carscene Export Report

Report Summary

Build Number:Local.DAT_269_240Z_72.PGL-HNX097
Branch:forte_main
Asset:carscene
Content:DAT_269_240Z_72
User:build.agent
Build Scratch:\\PGL-HNX097\D$\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\DAT_269_240Z_72\ (restricted access)
Report Date:2026/03/31 16:47:50
Content Logs Path:D:\scratch\p4\forte_main\Forza2\Main\Media\Src\carscene\DAT_269_240Z_72\logs
Errors:0
Warnings:7
Info:8

Results

[-]Warning

TimeCategoryMessage
2026/03/31 15:41:57Any | Info Missing splatter mask (Only allowed for partial builds): 'D:\p4\forte_main\Forza2\main\Media\Src\Cars\DAT_269_240Z_72\Textures\Damage\splatterMask.tif'
2026/03/31 15:45:17Any | Info 16:45:12 - Warning: Found animated scale in 'D:\p4\forte_main\Forza2\main\Media\src\Cars\DAT_269_240Z_72\Scene\Animations\XAF\trunk.xaf' for bone 'boneTrunk'. Only 'boneRoof' can have animated scale on cars. The scaling animation will be removed.
2026/03/31 15:45:17Any | Info 16:45:10 - Warning: Found animated scale in 'D:\p4\forte_main\Forza2\main\Media\src\Cars\DAT_269_240Z_72\Scene\Animations\XAF\hood.xaf' for bone 'boneHood'. Only 'boneRoof' can have animated scale on cars. The scaling animation will be removed.
2026/03/31 15:45:17Any | Info 16:45:08 - Warning: Found animated scale in 'D:\p4\forte_main\Forza2\main\Media\src\Cars\DAT_269_240Z_72\Scene\Animations\XAF\doorRF.xaf' for bone 'boneDoorRF'. Only 'boneRoof' can have animated scale on cars. The scaling animation will be removed.
2026/03/31 15:45:17Any | Info 16:45:06 - Warning: Found animated scale in 'D:\p4\forte_main\Forza2\main\Media\src\Cars\DAT_269_240Z_72\Scene\Animations\XAF\doorLF.xaf' for bone 'boneDoorLF'. Only 'boneRoof' can have animated scale on cars. The scaling animation will be removed.
2026/03/31 15:45:18Any | Info The names of some imported commands from the module 'Utilities' include unapproved verbs that might make them
2026/03/31 15:46:35Any | Info CarSceneExporter.exe:Model ("@D:\scratch\p4\forte_main\Forza2\Main\Media\Src\CarScene\dat_269_240z_72\compiled\scene\dat_269_240z_72_skeleton.modelbin") loaded in with 0 meshes. Is this expected?

[-]Info

TimeCategoryMessage
2026/03/31 15:42:07Any | InfoSceneConditioner.exe:[Program.cs Main::791] [INFO] - SceneConditioner execution took 00:00:00.1859906
2026/03/31 15:42:07Any | InfoCondition for DAT_269_240Z_72 took 00:00:09
2026/03/31 15:45:17Any | InfoExport for DAT_269_240Z_72 took 00:03:09
2026/03/31 15:46:24Any | InfoCompileModels for DAT_269_240Z_72 took 00:00:59
2026/03/31 15:46:31Any | InfoTextureExport for DAT_269_240Z_72 took 00:00:00
2026/03/31 15:46:31Any | InfoExport for DAT_269_240Z_72 took 00:00:07
2026/03/31 15:47:09Any | InfocompileScene for DAT_269_240Z_72 took 00:00:36
2026/03/31 15:47:47Any | InfoTextureExport for DAT_269_240Z_72 took 00:00:01
Log: