<ui4audio>
	<UITriggers>
        <!--General_Navigation_and_PauseMenu-->
        <UITrigger trigger="AudioUITrigger_NavAccept"                                                           fmodevent="/Master/UI/General UI/UI_Accept" />
        <UITrigger trigger="AudioUITrigger_NavToggle"                                                           fmodevent="/Master/UI/General UI/UI_Nav_Toggle" />
        <UITrigger trigger="AudioUITrigger_NavBumper"                                                           fmodevent="/Master/UI/Pause Menu/UI_Pause_ChangeTab" />
        <UITrigger trigger="AudioUITrigger_NavError"                                                            fmodevent="/Master/UI/General UI/UI_Fail" />
        <UITrigger trigger="AudioUITrigger_GenericSelect"                                                       fmodevent="/Master/UI/General UI/UI_Accept" />
        <UITrigger trigger="AudioUITrigger_PopupMenuMove"                                                       fmodevent="/Master/UI/General UI/UI_Move" />
        <UITrigger trigger="AudioUITrigger_PopupMenuBack"                                                       fmodevent="/Master/UI/General UI/UI_Back" />
        <UITrigger trigger="AudioUITrigger_MenuInForwards"                                                      fmodevent="/Master/UI/Pause Menu/UI_Pause_SubOpen_Toward" />
        <UITrigger trigger="AudioUITrigger_MenuInBackwards"                                                     fmodevent="/Master/UI/Pause Menu/UI_Pause_SubOpen_Away" />
        <UITrigger trigger="AudioUITrigger_MenuOutForwards"                                                     fmodevent="/Master/UI/Pause Menu/UI_Pause_SubClose_Toward" />
        <UITrigger trigger="AudioUITrigger_MenuOutBackwards"                                                    fmodevent="/Master/UI/Pause Menu/UI_Pause_SubClose_Away" />
        <UITrigger trigger="AudioUITrigger_PopupInForwards"                                                     fmodevent="/Master/UI/Pause Menu/UI_Pause_PopOpen" />
        <UITrigger trigger="AudioUITrigger_PopupInBackwards"                                                    fmodevent="/Master/UI/Pause Menu/UI_Pause_PopOpen" />
        <UITrigger trigger="AudioUITrigger_PopupOutForwards"                                                    fmodevent="/Master/UI/Pause Menu/UI_Pause_PopClose" />
        <UITrigger trigger="AudioUITrigger_PopupOutBackwards"                                                   fmodevent="/Master/UI/Pause Menu/UI_Pause_PopClose" />
        <UITrigger trigger="/Master/UI/UI_Nav_Toggle" 															fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_Master" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_CarSlider"													fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_Car" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_TyreSlider"												fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_Tire" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_VOSlider"													fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_VO" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_RadioSlider"												fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_Radio" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_UISlider"													fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_UI" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_SFXSlider"													fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_SFX" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_AICarsSlider"												fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_AICar" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_AerialSlider"												fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_AerialVehicles" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_SatNavSlider"												fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_SatNav" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_LFESlider"													fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_LFE" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_ProxRadarSlider"											fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_ProximityRadar" />
		<UITrigger trigger="/Master/UI/UI_Nav_Toggle_ScreenReaderSlider"										fmodevent="/Master/UI/AOPT/UI_Nav_Toggle_AOPT_ScreenReader" />
        <UITrigger trigger="/Master/UI/UI_Nav_Accept" 															fmodevent="/Master/UI/General UI/UI_Accept" />
        <UITrigger trigger="/Master/UI/SpatialUI/HZ2_SFX_UI_SpatialUI_Select_01"								fmodevent="/Master/UI/General UI/UI_Accept" />
        <UITrigger trigger="/Master/UI/Generic/HZ2_SFX_UI_Generic_Select_01"									fmodevent="/Master/UI/General UI/UI_Accept" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ5_SFX_UI_PauseMenu_Enter"								    fmodevent="/Master/UI/Pause Menu/UI_Pause_Enter" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ5_SFX_UI_PauseMenu_Exit"								    	fmodevent="/Master/UI/Pause Menu/UI_Pause_Exit" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ3_SFX_UI_PauseMenu_EnterAway_01"								fmodevent="/Master/UI/Pause Menu/UI_Pause_SubOpen_Away" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ3_SFX_UI_PauseMenu_ExitTowards_01"							fmodevent="/Master/UI/Pause Menu/UI_Pause_SubClose_Toward" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ2_SFX_UI_PauseMenu_Open_01"									fmodevent="/Master/UI/Pause Menu/UI_Pause_Open" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ2_SFX_UI_PauseMenu_Close_01"									fmodevent="/Master/UI/Pause Menu/UI_Pause_Close" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ2_SFX_UI_PauseMenu_Move_01"									fmodevent="/Master/UI/General UI/UI_Move" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ2_SFX_UI_PauseMenu_ChangeTabLeft_01"							fmodevent="/Master/UI/Pause Menu/UI_Pause_ChangeTabLeft" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ2_SFX_UI_PauseMenu_ChangeTabRight_01"						fmodevent="/Master/UI/Pause Menu/UI_Pause_ChangeTabRight" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ2_SFX_UI_PauseMenu_Select_01"								fmodevent="/Master/UI/General UI/UI_Accept" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ2_SFX_UI_PauseMenu_Fail_01"									fmodevent="/Master/UI/General UI/UI_Fail" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ2_SFX_UI_PauseMenu_SubMenuOpen_01"							fmodevent="/Master/UI/Pause Menu/UI_Pause_SubOpen_Toward" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ2_SFX_UI_PauseMenu_SubMenuClose_01"							fmodevent="/Master/UI/Pause Menu/UI_Pause_SubClose_Away" />
		<UITrigger trigger="/Master/UI/GeneralMenu/HZ3_SFX_UI_GeneralMenu_EnterAway_01"							fmodevent="/Master/UI/Pause Menu/UI_Pause_SubOpen_Away" />
		<UITrigger trigger="/Master/UI/GeneralMenu/HZ3_SFX_UI_GeneralMenu_ExitTowards_01"						fmodevent="/Master/UI/Pause Menu/UI_Pause_SubClose_Toward" />
		<UITrigger trigger="/Master/UI/PopUpMenu/HZ3_SFX_UI_PopUpMenu_EnterAway_01"								fmodevent="/Master/UI/Pause Menu/UI_Pause_PopOpen" />
		<UITrigger trigger="/Master/UI/PopUpMenu/HZ3_SFX_UI_PopUpMenu_ExitAway_01"								fmodevent="/Master/UI/Pause Menu/UI_Pause_PopClose" />
		<UITrigger trigger="/Master/UI/PopUpMenu/HZ2_SFX_HUD_PopUpMenu_Open_01"									fmodevent="/Master/UI/Pause Menu/UI_Pause_PopOpen" />
		<UITrigger trigger="/Master/UI/PopUpMenu/HZ2_SFX_HUD_PopUpMenu_Move_01"									fmodevent="/Master/UI/General UI/UI_Move" />
		<UITrigger trigger="/Master/UI/PopUpMenu/HZ2_SFX_HUD_PopUpMenu_Close_01"								fmodevent="/Master/UI/Pause Menu/UI_Pause_PopClose" />
		<UITrigger trigger="/Master/UI/PopUpMenu/HZ2_SFX_HUD_PopUpMenu_Back_01"									fmodevent="/Master/UI/General UI/UI_Back" />
		<UITrigger trigger="/Master/UI/PopUpInfo/HZ2_SFX_HUD_PopUpInfo_Open_01"									fmodevent="/Master/UI/Pause Menu/UI_Pause_PopOpen" />
		<UITrigger trigger="AudioUITrigger_PauseImageRoll"             		                        			fmodevent="/Master/UI/Pause Menu/UI_Pause_ImageRoll_x" />
		<UITrigger trigger="AudioUITrigger_SpatialActivationSlide"          		     			            fmodevent="/Master/UI/General UI/UI_Spatial_Event_Slide" />
		<UITrigger trigger="UI_SettingsMenu_SaveOptions"                                                        fmodevent="/Master/UI/General UI/UI_Accept" />    
		
		<!--Notification-->
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_MinorOn_01"                        fmodevent="/Master/UI/General UI/UI_MinorOn" />
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_MinorSpin_01"                      fmodevent="/Master/UI/General UI/UI_MinorSpin" />
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_MinorSlide_01"                     fmodevent="/Master/UI/General UI/UI_MinorSlide" />
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_MinorBoom_01"                      fmodevent="/Master/UI/FreeroamEvents/UI_FreeroamEvents_LevelUp" />
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_MinorStar1_01"                     fmodevent="/Master/UI/General UI/UI_MinorStar1" />
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_MinorStar2_01"                     fmodevent="/Master/UI/General UI/UI_MinorStar2" />
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_MinorStar3_01"                     fmodevent="/Master/UI/General UI/UI_MinorStar3" />
		<UITrigger trigger="/Master/UI/Countdown/HZ2_SFX_HUD_Countdown_High_01"									fmodevent="/Master/UI/Notification/UI_Countdown_High_x" />
		<UITrigger trigger="/Master/UI/Countdown/HZ2_SFX_HUD_Countdown_Low_01"									fmodevent="/Master/UI/Notification/UI_Countdown_Low_x" />
		<UITrigger trigger="/Master/UI/Countdown/HZ2_SFX_HUD_Countdown_End_01"									fmodevent="/Master/UI/Notification/UI_Countdown_End_x" />
		<UITrigger trigger="AudioUITrigger_MajorNotification"													fmodevent="/Master/UI/Notification/UI_Notification_MajorNotification" />
		<UITrigger trigger="AudioUITrigger_MinorSuccess"														fmodevent="/Master/UI/Notification/UI_MinorSuccess" />
		<UITrigger trigger="UI_Map_RegionDiscovery"              				    							fmodevent="/Master/UI/Notification/UI_Map_RegionDiscovery" />
		
		<!--Notification_Rewards-->
		<!--<UITrigger trigger="UI_HUD_RewardsXPTicker"              				    						fmodevent="" />--> <!--Tickers are while the top "total" number is changing (currently 1s duration, looping supported)-->
		<UITrigger trigger="UI_HUD_RewardsCreditsTicker"              				    						fmodevent="/Master/UI/Notification/NotificationRewards/Notification_Rewards_Credits_Ticker" />
		<!--<UITrigger trigger="UI_HUD_RewardsHorizonOpenXPTicker"              				    			fmodevent="" />
		<UITrigger trigger="UI_HUD_RewardsFestivalCampaignTicker"              				    				fmodevent="" />
		<UITrigger trigger="UI_HUD_RewardsDiscoveryCampaignTicker"              				    			fmodevent="" />
		<UITrigger trigger="UI_HUD_RewardsDiscoveriesTicker"              				    			        fmodevent="" />--> 
		<UITrigger trigger="UI_HUD_RewardsXPBarFill"              				    			                fmodevent="/Master/UI/Notification/NotificationRewards/Notification_Rewards_BarFill_XP" /> <!--Bar fills are while a top progress bar is moving (currently 1s duration, looping supported)-->
		<UITrigger trigger="UI_HUD_RewardsHorizonOpenXPBarFill"              				    			    fmodevent="/Master/UI/Notification/NotificationRewards/Notification_Rewards_BarFill_XP" />
 		<UITrigger trigger="UI_HUD_RewardsFestivalCampaignBarFill"              				    			fmodevent="/Master/UI/Notification/NotificationRewards/Notification_Rewards_BarFill_XP" />
		<UITrigger trigger="UI_HUD_RewardsDiscoveryCampaignBarFill"              				    			fmodevent="/Master/UI/Notification/NotificationRewards/Notification_Rewards_BarFill_Campaign" />
		<UITrigger trigger="UI_HUD_RewardsBarLevelUp"              				    						    fmodevent="/Master/UI/Notification/NotificationRewards/Notification_Rewards_LevelUp" /><!--Whenever the progress bar reaches the end and triggers a level up-->
 		<UITrigger trigger="UI_HUD_RewardsPanelLevelUp"              				    						fmodevent="/Master/UI/Notification/NotificationRewards/Notification_Rewards_LevelUpLrg" /><!--Whenever the bottom panel shows a level up-->
		<UITrigger trigger="UI_HUD_RewardsPanelClaimNow"              				    						fmodevent="/Master/UI/Notification/NotificationRewards/Notification_Rewards_ClaimNow" /><!--Whenever an activatable bottom panel is shown (Wheelspin, Super Wheelspin, Campaign Reward, Open Map, etc)-->
		<!--<UITrigger trigger="UI_HUD_RewardsShow"              				    						    fmodevent="" />--><!--Once when the whole Rewards HUD element first shows-->
		<UITrigger trigger="UI_HUD_RewardsNewHeader"              				    						    fmodevent="/Master/UI/Notification/NotificationRewards/Notification_Rewards_Show" /><!--Whenever a new top "header" element is shown ("Credits:", "XP Rewards:", "Horizon Play!", "Horizon Festival", etc)--> 
 		<UITrigger trigger="UI_HUD_RewardsItemSlide"              				    							fmodevent="/Master/UI/Notification/NotificationRewards/Notification_Rewards_ItemSlide" />

		<!--PostRace-->
        <UITrigger trigger="UI_PostRace_TitleOn"                                                                fmodevent="/Master/UI/Post Race/UI_PostRace_TitleOn_x" />
        <UITrigger trigger="UI_PostRace_TitleOff"                                                               fmodevent="/Master/UI/Post Race/UI_PostRace_TitleOff" />
        <UITrigger trigger="UI_PostRace_PodiumPositionOn"                                                       fmodevent="/Master/UI/Post Race/UI_PostRace_PodiumPositionOn_x" />
		<UITrigger trigger="UI_PostRace_PodiumPositionOff"                                                      fmodevent="/Master/UI/Post Race/UI_PostRace_PodiumPositionOff_x" />
        <UITrigger trigger="UI_PostRace_TeamPositionOn"                                                         fmodevent="/Master/UI/Post Race/UI_PostRace_TeamPositionOn_x" />
		<UITrigger trigger="UI_PostRace_TeamPositionOff"                                                        fmodevent="/Master/UI/Post Race/UI_PostRace_TeamPositionOff_x" />
        <UITrigger trigger="UI_PostRace_LeaderboardOpen"                                                        fmodevent="/Master/UI/Post Race/UI_PostRace_LeaderboardOpen" />
        <UITrigger trigger="UI_PostRace_LeaderboardClose"                                                       fmodevent="/Master/UI/Post Race/UI_PostRace_LeaderboardClose" />
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_CashRewardsTotalOn_01"						fmodevent="/Master/UI/Post Race/UI_PostRace_CashRewardsTotalOn_x" />
		
		<!--Car Select-->
		<UITrigger trigger="/Master/UI/Car Select/UI_Move_CarSelect"											fmodevent="/Master/UI/CarSelect/UI_Move_CarSelect" />

		<!--PhotoMode-->
		<UITrigger trigger="/Master/UI/UI_Camera_Focus"															fmodevent="/Master/UI/Photo Mode/UI_PhotoMode_Focus" />
		<UITrigger trigger="/Master/UI/Promo/HZ2_SFX_HUD_Promo_TakePhoto_01"									fmodevent="/Master/UI/Photo Mode/UI_PhotoMode_TakePhoto" />
		<UITrigger trigger="/Master/UI/Promo/HZ2_SFX_HUD_Promo_InfoScreenItemAppear_01"							fmodevent="/Master/UI/Photo Mode/UI_PhotoMode_InfoScreenItemAppear" />
		<UITrigger trigger="/Master/UI/PhotoMode/UI_PhotoMode_ZoomInStart_01"                 				    fmodevent="/Master/UI/Photo Mode/UI_PhotoMode_Zoom_Start" />
		<UITrigger trigger="/Master/UI/PhotoMode/UI_PhotoMode_ZoomOutStart_01"              			      	fmodevent="/Master/UI/Photo Mode/UI_PhotoMode_Zoom_Start" />
		<UITrigger trigger="/Master/UI/PhotoMode/UI_PhotoMode_ZoomInEnd_01"                					    fmodevent="/Master/UI/Photo Mode/UI_PhotoMode_Zoom_Stop" />
		<UITrigger trigger="/Master/UI/PhotoMode/UI_PhotoMode_ZoomOutEnd_01"                 				    fmodevent="/Master/UI/Photo Mode/UI_PhotoMode_Zoom_Stop" />
		<UITrigger trigger="/Master/UI/PhotoMode/UI_PhotoMode_ZoomInLoop_01"                 				    fmodevent="/Master/UI/Photo Mode/UI_PhotoMode_Zoom_In" />
		<UITrigger trigger="/Master/UI/PhotoMode/UI_PhotoMode_ZoomOutLoop_01"                 				    fmodevent="/Master/UI/Photo Mode/UI_PhotoMode_Zoom_Out" />
        <UITrigger trigger="AudioUITrigger_PhotoChallenge_Complete"                                             fmodevent="/Master/UI/Photo Mode/UI_PhotoChallenge_Complete" />
        <UITrigger trigger="AudioUITrigger_PhotoChallenge_Fail"                                                 fmodevent="/Master/UI/Photo Mode/UI_PhotoChallenge_Fail" />

		<!--DrivingSkills-->
		<UITrigger trigger="/Master/UI/DrivingSkills/HZ2_SFX_HUD_DrivingSkills_SkillNameCleanStreakAppear_01"	fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_CleanStreakAppear" />
		<UITrigger trigger="/Master/UI/DrivingSkills/HZ2_SFX_HUD_DrivingSkills_SkillNameAppear_01"				fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_SkillName" />
		<UITrigger trigger="/Master/UI/DrivingSkills/HZ2_SFX_HUD_DrivingSkills_Combo_01"						fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_Combo" />
		<UITrigger trigger="/Master/UI/DrivingSkills/HZ2_SFX_HUD_DrivingSkills_PointsBank_01"					fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_PointsBank" />
		<UITrigger trigger="/Master/UI/DrivingSkills/HZ2_SFX_HUD_DrivingSkills_PointsLose_01"					fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_PointsLose" />
		<UITrigger trigger="/Master/UI/DrivingSkills/HZ2_SFX_HUD_DrivingSkills_SkillPointEarned_01" 			fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_SkillPointEarn" />
		<UITrigger trigger="/Master/UI/DrivingSkills/HZ2_SFX_HUD_DrivingSkills_SkillCounterDisappear_01" 		fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_SkillCounterDisappear_x" />
		<UITrigger trigger="/Master/UI/DrivingSkills/HZ2_SFX_HUD_DrivingSkills_XPEarned_01" 					fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_XPEarn" />
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_MinorFailed_01"                 	fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_Fail" />
		<UITrigger trigger="/Master/UI/Driving Skills/UI_DrivingSkills_DriftZoneFlash"              		   	fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_SkillZoneFlash" />
		<UITrigger trigger="UI_LinkSkillRegular" 																fmodevent="/Master/UI/Driving Skills/LinkSkills/UI_LinkSkillRegular" />
		<UITrigger trigger="UI_LinkSkillGreat" 																	fmodevent="/Master/UI/Driving Skills/LinkSkills/UI_LinkSkillGreat" />
		<UITrigger trigger="UI_LinkSkillAwesome" 																fmodevent="/Master/UI/Driving Skills/LinkSkills/UI_LinkSkillAwesome" />
		<UITrigger trigger="UI_LinkSkillUltimate" 																fmodevent="/Master/UI/Driving Skills/LinkSkills/UI_LinkSkillUltimate" />
		<UITrigger trigger="UI_SkillLinkCountStart" 															fmodevent="/Master/UI/Driving Skills/LinkSkills/UI_SkillLinkCountStart" />
		<UITrigger trigger="UI_SkillLinkCountEnd" 																fmodevent="/Master/UI/Driving Skills/LinkSkills/UI_SkillLinkCountEnd" />

		<!--PreRace-->
		<UITrigger trigger="/Master/UI/PreRace/HZ3_SFX_UI_PreRace_ViewFlyerBack" 								fmodevent="/Master/UI/General UI/UI_Move" />
		<UITrigger trigger="/Master/UI/PreRace/HZ3_SFX_UI_PreRace_ViewFlyerFront" 								fmodevent="/Master/UI/General UI/UI_Move" />
		<UITrigger trigger="UI_CountdownDiscover"     				                                            fmodevent="/Master/UI/PreRace/UI_CountdownDiscover" />
		<UITrigger trigger="UI_CountdownFestival"     				                                            fmodevent="/Master/UI/PreRace/UI_CountdownFestival" />

		<!--Checkpoint-->
		<UITrigger trigger="/Master/UI/Checkpoint/HZ2_SFX_HUD_CheckpointPassed_01"								fmodevent="/Master/UI/Checkpoint/UI_CheckpointPassed" />
		<UITrigger trigger="AudioUITrigger_CheckpointMissed"													fmodevent="/Master/UI/Checkpoint/UI_CheckpointMissed" />
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_MajorCount_01"                     fmodevent="/Master/UI/Checkpoint/UI_HUD_CheckpointClockCountdown" />
		<UITrigger trigger="/Master/UI/Checkpoint/UI_SplitPositive"     				                        fmodevent="/Master/UI/Checkpoint/UI_SplitPositive" />
		<UITrigger trigger="/Master/UI/Checkpoint/UI_SplitNeutral"     				                            fmodevent="/Master/UI/Checkpoint/UI_SplitNeutral" />
		<UITrigger trigger="/Master/UI/Checkpoint/UI_SplitNegative"     				                        fmodevent="/Master/UI/Checkpoint/UI_SplitNegative" />
		<UITrigger trigger="/Master/UI/Checkpoint/UI_SplitNeutralFirst"     				                    fmodevent="/Master/UI/Checkpoint/UI_SplitPositive" />

		<!--SpeedTrap-->
		<UITrigger trigger="/Master/UI/SpeedTrap/HZ2_SFX_HUD_SpeedTrap_Flash_01"								fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_SpeedTrapFlash" />

		<!--Online_Events-->
		<UITrigger trigger="AudioUITrigger_OnlineInvitation"             		                                fmodevent="/Master/UI/Online Events/UI_OnlineEvents_Invitation_x" />
		<UITrigger trigger="UI_OnlineEvents_Go"                                                        			fmodevent="/Master/UI/Online Events/UI_OnlineEvents_Go" />
		
		<!--OnlineEvents_KingoftheHill-->
		<UITrigger trigger="/Master/UI/PlaygroundGames/HZ2_SFX_HUD_PlaygroundGames_KingGainedPlayer_01"			fmodevent="/Master/UI/Online Events/UI_OnlineEvents_KingGainedPlayer" />
		<UITrigger trigger="/Master/UI/PlaygroundGames/HZ2_SFX_HUD_PlaygroundGames_KingLostPlayer_01"			fmodevent="/Master/UI/Online Events/UI_OnlineEvents_KingLostPlayer" />
		<UITrigger trigger="/Master/UI/PlaygroundGames/HZ2_SFX_HUD_PlaygroundGames_KingGainedOther_01"			fmodevent="/Master/UI/Online Events/UI_OnlineEvents_KingGainedOther" />
		<UITrigger trigger="AudioUITrigger_KingRoundFinished"             		                            	fmodevent="/Master/UI/Online Events/UI_OnlineEvents_KingRoundFinished" />
		<UITrigger trigger="AudioUITrigger_KingLostOther"             		                            		fmodevent="/Master/UI/Online Events/UI_OnlineEvents_KingLostOther" />
		<!--OnlineEvents_Infection-->
		<UITrigger trigger="/Master/UI/PlaygroundGames/HZ2_SFX_HUD_PlaygroundGames_InfectionGainedPlayer_01"	fmodevent="/Master/UI/Online Events/UI_OnlineEvents_InfectionGainedPlayer" />
		<UITrigger trigger="/Master/UI/PlaygroundGames/HZ2_SFX_HUD_PlaygroundGames_InfectionGivenPlayer_01"		fmodevent="/Master/UI/Online Events/UI_OnlineEvents_InfectionGivenPlayer" />
		<UITrigger trigger="/Master/UI/PlaygroundGames/HZ2_SFX_HUD_PlaygroundGames_InfectionGainedOther_01"		fmodevent="/Master/UI/Online Events/UI_OnlineEvents_InfectionGainedOther" />
		<UITrigger trigger="AudioUITrigger_InfectionRoundFinished"             		                            fmodevent="/Master/UI/Online Events/UI_OnlineEvents_InfectionRoundFinished" />
		<UITrigger trigger="AudioUITrigger_InfectionGivenOther"             		                            fmodevent="/Master/UI/Online Events/UI_OnlineEvents_InfectionGivenOther" />
		<UITrigger trigger="AudioUITrigger_InfectionPlayerHealed"             		                            fmodevent="/Master/UI/Online Events/UI_OnlineEvents_InfectionPlayerHealed" />
		<UITrigger trigger="AudioUITrigger_InfectionHealedbyPlayer"             		                        fmodevent="/Master/UI/Online Events/UI_OnlineEvents_InfectionHealedbyPlayer" />
		<!--Online_Events_FlagRush-->
		<UITrigger trigger="/Master/UI/PlaygroundGames/HZ2_SFX_HUD_PlaygroundGames_FlagRushGainedPlayer_01"     fmodevent="/Master/UI/Online Events/UI_OnlineEvents_Flagrush_Gained" />
		<UITrigger trigger="/Master/UI/PlaygroundGames/HZ2_SFX_HUD_PlaygroundGames_FlagRushLostPlayer_01"       fmodevent="/Master/UI/Online Events/UI_OnlineEvents_Flagrush_LostPlayer" />
		<UITrigger trigger="/Master/UI/PlaygroundGames/HZ2_SFX_HUD_PlaygroundGames_FlagRushScoredPlayer_01"     fmodevent="/Master/UI/Online Events/UI_OnlineEvents_Flagrush_Scored" />
		<UITrigger trigger="/Master/UI/PlaygroundGames/HZ2_SFX_HUD_PlaygroundGames_FlagRushScoredOther_01"      fmodevent="/Master/UI/Online Events/UI_OnlineEvents_Flagrush_ScoredOther" />
		<UITrigger trigger="AudioUITrigger_Flagrush_RoundFinished"             		                            fmodevent="/Master/UI/Online Events/UI_OnlineEvents_Flagrush_RoundFinished" />
		<UITrigger trigger="AudioUITrigger_BurdonedPlayer"             		                            		fmodevent="/Master/UI/Online Events/UI_OnlineEvents_BurdonedPlayer" />
		<UITrigger trigger="AudioUITrigger_BurdonedTeamMate"             		                           		fmodevent="/Master/UI/Online Events/UI_OnlineEvents_BurdonedTeamMate" />
		<UITrigger trigger="AudioUITrigger_BurdonedEnemy"             		                            		fmodevent="/Master/UI/Online Events/UI_OnlineEvents_BurdonedEnemy" />
		<!--Online_Events_Forzathon-->
		<UITrigger trigger="AudioUITrigger_E3_Forzathon_Lose"													fmodevent="/Master/UI/E3/UI_Forzathon_Lose_x" />
		<UITrigger trigger="AudioUITrigger_E3_Forzathon_Success"												fmodevent="/Master/UI/E3/UI_Forzathon_Success" />
		<UITrigger trigger="AudioUITrigger_E3_Forzathon_Win"													fmodevent="/Master/UI/E3/UI_Forzathon_Win" />
		<UITrigger trigger="AudioUITrigger_E3_Forzathon_WinFlash"												fmodevent="/Master/UI/E3/UI_Forzathon_WinFlash_x" />
		<!--Online_Events_Eliminator-->
		<UITrigger trigger="AudioUITrigger_ELM_Versus_Appear"             				     					fmodevent="/Master/UI/Online Events/UI_OnlineEvents_ELM_VS_Appear" />
		<UITrigger trigger="AudioUITrigger_ELM_Versus_AppearFinalRound"             				     		fmodevent="/Master/UI/Online Events/UI_OnlineEvents_ELM_VS_AppearFinalRound" />
		<UITrigger trigger="AudioUITrigger_ELM_Versus_Winner"             				     					fmodevent="/Master/UI/Online Events/UI_OnlineEvents_ELM_VS_Winner" />
		<UITrigger trigger="AudioUITrigger_ELM_Versus_H2H_Win"             				     					fmodevent="/Master/UI/Online Events/UI_OnlineEvents_ELM_VS_H2H_Won" />
		<UITrigger trigger="AudioUITrigger_ELM_Versus_Eliminated"            				     				fmodevent="/Master/UI/Online Events/UI_OnlineEvents_ELM_VS_Eliminated" />
		<UITrigger trigger="AudioUITrigger_ELM_Versus_H2H_ResultsBuildUp"          		     					fmodevent="/Master/UI/Online Events/UI_OnlineEvents_ELM_VS_H2H_ResultsBuildUp" />
		<!--Online_Events_HideSeek-->
		<UITrigger trigger="AudioUITrigger_HideSeek_Ping_Used"                                                  fmodevent="/Master/UI/Weston/UI_WST_UsePing" />
		<UITrigger trigger="AudioUITrigger_HideSeek_Ability_On_Cooldown"                                        fmodevent="/Master/UI/General UI/UI_Fail" />
		<UITrigger trigger="AudioUITrigger_HideSeek_Ability_Off_Cooldown"                                       fmodevent="/Master/UI/Weston/UI_WST_AbilityAvailable" />
		<UITrigger trigger="AudioUITrigger_HideSeek_Chase_Breaker_Used"                                         fmodevent="/Master/UI/Weston/UI_WST_UseChaseBreaker" />
		<UITrigger trigger="AudioUITrigger_HideSeek_ChaseBreaker_Impacted_Flash"                                fmodevent="/Master/UI/Weston/UI_WST_ChaseBreakFlash" />
		<UITrigger trigger="AudioUITrigger_HideSeek_Ping_Impacted_Flash"                                        fmodevent="/Master/UI/Weston/UI_WST_ChaseBreakFlash" />
		<UITrigger trigger="AudioUITrigger_HideSeek_Hider_Detection_Segment_Filled"                             fmodevent="/Master/UI/Weston/UI_WST_SeekerBarSegmentFill" />
		<UITrigger trigger="AudioUITrigger_HideSeek_Hider_Detection_Filling_Start"                              fmodevent="/Master/UI/Weston/UI_WST_StartSeekerBarFillLoop" />
		<UITrigger trigger="AudioUITrigger_HideSeek_Hider_Detection_Filling_Stop"                               fmodevent="/Master/UI/Weston/UI_WST_StopSeekerBarFillLoop" />
		<UITrigger trigger="AudioUITrigger_HideSeek_FirstPhase_LastSeconds_Ten"                                 fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Ten" />
		<UITrigger trigger="AudioUITrigger_HideSeek_FirstPhase_LastSeconds_Nine"                                fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Nine" />
		<UITrigger trigger="AudioUITrigger_HideSeek_FirstPhase_LastSeconds_Eight"                               fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Eight" />
		<UITrigger trigger="AudioUITrigger_HideSeek_FirstPhase_LastSeconds_Seven"                               fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Seven" />
		<UITrigger trigger="AudioUITrigger_HideSeek_FirstPhase_LastSeconds_Six"                                 fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Six" />
		<UITrigger trigger="AudioUITrigger_HideSeek_FirstPhase_LastSeconds_Five"                                fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Five" />
		<UITrigger trigger="AudioUITrigger_HideSeek_FirstPhase_LastSeconds_Four"                                fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Four" />
		<UITrigger trigger="AudioUITrigger_HideSeek_FirstPhase_LastSeconds_Three"                               fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Three" />
		<UITrigger trigger="AudioUITrigger_HideSeek_FirstPhase_LastSeconds_Two"                                 fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Two" />
		<UITrigger trigger="AudioUITrigger_HideSeek_FirstPhase_LastSeconds_One"                                 fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_One" />
		<UITrigger trigger="AudioUITrigger_HideSeek_Seeker_Compass_Full"                                        fmodevent="/Master/UI/Weston/UI_WST_SeekerCompassFill" />
		<UITrigger trigger="AudioUITrigger_HideSeek_ChaseBreaker_Impact_Finished"                               fmodevent="/Master/UI/Weston/UI_WST_ChaseBreakEnd" />
		<UITrigger trigger="AudioUITrigger_HideSeek_Ping_Successful"                                            fmodevent="/Master/UI/Weston/UI_WST_PlayerPingSuccess" />
		<UITrigger trigger="AudioUITrigger_HideSeek_Ping_Successful_Teammate"                                   fmodevent="/Master/UI/Weston/UI_WST_TeammatePingSuccess" />
		<UITrigger trigger="AudioUITrigger_HideSeek_ChaseBreaker_Successful"                                    fmodevent="/Master/UI/Weston/UI_WST_ChaseBreakerSuccess" />
		<UITrigger trigger="UI_Map_RegionHighlight"                                                             fmodevent="/Master/UI/Map/UI_Map_Region_Transition" />

		<!--Perks-->
		<UITrigger trigger="/Master/UI/Perks/HZ2_SFX_HUD_Perks_Activate_01"										fmodevent="/Master/UI/Perks/UI_Perks_Activate" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ3_SFX_UI_Perks_Rejected_01"                 				    fmodevent="/Master/UI/Perks/UI_Perks_Rejected" />
		
		<!--Wheelspin-->
		<UITrigger trigger="/Master/UI/Tombola/HZ2_SFX_HUD_Tombola_Open_01"										fmodevent="/Master/UI/WheelSpin/UI_WheelSpin_Open" />
		<UITrigger trigger="/Master/UI/Tombola/HZ2_SFX_HUD_Tombola_Spin_01"										fmodevent="/Master/UI/WheelSpin/UI_WheelSpin_Spin" />
		<UITrigger trigger="AudioUITrigger_Wheelspin_Win_Tier1"													fmodevent="/Master/UI/WheelSpin/UI_WheelSpin_Win_Tier1" />
		<UITrigger trigger="AudioUITrigger_Wheelspin_Win_Tier2"													fmodevent="/Master/UI/WheelSpin/UI_WheelSpin_Win_Tier2" />
		<UITrigger trigger="AudioUITrigger_Wheelspin_Win_Tier3"													fmodevent="/Master/UI/WheelSpin/UI_WheelSpin_Win_Tier3" />
		<UITrigger trigger="AudioUITrigger_Wheelspin_Win_Tier4"													fmodevent="/Master/UI/WheelSpin/UI_WheelSpin_Win_Tier4" />
		<UITrigger trigger="AudioUITrigger_Wheelspin_Skip"														fmodevent="/Master/UI/WheelSpin/UI_WheelSpin_Skip" />
		<UITrigger trigger="AudioUITrigger_SuperWheelspin_Skip"													fmodevent="/Master/UI/WheelSpin/UI_SuperWheelSpin_Skip" />
		<UITrigger trigger="AudioUITrigger_SuperWheelSpin_Win_Tier1"             		                        fmodevent="/Master/UI/WheelSpin/UI_SuperWheelSpin_Win_Tier1" />
		<UITrigger trigger="AudioUITrigger_SuperWheelSpin_Win_Tier2"             		                    	fmodevent="/Master/UI/WheelSpin/UI_SuperWheelSpin_Win_Tier2" />
		<UITrigger trigger="AudioUITrigger_SuperWheelSpin_Win_Tier3"             		                    	fmodevent="/Master/UI/WheelSpin/UI_SuperWheelSpin_Win_Tier3" />
		<UITrigger trigger="AudioUITrigger_SuperWheelSpin_Win_Tier4"             		                    	fmodevent="/Master/UI/WheelSpin/UI_SuperWheelSpin_Win_Tier4" />
		<UITrigger trigger="AudioUITrigger_SuperWheelSpin_Spin"             		                    		fmodevent="/Master/UI/WheelSpin/UI_SuperWheelSpin_Spin" />

		<!--Garage-->
		<UITrigger trigger="/Master/UI/FunctionalLocations/HZ2_SFX_HUD_FunctionalLocations_PaintItemStamp_01"	fmodevent="/Master/UI/Garage/UI_Garage_PaintItemStamp_x" />
		<UITrigger trigger="AudioUITrigger_GarageAttachPlate"													fmodevent="/Master/UI/Garage/UI_Garage_AttachPlate_x" />
		<UITrigger trigger="AudioUITrigger_GarageDetachPlate"													fmodevent="/Master/UI/Garage/UI_Garage_DetachPlate_x" />
		<UITrigger trigger="AudioUITrigger_GarageResetPlate"													fmodevent="/Master/UI/Garage/UI_Garage_ResetPlate_x" />
		
		<!--Map-->
		<UITrigger trigger="/Master/UI/Map/HZ2_SFX_HUD_Map_EventUnlock_01" 										fmodevent="/Master/UI/Map/UI_Map_EventUnlock" />
		<UITrigger trigger="/Master/UI/Map/HZ2_SFX_HUD_Map_SetRoute_01" 										fmodevent="/Master/UI/Map/UI_Map_SetRoute" />
		<UITrigger trigger="/Master/UI/Map/SFX_MapSelection"                 				    				fmodevent="/Master/UI/Map/UI_Map_HighlightLocation" />
		<UITrigger trigger="/Master/UI/Map/SFX_MapSelectionNew"              				    				fmodevent="/Master/UI/Map/UI_Map_HighlightLocationNew" />
		<UITrigger trigger="/Master/UI/Map/HZ2_SFX_HUD_Map_ClearRoute_01"                 				  	 	fmodevent="/Master/UI/Map/UI_Map_UnsetRoute" />
		<UITrigger trigger="/Master/UI/Map/AudioUITrigger_MapCircleSpawn"     									fmodevent="/Master/UI/Map/UI_MapCircleSpawn" />
		<UITrigger trigger="/Master/UI/Map/HZ2_SFX_HUD_Map_FestivalUnlock_01"                 				    fmodevent="/Master/UI/Map/UI_Map_FestivalUnlock" />
		<UITrigger trigger="/Master/UI/Map/SFX_MapSelectionLocked"                 							    fmodevent="/Master/UI/Map/UI_Map_Locked" />
		<UITrigger trigger="/Master/UI/Map/HZ2_SFX_HUD_Map_LocationUnlock_01" 									fmodevent="/Master/UI/Map/UI_Map_LocationUnlock" />
		<UITrigger trigger="UI_Map_RegionPanelToggle" 															fmodevent="/Master/UI/Map/UI_Map_RegionPanel" />
		
		<!--ANNA-->
		<UITrigger trigger="/Master/UI/ANNA/HZ3_SFX_HUD_ANNA_Wake_01" 											fmodevent="/Master/UI/ANNA/UI_ANNA_Wake" />
		<UITrigger trigger="/Master/UI/ANNA/HZ3_SFX_HUD_ANNA_Sleep_01" 											fmodevent="/Master/UI/ANNA/UI_ANNA_Sleep" />
		<UITrigger trigger="/Master/UI/ANNA/HZ3_SFX_HUD_ANNA_Move_01" 											fmodevent="/Master/UI/General UI/UI_Move" />
		<UITrigger trigger="/Master/UI/ANNA/HZ3_SFX_HUD_ANNA_Select_01" 										fmodevent="/Master/UI/General UI/UI_Accept" />
		<UITrigger trigger="/Master/UI/ANNA/HZ3_SFX_HUD_ANNA_Fail_01" 										    fmodevent="/Master/UI/General UI/UI_Fail" />
		<UITrigger trigger="AutodriveReturnPlayerControl_Start"													fmodevent="/Master/UI/ANNA/UI_Autodrive_ReturnPlayerControl_Start" />
		<UITrigger trigger="AutodriveReturnPlayerControl_Stop"													fmodevent="/Master/UI/ANNA/UI_Autodrive_ReturnPlayerControl_Stop" />
		<UITrigger trigger="AutodriveReturnPlayerControl_Complete"												fmodevent="/Master/UI/ANNA/UI_Autodrive_ReturnPlayerControl_Complete" />
		

		<!--PR_Stunts-->
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_SpeedZoneCount_lp_01"              fmodevent="/Master/UI/PR Stunts/UI_SpeedZoneCounter" />
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_DriftZoneCount_lp_01"              fmodevent="/Master/UI/PR Stunts/UI_DriftZoneCounter" />
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_DangerSignCount_lp_01"             fmodevent="/Master/UI/PR Stunts/UI_DangerSignCounter" />
		<UITrigger trigger="AudioUITrigger_UI_TrailBlazerCounter"             									fmodevent="/Master/UI/PR Stunts/UI_TBCounter" />
		<UITrigger trigger="AudioUITrigger_UI_TrailBlazerFlash"             									fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_TBFlash" />

		<!--Chat-->
		<UITrigger trigger="AudioUITrigger_ChatWake"             		                        				fmodevent="/Master/UI/Chat/UI_Chat_Wake" />
		<UITrigger trigger="AudioUITrigger_ChatMessageSend"             		                        		fmodevent="/Master/UI/Chat/UI_Chat_Message_Send" />
		<UITrigger trigger="AudioUITrigger_ChatMessageReceive"             		                        		fmodevent="/Master/UI/Chat/UI_Chat_Message_Receive" />
		<UITrigger trigger="AudioUITrigger_ChatKudosSend"             		                        	     	fmodevent="/Master/UI/Chat/UI_Chat_Kudos_Send" />
		<UITrigger trigger="AudioUITrigger_ChatKudosReceive"             		                        		fmodevent="/Master/UI/Chat/UI_Chat_Kudos_Receive" />

		<!--House-->
	 	<UITrigger trigger="AudioUITrigger_HousePurchase"                                                       fmodevent="/Master/UI/House/UI_House_Purchase" />

		<!--Car_Collection-->
		<UITrigger trigger="AudioUITrigger_CarCollection_NewCars"     											fmodevent="/Master/UI/General UI/UI_Nav_Toggle" />
		<UITrigger trigger="AudioUITrigger_CarCollection_Unlock"     											fmodevent="/Master/UI/Accolades/UI_AccoladesMenu_CarReward_x" />

		<!--Touge-->
		<UITrigger trigger="UI_TougeInZone"     				                                                fmodevent="/Master/UI/Touge/UI_Touge_InZone" />
		<UITrigger trigger="UI_TougeOutZone"     				                                                fmodevent="/Master/UI/Touge/UI_Touge_OutZone" />
		<UITrigger trigger="UI_TougeChevronsGreen"     				                                            fmodevent="/Master/UI/Touge/UI_Touge_Chevrons" />
		<UITrigger trigger="UI_TougeChevronsYellow"     				                                        fmodevent="/Master/UI/Touge/UI_Touge_Chevrons" />
		<UITrigger trigger="UI_TougeChevronsRed"     				                                            fmodevent="/Master/UI/Touge/UI_Touge_Chevrons" />
		
		<!--CarMeets-->
		<UITrigger trigger="UI_CarMeetsCycle"     				                                            	fmodevent="/Master/UI/Car Meets/UI_CarMeetsCycle" />

		<!--MotionGraphics-->
		<UITrigger trigger="UI_MotionGraphicsHorizonFestivalIntro"     				                            fmodevent="/Master/UI/Motion/UI_MotionGraphicsHorizonFestivalIntro" />
		<UITrigger trigger="UI_MotionGraphicsHorizonFestivalLoop"     				                            fmodevent="/Master/UI/Motion/UI_MotionGraphicsHorizonFestivalLoop" />
		<UITrigger trigger="UI_MotionGraphicsHorizonFestivalOutro"     				                            fmodevent="/Master/UI/Motion/UI_MotionGraphicsHorizonFestivalOutro" />
		<UITrigger trigger="UI_MotionGraphicsGenericIntro"     				                           			fmodevent="/Master/UI/Motion/UI_MotionGraphicsHorizonFestivalIntro" />
		<UITrigger trigger="UI_MotionGraphicsGenericLoop"     				                           			fmodevent="/Master/UI/Motion/UI_MotionGraphicsHorizonFestivalLoop" />
		<UITrigger trigger="UI_MotionGraphicsGenericOutro"     				                           			fmodevent="/Master/UI/Motion/UI_MotionGraphicsHorizonFestivalOutro" />
		<UITrigger trigger="UI_MotionGraphicsDiscoverJapanIntro"     				                           	fmodevent="/Master/UI/Motion/UI_MotionGraphicsDiscoverJapanIntro" />
		<UITrigger trigger="UI_MotionGraphicsDiscoverJapanLoop"     				                           	fmodevent="/Master/UI/Motion/UI_MotionGraphicsDiscoverJapanLoop" />
		<UITrigger trigger="UI_MotionGraphicsDiscoverJapanOutro"     				                           	fmodevent="/Master/UI/Motion/UI_MotionGraphicsDiscoverJapanOutro" />
		
		<!--Freeroam_Events_HorizonChase-->
		<UITrigger trigger="UI_ChaseInZone"              				    									fmodevent="/Master/UI/FreeroamEvents/HorizonChase/UI_HorizonChase_InZone" />
		<UITrigger trigger="UI_ChaseOutZone"              				    									fmodevent="/Master/UI/FreeroamEvents/HorizonChase/UI_HorizonChase_OutZone" />
		<UITrigger trigger="UI_ArcadeInZone"              				    									fmodevent="/Master/UI/FreeroamEvents/HorizonChase/UI_HorizonArcade_InZone" />
		<UITrigger trigger="UI_ArcadeOutZone"              				    									fmodevent="/Master/UI/FreeroamEvents/HorizonChase/UI_HorizonArcade_OutZone" />
		<UITrigger trigger="AudioUITrigger_Announcement_Chase_Shinkansen"              				    		fmodevent="/Master/UI/FreeroamEvents/HorizonChase/UI_HorizonChase_AnnouncementFastTrain" />
		<UITrigger trigger="AudioUITrigger_Announcement_Chase_RuralTrain"              				    		fmodevent="/Master/UI/FreeroamEvents/HorizonChase/UI_HorizonChase_AnnouncementRuralTrain" />
		<UITrigger trigger="AudioUITrigger_Announcement_Chase_Chopper"              				    		fmodevent="/Master/UI/FreeroamEvents/HorizonChase/UI_HorizonChase_AnnouncementChopper" />
		<UITrigger trigger="AudioUITrigger_Announcement_Chase_End"              				    			fmodevent="/Master/UI/FreeroamEvents/HorizonChase/UI_HorizonChase_AnnouncementEnd" />
		
		<!--Freeroam_Events_DragMeets-->
		<UITrigger trigger="UI_DragMeetsWait"																	fmodevent="/Master/UI/FreeroamEvents/DragMeets/UI_DragMeets_Wait" />
		<UITrigger trigger="UI_DragMeetsCountdown"																fmodevent="/Master/UI/FreeroamEvents/DragMeets/UI_DragMeets_Countdown" />
		<UITrigger trigger="UI_DragMeetsGo"																		fmodevent="/Master/UI/FreeroamEvents/DragMeets/UI_DragMeets_Go" />
		<UITrigger trigger="UI_DragMeetsLineUpAppear" 															fmodevent="/Master/UI/FreeroamEvents/DragMeets/UI_DragMeets_LineUpAppear" />
		<UITrigger trigger="UI_DragMeetsLineUpAccepted" 														fmodevent="/Master/UI/FreeroamEvents/DragMeets/UI_DragMeets_LineUpAccepted" />
		
		<!--Freeroam_Events_TimeAttack-->
		<UITrigger trigger="UI_FreeroamFirstLapStart" 															fmodevent="/Master/UI/FreeroamEvents/UI_FreeroamLap_Start" />
		<UITrigger trigger="UI_FreeroamFail" 																	fmodevent="/Master/UI/FreeroamEvents/UI_Freeroam_Fail" />
		<UITrigger trigger="UI_FreeroamLapFinish" 																fmodevent="/Master/UI/FreeroamEvents/UI_FreeroamLap_Finish" />
		<UITrigger trigger="UI_FreeroamLapImprove" 																fmodevent="/Master/UI/FreeroamEvents/UI_FreeroamLap_Improve" />
		<UITrigger trigger="UI_FreeroamLapWorsen" 																fmodevent="/Master/UI/FreeroamEvents/UI_FreeroamLap_Worsen" />

		<!--Freeroam_Events_Jobs-->
		<UITrigger trigger="UI_JobSummaryPopupIn" 																fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_PopupIn" />
		<UITrigger trigger="UI_JobSummaryPopupOut" 																fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_PopupOut" />
		<UITrigger trigger="UI_JobRating" 																		fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_JobRating" />
		<UITrigger trigger="UI_JobSessionRating" 																fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_SessionRating" />
		<UITrigger trigger="UI_JobRatingMultiplier" 															fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_RatingMultiplier" />
		<UITrigger trigger="UI_JobTotalStart" 																	fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_TotalStart" />
		<UITrigger trigger="UI_JobTotalEnd" 																	fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_TotalEnd" />
		<UITrigger trigger="UI_JobBasePay" 																		fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_Slide" />
		<UITrigger trigger="UI_JobCareerDriver" 																fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_Slide" />
		<UITrigger trigger="UI_JobTitleBonus" 																	fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_Slide" />
		<UITrigger trigger="UI_JobRatingBonus" 																	fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_Slide" />
		<UITrigger trigger="UI_JobRatingBonusMultiplier" 														fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_RatingMultiplier" />
		<UITrigger trigger="UI_JobRatingBonusCountStart" 														fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_RatingBonusStart" />
		<UITrigger trigger="UI_JobRatingBonusCountEnd" 															fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_RatingBonusEnd" />
		<UITrigger trigger="UI_JobLevelUpBarStart" 																fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_CRTotalStart" />
		<UITrigger trigger="UI_JobLevelUpBarEnd" 																fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_CRTotalEnd" />
		<UITrigger trigger="UI_JobPromotion" 																	fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_Promotion" />
		<UITrigger trigger="UI_JobThumbnailAppear" 																fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_ThumbnailAppear" />
		<UITrigger trigger="UI_JobThumbnailSlide" 																fmodevent="/Master/UI/FreeroamEvents/Jobs/UI_PostScreen_ThumbnailSlide" />

		<!--Rewards-->
		<UITrigger trigger="UI_DiscoverJapan_StampUnlock" 														fmodevent="/Master/UI/Rewards/UI_DiscoverJapan_StampUnlock" />
		<UITrigger trigger="UI_HorizonFestival_WristbandUnlock" 												fmodevent="/Master/UI/Rewards/UI_HorizonFestival_WristbandUnlock" />
		<UITrigger trigger="UI_HorizonFestival_WristbandUnlock_End" 											fmodevent="/Master/UI/Rewards/UI_HorizonFestival_WristbandUnlock_End" />
		<UITrigger trigger="UI_MajorStar_1" 																	fmodevent="/Master/UI/Rewards/UI_MajorStar_01" />
		<UITrigger trigger="UI_MajorStar_2" 																	fmodevent="/Master/UI/Rewards/UI_MajorStar_02" />
		<UITrigger trigger="UI_MajorStar_3" 																	fmodevent="/Master/UI/Rewards/UI_MajorStar_03" />

		<!-- Accessibility -->
		<UITrigger trigger="UI_ProximityLeftClear"                                                              fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityLeftClear" />
		<UITrigger trigger="UI_ProximityLeftClose"                                                              fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityLeftClose" />
		<UITrigger trigger="UI_ProximityLeftReallyClose"                                                        fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityLeftReallyClose" />
		<UITrigger trigger="UI_ProximityRightClear"                                                             fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityRightClear" />
		<UITrigger trigger="UI_ProximityRightClose"                                                             fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityRightClose" />
		<UITrigger trigger="UI_ProximityRightReallyClose"                                                       fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityRightReallyClose" /> 
		<UITrigger trigger="UI_ProximityFrontClear"                                                             fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityFrontClear" />
		<UITrigger trigger="UI_ProximityFrontClose"                                                             fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityFrontClose" />
		<UITrigger trigger="UI_ProximityFrontReallyClose"                                                       fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityFrontReallyClose" />
		<UITrigger trigger="UI_ProximityRearClear"                                                              fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityRearClear" />
		<UITrigger trigger="UI_ProximityRearClose"                                                              fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityRearClose" />
		<UITrigger trigger="UI_ProximityRearReallyClose"                                                        fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityRearReallyClose" />  
		<UITrigger trigger="UI_ProximityStopAll"                                                        		fmodevent="/Master/Accessibility/ProximityRadar/UI_ProximityStopAll" />  
		 
		<!-- Event Lab -->
		<UITrigger trigger="UI_PropAction_Edit"                                                                 fmodevent="/Master/UI/FreeroamEvents/PropPlacement/UI_PropPlacement_Grab" />
		<UITrigger trigger="UI_PropAction_Delete"                                                               fmodevent="/Master/UI/FreeroamEvents/PropPlacement/UI_PropPlacement_Delete" />
		<UITrigger trigger="UI_PropAction_Clone"                                                                fmodevent="/Master/UI/FreeroamEvents/PropPlacement/UI_PropPlacement_Grab" />
		<UITrigger trigger="UI_PropAction_Finalise"                                                             fmodevent="/Master/UI/FreeroamEvents/PropPlacement/UI_PropPlacement_Release" />
		<UITrigger trigger="UI_PropAction_AddToSelection"                                                       fmodevent="/Master/UI/FreeroamEvents/PropPlacement/UI_PropPlacement_Grab" />
		<UITrigger trigger="UI_PropAction_RemoveFromSelection"                                                  fmodevent="/Master/UI/General UI/UI_Back" /> 
		<UITrigger trigger="UI_PropAction_CreateAndEditProp"                                                    fmodevent="/Master/UI/General UI/UI_Accept" />
		<UITrigger trigger="UI_PropAction_Stamp"                                                                fmodevent="/Master/UI/FreeroamEvents/PropPlacement/UI_PropPlacement_Release" />
		<UITrigger trigger="UI_PropAction_SavePrefab"                                                           fmodevent="/Master/UI/General UI/UI_Accept" />
		<UITrigger trigger="UI_PropAction_RejectEdit"                                                           fmodevent="/Master/UI/General UI/UI_Back" />
		<UITrigger trigger="UI_PropAction_AddPropToFavorites"                                                   fmodevent="/Master/UI/General UI/UI_Nav_Toggle" />
		<UITrigger trigger="UI_PropAction_RemovePropToFavorites"                                                fmodevent="/Master/UI/General UI/UI_Nav_Toggle" />
		<UITrigger trigger="UI_PropCarousel_OpenLibrary"                                                        fmodevent="/Master/UI/Pause Menu/UI_Pause_Open" />
		<UITrigger trigger="UI_PropCarousel_CloseLibrary"                                                       fmodevent="/Master/UI/General UI/UI_Back" />
		<UITrigger trigger="UI_PropAction_PlaceCheckpoint"                                                      fmodevent="/Master/UI/FreeroamEvents/PropPlacement/UI_PropPlacement_Release" />
		<UITrigger trigger="UI_Remote_PropAction_Finalise"                                                      fmodevent="/Master/UI/FreeroamEvents/PropPlacement/UI_Remote_PropPlacement_Finalise" />
		<UITrigger trigger="UI_Remote_PropAction_CreateAndEditProp"                                             fmodevent="/Master/UI/FreeroamEvents/PropPlacement/UI_Remote_PropPlacement_Create" />
		<UITrigger trigger="UI_Remote_PropAction_Delete"                                                      	fmodevent="/Master/UI/FreeroamEvents/PropPlacement/UI_Remote_PropPlacement_Delete" />

        <!--Deprecated legacy events for Removal-->
        <!--<UITrigger trigger="UI_IE_PressToRelease"                                                           fmodevent="/Master/UI/IE/UI_IE_PressToRelease" />
		<UITrigger trigger="/Master/UI/PostRace/HZ3_SFX_HUD_PostRace_FanRewardsSheen" 							fmodevent="/Master/UI/Post Race/UI_PostRace_BoxShine" />
		<UITrigger trigger="/Master/UI/PostRace/HZ3_SFX_HUD_PostRace_FansCount_01" 								fmodevent="/Master/UI/Post Race/UI_PostRace_CashRewardsCount" />
		<UITrigger trigger="/Master/UI/PauseMenu/HZ2_SFX_UI_PauseMenu_ChangeTab_01"						        fmodevent="/Master/UI/Pause Menu/UI_Pause_ChangeTab/>"
		<UITrigger trigger="AudioUITrigger_PauseTopMenuChangeTab"             		                        	fmodevent="/Master/UI/Pause Menu/UI_Pause_TopMenuChangeTab" />		
		<UITrigger trigger="AudioUITrigger_PostRaceLeagueProgress_Qualified"									fmodevent="/Master/UI/Post Race/UI_PostRace_LeagueProgress_Qualified"/>
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_CashRewardsBalanceOn_01"					fmodevent="/Master/UI/Post Race/UI_PostRace_TotalCounter_FlipOver" />
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_XPRewardsXPBarLevelUpFlip_01"				fmodevent="/Master/UI/Post Race/UI_PostRace_TotalCounter_FlipOver" />
		<UITrigger trigger="/Master/UI/PostRace/HZ3_SFX_HUD_PostRace_FansObjectiveOn_01"						fmodevent="/Master/UI/Post Race/UI_PostRace_TotalCounter_FlipOver" />
		<UITrigger trigger="/Master/UI/PostRace/HZ3_SFX_HUD_PostRace_FansObjectiveAchieve_01"					fmodevent="/Master/UI/Post Race/UI_PostRace_TotalCounter_FlipOver" />
		<UITrigger trigger="/Master/UI/PostRace/HZ3_SFX_HUD_PostRace_FansObjectiveIncrease_01"					fmodevent="/Master/UI/Post Race/UI_PostRace_TotalCounter_FlipOver" />
		<UITrigger trigger="/Master/UI/PostRace/HZ3_SFX_HUD_PostRace_FansObjectiveUpdate_01"					fmodevent="/Master/UI/Post Race/UI_PostRace_TotalCounter_FlipOver" />
		<UITrigger trigger="/Master/UI/PostRace/HZ3_SFX_HUD_PostRace_FanRewardsLevelBarFlip_01" 				fmodevent="/Master/UI/Post Race/UI_PostRace_TotalCounter_FlipOver" />
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_CashRewardsCount_lp_01"					fmodevent="/Master/UI/Post Race/UI_PostRace_CashRewardsCount" />
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_XPRewardsTitleOn_01"						fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsTitleOn" />
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_XPRewardsTotalOn_01"						fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsTotalOn" />
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_XPRewardsXPBarAppear_01"					fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsXPBarAppear" />
		<UITrigger trigger="/Master/UI/PostRace/HZ3_SFX_HUD_PostRace_FanRewardsLevelUp_01" 						fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsXPBarLevelUp" />
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_XPRewardsXPBarCount_lp_01"					fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsXPBarCount" />
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_XPRewardsXPBarLevelUp_01"					fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsXPBarLevelUp" />
		<UITrigger trigger="/Master/UI/DrivingSkills/HZ2_SFX_HUD_DrivingSkills_MultiplierIncreace_01"			fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_MultiplierIncrease"/>
		<UITrigger trigger="/Master/UI/DrivingSkills/HZ2_SFX_HUD_DrivingSkills_PointsCount_lp_01"				fmodevent="/Master/UI/Driving Skills/UI_DrivingSkills_PointsCount" />
		<UITrigger trigger="/Master/UI/CarLoading/HZ3_SFX_UI_CarLoading_TitleOn" 								fmodevent="/Master/UI/PreRace/UI_PreRace_CarLoading_TileOn" />
		<UITrigger trigger="/Master/UI/CarLoading/HZ3_SFX_UI_CarLoading_ItemOn" 								fmodevent="/Master/UI/PreRace/UI_PreRace_CarLoading_ItemOn" />
		<UITrigger trigger="UI_PostRace_AccoladesBarCount"                                                      fmodevent="/Master/UI/Post Race/UI_PostRace_AccoladesBarCount" />
        <UITrigger trigger="UI_PostRace_AccoladesBarFill"                                                       fmodevent="/Master/UI/Post Race/UI_PostRace_AccoladesBarFill" />
        <UITrigger trigger="UI_PostRace_AccoladesBarReward"                                                     fmodevent="/Master/UI/Post Race/UI_PostRace_AccoladesBarReward" />
        <UITrigger trigger="UI_PostRace_AccoladesItemOn"                                                        fmodevent="/Master/UI/Post Race/UI_PostRace_AccoladesItemOn" />
        <UITrigger trigger="UI_PostRace_AccoladesMainCount"                                                     fmodevent="/Master/UI/Post Race/UI_PostRace_AccoladesMainCount" />
        <UITrigger trigger="UI_PostRace_AccoladesMainCountEnd"                                                  fmodevent="/Master/UI/Post Race/UI_PostRace_AccoladesMainCountEnd" />
		<UITrigger trigger="UI_Accolades_Appear"                                                                fmodevent="/Master/UI/Accolades/UI_Accolades_Appear" />
        <UITrigger trigger="UI_Accolades_Disappear"                                                             fmodevent="/Master/UI/Accolades/UI_Accolades_Disappear" />
        <UITrigger trigger="UI_Accolades_PrimaryComplete"                                                       fmodevent="/Master/UI/Accolades/UI_Accolades_PrimaryComplete" />
        <UITrigger trigger="UI_Accolades_PrimaryRefresh"                                                        fmodevent="/Master/UI/Accolades/UI_Accolades_PrimaryRefresh" />
        <UITrigger trigger="UI_Accolades_SecondaryComplete"                                                     fmodevent="/Master/UI/Accolades/UI_Accolades_SecondaryComplete" />
        <UITrigger trigger="UI_Accolades_SecondaryRefresh"                                                      fmodevent="/Master/UI/Accolades/UI_Accolades_SecondaryRefresh" />
        <UITrigger trigger="UI_Accolades_BarFill"                                                     		    fmodevent="/Master/UI/Accolades/UI_AccoladesMenu_BarsFill" />
        <UITrigger trigger="UI_Accolades_LevelUp"                                                      			fmodevent="/Master/UI/Accolades/UI_Accolades_LevelUp" />
		<UITrigger trigger="UI_AccoladesMenu_Pin"             									                fmodevent="/Master/UI/Accolades/UI_AccoladesMenu_Pin" />
		<UITrigger trigger="UI_AccoladesMenu_Unpin"             							             		fmodevent="/Master/UI/Accolades/UI_AccoladesMenu_Unpin" />
		<UITrigger trigger="UI_AccoladesMenu_CarReward"             						        			fmodevent="/Master/UI/Accolades/UI_AccoladesMenu_CarReward" />
		<UITrigger trigger="UI_AccoladesMenu_CategoriesBarFill"             							        fmodevent="/Master/UI/Accolades/UI_AccoladesMenu_BarsFill" />
		<UITrigger trigger="UI_AccoladesMenu_SceneBarFill"              							            fmodevent="/Master/UI/Accolades/UI_AccoladesMenu_BarsFill" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_BarFillIncomplete_RankRookie"     					fmodevent="/Master/UI/SPEC/UI_BarFillIncomplete" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_BarFillIncomplete_RankPro"     						fmodevent="/Master/UI/SPEC/UI_BarFillIncomplete" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_BarFillIncomplete_RankExpert"     					fmodevent="/Master/UI/SPEC/UI_BarFillIncomplete" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_BarFillIncomplete_RankElite"     					fmodevent="/Master/UI/SPEC/UI_BarFillIncomplete" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_BarFillIncomplete_RankSkydriverLegend"     			fmodevent="/Master/UI/SPEC/UI_BarFillIncomplete" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_BarFillComplete_RankRookie"     					fmodevent="/Master/UI/SPEC/UI_BarFillComplete" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_BarFillComplete_RankPro"     						fmodevent="/Master/UI/SPEC/UI_BarFillComplete" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_BarFillComplete_RankExpert"     					fmodevent="/Master/UI/SPEC/UI_BarFillComplete" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_BarFillComplete_RankElite"     				    	fmodevent="/Master/UI/SPEC/UI_BarFillComplete" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_BarFillComplete_RankSkydriverLegend"     			fmodevent="/Master/UI/SPEC/UI_BarFillComplete" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_RankComplete_RankRookie"     					    fmodevent="/Master/UI/SPEC/UI_RankComplete_RankOne" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_RankComplete_RankPro"     						    fmodevent="/Master/UI/SPEC/UI_RankComplete_RankTwo" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_RankComplete_RankExpert"     					    fmodevent="/Master/UI/SPEC/UI_RankComplete_RankThree" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_RankComplete_RankElite"     				    	fmodevent="/Master/UI/SPEC/UI_RankComplete_RankFour" />
		<UITrigger trigger="AudioUITrigger_SpectrumCampaign_RankComplete_RankSkydriverLegend"     				fmodevent="/Master/UI/SPEC/UI_RankComplete_RankFive" />
		<UITrigger trigger="AudioUITrigger_Timer_TimeAdded"     				                                fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_TimeAdded" />
		<UITrigger trigger="AudioUITrigger_Timer_10"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_ShowRiser" />
		<UITrigger trigger="AudioUITrigger_Timer_HigherThan10"     				                                fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Ten" />
		<UITrigger trigger="AudioUITrigger_Timer_10"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Ten" />
		<UITrigger trigger="AudioUITrigger_Timer_9"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Nine" />
		<UITrigger trigger="AudioUITrigger_Timer_8"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Eight" />
		<UITrigger trigger="AudioUITrigger_Timer_7"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Seven" />
		<UITrigger trigger="AudioUITrigger_Timer_6"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Six" />
		<UITrigger trigger="AudioUITrigger_Timer_5"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Five" />
		<UITrigger trigger="AudioUITrigger_Timer_4"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Four" />
		<UITrigger trigger="AudioUITrigger_Timer_3"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Three" />
		<UITrigger trigger="AudioUITrigger_Timer_2"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Two" />
		<UITrigger trigger="AudioUITrigger_Timer_1"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_One" />
		<UITrigger trigger="AudioUITrigger_Timer_0"     				                                        fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_Zero" />
        <UITrigger trigger="AudioUITrigger_Timer_TimeAdded_BelowLastBreath"     				                fmodevent="/Master/UI/PDLC2/UI_CriticalTimer_TimeAdded" />
		<UITrigger trigger="AudioUITrigger_MapZoomIn"             		                        				fmodevent="/Master/UI/Map/UI_Map_ZoomIn" />
		<UITrigger trigger="AudioUITrigger_MapZoomOut"             		                        				fmodevent="/Master/UI/Map/UI_Map_ZoomOut" />
		<UITrigger trigger="AudioUITrigger_XPRewardsTotalComplete"             		                        	fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsTotalComplete" />
		<UITrigger trigger="AudioUITrigger_PostRace_Results"													fmodevent="/Master/UI/Post Race/UI_PostRace_Results" />
		<UITrigger trigger="AudioUITrigger_E3_Forzathon_ResultsBanner"											fmodevent="/Master/UI/E3/UI_Forzathon_ResultsBanner" />
		<UITrigger trigger="AudioUITrigger_HorizonAdventureUnlock"          		     					    fmodevent="/Master/UI/Adventure/UI_Adventure_Unlock" />
		<UITrigger trigger="AudioUITrigger_TeamSelectChangeTabLeft"     				                        fmodevent="/Master/UI/PDLC2/UI_TeamSelect_ChangeTabLeft" />
		<UITrigger trigger="AudioUITrigger_TeamSelectChangeTabRight"     				                        fmodevent="/Master/UI/PDLC2/UI_TeamSelect_ChangeTabRight" />
		<UITrigger trigger="AudioUITrigger_TeamSelected_alex"     				                                fmodevent="/Master/UI/PDLC2/UI_TeamSelect_Alex" />
		<UITrigger trigger="AudioUITrigger_TeamSelected_alejandra"     				                            fmodevent="/Master/UI/PDLC2/UI_TeamSelect_Alejandra" />
		<UITrigger trigger="AudioUITrigger_TeamSelected_rami"     				                                fmodevent="/Master/UI/PDLC2/UI_TeamSelect_Rami" />
		<UITrigger trigger="UI_PostRace_FinishPosition"                                                         fmodevent="/Master/UI/Post Race/UI_PostRace_FinishPosition" />
        <UITrigger trigger="UI_PostRace_XPRewardsMainCountEnd"                                                  fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsMainCountEnd" />
		<UITrigger trigger="/Master/UI/PostRace/HZ3_SFX_HUD_PostRace_FansTotalOn_01" 							fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsTotalOn_x" />
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_CashRewardsItemOn_01"						fmodevent="/Master/UI/Post Race/UI_PostRace_CashRewardsItemOn" />
		<UITrigger trigger="AudioUITrigger_PauseStatsCounter"             		                        		fmodevent="/Master/UI/Pause Menu/UI_Pause_StatsCounter_x" />
        <UITrigger trigger="UI_PostRace_XPRewardsBarCount"                                                      fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsBarCount_x" />
        <UITrigger trigger="UI_PostRace_XPRewardsBarFill"                                                       fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsBarFill_x" />
        <UITrigger trigger="UI_PostRace_XPRewardsBarLevelUp"                                                    fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsBarLevelUp_x" />
        <UITrigger trigger="UI_PostRace_XPRewardsItemOn"                                                        fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsItemOn_x" />
        <UITrigger trigger="UI_PostRace_XPRewardsMainCount"                                                     fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsMainCount_x" />
		<UITrigger trigger="UI_PostRace_Rewards"                                                                fmodevent="/Master/UI/Post Race/UI_PostRace_Rewards_x" />
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_TitleOn_01"								fmodevent="/Master/UI/Post Race/UI_PostRace_HeaderAppear_x" />
		<UITrigger trigger="/Master/UI/PostRace/HZ2_SFX_HUD_PostRace_XPRewardsItemOn_01"						fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsItemOn_x" />
		<UITrigger trigger="/Master/UI/PostRace/HZ3_SFX_HUD_PostRace_FansItemOn_01" 							fmodevent="/Master/UI/Post Race/UI_PostRace_XPRewardsItemOn_x" />
		<UITrigger trigger="AudioUITrigger_PostRaceLeagueProgress_Appear"										fmodevent="/Master/UI/Post Race/UI_PostRace_LeagueProgress_Appear_x" />
		<UITrigger trigger="AudioUITrigger_PostRaceLeagueProgress_Counter"										fmodevent="/Master/UI/Post Race/UI_PostRace_LeagueProgress_Counter_x" />
		<UITrigger trigger="AudioUITrigger_PostRaceLeagueProgress_Demoted"										fmodevent="/Master/UI/Post Race/UI_PostRace_LeagueProgress_Demoted_x" />
		<UITrigger trigger="AudioUITrigger_PostRaceLeagueProgress_Promoted"										fmodevent="/Master/UI/Post Race/UI_PostRace_LeagueProgress_Promoted_x" />
		<UITrigger trigger="AudioUITrigger_Purchase"             		                            			fmodevent="/Master/UI/Garage/UI_Garage_Purchase_x" />
		<UITrigger trigger="/Master/UI/Map/SFX_FestivalSelectionAfterUnlock_01"                 				fmodevent="/Master/UI/Map/UI_Map_FestivalUnlock_PopOut_x" />
		<UITrigger trigger="/Master/UI/Notification/HZ3_SFX_HUD_Notification_FanCount_lp_01"              		fmodevent="/Master/UI/PR Stunts/UI_Fancounter_x" />-->
	</UITriggers>
</ui4audio>
