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Psychonauts: README
Developed by Double Fine Productions, Inc.  (c) 2005&2006 Double Fine Productions, Inc.  All rights reserved.  
Published by Majesco Entertainment Company. (c) 2005&2006 Majesco Entertainment Company.  All Rights Reserved.  
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Version 1.04 - August 16, 2005


Thank you very much for purchasing Psychonauts, the first game from Tim Schafer's Double Fine Productions. Please consult this document if you have any problems installing or playing the game. For more info about Psychonauts, Double Fine Productions, or Majesco, please visit us on the web at:

Psychonauts Offical Web Site
http://www.psychonauts.com

Double Fine Productions, Inc.
http://www.doublefine.com

Majesco Sales, Inc.
http://www.majescogames.com

Soundtrack available, not to mention t-shirts, patches and more at http://shop.doublefine.com.

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v1.04 Highlights
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The mysterious disappearing cobweb duster has been found and fixed.

Internal localization support has been added for international distribution.

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v1.03 Highlights
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Fixed the display problem in the basement of MM and elaborated on video requirements

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v1.02 Highlights
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Two settings have been added to improve mouse behavior. 

1) The user may now disable smart camera hints that direct the camera towards specific targets
2) The user may now disable camera altitude dampening, which will make the mouse more responsive in pitching the camera

Enhanced error reporting has been added. When possible, the game will write out the state of the game to an auxiliary file, which can then be sent to tech support to assist in resolving the issue. The file will be in the installation directory and will be of the form PsychoDumpRXXX-YYYYY.dmp, where XXX-YYYYY represents the internal build version.

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HISTORY
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v1.04
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* Fixed invalid reference when using Clairvoyance on a held object
* Fixed some cases where a failed asset load would later corrupt the game
* Localization adjustments to UI
* Non-US keyboard support

v1.03
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* Changed StretchRect filtering for machines that don't support linear filters

v1.02
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* Added fallback to software vertex processing
* Added toggle for smart camera hints - improves mouse behavior when disabled
* Added toggle for camera altitude dampening - improves mouse behavior when 
    disabled
* Added enhanced error reporting
* Fixed bug where collision type could change mid-game and not be recognized 
    by some systems
* Fixed bad pointer reference to console upon exit
* Reordered shutdown sequence
* Fixed bad pointer reference to index buffer upon failure

v1.01
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* Fixed an autosave issue near the end of the game
* Fixed crash on cpus that don't support SSE


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TABLE OF CONTENTS
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1 - GETTING STARTED

  1.1 Minimum System Requirements
  1.2 Recommended System Requirements
  1.3 Installation
  1.4 Quick Start


2 - TROUBLESHOOTING

  2.1 Common Problems and Solutions
  2.2 Drivers
  2.3 Performance
  2.4 Gamepad/Joystick Support
  2.5 Audio


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1 - GETTING STARTED
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1.1 MINIMUM SYSTEM REQUIREMENTS

  Supported OS:  Windows 98 SE/2000/XP (only)
  Processor:  1.0 GHz Pentium(R) III and AMD Athlon(tm)
  RAM:  256 MB of RAM
  Video Card:  64 MB GeForce (tm) 3 or higher or ATI(R) Radeon 8500 or higher (except GeForce 4 MX and Go) with Pixel Shader 1.x support
  Sound Card:  DirectX(R) 9.0c or higher compatible sound card
  DirectX(R) version:  9.0c or higher (included on game disc)
  Hard Drive Space:  3.75 GB minimum hard drive space
  CD-ROM:  16X or better 
  Controls:  Windows-compatible keyboard and mouse

  Known Incompatible Video Cards
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  The following cards are not supported:
  NVIDIA Geforce4 MX/MX420/MX440/MX460/MX4000
  NVIDIA Geforce4 Go
  NVIDIA Quadro2 Go
  NVIDIA Quadro4 500 Go
  NVIDIA Quadro
  NVIDIA Quadro2 Pro
  NVIDIA Quadro NVS
  NVIDIA Quadro4 280XGL/380XGL/550XGL
  Intel 82865G Graphics Controller (Intel 865G Chipset Family) 
  Intel 82852/82855 Graphics Controller (Intel 852/855 Chipset Family) 
  Intel 82845G Graphics Controller (Intel 845G Chipset Family)
  Intel 82830M Graphics Controller (Intel 830 Chipset Family)
  Intel 82815 Graphics Controller (Intel 815 Chipset Family)
  Intel 82815 Graphics Controller (Intel 815EM Chipset) 
  Intel 82810 Graphics Controller (Intel 810 Chipset Family)
  Matrox G450
  Matrox G550
  Matrox Parhelia



1.2 RECOMMENDED SYSTEM REQUIREMENTS

  Supported OS:  Windows 2000/XP
  Processor:  2.0 GHz Pentium(R) IV and AMD Athlon(tm)
  RAM:  512 MB of RAM
  Video Card:  128 MB GeForce FX 5600 or higher or ATI(R) Radeon 9600 or higher
  Sound Card:  DirectX(R) 9.0c or higher and EAX(R) 2.0 or higher compatible sound card
  Controls:  Game Pad (optional)


1.3 INSTALLATION

To install Psychonauts, first insert the Psychonauts CD into your CD-ROM drive. If your computer is AutoPlay capable, the Psychonauts splash screen will appear. Select "Install Psychonauts" from the list and follow the on-screen instructions.

If your computer is not AutoPlay capable, open the "My Computer" icon found on your Desktop or Start Menu. Open the drive letter that corresponds to your CD-ROM drive; double-click the "PsychoLauncher" icon and follow the on-screen instructions.


1.4 QUICK START

Once Psychonauts has been correctly installed, a program group will be created under the Start Menu and a shortcut will have been created on the Desktop. Make sure the Psychonauts CD is in the drive, and select either the Start Menu or Desktop Psychonauts shortcut to start the game. Alternatively, if your computer is AutoPlay capable, select "Play Psychonauts" on the splash screen that appears after the disc is inserted to start the game.


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2 - TROUBLESHOOTING
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2.1 - COMMON PROBLEMS AND SOLUTIONS

Problem: Psychonauts runs too slowly.
Solution: You will need to tune the graphics options for Psychonauts. See Section 2.3.

Problem: I'm seeing strange graphics/rendering problems.
Solution: Your drivers are out of date. See Section 2.2.

Problem: I can't hear any sound.
Solution: First, make sure that your headphones/speakers are plugged in. Second, make sure that your computer's volume isn't muted or set to zero. Finally, see Section 2.2.

Problem: The sound stutters or sounds garbled.
Solution: Your drivers are out of date. See Section 2.2 and 2.5.

Problem: Raz and/or the camera moves even when I'm not doing anything.
Solution: Your joystick is not calibrated or needs a larger deadzone. See Sections 2.4.1 and 2.4.3.

Problem: My right analog stick doesn't work right.
Solution: You need to manually bind the right stick. See Section 2.4.2.

Problem: I receive the error message "The DirectX has reported that your video card does not support pixel shader version 1.x. The game requires support for pixel shader V1.0 or later in order to run properly."
Solution: Your video card lacks the required pixel shader support. You must install a video card with the proper feature support.

Problem: I installed the international version in one language, then reinstalled in another language without removing my savegames. Now the profile name looks wrong.
Solution: This is not officially supported. To ensure that all text displays properly, click Yes when prompted to delete savegames and preferences upon uninstalling.

Problem: I installed the international version in a language different than my OS/keyboard configuration and now some of my keys display improperly.
Solution: This is not completely supported. The game will function properly and key bindings will be respected, but the displayed key for a given binding may not match the actual keyboard.

Problem: I get an error message that says "d3dx9_25.dll not found".
Solution: Run the DirectX 9.0c setup included on the install disc, which can be found in DirectX/dxsetup.exe. Alternatively, download and install the DirectX 9.0c end-user redistributable for the April 2005 DirectX SDK.

2.2 DRIVERS

To guarantee the best possible performance, audio, and video quality while playing Psychonauts, it is critical that you install the latest drivers for your motherboard, video card, and sound card. These drivers can generally be downloaded from the website of the card's manufacturer or reseller.


2.3 PERFORMANCE

Psychonauts defaults to running at the maximum visual quality settings. These settings should be playable even on a minimum spec PC. Unfortunately, we cannot guarantee that the game will run perfectly on all system configurations. If you are experiencing performance problems while playing Psychonauts, the following instructions will help you improve the performance of Psychonauts on your machine.


2.3.1 DRIVER/CONTROL PANEL OVERRIDES

Many video card manufacturers provide software that allows you to override the current game's settings for graphics quality. Generally, this software is accessible though the Advanced Display Properties panel. If you have enabled display quality overrides from within one of these programs, you should disable those overrides before continuing this guide. 

If the Display Properties software provides you a Quality/Performance slider and you are experiencing performance problems, you should set the slider to Best Performance before continuing on with this guide.


2.3.2 OPTIMIZING PSYCHONAUTS

The following instructions will help you get the most performance out of Psychonauts while sacrificing the least amount of visual quality. You can apply the following steps in order until you achieve the desired performance.


2.3.2.1 DISABLE VSYNC

Disabling VSync will allow Psychonauts to run more quickly, but may introduce some small visual artifacts. To disable VSync:

  1. Press Esc to open the Journal.
  2. Select OPTIONS.
  3. Select Graphics.
  4. Uncheck the VSync option.
  5. Press OK.


2.3.2.2 DECREASE THE RESOLUTION

You will get better quality by running at a lower resolution with FSAA (see Section 2.3.2.3) on than you will at a high resolution with FSAA off. For example, 800x600 with FSAA will look as good and run faster than 1600x1200 with FSAA off. To change the game's resolution:

  1. Press Esc to open the Journal.
  2. Select OPTIONS.
  3. Select Graphics.
  4. Choose the desired video resolution.
  5. Press OK.


2.3.2.3 DISABLE FSAA (FULL SCENE ANTI-ALIASING)

On video cards which support it, FSAA helps smooth out the jagged edges prevalent in many video games, but comes at a cost. If your video card does not support FSAA, this option will not appear in your graphics options. To disable FSAA:

  1. Press Esc to open the Journal.
  2. Select OPTIONS.
  3. Select Graphics.
  4. Uncheck FSAA.
  5. Press OK.


2.3.2.4 DISABLE ADVANCED SHADING

The Advanced Shading option controls normal mapping, bump mapping, specular highlights, and the quality of water rendering. To disable Advanced Shading:

  1. Press Esc to open the Journal.
  2. Select OPTIONS.
  3. Select Graphics.
  4. Uncheck Adv. Shading.
  5. Press OK.

2.3.2.5 DISABLE FSFX (FULL SCENE EFFECTS)

The FSFX option controls full frame visual effects such as light bloom, motion blur, and distortion. These effects add a great deal to the look of the game, but come at a substantial cost. To disable FSFX:

  1. Press Esc to open the Journal.
  2. Select OPTIONS.
  3. Select Graphics.
  4. Uncheck FSFX.
  5. Press OK.

2.3.2.6 DISABLE SHADOWS

Many objects in Psychonauts cast dynamic shadows on their environment. To disable dynamic shadows:

WARNING: Disabling Shadows may make some platforming sections of the game more difficult.

  1. Press Esc to open the Journal.
  2. Select OPTIONS.
  3. Select Graphics.
  4. Uncheck Shadows.
  5. Press Ok.


2.4 GAMEPAD/JOYSTICK SUPPORT

Psychonauts has been tested with a wide range of popular PC gamepads. We have provided default control settings that work well with the majority of gamepads. Unfortunately, due to the lack of a standard PC gamepad, it is possible that your gamepad may require some setup before it works completely.


2.4.1 GAMEPAD/JOYSTICK CALIBRATION

Before attempting to use a gamepad with Psychonauts, please ensure that it is correctly calibrated. To calibrate your gamepad, open the Control Panel and open the Game Controllers icon. Then select your gamepad and choose Properties. Next, Click on the Settings tab. Finally, click on the Calibrate option and follow the instructions.


2.4.2 SETTING UP THE RIGHT ANALOG STICK

If you find that the right stick on your gamepad is unresponsive or that the axes are swapped, you'll need to manually bind your joystick axes. To do this, simply:

  1. Ensure that all of your analog axes (joysticks, sliders, dials, etc.) are in the neutral position.
  2. Press Esc to open the Journal.
  3. Select OPTIONS.
  4. Select Controls.
  5. Select Bindings.
  6. Scroll down until you see Look Up, Look Down, Look Left, and Look Right.
  7. Select either the Primary or Secondary box for LookUp with the mouse.
  8. Press Up on the right stick. You should see the name of an axis appear/change.

  NOTE: If the red box goes away before you pressed Up, it means that one of your analog inputs is not in its neutral position.

  9. Repeat for Look Right.
  10. Press OK.


2.4.3 JOYSTICK DRIFT

If you notice Raz or the camera moving without any input from the joystick and you have successfully calibrated your gamepad (see section 3.1), then you will need to increase the size of the deadzone. To do this, simply:

  1. Press Esc to open the Journal.
  2. Select OPTIONS.
  3. Select Controls.
  4. Select Advanced.
  6. Increase the Deadzone a small amount.
  7. Press OK.
  8. Return to the game and see if the problem is solved. If not, repeat steps 1-7 until it is.

2.5 AUDIO

2.5.1 HARDWARE ACCELERATION

If you notice instability or distorted sound, try disabling hardware audio acceleration.	

  1. Press Esc to open the Journal.
  2. Select OPTIONS.
  3. Select Sound.
  4. Uncheck Hardware Accel.
  5. Press OK.

2.5.2 STREAMING PACKET SIZE

If you notice skipping or distorted sound and disabling hardware audio acceleration does not help, try adjusting the packet sizes. 

  1. Open $(INSTALLDIR)\AudioSettings.ini, where $(INSTALLDIR) is the directory to which Psychonauts has been installed (default: C:\Program Files\Double Fine Productions\Psychonauts). 
  2. If the file does not exist, create it and put this line at the beginning:

[AudioSettings]

  3. Add the following lines:

PacketSize=500
MusicPacketSize=500

  4. Adjust these values higher as necessary until the skipping ceases. Valid values are 25 to 1000 and represent milliseconds. Default values are PacketSize=250 and MusicPacketSize=350. Very low or very high values may cause unexpected behavior - adjust with caution.

2.5.3 VOICE PRELOADING

If your system becomes low on memory, you can disable voice preloading at the expense of streaming sound performance. This may result in skipping or distorted sound.

  1. Open $(INSTALLDIR)\AudioSettings.ini, where $(INSTALLDIR) is the directory to which Psychonauts has been installed (default: C:\Program Files\Double Fine Productions\Psychonauts). 
  2. If the file does not exist, create it and put this line at the beginning:

[AudioSettings]

  3. Add the following lines:

PreloadVoice=false
