| Build Number: | Local.TOY_LandCruiser_25.PGL-HNX056 |
|---|---|
| Branch: | forte_main |
| Asset: | carscene |
| Content: | TOY_LandCruiser_25 |
| User: | build.agent |
| Build Scratch: | \\PGL-HNX056\D$\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\TOY_LandCruiser_25\ (restricted access) |
| Report Date: | 2026/02/20 11:03:06 |
| Content Logs Path: | D:\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\TOY_LandCruiser_25\logs |
| Errors: | 0 |
| Warnings: | 3 |
| Info: | 8 |
| Time | Category | Message |
|---|---|---|
| 2026/02/20 10:55:32 | Any | Info | Missing splatter mask (Only allowed for partial builds): 'D:\p4\forte_main\Forza2\main\Media\Src\Cars\TOY_LandCruiser_25\Textures\Damage\splatterMask.tif' |
| 2026/02/20 11:00:33 | Any | Info | The names of some imported commands from the module 'Utilities' include unapproved verbs that might make them |
| 2026/02/20 11:01:54 | Any | Info | CarSceneExporter.exe:Model ("@D:\scratch\p4\forte_main\Forza2\Main\Media\Src\CarScene\toy_landcruiser_25\compiled\scene\toy_landcruiser_25_skeleton.modelbin") loaded in with 0 meshes. Is this expected? |
| Time | Category | Message |
|---|---|---|
| 2026/02/20 10:55:44 | Any | Info | Condition for TOY_LandCruiser_25 took 00:00:12 |
| 2026/02/20 10:55:44 | Any | Info | SceneConditioner.exe:[Program.cs Main::789] [INFO] - SceneConditioner execution took 00:00:00.2357742 |
| 2026/02/20 11:00:32 | Any | Info | Export for TOY_LandCruiser_25 took 00:04:47 |
| 2026/02/20 11:01:35 | Any | Info | CompileModels for TOY_LandCruiser_25 took 00:00:54 |
| 2026/02/20 11:01:47 | Any | Info | Export for TOY_LandCruiser_25 took 00:00:12 |
| 2026/02/20 11:01:48 | Any | Info | TextureExport for TOY_LandCruiser_25 took 00:00:01 |
| 2026/02/20 11:02:32 | Any | Info | compileScene for TOY_LandCruiser_25 took 00:00:40 |
| 2026/02/20 11:03:01 | Any | Info | TextureExport for TOY_LandCruiser_25 took 00:00:01 |