<!-- SLS AMG Front -->
<!-- "\\depot\main\Design\Suspension\Point_Definition\DoubleWishbone.jpg" -->
<Suspension Steered="true" HalfTrack="0.83989" TireRadius="0.35725" TireWidth="0.295" DroopTravel="-0.16" BumpTravel="0.20" UnsprungMassPortionOfBodyMassPerWheel="0.0055">
<!--
By convention, locators have been researched in a different coordinate system than the simulation. See "\\depot\main\Design\Suspension\Point_Definition\Axis.jpg"
The game consumes these values assuming they are authored with respect to its own car axis. See "\\depot\main\Design\Suspension\Point_Definition\SimulationAxis.jpg"
Please apply the following conversion to researched values:

				GAME | RESEARCH
				 X       -Y
				 Y        Z
				 Z        X

It is also assumed all suspension measurements are of the left side of the car, So all of the x components will likely be negative once converted to game values.
-->
  <Locator Id= "A" x=" -0.80587 " y=" 0.18000 " z= " -0.0 " />         
  <Locator Id= "B" x=" -0.30633 " y=" 0.20155 " z= " 0.45000 " />         
  <Locator Id= "C" x=" -0.30633 " y=" 0.20155 " z= " -0.20000 " />         
  <Locator Id= "D" x=" -0.76089 " y=" 0.50000 " z= " -0.0 " />         
  <Locator Id= "E" x=" -0.43114 " y=" 0.48737 " z= " 0.45000 " />         
  <Locator Id= "F" x=" -0.43114 " y=" 0.48737 " z= " -0.20000 " />         
  <Locator Id= "G" x=" -0.41616 " y=" 0.53625 " z= " -0.0 " />         
  <Locator Id= "H" x=" -0.77616 " y=" 0.13625 " z= " -0.0 " />         
  <Locator Id= "S" x=" -0.83989 " y=" 0.35725 " z= " 0 " />        
	<Locator Id="Z" x="-0.592" y="0.128" z="0.000"/> 
	<Chassis NumLocators="5">
		<Locator Id="B"/>
		<Locator Id="C"/>
		<Locator Id="E"/>
		<Locator Id="F"/>
		<Locator Id="G"/>
	</Chassis>
	<Upright NumLocators="3">
		<Locator Id="A"/>
		<Locator Id="D"/>
		<Locator Id="S"/>
	</Upright>
	<UpperControlArm NumLocators="3">
		<Locator Id="D"/>
		<Locator Id="E"/>
		<Locator Id="F"/>
	</UpperControlArm>
	<LowerControlArm NumLocators="5">
		<Locator Id="A"/>
		<Locator Id="B"/>
		<Locator Id="C"/>
		<Locator Id="H"/>
		<Locator Id="Z"/>
	</LowerControlArm>
	<CoilSpring NumLocators="2">
		<Locator Id="G"/>
		<Locator Id="H"/>
	</CoilSpring>
	<Damper NumLocators="2">
		<Locator Id="G"/>
		<Locator Id="H"/>
	</Damper>
	<Kingpin NumLocators="2">
		<Locator Id="D"/>
		<Locator Id="A"/>
	</Kingpin>

<SpringProgression>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.01"/>
<Scale Value="1.01"/>
<Scale Value="1.02"/>
<Scale Value="1.03"/>
<Scale Value="1.06"/>
<Scale Value="1.11"/>
<Scale Value="1.19"/>
<Scale Value="1.32"/>
<Scale Value="1.54"/>
<Scale Value="1.91"/>
<Scale Value="2.50"/>
<Scale Value="3.46"/>
<Scale Value="5.00"/>
</SpringProgression>
<SpringProgressionDamping>
<Scale Value="1.00"/>   <!--Mean F  Drop-start1  power6  scaler1  clamp1.5-Bump-start1  power 16  scaler2  clamp3-->
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.01"/>
<Scale Value="1.01"/>
<Scale Value="1.02"/>
<Scale Value="1.02"/>
<Scale Value="1.04"/>
<Scale Value="1.06"/>
<Scale Value="1.08"/>
<Scale Value="1.12"/>
<Scale Value="1.18"/>
<Scale Value="1.26"/>
<Scale Value="1.37"/>
<Scale Value="1.53"/>
<Scale Value="1.74"/>
<Scale Value="2.04"/>
<Scale Value="2.45"/>
<Scale Value="3.00"/>
</SpringProgressionDamping> 
<SpringProgressionReboundDamping>
<Scale Value="1.00"/>   <!--Mean F  Drop-start1  power1  scaler1  clamp1.5-Bump-start1  power 20  scaler3.5  clamp4.5-->
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.00"/>
<Scale Value="1.01"/>
<Scale Value="1.01"/>
<Scale Value="1.02"/>
<Scale Value="1.04"/>
<Scale Value="1.07"/>
<Scale Value="1.11"/>
<Scale Value="1.17"/>
<Scale Value="1.27"/>
<Scale Value="1.43"/>
<Scale Value="1.66"/>
<Scale Value="2.02"/>
<Scale Value="2.55"/>
<Scale Value="3.34"/>
<Scale Value="4.50"/>
</SpringProgressionReboundDamping> 


<SuspensionXAxis>
    <Gradient Value="0.1"/>
    <Gradient Value="0.1"/>
</SuspensionXAxis>
<SuspensionZAxis>
    <Gradient Value="0.0"/>
    <Gradient Value="0.0"/>
    <Gradient Value="0.0"/>
    <Gradient Value="0.0"/>
    <Gradient Value="0.0"/>
</SuspensionZAxis>  
<SuspensionxAxisRear>
    <Gradient Value="-0.1"/>
    <Gradient Value="-0.1"/>
</SuspensionxAxisRear> 
<SuspensionZAxisRear>
    <Gradient Value="0.0"/>
    <Gradient Value="0.0"/>
    <Gradient Value="0.0"/>
    <Gradient Value="0.0"/>
    <Gradient Value="0.0"/>
</SuspensionZAxisRear>   
</Suspension>