [C_ID .. 622] = { SingleUseInfo = true }, -- Genesis [C_ID .. 623] = { Key = 5 }, -- Sharp Key [C_ID .. 624] = { Spawns = { Card = 5 } }, -- Booster Pack [C_ID .. 625] = { TimedEffect = { Duration = 30, DamageMultiplier = 4, Range = 2, Tears = -1.9, Invincibility = true } }, -- Mega Mush [C_ID .. 628] = { SingleUseInfo = true }, -- Death Certificate [C_ID .. 629] = { ContactDamagePerSecond = 3 }, -- Bot Fly [C_ID .. 632] = { Luck = 2 }, -- Evil Charm [C_ID .. 633] = { Speed = 0.1, Damage = 2, Flight = true }, -- Dogma [C_ID .. 636] = { SingleUseInfo = true }, -- R Key [C_ID .. 637] = { LuckChance = {Top = 1, Bottom = 10 } }, -- Rotten Tomato [C_ID .. 639] = { RottenHeart = 1 }, -- Yuck Heart [C_ID .. 643] = { SoulHeart = 2, Flight = true }, -- Revelation [C_ID .. 645] = { ContactDamagePerSecond = 3.5 }, -- Tinytoma [C_ID .. 646] = { Bomb = 5 }, -- Brimstone Bombs [C_ID .. 649] = { ContactDamagePerSecond = 6 }, -- Fruity Plum [C_ID .. 651] = { EffectList = { TearsMultiplier = 2.5, DamageMultiplier = 1.8, TearEffect = "Homing"} }, -- Star of Bethlehem [C_ID .. 654] = { BlackHeart = 1 }, -- False PHD [C_ID .. 655] = { OnUseEffect = { Speed = 0.5 } }, -- Spin to Win [C_ID .. 659] = { Range = 2.5, TearSize = 0.22 }, -- Tropicamide [C_ID .. 664] = { RedHeart = 1, FullHealth = true }, -- Binge Eater [C_ID .. 667] = { Bomb = 1 }, -- Strawman [C_ID .. 669] = { RedHeart = 1, Speed = 0.2, Tears = 0.5, Damage = 0.5, Range = 2.5, ShotSpeed = 0.16, Luck = 1, FullHealth = true, AngelDevilChance = 6.9, PlanetariumChance = 6.9 }, -- Sausage [C_ID .. 673] = { EffectList = {Damage = 1, SoulHeart = 1 } }, -- Redemption [C_ID .. 686] = { Spawns = { SoulHeart = 1 } }, -- Soul Locket [C_ID .. 688] = { Life = 1 }, -- Inner Child [C_ID .. 693] = { FlyOrbital = 8 }, -- The Swarm [C_ID .. 694] = { BrokenHeart = 3 }, -- Heartbreak [C_ID .. 704] = { TimedEffect = { Duration = 5, Speed = 0.4, FireRateMultiplier = 0.5, FireRate = 2, Damage = 3 } }, -- Berserk! [C_ID .. 705] = { EffectList = { Speed = 1 } }, -- Dark Arts [C_ID .. 707] = { RedHeart = 1, HealingRed = 1 }, -- Supper [C_ID .. 708] = { Damage = 1 }, -- Stapler [C_ID .. 716] = { Spawns = { Coin = 3, Key = 1}, EffectList = { Speed = 0.03, Damage =0.5, Range =0.25 } }, -- Keeper's Sack [C_ID .. 727] = { Bomb = 5 }, -- Ghost Bombs [C_ID .. 730] = { Damage = 0.75, Luck = 1 }, -- Glass Eye [C_ID .. 731] = { RightEye = { DamageMultiplier = 1.28, Range = 6.5, ShotSpeed = -0.3 } }, -- Stye [C_ID .. 732] = { Damage = 1 }, -- Mom's Ring ---------- Trinkets ---------- [T_ID .. 10] = { Tears = 0.4, TearEffect = "Spectral" }, -- Wiggle Worm [T_ID .. 11] = { Tears = 0.47, TearEffect = "Spectral" }, -- Ring Worm [T_ID .. 16] = { Variables = { [1] = 20 } }, -- Mom's Toenail [T_ID .. 26] = { Tears = 0.4, Range = 1.5, TearEffect = "Spectral" }, -- Hook Worm [T_ID .. 39] = { FireRate = 1 }, -- Cancer [T_ID .. 65] = { Range = 3 }, -- Tape Worm [T_ID .. 66] = { ShotSpeed = -0.5 }, -- Lazy Worm [T_ID .. 67] = { Variables = { TEXT = "{{IND}}{{NameC105}}#{{IND}}{{NameC406}}#{{IND}}{{NameC285}}#{{IND}}{{NameC386}}#{{IND}}{{NameC166}}" } }, -- Cracked Dice [T_ID .. 80] = { Variables = { [1] = 0.5 } }, -- Black Feather [T_ID .. 96] = {Tears = 0.4, Range = 1.5, TearEffect = "Spectral", LuckChance = {Formula = "Additive", Top = 1, Bottom = 10, Multiplier = 0.1 } }, -- Ouroboros Worm (Initial Luck chance is not documented on the wiki. This is a best guess) [T_ID .. 98] = { Variables = { [1] = 10 } }, -- Nose Goblin [T_ID .. 101] = { EffectList = { Speed = 0.5, Tears = 0.5, Damage = 1.5, Range = 1.5, ShotSpeed = 0.3, Luck = 2 } }, -- Dim Bulb [T_ID .. 128] = { Variables = { [1] = 4 } }, -- Finger Bone [T_ID .. 129] = { LuckChance = { Top = 1, Bottom = 10 } }, -- Jawbreaker [T_ID .. 130] = { LuckChance = { Top = 1, Bottom = 10, Multiplier = 0.5 } }, -- Chewed Pen [T_ID .. 135] = { LuckChance = { Formula = "Additive", Top = 1, Bottom = 5, Multiplier = 0.05 } }, -- A Lighter (Formula is not documented on the wiki. This is a best guess) [T_ID .. 143] = { LuckChance = { Formula = "Additive", Top = 1, Bottom = 5, Multiplier = 0.03, Maximum = 1/3 } }, -- Old Capacitor [T_ID .. 145] = { Luck = 10 }, -- Perfection [T_ID .. 152] = { PlanetariumChance = 9 }, -- Telescope Lens [T_ID .. 159] = { Key = 1 }, -- Gilded Key [T_ID .. 174] = { DevilChance = 10 }, -- Number Magnet [T_ID .. 188] = { LuckChance = { Formula = "Additive", Top = 1, Bottom = 5, Multiplier = 0.02 } }, -- Ice Cube (Formula is not documented on the wiki. This is a best guess) ---------- Cards ---------- [Card_ID .. 2] = { RoomEffect = { TearEffect = "Homing", Range = 3 } }, -- I - The Magician [Card_ID .. 12] = { RoomEffect = { RedHeart = 1, Speed = 0.3, Damage = 0.3, DamageMultiplier = 1.5, Range = 2.5 } }, -- XI - Strength [Card_ID .. 39] = { TimedEffect = { Duration = 20, Invincibility = true} }, -- Algiz [Card_ID .. 52] = { RoomEffect = { Damage = 7, Range = 3, SizeUp = true } }, -- Huge Growth [Card_ID .. 59] = { TimedEffect = { Duration = 60, RedHeart = 2, FireRate = 1.5, Speed = -0.1 } }, -- III - The Empress? [Card_ID .. 61] = { Spawns = { BoneHeart = 2 } }, -- V - The Hierophant? [Card_ID .. 63] = { TimedEffect = { Duration = 10, FireRateMultiplier = 4} }, -- VII - The Chariot? [Card_ID .. 68] = { TimedEffect = { Duration = 30, Speed = -0.1 } }, -- XII - The Hanged Man? [Card_ID .. 75] = { EffectList = { Damage = 1.5, Flight = true, TearEffect = "Spectral" }}, -- XIX - The Sun? [Card_ID .. 79] = { Spawns = { RedHeart = {1,20} } }, -- Queen of Hearts [Card_ID .. 85] = { EffectList = { FireRate = 1.5, Damage = 1 } }, -- Soul of ??? [Card_ID .. 93] = { Spawns = { Coin = {1, 25} } }, -- Soul of the Keeper ---------- Pills ---------- [Pill_ID .. 12] = { Range = -1 }, -- Range Down [Pill_ID .. 13] = { Range = 1.25 }, -- Range Up [Pill_ID .. 48] = { ShotSpeed = -0.15 }, -- Shot speed Down [Pill_ID .. 49] = { ShotSpeed = 0.15 }, -- Shot speed Up [Pill_ID .. 50] = { RandomStatUp = 1, RandomStatDown = 1 }, -- Experimental Pill ---------- Horse Pills ---------- [Pill_ID .. (HorseID + 3)] = { SoulHeart = 4 }, -- Balls of Steel [Pill_ID .. (HorseID + 6)] = { SoulHeart = 3, FullHealth = true }, -- Full Health [Pill_ID .. (HorseID + 7)] = { RedHeart = -2 }, -- Health Down [Pill_ID .. (HorseID + 8)] = { EmptyHeart = 2 }, -- Health Up [Pill_ID .. (HorseID + 9)] = { NoEffect = true }, -- I Found Pills [Pill_ID .. (HorseID + 10)] = { ItemDescription = "5.70.10" }, -- Puberty [Pill_ID .. (HorseID + 12)] = { Range = -2 }, -- Range Down [Pill_ID .. (HorseID + 13)] = { Range = 2.5 }, -- Range Up [Pill_ID .. (HorseID + 14)] = { Speed = -0.24 }, -- Speed Down [Pill_ID .. (HorseID + 15)] = { Speed = 0.3 }, -- Speed Up [Pill_ID .. (HorseID + 16)] = { Tears = -0.56 }, -- Tears Down [Pill_ID .. (HorseID + 17)] = { Tears = 0.70 }, -- Tears Up [Pill_ID .. (HorseID + 18)] = { Luck = -2 }, -- Luck Down [Pill_ID .. (HorseID + 19)] = { Luck = 2 }, -- Luck Up [Pill_ID .. (HorseID + 20)] = { ItemDescription = "5.70.20" }, -- Telepills [Pill_ID .. (HorseID + 21)] = { Spawns = {Battery = {3,4}} }, -- 48 Hour Energy! [Pill_ID .. (HorseID + 22)] = { Spawns = {RedHeart = {1,4}} }, -- Hematemesis [Pill_ID .. (HorseID + 24)] = { ItemDescription = {"5.100.333", "5.70.24"} }, -- I can see forever! [Pill_ID .. (HorseID + 26)] = { ItemDescription = "5.70.26" }, -- Amnesia [Pill_ID .. (HorseID + 29)] = { ItemDescription = "5.70.29" }, -- Percs! [Pill_ID .. (HorseID + 30)] = { ItemDescription = "5.70.30" }, -- Addicted! [Pill_ID .. (HorseID + 37)] = { RoomEffect = { Damage = 7, Range = 3 }, ItemDescription = "5.100.93" }, -- Power Pill! [Pill_ID .. (HorseID + 39)] = { Spawns = {BlueFly = 6} }, -- Friends Till The End! [Pill_ID .. (HorseID + 46)] = { ItemDescription = "5.100.93" }, -- Feels like I'm walking on sunshine! [Pill_ID .. (HorseID + 48)] = { ShotSpeed = -0.3 }, -- Shot speed Down [Pill_ID .. (HorseID + 49)] = { ShotSpeed = 0.3 }, -- Shot speed Up } EID:updateDescriptionsViaTable(itemData, EID.ItemData) -- TODO: Add modular EID.ItemData.BingeEaterBuffs = { [C_ID .. 22] = { Tears = 0.5, Range = 2.5, Speed = -0.03, DamageTemp = 3.6 }, -- Lunch [C_ID .. 23] = { Tears = 0.5, ShotSpeed = 0.2, Speed = -0.03, DamageTemp = 3.6 }, -- Dinner [C_ID .. 24] = { Damage = 1, ShotSpeed = 0.2, Speed = -0.03, DamageTemp = 3.6 }, -- Dessert [C_ID .. 25] = { Range = 2.5, ShotSpeed = 0.2, Speed = -0.03, DamageTemp = 3.6 }, -- Breakfast [C_ID .. 26] = { Damage = 1, Range = 2.5, Speed = -0.03, DamageTemp = 3.6 }, -- Rotten Meat [C_ID .. 346] = { ShotSpeed = 0.2, Luck = 1, Speed = -0.03, DamageTemp = 3.6 }, -- A Snack [C_ID .. 456] = { Damage = 1, Luck = 1, Speed = -0.03, DamageTemp = 3.6 }, -- Midnight Snack [C_ID .. 707] = { Tears = 0.5, Luck = 1, Speed = -0.03, DamageTemp = 3.6 }, -- Supper }