vs_2_0 dcl_position v0 dcl_color v2 #include "VertexShader.h" ;------------------------------------------------------------------------------ ; Geometry transform ;------------------------------------------------------------------------------ ; Transform position to projection space m4x4 OPOS, vPos, C_PROJECTION_MATRIX FIXUP_OPOS ;------------------------------------------------------------------------------ ; Diffuse color ;------------------------------------------------------------------------------ ; Modulate material and diffuse colors mul oD0, vDiffuse, C_MATERIAL_COLOR