carscene Export Report

Report Summary

Build Number:Local.LOT_Evija_20.PGL-HNX055
Branch:forte_main
Asset:carscene
Content:LOT_Evija_20
User:build.agent
Build Scratch:\\PGL-HNX055\D$\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\LOT_Evija_20\ (restricted access)
Report Date:2026/04/09 14:53:46
Content Logs Path:D:\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\LOT_Evija_20\logs
Errors:6
Warnings:2
Info:8

Results

[-]Error

TimeCategoryMessage
2026/04/09 13:52:56Any | Info D:\p4\forte_main\Forza2\main\Media\Src\Cars\LOT_Evija_20\Textures\Symbols\Swatches\LOT_Evija_20_DoorTags_OPAC_I4Y6XRS.swatch: TextureCompiler.PrepareEncode failed.SwatchExport.proj(113,9): error : System.InvalidOperationException: Error: LoadFromFile - Failed to find file (LOT_Evija_20_DoorTags_OPAC.tif) in zip (cars\LOT_Evija_20\textures\Symbols\LOT_Evija_20_DoorTags.zip\LOT_Evija_20_DoorTags_OPAC.tif)SwatchExport.proj(113,9): error : Error: LoadFromFile - Failed to find zip (cars\scratch\LOT_Evija_20\textures\Symbols\LOT_Evija_20_DoorTags.zip\LOT_Evija_20_DoorTags_OPAC.tif)SwatchExport.proj(113,9): error : Error: LoadAllSources - cars\scratch\LOT_Evija_20\textures\Symbols\LOT_Evija_20_DoorTags.zip\LOT_Evija_20_DoorTags_OPAC.tif: Couldn't load image data.SwatchExport.proj(113,9): error : SwatchExport.proj(113,9): error : at Turn10.Tools.Graphics.ThrowExceptionFromHRESULT(Int32 hr, SByte* message, GraphicsLoggingScopedCapture* log) in D:\p4\forte_main\Tools\Libraries\Turn10.Tools.Graphics.TextureCompiler\Turn10.Tools.Graphics.TextureCompiler.cpp:line 42SwatchExport.proj(113,9): error : at Turn10.Tools.Graphics.TextureCompiler.PrepareEncode(TextureCompileParameter parameter) in D:\p4\forte_main\Tools\Libraries\Turn10.Tools.Graphics.TextureCompiler\Turn10.Tools.Graphics.TextureCompiler.cpp:line 259SwatchExport.proj(113,9): error : at Microsoft.GameStudios.Turn10.MSBuild.CompileSwatch.Execute() in D:\p4\forte_main\Tools\Applications\Build\MSBuildTasks\RunTextureCompiler\CompileSwatch.cs:line 219
2026/04/09 13:52:56Any | Info D:\p4\forte_main\Forza2\main\Media\Src\Cars\LOT_Evija_20\Textures\Symbols\Swatches\LOT_Evija_20_DoorTags_DIFF_P2FYXUD.swatch: TextureCompiler.PrepareEncode failed to create intermediate data.
2026/04/09 13:52:56Any | Info D:\p4\forte_main\Forza2\main\Media\Src\Cars\LOT_Evija_20\Textures\Symbols\Swatches\LOT_Evija_20_DoorTags_DIFF_P2FYXUD.swatch: TextureCompiler.PrepareEncode failed.SwatchExport.proj(113,9): error : System.InvalidOperationException: Error: LoadFromFile - Failed to find file (LOT_Evija_20_DoorTags_DIFF.tif) in zip (cars\LOT_Evija_20\textures\Symbols\LOT_Evija_20_DoorTags.zip\LOT_Evija_20_DoorTags_DIFF.tif)SwatchExport.proj(113,9): error : Error: LoadFromFile - Failed to find zip (cars\scratch\LOT_Evija_20\textures\Symbols\LOT_Evija_20_DoorTags.zip\LOT_Evija_20_DoorTags_DIFF.tif)SwatchExport.proj(113,9): error : Error: LoadAllSources - cars\scratch\LOT_Evija_20\textures\Symbols\LOT_Evija_20_DoorTags.zip\LOT_Evija_20_DoorTags_DIFF.tif: Couldn't load image data.SwatchExport.proj(113,9): error : SwatchExport.proj(113,9): error : at Turn10.Tools.Graphics.ThrowExceptionFromHRESULT(Int32 hr, SByte* message, GraphicsLoggingScopedCapture* log) in D:\p4\forte_main\Tools\Libraries\Turn10.Tools.Graphics.TextureCompiler\Turn10.Tools.Graphics.TextureCompiler.cpp:line 42SwatchExport.proj(113,9): error : at Turn10.Tools.Graphics.TextureCompiler.PrepareEncode(TextureCompileParameter parameter) in D:\p4\forte_main\Tools\Libraries\Turn10.Tools.Graphics.TextureCompiler\Turn10.Tools.Graphics.TextureCompiler.cpp:line 259SwatchExport.proj(113,9): error : at Microsoft.GameStudios.Turn10.MSBuild.CompileSwatch.Execute() in D:\p4\forte_main\Tools\Applications\Build\MSBuildTasks\RunTextureCompiler\CompileSwatch.cs:line 219
2026/04/09 13:52:56Any | Info D:\p4\forte_main\Forza2\main\Media\Src\Cars\LOT_Evija_20\Textures\Symbols\Swatches\LOT_Evija_20_DoorTags_OPAC_I4Y6XRS.swatch: TextureCompiler.PrepareEncode failed to create intermediate data.
2026/04/09 13:52:57Any | Info D:\p4\forte_main\Forza2\main\Media\Src\Cars\LOT_Evija_20\Textures\Symbols\Swatches\LOT_Evija_20_Symbols_embossed_OPAC_SSK7Y6D.swatch: TextureCompiler.PrepareEncode failed.SwatchExport.proj(113,9): error : System.InvalidOperationException: Error: LoadFromFile - Failed to find file (LOT_Evija_20_Symbols_embossed_OPAC.tif) in zip (cars\LOT_Evija_20\textures\Symbols\LOT_Evija_20_Symbols_embossed.zip\LOT_Evija_20_Symbols_embossed_OPAC.tif)SwatchExport.proj(113,9): error : Error: LoadFromFile - Failed to find zip (cars\scratch\LOT_Evija_20\textures\Symbols\LOT_Evija_20_Symbols_embossed.zip\LOT_Evija_20_Symbols_embossed_OPAC.tif)SwatchExport.proj(113,9): error : Error: LoadAllSources - cars\scratch\LOT_Evija_20\textures\Symbols\LOT_Evija_20_Symbols_embossed.zip\LOT_Evija_20_Symbols_embossed_OPAC.tif: Couldn't load image data.SwatchExport.proj(113,9): error : SwatchExport.proj(113,9): error : at Turn10.Tools.Graphics.ThrowExceptionFromHRESULT(Int32 hr, SByte* message, GraphicsLoggingScopedCapture* log) in D:\p4\forte_main\Tools\Libraries\Turn10.Tools.Graphics.TextureCompiler\Turn10.Tools.Graphics.TextureCompiler.cpp:line 42SwatchExport.proj(113,9): error : at Turn10.Tools.Graphics.TextureCompiler.PrepareEncode(TextureCompileParameter parameter) in D:\p4\forte_main\Tools\Libraries\Turn10.Tools.Graphics.TextureCompiler\Turn10.Tools.Graphics.TextureCompiler.cpp:line 259SwatchExport.proj(113,9): error : at Microsoft.GameStudios.Turn10.MSBuild.CompileSwatch.Execute() in D:\p4\forte_main\Tools\Applications\Build\MSBuildTasks\RunTextureCompiler\CompileSwatch.cs:line 219
2026/04/09 13:52:57Any | Info D:\p4\forte_main\Forza2\main\Media\Src\Cars\LOT_Evija_20\Textures\Symbols\Swatches\LOT_Evija_20_Symbols_embossed_OPAC_SSK7Y6D.swatch: TextureCompiler.PrepareEncode failed to create intermediate data.

[-]Warning

TimeCategoryMessage
2026/04/09 13:52:27Any | Info The names of some imported commands from the module 'Utilities' include unapproved verbs that might make them
2026/04/09 13:53:01Any | Info CarSceneExporter.exe:Model ("@D:\scratch\p4\forte_main\Forza2\Main\Media\Src\CarScene\lot_evija_20\compiled\scene\lot_evija_20_skeleton.modelbin") loaded in with 0 meshes. Is this expected?

[-]Info

TimeCategoryMessage
2026/04/09 13:49:36Any | InfoSceneConditioner.exe:[Program.cs Main::791] [INFO] - SceneConditioner execution took 00:00:00.1410803
2026/04/09 13:49:37Any | InfoCondition for LOT_Evija_20 took 00:00:08
2026/04/09 13:52:26Any | InfoExport for LOT_Evija_20 took 00:02:49
2026/04/09 13:52:47Any | InfoCompileModels for LOT_Evija_20 took 00:00:17
2026/04/09 13:52:57Any | InfoExport for LOT_Evija_20 took 00:00:10
2026/04/09 13:52:58Any | InfoTextureExport for LOT_Evija_20 took 00:00:01
2026/04/09 13:53:33Any | InfocompileScene for LOT_Evija_20 took 00:00:34
2026/04/09 13:53:43Any | InfoTextureExport for LOT_Evija_20 took 00:00:01
Log: