| Build Number: | Local.HON_21_CivicWTA_92.PGL-HNX055 |
|---|---|
| Branch: | forte_main |
| Asset: | carscene |
| Content: | HON_21_CivicWTA_92 |
| User: | build.agent |
| Build Scratch: | \\PGL-HNX055\D$\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\HON_21_CivicWTA_92\ (restricted access) |
| Report Date: | 2026/04/13 08:51:59 |
| Content Logs Path: | D:\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\HON_21_CivicWTA_92\logs |
| Errors: | 0 |
| Warnings: | 3 |
| Info: | 9 |
| Time | Category | Message |
|---|---|---|
| 2026/04/13 07:47:58 | Any | Info | Missing splatter mask (Only allowed for partial builds): 'D:\p4\forte_main\Forza2\main\Media\Src\Cars\HON_21_CivicWTA_92\Textures\Damage\splatterMask.tif' |
| 2026/04/13 07:50:25 | Any | Info | The names of some imported commands from the module 'Utilities' include unapproved verbs that might make them |
| 2026/04/13 07:51:07 | Any | Info | CarSceneExporter.exe:Model ("@D:\scratch\p4\forte_main\Forza2\Main\Media\Src\CarScene\hon_21_civicwta_92\compiled\scene\hon_21_civicwta_92_skeleton.modelbin") loaded in with 0 meshes. Is this expected? |
| Time | Category | Message |
|---|---|---|
| 2026/04/13 07:48:07 | Any | Info | Condition for HON_21_CivicWTA_92 took 00:00:08 |
| 2026/04/13 07:48:07 | Any | Info | SceneConditioner.exe:[Program.cs Main::791] [INFO] - SceneConditioner execution took 00:00:00.1560949 |
| 2026/04/13 07:50:25 | Any | Info | Export for HON_21_CivicWTA_92 took 00:02:18 |
| 2026/04/13 07:50:52 | Any | Info | CompileModels for HON_21_CivicWTA_92 took 00:00:21 |
| 2026/04/13 07:51:00 | Any | Info | Export for HON_21_CivicWTA_92 took 00:00:08 |
| 2026/04/13 07:51:01 | Any | Info | TextureExport for HON_21_CivicWTA_92 took 00:00:01 |
| 2026/04/13 07:51:05 | Any | Info | Export for HON_21_CivicWTA_92 took 00:00:03 |
| 2026/04/13 07:51:40 | Any | Info | compileScene for HON_21_CivicWTA_92 took 00:00:35 |
| 2026/04/13 07:51:56 | Any | Info | TextureExport for HON_21_CivicWTA_92 took 00:00:01 |