Initialize engine version: 5.3.4p4 (43a3882ae25c) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvldumd.dll 31.0.15.2756] Renderer: NVIDIA GeForce RTX 3060 Vendor: NVIDIA VRAM: 3072 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\ArabicSupport.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\ArabicSupport.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\SampleClassLibrary.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\SampleClassLibrary.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\SonyPS4CommonDialog.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\SonyPS4CommonDialog.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\SonyPS4SavedGames.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\SonyPS4SavedGames.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\SonyVitaSavedGames.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\SonyVitaSavedGames.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Rewired_Core.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Rewired_Core.dll into Unity Child Domain - Completed reload, in 1.494 seconds Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 2560x1440 120Hz; virtual: 4480x1440 at 0,0 Initialized touch support. UnloadTime: 0.615000 ms Non platform assembly: data-1D265EA8 (this message is harmless) Fallback handler could not load library C:/Games/Steam/steamapps/common/Moon Hunters/MoonHunters_Data/Mono/data-1D265EA8.dll Non platform assembly: data-1D2884B8 (this message is harmless) Fallback handler could not load library C:/Games/Steam/steamapps/common/Moon Hunters/MoonHunters_Data/Mono/data-1D2884B8.dll Non platform assembly: data-1E82F020 (this message is harmless) Fallback handler could not load library C:/Games/Steam/steamapps/common/Moon Hunters/MoonHunters_Data/Mono/data-1E82F020.dll Rewired: Searching for compatible XInput library... Rewired: Found Xinput1_3.dll. Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\System.Xml.dll (this message is harmless) Couldn't load keybinding data, using new (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) AchievementManager: using Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setting target frame rate to 120 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Joystick connected ("Controller (XBOX 360 For Windows)"). (Filename: Line: 1353) Joystick reconnected ("Controller (XBOX 360 For Windows)"). (Filename: Line: 1325) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.043200 ms BugReporting: started monitoring log messages. Outputting to file Log2.txt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Moon Hunters version 2.0.3491 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Running game mode: Release (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 374) Graveyard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Clearing player data (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Clearing player data (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Adding player in slot 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Player count: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Awake of GraveyardManager39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Awake is called?!?! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading language: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setting language index to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Number of Players: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DreamVillageTrigger enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Clearing player data (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeControllers -1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camp scene is CampMountain (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitMusicGraveyardInfo (MapInfo) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Playing exploration music (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loaded a static scene! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Game Manager: setting level is loading to false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Path: C:\Users\pbins\AppData\Roaming/MoonHunters/SaveData/metaSaveData.bin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Found meta data. Loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GraveyardArena OnMetaDataLoaded False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Day 1: Day (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 84567. Total: 61.634102 ms (FindLiveObjects: 3.573300 ms CreateObjectMapping: 5.227300 ms MarkObjects: 52.768200 ms DeleteObjects: 0.064400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 84567. Total: 72.681206 ms (FindLiveObjects: 2.959800 ms CreateObjectMapping: 6.033700 ms MarkObjects: 63.633202 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 84610. Total: 67.493996 ms (FindLiveObjects: 3.421900 ms CreateObjectMapping: 4.346000 ms MarkObjects: 59.655800 ms DeleteObjects: 0.069300 ms) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 304 unused Assets to reduce memory usage. Loaded Objects now: 84775. Total: 65.811501 ms (FindLiveObjects: 3.325100 ms CreateObjectMapping: 4.287800 ms MarkObjects: 57.985001 ms DeleteObjects: 0.212700 ms) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing! (Filename: Line: 1655) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.127000 ms Unloading 1962 unused Assets to reduce memory usage. Loaded Objects now: 94279. Total: 64.709900 ms (FindLiveObjects: 1.673000 ms CreateObjectMapping: 2.890200 ms MarkObjects: 56.781898 ms DeleteObjects: 3.364000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 100058. Total: 67.813301 ms (FindLiveObjects: 2.958500 ms CreateObjectMapping: 5.013900 ms MarkObjects: 59.761799 ms DeleteObjects: 0.078300 ms) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 374) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 374) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.592200 ms Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 96944. Total: 65.095497 ms (FindLiveObjects: 2.333700 ms CreateObjectMapping: 4.459500 ms MarkObjects: 58.003197 ms DeleteObjects: 0.298300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 96948. Total: 66.758400 ms (FindLiveObjects: 2.852400 ms CreateObjectMapping: 5.124000 ms MarkObjects: 58.713501 ms DeleteObjects: 0.067500 ms) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing! (Filename: Line: 1655) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.794600 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 104412. Total: 67.139404 ms (FindLiveObjects: 2.700900 ms CreateObjectMapping: 4.423800 ms MarkObjects: 59.941002 ms DeleteObjects: 0.073300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 913 unused Assets to reduce memory usage. Loaded Objects now: 105447. Total: 72.414597 ms (FindLiveObjects: 3.199100 ms CreateObjectMapping: 5.207800 ms MarkObjects: 63.584499 ms DeleteObjects: 0.422400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1319 unused Assets to reduce memory usage. Loaded Objects now: 199607. Total: 148.139008 ms (FindLiveObjects: 5.517300 ms CreateObjectMapping: 11.865399 ms MarkObjects: 129.810196 ms DeleteObjects: 0.945300 ms) Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\MoonHunters_Data\Managed\Boo.Lang.dll (this message is harmless) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 271 unused Assets to reduce memory usage. Loaded Objects now: 212594. Total: 525.803528 ms (FindLiveObjects: 6.092800 ms CreateObjectMapping: 12.369699 ms MarkObjects: 506.971008 ms DeleteObjects: 0.369200 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 1412 unused Assets to reduce memory usage. Loaded Objects now: 206055. Total: 153.080994 ms (FindLiveObjects: 6.962300 ms CreateObjectMapping: 12.479700 ms MarkObjects: 132.400894 ms DeleteObjects: 1.237400 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 207780. Total: 167.649704 ms (FindLiveObjects: 6.031700 ms CreateObjectMapping: 13.177500 ms MarkObjects: 148.213104 ms DeleteObjects: 0.226500 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 208000. Total: 179.134613 ms (FindLiveObjects: 6.203600 ms CreateObjectMapping: 13.422200 ms MarkObjects: 159.367294 ms DeleteObjects: 0.140500 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 207911. Total: 156.769012 ms (FindLiveObjects: 8.267301 ms CreateObjectMapping: 11.956200 ms MarkObjects: 136.324097 ms DeleteObjects: 0.220200 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 230272. Total: 592.301697 ms (FindLiveObjects: 6.616100 ms CreateObjectMapping: 13.033299 ms MarkObjects: 572.119751 ms DeleteObjects: 0.531900 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 6660 unused Assets to reduce memory usage. Loaded Objects now: 206087. Total: 167.153305 ms (FindLiveObjects: 6.454300 ms CreateObjectMapping: 13.716001 ms MarkObjects: 141.423004 ms DeleteObjects: 5.559200 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 229906. Total: 638.092712 ms (FindLiveObjects: 6.522600 ms CreateObjectMapping: 12.408999 ms MarkObjects: 618.936707 ms DeleteObjects: 0.223400 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 7920 unused Assets to reduce memory usage. Loaded Objects now: 206294. Total: 160.557114 ms (FindLiveObjects: 6.542500 ms CreateObjectMapping: 12.948700 ms MarkObjects: 134.437805 ms DeleteObjects: 6.627100 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 268728. Total: 649.045837 ms (FindLiveObjects: 9.227900 ms CreateObjectMapping: 12.953699 ms MarkObjects: 626.633728 ms DeleteObjects: 0.229500 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 7974 unused Assets to reduce memory usage. Loaded Objects now: 208953. Total: 275.190796 ms (FindLiveObjects: 7.608200 ms CreateObjectMapping: 14.679500 ms MarkObjects: 245.946594 ms DeleteObjects: 6.955600 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 226046. Total: 530.624207 ms (FindLiveObjects: 6.834600 ms CreateObjectMapping: 12.980300 ms MarkObjects: 510.467590 ms DeleteObjects: 0.340800 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) IndexOutOfRangeException: Array index is out of range. at BuffInfoDisplay.ShowWindow (.PlayerData pData) [0x00000] in :0 at DetailedStatsPanel.ShowWindow (.PlayerData pData) [0x00000] in :0 at PlayerPanel.ShowWindow (.PlayerData pData) [0x00000] in :0 at UIManager.ShowPlayerPanel (.PlayerData pData) [0x00000] in :0 at PlayerControls.CheckPlayerMenu () [0x00000] in :0 at PlayerControls.UpdateInput () [0x00000] in :0 at PlayerControls.Update () [0x00000] in :0 (Filename: Line: -1) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Failed to call function OnAggro of class SunCultistEnemyAI Calling function OnAggro with no parameters but the function requires 1. (Filename: Line: 781) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 3577 unused Assets to reduce memory usage. Loaded Objects now: 206385. Total: 159.198105 ms (FindLiveObjects: 6.213100 ms CreateObjectMapping: 12.026000 ms MarkObjects: 137.705597 ms DeleteObjects: 3.252500 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 224495. Total: 395.908081 ms (FindLiveObjects: 6.640800 ms CreateObjectMapping: 12.761499 ms MarkObjects: 376.315216 ms DeleteObjects: 0.189500 ms) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at NodeCanvas.Actions.FindPartyLeader.OnExecute () [0x00000] in :0 at NodeCanvas.ActionTask.ExecuteAction (UnityEngine.Component agent, NodeCanvas.Blackboard blackboard) [0x00000] in :0 at NodeCanvas.BehaviourTrees.BTAction.OnExecute (UnityEngine.Component agent, NodeCanvas.Blackboard blackboard) [0x00000] in :0 at NodeCanvas.Node.Execute (UnityEngine.Component agent, NodeCanvas.Blackboard blackboard) [0x00000] in :0 at NodeCanvas.Connection.OnExecute (UnityEngine.Component agent, NodeCanvas.Blackboard blackboard) [0x00000] in :0 at NodeCanvas.Connection.Execute (UnityEngine.Component agent, NodeCanvas.Blackboard blackboard) [0x00000] in :0 at NodeCanvas.BehaviourTrees.BTSequencer.OnExecute (UnityEngine.Component agent, NodeCanvas.Blackboard blackboard) [0x00000] in :0 at NodeCanvas.Node.Execute (UnityEngine.Component agent, NodeCanvas.Blackboard blackboard) [0x00000] in :0 at NodeCanvas.BehaviourTrees.BehaviourTree.Tick (UnityEngine.Component agent, NodeCanvas.Blackboard blackboard) [0x00000] in :0 at NodeCanvas.BehaviourTrees.BehaviourTree.OnGraphUpdate () [0x00000] in :0 at NodeCanvas.MonoManager.Update () [0x00000] in :0 (Filename: Line: -1) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2792 unused Assets to reduce memory usage. Loaded Objects now: 223751. Total: 400.369904 ms (FindLiveObjects: 7.130000 ms CreateObjectMapping: 11.773499 ms MarkObjects: 379.386108 ms DeleteObjects: 2.079700 ms) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 69.375298 ms Unloading 342 unused Assets to reduce memory usage. Loaded Objects now: 219859. Total: 187.082199 ms (FindLiveObjects: 7.753800 ms CreateObjectMapping: 15.896500 ms MarkObjects: 162.885910 ms DeleteObjects: 0.545000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 198159. Total: 174.190292 ms (FindLiveObjects: 6.541100 ms CreateObjectMapping: 16.389500 ms MarkObjects: 151.071991 ms DeleteObjects: 0.186900 ms) Setting up 3 worker threads for Enlighten. Thread -> id: 16f0 -> priority: 1 Thread -> id: ee0 -> priority: 1 Thread -> id: 7434 -> priority: 1 Initialize engine version: 5.3.4p4 (43a3882ae25c) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvldumd.dll 31.0.15.2756] Renderer: NVIDIA GeForce RTX 3060 Vendor: NVIDIA VRAM: 3072 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\ArabicSupport.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\ArabicSupport.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\GalaxyCSharp.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\GalaxyCSharp.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\SampleClassLibrary.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\SampleClassLibrary.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\SonyPS4CommonDialog.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\SonyPS4CommonDialog.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\SonyPS4SavedGames.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\SonyPS4SavedGames.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\SonyVitaSavedGames.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\SonyVitaSavedGames.dll into Unity Child Domain Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Rewired_Core.dll (this message is harmless) Loading C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\Rewired_Core.dll into Unity Child Domain - Completed reload, in 0.649 seconds Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\System.dll (this message is harmless) Initializing input. Input initialized. desktop: 2560x1440 120Hz; virtual: 4480x1440 at 0,0 Initialized touch support. UnloadTime: 0.744100 ms Non platform assembly: data-16B22008 (this message is harmless) Fallback handler could not load library C:/Games/Steam/steamapps/common/Moon Hunters/moonhunters_Data/Mono/data-16B22008.dll Non platform assembly: data-1DBEEA10 (this message is harmless) Fallback handler could not load library C:/Games/Steam/steamapps/common/Moon Hunters/moonhunters_Data/Mono/data-1DBEEA10.dll Non platform assembly: data-20700020 (this message is harmless) Fallback handler could not load library C:/Games/Steam/steamapps/common/Moon Hunters/moonhunters_Data/Mono/data-20700020.dll Rewired: Searching for compatible XInput library... Rewired: Found Xinput1_3.dll. Platform assembly: C:\Games\Steam\steamapps\common\Moon Hunters\moonhunters_Data\Managed\System.Xml.dll (this message is harmless) Loading keybinding data: { "RewiredSaveData|playerName=System|dataType=InputBehavior|id=0": "0Default1truefalse10031010110.30.50"| "RewiredSaveData|playerName=System|dataType=ControllerMap|controllerMapType=JoystickMap|categoryId=0|layoutId=4|hardwareIdentifier=WindowsXInputGamepadGamepad|hardwareGuid=d74a350e-fe8b-4e9e-bbcd-efff16d34115": "704d74a350e-fe8b-4e9e-bbcd-efff16d34115true15160false0000017170false00000221190false000002181160false000002171170false000002181180false100002171190false10000217000false00000218010false00000"| "RewiredSaveData|playerName=System|dataType=ControllerMap|controllerMapType=KeyboardMap|categoryId=0|layoutId=4|hardwareIdentifier=Keyboard": "40400000000-0000-0000-0000-000000000000true1181-10false01190000181-10false11150000171-10false1970000171-10false01000000181-10false02730000181-10false12740000171-10false12760000171-10false0275000151-10false0101000151-10false032000151-10false013000071-10false0270000131-10false0270001211-10false09000"| "RewiredSaveData|playerName=System|dataType=ControllerMap|controllerMapType=MouseMap|categoryId=0|layoutId=0|hardwareIdentifier=Mouse": "00000000000-0000-0000-0000-000000000000true02130false0000004140false00000019130false00000014000false00000015010false00000"| "RewiredSaveData|playerName=Player1|dataType=InputBehavior|id=0": "0Default1truefalse10031010110.30.50"| "RewiredSaveData|playerName=Player1|dataType=ControllerMap|controllerMapType=JoystickMap|categoryId=0|layoutId=0|hardwareIdentifier=WindowsXInputGamepadGamepad|hardwareGuid=d74a350e-fe8b-4e9e-bbcd-efff16d34115": "100d74a350e-fe8b-4e9e-bbcd-efff16d34115true222160false0000015160false0000003170false0000017170false0000002180false0000004190false000000121120false000000131130false000000101100false000002181160false000002171170false000002181180false100002171190false10000061190false000000241170false0000000000false0000001010false0000009020false0000008030false00000"| "RewiredSaveData|playerName=Player1|dataType=ControllerMap|controllerMapType=KeyboardMap|categoryId=0|layoutId=0|hardwareIdentifier=Keyboard": "00000000000-0000-0000-0000-000000000000false011-10false0119000011-10false1115000001-10false197000001-10false0100000051-10false0101000171-10false0270000131-10false0270000101-10false090000121-10false0109000031-10false032000061-10false01140000241-10false0102000"| "RewiredSaveData|playerName=Player1|dataType=ControllerMap|controllerMapType=KeyboardMap|categoryId=0|layoutId=1|hardwareIdentifier=Keyboard": "10100000000-0000-0000-0000-000000000000false011-10false0119000011-10false1115000001-10false197000001-10false01000001231-10false0101000051-10false0101000071-10false0270000131-10false0270000101-10false090000121-10false0109000061-10false0306000021-10false0122000041-10false0120000031-10false099000061-10false0113000"| "RewiredSaveData|playerName=Player1|dataType=ControllerMap|controllerMapType=MouseMap|categoryId=0|layoutId=0|hardwareIdentifier=Mouse": "00000000000-0000-0000-0000-000000000000false02130false0000004140false00000019130false00000014000false00000015010false00000"| "RewiredSaveData|playerName=Player2|dataType=InputBehavior|id=0": "0Default1truefalse10031010110.30.50"| "RewiredSaveData|playerName=Player2|dataType=ControllerMap|controllerMapType=KeyboardMap|categoryId=0|layoutId=0|hardwareIdentifier=Keyboard": "00000000000-0000-0000-0000-000000000000false011-10false0119000011-10false1115000001-10false197000001-10false0100000051-10false0101000171-10false0270000131-10false0270000101-10false090000121-10false0109000031-10false032000061-10false01140000241-10false0102000"| "RewiredSaveData|playerName=Player2|dataType=ControllerMap|controllerMapType=KeyboardMap|categoryId=0|layoutId=2|hardwareIdentifier=Keyboard": "20200000000-0000-0000-0000-000000000000false011-10false0273000011-10false1274000001-10false1276000001-10false0275000021-10false0106000041-10false0107000031-10false0108000051-10false013000071-10false080000131-10false0270000101-10false03030000121-10false0109000061-10false03050000241-10false0307000"| "RewiredSaveData|playerName=Player2|dataType=ControllerMap|controllerMapType=MouseMap|categoryId=0|layoutId=0|hardwareIdentifier=Mouse": "00000000000-0000-0000-0000-000000000000false02130false0000004140false00000019130false00000014000false00000015010false00000"| "RewiredSaveData|playerName=Player3|dataType=InputBehavior|id=0": "0Default1truefalse10031010110.30.50"| "RewiredSaveData|playerName=Player3|dataType=ControllerMap|controllerMapType=KeyboardMap|categoryId=0|layoutId=0|hardwareIdentifier=Keyboard": "00000000000-0000-0000-0000-000000000000false011-10false0119000011-10false1115000001-10false197000001-10false0100000051-10false0101000171-10false0270000131-10false0270000101-10false090000121-10false0109000031-10false032000061-10false01140000241-10false0102000"| "RewiredSaveData|playerName=Player3|dataType=ControllerMap|controllerMapType=KeyboardMap|categoryId=0|layoutId=1|hardwareIdentifier=Keyboard": "10100000000-0000-0000-0000-000000000000false011-10false0119000011-10false1115000001-10false197000001-10false01000001231-10false0101000051-10false0101000071-10false0270000131-10false0270000101-10false090000121-10false0109000061-10false0306000021-10false0122000041-10false0120000031-10false099000061-10false0113000"| "RewiredSaveData|playerName=Player3|dataType=ControllerMap|controllerMapType=MouseMap|categoryId=0|layoutId=0|hardwareIdentifier=Mouse": "00000000000-0000-0000-0000-000000000000false02130false0000004140false00000019130false00000014000false00000015010false00000"| "RewiredSaveData|playerName=Player4|dataType=InputBehavior|id=0": "0Default1truefalse10031010110.30.50"| "RewiredSaveData|playerName=Player4|dataType=ControllerMap|controllerMapType=KeyboardMap|categoryId=0|layoutId=0|hardwareIdentifier=Keyboard": "00000000000-0000-0000-0000-000000000000false011-10false0119000011-10false1115000001-10false197000001-10false0100000051-10false0101000171-10false0270000131-10false0270000101-10false090000121-10false0109000031-10false032000061-10false01140000241-10false0102000"| "RewiredSaveData|playerName=Player4|dataType=ControllerMap|controllerMapType=KeyboardMap|categoryId=0|layoutId=2|hardwareIdentifier=Keyboard": "20200000000-0000-0000-0000-000000000000false011-10false0273000011-10false1274000001-10false1276000001-10false0275000021-10false0106000041-10false0107000031-10false0108000051-10false013000071-10false080000131-10false0270000101-10false03030000121-10false0109000061-10false03050000241-10false0307000"| "RewiredSaveData|playerName=Player4|dataType=ControllerMap|controllerMapType=MouseMap|categoryId=0|layoutId=0|hardwareIdentifier=Mouse": "00000000000-0000-0000-0000-000000000000false02130false0000004140false00000019130false00000014000false00000015010false00000"| "RewiredSaveData|dataType=CalibrationMap|controllerType=Joystick|hardwareIdentifier=WindowsXInputGamepadGamepad|hardwareGuid=d74a350e-fe8b-4e9e-bbcd-efff16d34115": "true0.250-11false1truetrue0.250-11false1truetrue0.250-11false1truetrue0.250-11false1truetrue0.050-11false1truetrue0.050-11false1true" } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) AchievementManager: using Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Joystick reconnected ("Controller (XBOX 360 For Windows)"). (Filename: Line: 1325) Failed to open asynchronous device handle: All pipe instances are busy. (Filename: Line: 295) Setting target frame rate to 120 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The referenced script on this Behaviour is missing! (Filename: Line: 1498) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'ShieldSpriteDown') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'fiPersistentEditorStorage') is missing! (Filename: Line: 1655) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.587000 ms BugReporting: started monitoring log messages. Outputting to file Log1.txt (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Moon Hunters version 2.0.3491 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Running game mode: Release (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 374) Graveyard (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Clearing player data (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Clearing player data (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Adding player in slot 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Player count: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Awake of GraveyardManager8 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Awake is called?!?! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loading language: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setting language index to 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Number of Players: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DreamVillageTrigger enabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Clearing player data (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitializeControllers -1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Camp scene is CampMountain (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InitMusicGraveyardInfo (MapInfo) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Playing exploration music (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Loaded a static scene! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Game Manager: setting level is loading to false (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Path: C:\Users\pbins\AppData\Roaming/MoonHunters/SaveData/metaSaveData.bin (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Found meta data. Loading (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GraveyardArena OnMetaDataLoaded False (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Day 1: Day (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 84567. Total: 58.340099 ms (FindLiveObjects: 2.651000 ms CreateObjectMapping: 6.184800 ms MarkObjects: 49.437798 ms DeleteObjects: 0.065600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 84567. Total: 69.610901 ms (FindLiveObjects: 2.679200 ms CreateObjectMapping: 7.274300 ms MarkObjects: 59.602303 ms DeleteObjects: 0.054400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 84610. Total: 64.808006 ms (FindLiveObjects: 2.763700 ms CreateObjectMapping: 4.567500 ms MarkObjects: 57.410797 ms DeleteObjects: 0.065100 ms) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Item') is missing! (Filename: Line: 1655) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 84610. Total: 64.977600 ms (FindLiveObjects: 2.511700 ms CreateObjectMapping: 4.659700 ms MarkObjects: 57.658600 ms DeleteObjects: 0.146800 ms) Failed to get input data: The handle is invalid. (Filename: Line: 1173) Setting up 3 worker threads for Enlighten. Thread -> id: 2b94 -> priority: 1 Thread -> id: 68f0 -> priority: 1 Thread -> id: 43d4 -> priority: 1