| 2026/05/21 17:40:54 | Any | Info | Missing splatter mask (Only allowed for partial builds): 'D:\p4\forte_main\Forza2\main\Media\Src\Cars\NIS_SkylineAutech_98\Textures\Damage\splatterMask.tif' |
| 2026/05/21 17:46:14 | Any | Info | 18:46:08 - Warning: Found animated scale in 'D:\p4\forte_main\Forza2\main\Media\src\Cars\NIS_SkylineAutech_98\Scene\Animations\XAF\wiperRear.xaf' for bone 'boneBladeB'. Only 'boneRoof' can have animated scale on cars. The scaling animation will be removed. |
| 2026/05/21 17:46:14 | Any | Info | 18:46:06 - Warning: Found animated scale in 'D:\p4\forte_main\Forza2\main\Media\src\Cars\NIS_SkylineAutech_98\Scene\Animations\XAF\wiperFront.xaf' for bone 'boneWiperR_blade'. Only 'boneRoof' can have animated scale on cars. The scaling animation will be removed. |
| 2026/05/21 17:46:14 | Any | Info | 18:46:06 - Warning: Found animated scale in 'D:\p4\forte_main\Forza2\main\Media\src\Cars\NIS_SkylineAutech_98\Scene\Animations\XAF\wiperFront.xaf' for bone 'boneWiperR'. Only 'boneRoof' can have animated scale on cars. The scaling animation will be removed. |
| 2026/05/21 17:46:14 | Any | Info | 18:46:06 - Warning: Found animated scale in 'D:\p4\forte_main\Forza2\main\Media\src\Cars\NIS_SkylineAutech_98\Scene\Animations\XAF\wiperFront.xaf' for bone 'boneWiperL_blade'. Only 'boneRoof' can have animated scale on cars. The scaling animation will be removed. |
| 2026/05/21 17:46:14 | Any | Info | 18:46:06 - Warning: Found animated scale in 'D:\p4\forte_main\Forza2\main\Media\src\Cars\NIS_SkylineAutech_98\Scene\Animations\XAF\wiperFront.xaf' for bone 'boneWiperL'. Only 'boneRoof' can have animated scale on cars. The scaling animation will be removed. |
| 2026/05/21 17:46:15 | Any | Info | The names of some imported commands from the module 'Utilities' include unapproved verbs that might make them |
| 2026/05/21 17:47:31 | Any | Info | CarSceneExporter.exe:Model ("@D:\scratch\p4\forte_main\Forza2\Main\Media\Src\CarScene\nis_skylineautech_98\compiled\scene\nis_skylineautech_98_skeleton.modelbin") loaded in with 0 meshes. Is this expected? |