| Build Number: | Local.DOD_Demon170_23.PGL-HNX056 |
|---|---|
| Branch: | forte_main |
| Asset: | carscene |
| Content: | DOD_Demon170_23 |
| User: | build.agent |
| Build Scratch: | \\PGL-HNX056\D$\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\DOD_Demon170_23\ (restricted access) |
| Report Date: | 2026/08/14 14:15:09 |
| Content Logs Path: | D:\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\DOD_Demon170_23\logs |
| Errors: | 0 |
| Warnings: | 3 |
| Info: | 8 |
| Time | Category | Message |
|---|---|---|
| 2026/08/14 13:10:07 | Any | Info | Missing splatter mask (Only allowed for partial builds): 'D:\p4\forte_main\Forza2\main\Media\Src\Cars\DOD_Demon170_23\Textures\Damage\splatterMask.tif' |
| 2026/08/14 13:13:44 | Any | Info | The names of some imported commands from the module 'Utilities' include unapproved verbs that might make them |
| 2026/08/14 13:14:22 | Any | Info | CarSceneExporter.exe:Model ("@D:\scratch\p4\forte_main\Forza2\Main\Media\Src\CarScene\dod_demon170_23\compiled\scene\dod_demon170_23_skeleton.modelbin") loaded in with 0 meshes. Is this expected? |
| Time | Category | Message |
|---|---|---|
| 2026/08/14 13:10:14 | Any | Info | Condition for DOD_Demon170_23 took 00:00:07 |
| 2026/08/14 13:10:14 | Any | Info | SceneConditioner.exe:[Program.cs Main::791] [INFO] - SceneConditioner execution took 00:00:00.1736745 |
| 2026/08/14 13:13:44 | Any | Info | Export for DOD_Demon170_23 took 00:03:30 |
| 2026/08/14 13:14:11 | Any | Info | CompileModels for DOD_Demon170_23 took 00:00:21 |
| 2026/08/14 13:14:17 | Any | Info | Export for DOD_Demon170_23 took 00:00:06 |
| 2026/08/14 13:14:18 | Any | Info | TextureExport for DOD_Demon170_23 took 00:00:01 |
| 2026/08/14 13:14:53 | Any | Info | compileScene for DOD_Demon170_23 took 00:00:33 |
| 2026/08/14 13:15:05 | Any | Info | TextureExport for DOD_Demon170_23 took 00:00:01 |