﻿<?xml version="1.0" encoding="utf-8"?>
<!--Auto-generated by DialogueScriptWriter.cs in DialogueScriptBuilder Tool-->
<DialogueScript>
  <Trigger id="BarnFindFirstRumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFindFirstRumour_1_BarnFind.wav"
    Subtitle  : "Hey, you must know about these cars you can find in barns right? [BOLD:Barn Finds], yes that's it. I think there's one near where you are… If you find it, Yuji and I will come along and fix it up for you. These will be some pretty amazing transformations so, I want some \"before\" footage. Cameras ready!" -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFindFirstRumour_1_BarnFind" sub="1316816249" char="5" />
  </Trigger>
  <Trigger id="BarnFindFirstWait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFindFirstWait_1_BarnFind.wav"
    Subtitle  : "OK, now for the hard part, the wait. It'll be worth it once it's fixed up. Er… If you have some credits burning a hole in your pocket, I could [BOLD:speed this whole process along.] It's up to you!" -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFindFirstWait_1_BarnFind" sub="3485902321" char="5" />
  </Trigger>
  <Trigger id="BarnFindFirstDeliver">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFindFirstDeliver_1_BarnFind.wav"
    Subtitle  : "Hey, all done with your Barn find… [BOLD:check your garage.] Take it out for a little spin you might find another! Call me if you do." -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFindFirstDeliver_1_BarnFind" sub="1603971170" char="5" />
  </Trigger>
  <Trigger id="BarnFindFirstSpeedup">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFindFirstSpeedup_1_BarnFind.wav"
    Subtitle  : "Alright, I'll get the parts in right away, It'll be Yuji's top priority. I'm sure he can shift some jobs around for me." -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFindFirstSpeedup_1_BarnFind" sub="355708975" char="5" />
  </Trigger>
  <Trigger id="AMBarnFind1Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnFind1Rumour_1_BarnFind.wav"
    Subtitle  : "Yuji mentioned a customer told him about a [BOLD:retro car] around here, said the family of the owner couldn't look after it and it fell into disrepair years ago. Shame, think you can find it?" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnFind1Rumour_1_BarnFind" sub="3544900674" char="5" />
  </Trigger>
  <Trigger id="BarnFind1Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind1Phone_1_BarnFind.wav"
    Subtitle  : "You found it! Alright stay there, Yuji and I are en-route" -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFind1Phone_1_BarnFind" sub="4007774224" char="5" />
  </Trigger>
  <Trigger id="BarnFind1FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind1FactYuji1_1_BarnFind.wav"
    Subtitle  : "This is so exciting, hopefully it's the car we think it is! You want to document this? We can film it, then look back at the progress. Ready? " -->
    <Event name="Cinematic/HZ6_VO_Mei_BarnFind1FactYuji1_1_BarnFind" sub="1573861955" char="5" />
  </Trigger>
  <Trigger id="BarnFind1FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind1FactMei1_1_BarnFind.wav"
    Subtitle  : "Oh… [BOLD:Nissan PAO.] Yuji this has to be the car, right? It looks pretty classic." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_BarnFind1FactMei1_1_BarnFind" sub="59892741" char="5" />
  </Trigger>
  <Trigger id="BarnFind1FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_BarnFind1FactYuji2_1_BarnFind.wav"
    Subtitle  : "Yes, definitely the car we heard about. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_BarnFind1FactYuji2_1_BarnFind" sub="368435468" char="9" />
  </Trigger>
  <Trigger id="BarnFind1FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind1FactMei2_1_BarnFind.wav"
    Subtitle  : "How about both? You know, this car sold out just three months after pre-orders went live…the retro-futuristic design is very appealing I have to say." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_BarnFind1FactMei2_1_BarnFind" sub="60941317" char="5" />
  </Trigger>
  <Trigger id="BarnFind1FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_BarnFind1FactYuji3_1_BarnFind.wav"
    Subtitle  : "Mmm, in pre-orders, they were popular. I believe this one was well loved too. Although, it's been quite exposed to the elements. But, once it's fixed it'll be perfect to explore the countryside in." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_BarnFind1FactYuji3_1_BarnFind" sub="367386892" char="9" />
  </Trigger>
  <Trigger id="BarnFind1FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind1FactMei3_1_BarnFind.wav"
    Subtitle  : "Alright, let's get this out of here and get to work." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_BarnFind1FactMei3_1_BarnFind" sub="61989893" char="5" />
  </Trigger>
  <Trigger id="BarnFind1Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind1Wait_1_BarnFind.wav"
    Subtitle  : "We need some time to fix it up, [BOLD:I'll call you when it's ready!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFind1Wait_1_BarnFind" sub="2296192901" char="5" />
  </Trigger>
  <Trigger id="BarnFind1Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind1Restored_1_BarnFind.wav"
    Subtitle  : "That's one fully restored [BOLD:Nissan PAO], it's in your garage!" -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFind1Restored_1_BarnFind" sub="1858183896" char="5" />
  </Trigger>
  <Trigger id="BarnFind1Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind1Collect_1_BarnFind.wav"
    Subtitle  : "It's all yours. Take it for a spin!" -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFind1Collect_1_BarnFind" sub="3832693080" char="5" />
  </Trigger>
  <Trigger id="AMBarnFind2Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnFind2Rumour_1_BarnFind.wav"
    Subtitle  : "There's a bit of a mechanical ghost story amongst car enthusiasts round here. Whisperings of a Le Mans racecar that fell from its transportation truck never to be recovered. Yuji argues it had to be found at some point so [BOLD:keep an eye out!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnFind2Rumour_1_BarnFind" sub="323675202" char="5" />
  </Trigger>
  <Trigger id="BarnFind2Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind2Phone_1_BarnFind.wav"
    Subtitle  : "Think it could be the long lost race car? We're on the way!" -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFind2Phone_1_BarnFind" sub="4016162832" char="5" />
  </Trigger>
  <Trigger id="BarnFind2FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind2FactYuji1_1_BarnFind.wav"
    Subtitle  : "Imagine if the rumors are true and there really is a [BOLD:Le Mans competitor] behind these doors! Get your cam ready! " -->
    <Event name="Cinematic/HZ6_VO_Mei_BarnFind2FactYuji1_1_BarnFind" sub="1574386243" char="5" />
  </Trigger>
  <Trigger id="BarnFind2FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind2FactMei1_1_BarnFind.wav"
    Subtitle  : "Oh, I can’t believe it! [BOLD:The Mazda 787B!] There's no way it's been sat here all this time!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_BarnFind2FactMei1_1_BarnFind" sub="59888645" char="5" />
  </Trigger>
  <Trigger id="BarnFind2FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_BarnFind2FactYuji2_1_BarnFind.wav"
    Subtitle  : "Looking at the bodywork, it looks like it's been in some treacherous accident. Reports of it falling off a transportation truck must be true. Someone looks like they have tried to repair it but…damage must have been too great for them. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_BarnFind2FactYuji2_1_BarnFind" sub="367911180" char="9" />
  </Trigger>
  <Trigger id="BarnFind2FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind2FactMei2_1_BarnFind.wav"
    Subtitle  : "Nothing you can't handle huh Yuji?! It's completely renowned for endurance, not exactly a delicate flower of a car!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_BarnFind2FactMei2_1_BarnFind" sub="60937221" char="5" />
  </Trigger>
  <Trigger id="BarnFind2FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_BarnFind2FactYuji3_1_BarnFind.wav"
    Subtitle  : "It's definitely worth trying to get it back up and running. The sound of the engine is iconic. Shame it couldn't run for another season." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_BarnFind2FactYuji3_1_BarnFind" sub="368959756" char="9" />
  </Trigger>
  <Trigger id="BarnFind2FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind2FactMei3_1_BarnFind.wav"
    Subtitle  : "It's in definite need of some TLC. Ready to pack it up? " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_BarnFind2FactMei3_1_BarnFind" sub="61985797" char="5" />
  </Trigger>
  <Trigger id="BarnFind2Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind2Wait_1_BarnFind.wav"
    Subtitle  : "Alright! [BOLD:We'll let you know when it's ready.] It needs some real work done! " -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFind2Wait_1_BarnFind" sub="2296258437" char="5" />
  </Trigger>
  <Trigger id="BarnFind2Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind2Restored_1_BarnFind.wav"
    Subtitle  : "One [BOLD:Mazda 787], delivered to your garage. It took some work but a happy ending and a new lease of life!" -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFind2Restored_1_BarnFind" sub="1858179800" char="5" />
  </Trigger>
  <Trigger id="BarnFind2Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BarnFind2Collect_1_BarnFind.wav"
    Subtitle  : "There you go, back on the road where it belongs!" -->
    <Event name="Phonecall/HZ6_VO_Mei_BarnFind2Collect_1_BarnFind" sub="3832693048" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind3Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind3Rumour_1_BarnFind.wav"
    Subtitle  : "You heard of the number 23? A champion car that you just could not miss…iconic yellow and black. You'd think it would be in someone's collection, but I heard it just got abandoned by the race team. They were based around here so [BOLD:keep an eye out.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind3Rumour_1_BarnFind" sub="3104271442" char="5" />
  </Trigger>
  <Trigger id="Barnfind3Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind3Phone_1_BarnFind.wav"
    Subtitle  : "Promising lead! Wait until we get there!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind3Phone_1_BarnFind" sub="1913905976" char="5" />
  </Trigger>
  <Trigger id="Barnfind3FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind3FactYuji1_1_BarnFind.wav"
    Subtitle  : "So, we have a possible 90's GT500 champion behind these doors! Wanna get some footage of this? " -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind3FactYuji1_1_BarnFind" sub="3464957939" char="5" />
  </Trigger>
  <Trigger id="Barnfind3FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind3FactMei1_1_BarnFind.wav"
    Subtitle  : "Wow. Number 23 [BOLD:Nismo Skyline GT-R!] Just look at that engine! " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind3FactMei1_1_BarnFind" sub="2031523940" char="5" />
  </Trigger>
  <Trigger id="Barnfind3FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind3FactYuji2_1_BarnFind.wav"
    Subtitle  : "This was an on-track monster back in the day. Both a championship and constructers winner. Untouchable up until '99 when it was swapped out. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind3FactYuji2_1_BarnFind" sub="2018827773" char="9" />
  </Trigger>
  <Trigger id="Barnfind3FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind3FactMei2_1_BarnFind.wav"
    Subtitle  : "It was still used in festivals right, Yuji? I heard it was at some of them in the 2000s." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind3FactMei2_1_BarnFind" sub="2031523944" char="5" />
  </Trigger>
  <Trigger id="Barnfind3FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind3FactYuji3_1_BarnFind.wav"
    Subtitle  : "That's right, it was around for a few years after its retirement. Look at the build-up on the bodywork. The upkeep would have been costly. Which I assume is why it's been left in the middle of repairs." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind3FactYuji3_1_BarnFind" sub="2018827769" char="9" />
  </Trigger>
  <Trigger id="Barnfind3FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind3FactMei3_1_BarnFind.wav"
    Subtitle  : "I'm actually really hyped about this one! Yuji, work your magic." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind3FactMei3_1_BarnFind" sub="2031523948" char="5" />
  </Trigger>
  <Trigger id="Barnfind3Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind3Wait_1_BarnFind.wav"
    Subtitle  : "This will need some garage time but we got it. [BOLD:I'll let you know when its ready!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind3Wait_1_BarnFind" sub="1207351991" char="5" />
  </Trigger>
  <Trigger id="Barnfind3Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind3Restored_1_BarnFind.wav"
    Subtitle  : "Now that was a fun project. You got a [BOLD:fully fixed up Nismo in your garage.] The fabled number 23 back in action!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind3Restored_1_BarnFind" sub="1755431728" char="5" />
  </Trigger>
  <Trigger id="Barnfind3Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind3Collect_1_BarnFind.wav"
    Subtitle  : "Go see what it can do!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind3Collect_1_BarnFind" sub="2420236700" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind4Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind4Rumour_1_BarnFind.wav"
    Subtitle  : "Yuji told me about a Group 5 race car he used to source parts for… and then one day, the guy just gave up. Moved on. Nobody ever saw it on the road. [BOLD:Keep your eyes open, you might just happen upon it.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind4Rumour_1_BarnFind" sub="323675203" char="5" />
  </Trigger>
  <Trigger id="Barnfind4Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind4Phone_1_BarnFind.wav"
    Subtitle  : "Sounds like what we're looking for! Coming now! " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind4Phone_1_BarnFind" sub="3982608400" char="5" />
  </Trigger>
  <Trigger id="Barnfind4FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind4FactYuji1_1_BarnFind.wav"
    Subtitle  : "Hey, ready for the big reveal? Got your camera? From what I've heard, this project will be worth recording! " -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind4FactYuji1_1_BarnFind" sub="1576483395" char="5" />
  </Trigger>
  <Trigger id="Barnfind4FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind4FactMei1_1_BarnFind.wav"
    Subtitle  : "What a car! The [BOLD:1984 Tomica Skyline Turbo!] This person was really trying to make this street legal?!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind4FactMei1_1_BarnFind" sub="59872261" char="5" />
  </Trigger>
  <Trigger id="Barnfind4FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind4FactYuji2_1_BarnFind.wav"
    Subtitle  : "Yes. An ambitious project fueled by pure passion. You can see the wheels have been switched out, it's a car built for maximum downforce and minimal weight. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind4FactYuji2_1_BarnFind" sub="365814028" char="9" />
  </Trigger>
  <Trigger id="Barnfind4FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind4FactMei2_1_BarnFind.wav"
    Subtitle  : "Do you think we could really get this out on the road? I mean, it looks like a lot of the conversion is halfway through!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind4FactMei2_1_BarnFind" sub="60920837" char="5" />
  </Trigger>
  <Trigger id="Barnfind4FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind4FactYuji3_1_BarnFind.wav"
    Subtitle  : "It is extremely different from the road car it was based on. Although, from what I was supplying and what I can see here, solid progress was made. So, I believe we can." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind4FactYuji3_1_BarnFind" sub="366862604" char="9" />
  </Trigger>
  <Trigger id="Barnfind4FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind4FactMei3_1_BarnFind.wav"
    Subtitle  : "I believe it too." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind4FactMei3_1_BarnFind" sub="61969413" char="5" />
  </Trigger>
  <Trigger id="Barnfind4Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind4Wait_1_BarnFind.wav"
    Subtitle  : "Alright! The car is on it's way back to Yuji's to finish up its conversion. [BOLD:I'll contact you when we're successful!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind4Wait_1_BarnFind" sub="2295996293" char="5" />
  </Trigger>
  <Trigger id="Barnfind4Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind4Restored_1_BarnFind.wav"
    Subtitle  : "Now, that was a lot of work finding the parts, but of course Yuji delivers. [BOLD:Enjoy this one, it's a beast!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind4Restored_1_BarnFind" sub="1858196184" char="5" />
  </Trigger>
  <Trigger id="Barnfind4Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind4Collect_1_BarnFind.wav"
    Subtitle  : "It'll need some time on the road, so, make sure you give it a good run out." -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind4Collect_1_BarnFind" sub="3832693176" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind5Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind5Rumour_1_BarnFind.wav"
    Subtitle  : "Yuji was telling me about the guy that mentored him. Incredible engineer but had to abandon a passion project he never finished. [BOLD:You're in the right area], so maybe we can finally get it back on the road." -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind5Rumour_1_BarnFind" sub="1397417027" char="5" />
  </Trigger>
  <Trigger id="Barnfind5Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind5Phone_1_BarnFind.wav"
    Subtitle  : "That must be the place, right where Yuji said it would be. On our way!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind5Phone_1_BarnFind" sub="3990997008" char="5" />
  </Trigger>
  <Trigger id="Barnfind5FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind5FactYuji1_1_BarnFind.wav"
    Subtitle  : "This will be a special one for you, right Yuji? We should definitely capture it. Got your camera? " -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind5FactYuji1_1_BarnFind" sub="1577007683" char="5" />
  </Trigger>
  <Trigger id="Barnfind5FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind5FactMei1_1_BarnFind.wav"
    Subtitle  : "Now this is a real special find. [BOLD:'71 Nissan Skyline GT-R!] Recognize it, Yuji? " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind5FactMei1_1_BarnFind" sub="59868165" char="5" />
  </Trigger>
  <Trigger id="Barnfind5FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind5FactYuji2_1_BarnFind.wav"
    Subtitle  : "I'd recognize this car from a million kilometers away. This is like stepping into a time capsule. [BOLD:The Hakosuka Skyline.] My mentor truly poured all his time into this car. Raced it too." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind5FactYuji2_1_BarnFind" sub="365289740" char="9" />
  </Trigger>
  <Trigger id="Barnfind5FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind5FactMei2_1_BarnFind.wav"
    Subtitle  : "These were really sought after weren't they? Altered specifically for handling and aerodynamics." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind5FactMei2_1_BarnFind" sub="60916741" char="5" />
  </Trigger>
  <Trigger id="Barnfind5FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind5FactYuji3_1_BarnFind.wav"
    Subtitle  : "Yes, Mei, these models were built to be truly competitive. The overfenders became a thing of style too. And didn't this car see victory after victory! It had real glory days. I can't believe it's still intact, even his workbench is in the same place." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind5FactYuji3_1_BarnFind" sub="366338316" char="9" />
  </Trigger>
  <Trigger id="Barnfind5FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind5FactMei3_1_BarnFind.wav"
    Subtitle  : "Let's finish what your mentor started, right Yuji? It'll be a full circle moment." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind5FactMei3_1_BarnFind" sub="61965317" char="5" />
  </Trigger>
  <Trigger id="Barnfind5Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind5Wait_1_BarnFind.wav"
    Subtitle  : "Yuji needs to give this one some extra care with the rebuild. [BOLD:I'll let you know when it's ready.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind5Wait_1_BarnFind" sub="2296061829" char="5" />
  </Trigger>
  <Trigger id="Barnfind5Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind5Restored_1_BarnFind.wav"
    Subtitle  : "This has been a labor of love from Yuji, the [BOLD:2000GT-R is in your garage.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind5Restored_1_BarnFind" sub="1858192088" char="5" />
  </Trigger>
  <Trigger id="Barnfind5Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind5Collect_1_BarnFind.wav"
    Subtitle  : "Yuji insists this one gets some time on the road, so, give it a spin." -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind5Collect_1_BarnFind" sub="3832693144" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind6Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind6Rumour_1_BarnFind.wav"
    Subtitle  : "Hey! Yuji mentioned an iconic Japanese car had been reported around here. Apparently it used to belong to a politician who was a huge advocate for Japan's motorsport culture. She couldn't keep the car though, so [BOLD:be on the lookout!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind6Rumour_1_BarnFind" sub="2471158851" char="5" />
  </Trigger>
  <Trigger id="Barnfind6Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind6Phone_1_BarnFind.wav"
    Subtitle  : "Hey, stay put! That sounds like what we're looking for!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind6Phone_1_BarnFind" sub="3965831184" char="5" />
  </Trigger>
  <Trigger id="Barnfind6FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind6FactYuji1_1_BarnFind.wav"
    Subtitle  : "Look what we have here! You should get recording! If this is what I think it is, you're not going to want to miss it! " -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind6FactYuji1_1_BarnFind" sub="1575434819" char="5" />
  </Trigger>
  <Trigger id="Barnfind6FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind6FactMei1_1_BarnFind.wav"
    Subtitle  : "In its prime, I can only imagine what this [BOLD:Toyota 2000GT] would have looked like. Stunning I bet! " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind6FactMei1_1_BarnFind" sub="59880453" char="5" />
  </Trigger>
  <Trigger id="Barnfind6FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind6FactYuji2_1_BarnFind.wav"
    Subtitle  : "Not only beautiful, but incredibly high performing. It was manufactured to be both comfortable for everyday use but still race-ready. Really it could be considered one of Japan's first supercars. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind6FactYuji2_1_BarnFind" sub="2018827767" char="9" />
  </Trigger>
  <Trigger id="Barnfind6FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind6FactMei2_1_BarnFind.wav"
    Subtitle  : "Extremely rare too! I heard only a small amount were ever produced for road driving. " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind6FactMei2_1_BarnFind" sub="60929029" char="5" />
  </Trigger>
  <Trigger id="Barnfind6FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind6FactYuji3_1_BarnFind.wav"
    Subtitle  : "Indeed. This one's had its interior stripped out. Been resting for a good while. When we get this back up and running, it will be truly impressive. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind6FactYuji3_1_BarnFind" sub="2018827763" char="9" />
  </Trigger>
  <Trigger id="Barnfind6FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind6FactMei3_1_BarnFind.wav"
    Subtitle  : "Well, it looks like we're gonna need to order a lot of parts. Let's get it loaded, Yuji!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind6FactMei3_1_BarnFind" sub="61977605" char="5" />
  </Trigger>
  <Trigger id="Barnfind6Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind6Wait_1_BarnFind.wav"
    Subtitle  : "Considering half of the cars interior had been stripped, it'll be a bit before it's ready. [BOLD:I'll let you know!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind6Wait_1_BarnFind" sub="2295865221" char="5" />
  </Trigger>
  <Trigger id="Barnfind6Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind6Restored_1_BarnFind.wav"
    Subtitle  : "Hey! [BOLD:The Toyota 2000GT is ready!] You won't believe the difference! " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind6Restored_1_BarnFind" sub="1858204376" char="5" />
  </Trigger>
  <Trigger id="Barnfind6Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind6Collect_1_BarnFind.wav"
    Subtitle  : "Yuji's a magician, right?! Enjoy it! " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind6Collect_1_BarnFind" sub="3832693240" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind7Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind7Rumour_1_BarnFind.wav"
    Subtitle  : "You ever hear of that time attack car, had everything going for it back in 2010? It was abandoned by its previous owner after some unlucky races. Looks like you're in the area that it was last seen so, [BOLD:have a look around!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind7Rumour_1_BarnFind" sub="3544900675" char="5" />
  </Trigger>
  <Trigger id="Barnfind7Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind7Phone_1_BarnFind.wav"
    Subtitle  : "Hey you think you got it?! Nice, we're coming now! " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind7Phone_1_BarnFind" sub="3974219792" char="5" />
  </Trigger>
  <Trigger id="Barnfind7FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind7FactYuji1_1_BarnFind.wav"
    Subtitle  : "What's up! This definitely could be what we're looking for, you should get some footage." -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind7FactYuji1_1_BarnFind" sub="1575959107" char="5" />
  </Trigger>
  <Trigger id="Barnfind7FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind7FactMei1_1_BarnFind.wav"
    Subtitle  : "Yes, there it is! [BOLD:The Sierra Sierra Enterprises Evo!]" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind7FactMei1_1_BarnFind" sub="59876357" char="5" />
  </Trigger>
  <Trigger id="Barnfind7FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind7FactYuji2_1_BarnFind.wav"
    Subtitle  : "I remember this story back in 2010. A [BOLD:Mitsubishi Time Attack car] with so much potential! It had a truly unfortunate run. The turbo blew during its second Time Attack. They never continued work due to the cost. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind7FactYuji2_1_BarnFind" sub="2018827765" char="9" />
  </Trigger>
  <Trigger id="Barnfind7FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind7FactMei2_1_BarnFind.wav"
    Subtitle  : "I remember! It came second twice right? The owner wanted more though and they ended up losing the car to time. " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind7FactMei2_1_BarnFind" sub="60924933" char="5" />
  </Trigger>
  <Trigger id="Barnfind7FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind7FactYuji3_1_BarnFind.wav"
    Subtitle  : "The specs on this really set a new precedent for Time Attack cars. It boasted an incredible 4-cylinder turbo engine, tuned to complete perfection. A real thing of engineering art." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind7FactYuji3_1_BarnFind" sub="2018827761" char="9" />
  </Trigger>
  <Trigger id="Barnfind7FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind7FactMei3_1_BarnFind.wav"
    Subtitle  : "They really got every ounce of performance out of it. Right, let's load it up and get it back out there!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind7FactMei3_1_BarnFind" sub="61973509" char="5" />
  </Trigger>
  <Trigger id="Barnfind7Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind7Wait_1_BarnFind.wav"
    Subtitle  : "Alright, we'll need some time to get this fixed, figure out its issues. [BOLD:I'll give you a call when it's ready!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind7Wait_1_BarnFind" sub="2295930757" char="5" />
  </Trigger>
  <Trigger id="Barnfind7Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind7Restored_1_BarnFind.wav"
    Subtitle  : "One speed beast [BOLD:waiting for you in your garage!] It's an incredible drive. " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind7Restored_1_BarnFind" sub="1858200280" char="5" />
  </Trigger>
  <Trigger id="Barnfind7Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind7Collect_1_BarnFind.wav"
    Subtitle  : "Don't be scared to push, it's a powerful car!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind7Collect_1_BarnFind" sub="3832693208" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind8Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind8Rumour_1_BarnFind.wav"
    Subtitle  : "Hey! Heard some rumors about an elusive old rally car that had been spotted around a few of the nearby towns. Apparently it's long lost and was [BOLD:last sighted around here.] Intriguing, right?!" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind8Rumour_1_BarnFind" sub="323675200" char="5" />
  </Trigger>
  <Trigger id="Barnfind8Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind8Phone_1_BarnFind.wav"
    Subtitle  : "Hey, reckon that's the place? Ok, we're heading out!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind8Phone_1_BarnFind" sub="3949053968" char="5" />
  </Trigger>
  <Trigger id="Barnfind8FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind8FactYuji1_1_BarnFind.wav"
    Subtitle  : "The three of us might very well uncover a great mystery here. You should record this!" -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind8FactYuji1_1_BarnFind" sub="1570191939" char="5" />
  </Trigger>
  <Trigger id="Barnfind8FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind8FactMei1_1_BarnFind.wav"
    Subtitle  : "The rumors were true! [BOLD:The Peugeot 205 T16!] Not so elusive anymore." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind8FactMei1_1_BarnFind" sub="59855877" char="5" />
  </Trigger>
  <Trigger id="Barnfind8FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind8FactYuji2_1_BarnFind.wav"
    Subtitle  : "What a find! It had been misplaced between rally stages attending as a showpiece. No-one knew where it went, diminished to rumors of sightings. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind8FactYuji2_1_BarnFind" sub="363716876" char="9" />
  </Trigger>
  <Trigger id="Barnfind8FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind8FactMei2_1_BarnFind.wav"
    Subtitle  : "The [BOLD:205] was a fierce competitor back in the 80s right? Had a good few wins under its belt? " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind8FactMei2_1_BarnFind" sub="60904453" char="5" />
  </Trigger>
  <Trigger id="Barnfind8FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind8FactYuji3_1_BarnFind.wav"
    Subtitle  : "Absolutely. In fact, the most successful Group B vehicle. The [BOLD:T16] was a wonder, all wheel drive and powerful. For regulations, Peugeot was required to make 200 units all inspected in the same place. I can only imagine what a sight that was! " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind8FactYuji3_1_BarnFind" sub="364765452" char="9" />
  </Trigger>
  <Trigger id="Barnfind8FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind8FactMei3_1_BarnFind.wav"
    Subtitle  : "Well this car definitely needs some TLC, looks like it was left in a rush. " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind8FactMei3_1_BarnFind" sub="61953029" char="5" />
  </Trigger>
  <Trigger id="Barnfind8Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind8Wait_1_BarnFind.wav"
    Subtitle  : "So it'll be a little while before the car is ready. [BOLD:I'll give you a call!] " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind8Wait_1_BarnFind" sub="2295734149" char="5" />
  </Trigger>
  <Trigger id="Barnfind8Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind8Restored_1_BarnFind.wav"
    Subtitle  : "Hey! That rally car is ready and waiting for the stages once again! [BOLD:It's in your garage when you're ready to check it out.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind8Restored_1_BarnFind" sub="1858147032" char="5" />
  </Trigger>
  <Trigger id="Barnfind8Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind8Collect_1_BarnFind.wav"
    Subtitle  : "Just get a feel for those super fast corners, maybe treat yourself to some gravel roads! Enjoy!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind8Collect_1_BarnFind" sub="3832692792" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind9Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind9Rumour_1_BarnFind.wav"
    Subtitle  : "If this rumor is actually true, I'm going to be so hyped. Apparently, an extremely exclusive Honda was secretly delivered to a stakeholder to enjoy. When they lost track of it, we don’t know but [BOLD:it was reported around this area!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind9Rumour_1_BarnFind" sub="1397417024" char="5" />
  </Trigger>
  <Trigger id="Barnfind9Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind9Phone_1_BarnFind.wav"
    Subtitle  : "Wow, you think you found it?! We're leaving now, be there soon! " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind9Phone_1_BarnFind" sub="3957442576" char="5" />
  </Trigger>
  <Trigger id="Barnfind9FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind9FactYuji1_1_BarnFind.wav"
    Subtitle  : "I really cannot wait for this one, this find will be the stuff of Legend! Get a camera, get this on record!" -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind9FactYuji1_1_BarnFind" sub="1570716227" char="5" />
  </Trigger>
  <Trigger id="Barnfind9FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind9FactMei1_1_BarnFind.wav"
    Subtitle  : "I can't believe it. The [BOLD:Honda NSX-R GT!] Do you know how rare this is?!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind9FactMei1_1_BarnFind" sub="59851781" char="5" />
  </Trigger>
  <Trigger id="Barnfind9FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind9FactYuji2_1_BarnFind.wav"
    Subtitle  : "Rare indeed. Only five were made and this one looks like it found its way to an owner, but with no official records on how or to who." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind9FactYuji2_1_BarnFind" sub="363192588" char="9" />
  </Trigger>
  <Trigger id="Barnfind9FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind9FactMei2_1_BarnFind.wav"
    Subtitle  : "Well it's in great condition! Looks like whoever managed to get it truly loved the car. " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind9FactMei2_1_BarnFind" sub="60900357" char="5" />
  </Trigger>
  <Trigger id="Barnfind9FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind9FactYuji3_1_BarnFind.wav"
    Subtitle  : "It has a few miles to its name and incredibly looked after. It's mechanically a duplicate of the [BOLD:NSX-R] which is rare in itself. The GT counterpart? Extraordinarily unobtainable. Built to improve their competitiveness in the Super GT class." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind9FactYuji3_1_BarnFind" sub="364241164" char="9" />
  </Trigger>
  <Trigger id="Barnfind9FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind9FactMei3_1_BarnFind.wav"
    Subtitle  : "Talk about a one of a kind. I can't wait to see this on the road! Let's get going. " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind9FactMei3_1_BarnFind" sub="61948933" char="5" />
  </Trigger>
  <Trigger id="Barnfind9Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind9Wait_1_BarnFind.wav"
    Subtitle  : "Alright [BOLD:we'll let you know when it's ready.] The cars in good condition but we'll still need to give it a good valet." -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind9Wait_1_BarnFind" sub="2295799685" char="5" />
  </Trigger>
  <Trigger id="Barnfind9Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind9Restored_1_BarnFind.wav"
    Subtitle  : "Hey! The [BOLD:Honda NSX-R GT is ready in your garage!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind9Restored_1_BarnFind" sub="1858142936" char="5" />
  </Trigger>
  <Trigger id="Barnfind9Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind9Collect_1_BarnFind.wav"
    Subtitle  : "Considering it's been driven in complete secret, I think you owe it to the car to show it off!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind9Collect_1_BarnFind" sub="3832692760" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind10Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind10Rumour_1_BarnFind.wav"
    Subtitle  : "What's up! Yuji heard about a Group A Touring car that went missing after being shipped near that location. [BOLD:Keep a look out for any signs of it!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind10Rumour_1_BarnFind" sub="1609776533" char="5" />
  </Trigger>
  <Trigger id="Barnfind10Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind10Phone_1_BarnFind.wav"
    Subtitle  : "Think you found it? Exciting! We'll be right there, hold on!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind10Phone_1_BarnFind" sub="3367313087" char="5" />
  </Trigger>
  <Trigger id="Barnfind10FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind10FactYuji1_1_BarnFind.wav"
    Subtitle  : "Hey, want to get some footage? This'll be a mystery solved if we've found it!" -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind10FactYuji1_1_BarnFind" sub="2947184425" char="5" />
  </Trigger>
  <Trigger id="Barnfind10FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind10FactMei1_1_BarnFind.wav"
    Subtitle  : "Oh, it's the missing car! [BOLD:Ford's Sierra Cosworth RS500!] Still with the container and everything!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind10FactMei1_1_BarnFind" sub="3598003871" char="5" />
  </Trigger>
  <Trigger id="Barnfind10FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind10FactYuji2_1_BarnFind.wav"
    Subtitle  : "Hmm. Looks like whoever obtained the container attempted to extract the car and damaged it. This car dominated in the late 80s, truly the peak of the touring era. Once retired, it was meant to be shipped out to America but it was lost in transit. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind10FactYuji2_1_BarnFind" sub="2868367501" char="9" />
  </Trigger>
  <Trigger id="Barnfind10FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind10FactMei2_1_BarnFind.wav"
    Subtitle  : "Wow, shipped, lost and misplaced. It's a shame it never made it back out of that box, it was a great competitive car!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind10FactMei2_1_BarnFind" sub="3594858143" char="5" />
  </Trigger>
  <Trigger id="Barnfind10FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind10FactYuji3_1_BarnFind.wav"
    Subtitle  : "Yes, originally built to push the speed of the [BOLD:Sierra Cosworth], it had a great amount of race potential. It's a true collector's item now. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind10FactYuji3_1_BarnFind" sub="2867318925" char="9" />
  </Trigger>
  <Trigger id="Barnfind10FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind10FactMei3_1_BarnFind.wav"
    Subtitle  : "Well let’s get it back in mint condition! Fix up some of this unfortunate damage. " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind10FactMei3_1_BarnFind" sub="3595906719" char="5" />
  </Trigger>
  <Trigger id="Barnfind10Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind10Wait_1_BarnFind.wav"
    Subtitle  : "We've taken the car back to Yuji's. [BOLD:I'll give you a call once we've fixed it up!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind10Wait_1_BarnFind" sub="3599873576" char="5" />
  </Trigger>
  <Trigger id="Barnfind10Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind10Restored_1_BarnFind.wav"
    Subtitle  : "Hey that [BOLD:RS500 is ready for you now!] The initial attempt to get it out the cargo crate did more damage than we realized. Nothing Yuji couldn't handle though!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind10Restored_1_BarnFind" sub="3139790914" char="5" />
  </Trigger>
  <Trigger id="Barnfind10Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind10Collect_1_BarnFind.wav"
    Subtitle  : "You'll enjoy this one! It's a real sought after collector's car, especially with that iconic double wing." -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind10Collect_1_BarnFind" sub="3520694477" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind11Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind11Rumour_1_BarnFind.wav"
    Subtitle  : "Hey! Yuji mentioned he was asked for advice on a restoration of a Lamborghini years ago but the project fell apart. The car had been [BOLD:seen around here so keep a look out for it!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind11Rumour_1_BarnFind" sub="536034709" char="5" />
  </Trigger>
  <Trigger id="Barnfind11Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind11Phone_1_BarnFind.wav"
    Subtitle  : "Hey! You got it? Nice! We're on our way. " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind11Phone_1_BarnFind" sub="3358924479" char="5" />
  </Trigger>
  <Trigger id="Barnfind11FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind11FactYuji1_1_BarnFind.wav"
    Subtitle  : "There's potentially a half-converted race car in here! Get recording, let's see what we're working with!" -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind11FactYuji1_1_BarnFind" sub="2946660137" char="5" />
  </Trigger>
  <Trigger id="Barnfind11FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind11FactMei1_1_BarnFind.wav"
    Subtitle  : "Yep! The [BOLD:Lamborghini Diablo SV!] One of the greatest poster cars of the 90s! This one looks like it was decked out too. " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind11FactMei1_1_BarnFind" sub="3598007967" char="5" />
  </Trigger>
  <Trigger id="Barnfind11FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind11FactYuji2_1_BarnFind.wav"
    Subtitle  : "Mm, this is the car I was asked to advise on. It originally was fitted out with flashy accessories but the owner wanted to strip it back, restore it to being race-ready. Unfortunately, regulations changed and the money needed to upgrade dwindled. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind11FactYuji2_1_BarnFind" sub="2868891789" char="9" />
  </Trigger>
  <Trigger id="Barnfind11FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind11FactMei2_1_BarnFind.wav"
    Subtitle  : "I guess all the extras made the car heavy. A [BOLD:Diablo SV] like this sat half-ready for the track is so heartbreaking to see! Even in this state you can see its potential. " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind11FactMei2_1_BarnFind" sub="3594862239" char="5" />
  </Trigger>
  <Trigger id="Barnfind11FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind11FactYuji3_1_BarnFind.wav"
    Subtitle  : "It's a powerful car. Rear-wheel drive and gets to top speeds quickly. It's a real shame this car never saw the Super GT series." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind11FactYuji3_1_BarnFind" sub="2867843213" char="9" />
  </Trigger>
  <Trigger id="Barnfind11FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind11FactMei3_1_BarnFind.wav"
    Subtitle  : "It's a beautiful car. Both with the vibrant accessories and without. Yuji, let's load it! " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind11FactMei3_1_BarnFind" sub="3595910815" char="5" />
  </Trigger>
  <Trigger id="Barnfind11Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind11Wait_1_BarnFind.wav"
    Subtitle  : "Hey, we'll [BOLD:contact you when the Diablo is fixed and race-ready!] " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind11Wait_1_BarnFind" sub="3599808040" char="5" />
  </Trigger>
  <Trigger id="Barnfind11Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind11Restored_1_BarnFind.wav"
    Subtitle  : "Hey! That abandoned [BOLD:Lamborghini Diablo SV is fixed up and ready for you in the garage!] " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind11Restored_1_BarnFind" sub="3139795010" char="5" />
  </Trigger>
  <Trigger id="Barnfind11Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind11Collect_1_BarnFind.wav"
    Subtitle  : "Feels good right?! Go enter it in a race, let it realize its full potential, finally! " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind11Collect_1_BarnFind" sub="3520694509" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind12Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind12Rumour_1_BarnFind.wav"
    Subtitle  : "Ok, now this rumor has real potential for a complete one-of-a-kind restoration! There's a legend of a rare Nissan appearing only late at night, setting some of the fastest touge records at local meets. [BOLD:Have a look in the area!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind12Rumour_1_BarnFind" sub="3757260181" char="5" />
  </Trigger>
  <Trigger id="Barnfind12Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind12Phone_1_BarnFind.wav"
    Subtitle  : "Found it? Alright! Stay put, we're on the way! " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind12Phone_1_BarnFind" sub="3384090303" char="5" />
  </Trigger>
  <Trigger id="Barnfind12FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind12FactYuji1_1_BarnFind.wav"
    Subtitle  : "Hey! If this is it, you'll want this properly recorded. Ready to film?" -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind12FactYuji1_1_BarnFind" sub="2948233001" char="5" />
  </Trigger>
  <Trigger id="Barnfind12FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind12FactMei1_1_BarnFind.wav"
    Subtitle  : "This has got to be the mysterious Nissan of the mountain passes! [BOLD:The R390!] You know only one of these was made?" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind12FactMei1_1_BarnFind" sub="3597995679" char="5" />
  </Trigger>
  <Trigger id="Barnfind12FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind12FactYuji2_1_BarnFind.wav"
    Subtitle  : "Yes, it's the fastest and most expensive Nissan made to this day. Its racing counterpart was built for the '97 and '98 Le Mans although there were some overheating issues in their first year. They manufactured this singular model to comply with the street legal regulations of the GT1 class. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind12FactYuji2_1_BarnFind" sub="4097094201" char="9" />
  </Trigger>
  <Trigger id="Barnfind12FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind12FactMei2_1_BarnFind.wav"
    Subtitle  : "I heard there was a huge mix up during a transfer of cars to new facilities. Cars were sent to the wrong places and most were successfully tracked down. All but one. " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind12FactMei2_1_BarnFind" sub="3594849951" char="5" />
  </Trigger>
  <Trigger id="Barnfind12FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind12FactYuji3_1_BarnFind.wav"
    Subtitle  : "Looks like it fell into the hands of someone who knew their way around this type of vehicle. And their way around the touge passes. The car's set up properly on the lift, ready for welding." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind12FactYuji3_1_BarnFind" sub="4097094205" char="9" />
  </Trigger>
  <Trigger id="Barnfind12FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind12FactMei3_1_BarnFind.wav"
    Subtitle  : "They obviously wanted it to remain a secret. The owner could even be you Yuji!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind12FactMei3_1_BarnFind" sub="3595898527" char="5" />
  </Trigger>
  <Trigger id="Barnfind12Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind12Wait_1_BarnFind.wav"
    Subtitle  : "The car's gone to Yuji's and [BOLD:I'll let you know when it's back up and running!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind12Wait_1_BarnFind" sub="3600004648" char="5" />
  </Trigger>
  <Trigger id="Barnfind12Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind12Restored_1_BarnFind.wav"
    Subtitle  : "Hey! The Nissan R390 is ready for action. Go check it out, put it [BOLD:in your garage for you!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind12Restored_1_BarnFind" sub="3139782722" char="5" />
  </Trigger>
  <Trigger id="Barnfind12Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind12Collect_1_BarnFind.wav"
    Subtitle  : "I still can't believe we managed to find this one. Hey, maybe you can continue the mountain pass mystery!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind12Collect_1_BarnFind" sub="3520694413" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind13Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind13Rumour_1_BarnFind.wav"
    Subtitle  : "Hey! Much of a street racing fan? Yuji heard of a legendary Porsche hidden away somewhere in the area. [BOLD:Have a look around for it!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind13Rumour_1_BarnFind" sub="2683518357" char="5" />
  </Trigger>
  <Trigger id="Barnfind13Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind13Phone_1_BarnFind.wav"
    Subtitle  : "Hey, found the car? Alright! Grabbing Yuji and heading out!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind13Phone_1_BarnFind" sub="3375701695" char="5" />
  </Trigger>
  <Trigger id="Barnfind13FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind13FactYuji1_1_BarnFind.wav"
    Subtitle  : "Ready for the big reveal? Get a camera to record! You'll be glad you did!" -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind13FactYuji1_1_BarnFind" sub="2947708713" char="5" />
  </Trigger>
  <Trigger id="Barnfind13FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind13FactMei1_1_BarnFind.wav"
    Subtitle  : "Would you look at that! The [BOLD:Porsche 930!] Not looking too bad at all!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind13FactMei1_1_BarnFind" sub="3597999775" char="5" />
  </Trigger>
  <Trigger id="Barnfind13FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind13FactYuji2_1_BarnFind.wav"
    Subtitle  : "Now this has truly impressed me. Being one of the fastest production cars, it gained a huge popularity in the street racing scene. Look at that rear engine, Mei. This one particularly has been heavily modified." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind13FactYuji2_1_BarnFind" sub="4097094203" char="9" />
  </Trigger>
  <Trigger id="Barnfind13FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind13FactMei2_1_BarnFind.wav"
    Subtitle  : "Yes! I heard of a car like this being engineered to reach the highest speeds in Japan. Apparently, it has pieces from the Porsche 962!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind13FactMei2_1_BarnFind" sub="3594854047" char="5" />
  </Trigger>
  <Trigger id="Barnfind13FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind13FactYuji3_1_BarnFind.wav"
    Subtitle  : "A car like this could effortlessly cut through the streets of Tokyo in a flash! I have to say, as soon as I saw the color I recognized it. It's somewhat notorious amongst fans but this popularity ultimately led to it's retirement." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind13FactYuji3_1_BarnFind" sub="4097094207" char="9" />
  </Trigger>
  <Trigger id="Barnfind13FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind13FactMei3_1_BarnFind.wav"
    Subtitle  : "Well, it looks like we owe it to car culture to restore this Porsche! Yuji, you ready? " -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind13FactMei3_1_BarnFind" sub="3595902623" char="5" />
  </Trigger>
  <Trigger id="Barnfind13Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind13Wait_1_BarnFind.wav"
    Subtitle  : "Ok we've got the car at Yuji's. Even though the engine is incredibly tuned, it needs work. [BOLD:I'll give you a ring when it's done!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind13Wait_1_BarnFind" sub="3599939112" char="5" />
  </Trigger>
  <Trigger id="Barnfind13Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind13Restored_1_BarnFind.wav"
    Subtitle  : "Hey! You got a fully repaired [BOLD:Porsche 930 ready in your garage!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind13Restored_1_BarnFind" sub="3139786818" char="5" />
  </Trigger>
  <Trigger id="Barnfind13Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind13Collect_1_BarnFind.wav"
    Subtitle  : "You can just feel the culture ooze out of that car, huh? Enjoy!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind13Collect_1_BarnFind" sub="3520694445" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind14Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind14Rumour_1_BarnFind.wav"
    Subtitle  : "One of Yuji's engineers told him of his grandfather who had received an off-roading beast by some mistake. He left it, waiting for the owner to show but they never did. His old workshop was around here [BOLD:so have a look!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind14Rumour_1_BarnFind" sub="1609776532" char="5" />
  </Trigger>
  <Trigger id="Barnfind14Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind14Phone_1_BarnFind.wav"
    Subtitle  : "At the workshop? Alright! We're on the way. " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind14Phone_1_BarnFind" sub="3400867519" char="5" />
  </Trigger>
  <Trigger id="Barnfind14FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind14FactYuji1_1_BarnFind.wav"
    Subtitle  : "Hey! I think there'll be an interesting find in here. Want to document it with some footage?" -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind14FactYuji1_1_BarnFind" sub="2945087273" char="5" />
  </Trigger>
  <Trigger id="Barnfind14FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind14FactMei1_1_BarnFind.wav"
    Subtitle  : "Ooo! A [BOLD:Mitsubishi Montero Evolution!] An absolute dominator of endurance rallies!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind14FactMei1_1_BarnFind" sub="3598020255" char="5" />
  </Trigger>
  <Trigger id="Barnfind14FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind14FactYuji2_1_BarnFind.wav"
    Subtitle  : "Yes, exactly. In '97 this model marked the start of an incredible run for Mitsubishi at Dakar. Apparently this one in particular performed well." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind14FactYuji2_1_BarnFind" sub="2866270349" char="9" />
  </Trigger>
  <Trigger id="Barnfind14FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind14FactMei2_1_BarnFind.wav"
    Subtitle  : "The damage to that front bumper alone is an indication of an incredible endurance career." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind14FactMei2_1_BarnFind" sub="3594874527" char="5" />
  </Trigger>
  <Trigger id="Barnfind14FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind14FactYuji3_1_BarnFind.wav"
    Subtitle  : "Almost fully destroyed. They aren't delicate though, the [BOLD:Montero] model won 12 Dakar rallies in the 2000s. They were surpassed at one point but bounced back after further developing the truck." -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind14FactYuji3_1_BarnFind" sub="2865221773" char="9" />
  </Trigger>
  <Trigger id="Barnfind14FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind14FactMei3_1_BarnFind.wav"
    Subtitle  : "Well, it looks like you've got your work cut out restoring this off-roading monster! Let's load it!" -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind14FactMei3_1_BarnFind" sub="3595923103" char="5" />
  </Trigger>
  <Trigger id="Barnfind14Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind14Wait_1_BarnFind.wav"
    Subtitle  : "Hey, that front bumper was completely destroyed, plus there's dirt caked into every crevice of the poor car. [BOLD:We'll call you when we're done sorting it out!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind14Wait_1_BarnFind" sub="3600135720" char="5" />
  </Trigger>
  <Trigger id="Barnfind14Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind14Restored_1_BarnFind.wav"
    Subtitle  : "Up for roaming off the beaten path? That [BOLD:Montero Evo we found is ready in your garage!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind14Restored_1_BarnFind" sub="3139774530" char="5" />
  </Trigger>
  <Trigger id="Barnfind14Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind14Collect_1_BarnFind.wav"
    Subtitle  : "Find some mountains, some rivers and have fun! " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind14Collect_1_BarnFind" sub="3520694349" char="5" />
  </Trigger>
  <Trigger id="AMBarnfind15Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMBarnfind15Rumour_1_BarnFind.wav"
    Subtitle  : "So, this ones a little more personal. My father played a huge part in my love of cars and this all started with a project he had going. Although eventually with my sister on the way and talks of us moving to the UK, the car ended up sold and forgotten. I'd love to track it down, [BOLD:last I heard it was in the area!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMBarnfind15Rumour_1_BarnFind" sub="536034708" char="5" />
  </Trigger>
  <Trigger id="Barnfind15Phone">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind15Phone_1_BarnFind.wav"
    Subtitle  : "Oh, you think you're at the place? Great! We're coming to you now! " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind15Phone_1_BarnFind" sub="3392478911" char="5" />
  </Trigger>
  <Trigger id="Barnfind15FactYuji1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind15FactYuji1_1_BarnFind.wav"
    Subtitle  : "Hey! Could you do me a favor and film this find? It'd really mean a lot. " -->
    <Event name="Cinematic/HZ6_VO_Mei_Barnfind15FactYuji1_1_BarnFind" sub="2944562985" char="5" />
  </Trigger>
  <Trigger id="Barnfind15FactMei1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind15FactMei1_1_BarnFind.wav"
    Subtitle  : "Wow. The nostalgia is really hitting me right now. This is my Dad's [BOLD:'62 Lincoln Continental.] He sold it when I was still tiny, but he told me all sorts of stories about this car. He poured so much passion into every inch of this thing." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind15FactMei1_1_BarnFind" sub="3598024351" char="5" />
  </Trigger>
  <Trigger id="Barnfind15FactYuji2">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind15FactYuji2_1_BarnFind.wav"
    Subtitle  : "You can see how well he looked after this car Mei! Even from the paint scheme alone, everything is high quality. Down to all the details of a classic American lowrider. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind15FactYuji2_1_BarnFind" sub="2866794637" char="9" />
  </Trigger>
  <Trigger id="Barnfind15FactMei2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind15FactMei2_1_BarnFind.wav"
    Subtitle  : "He had a group of friends in the 80s all into the same lowrider custom builds. They'd curate their cars for shows and meets, showcasing their latest upgrades." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind15FactMei2_1_BarnFind" sub="3594878623" char="5" />
  </Trigger>
  <Trigger id="Barnfind15FactYuji3">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_Barnfind15FactYuji3_1_BarnFind.wav"
    Subtitle  : "I'd assume he had heavily lowered the chassis, unfortunately here it's sunk down to the floor over time. But look at that interior! I'll be extra careful with this repair, Mei. " -->
    <Event name="Barn_Interior/HZ6_VO_Yuji_Barnfind15FactYuji3_1_BarnFind" sub="2865746061" char="9" />
  </Trigger>
  <Trigger id="Barnfind15FactMei3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind15FactMei3_1_BarnFind.wav"
    Subtitle  : "Thanks, Yuji. I think finding this car, fixing it up and breathing life into it once more will be my greatest show of appreciation to him." -->
    <Event name="Barn_Interior/HZ6_VO_Mei_Barnfind15FactMei3_1_BarnFind" sub="3595927199" char="5" />
  </Trigger>
  <Trigger id="Barnfind15Wait">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind15Wait_1_BarnFind.wav"
    Subtitle  : "The car's back at Yuji's now. [BOLD:I'll give you a call once he's worked his magic!] " -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind15Wait_1_BarnFind" sub="3600070184" char="5" />
  </Trigger>
  <Trigger id="Barnfind15Restored">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind15Restored_1_BarnFind.wav"
    Subtitle  : "Hey, remember my Dad's Lincoln Continental? Yuji finished it! My Father couldn't believe we'd tracked it down! [BOLD:It's in your garage.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind15Restored_1_BarnFind" sub="3139778626" char="5" />
  </Trigger>
  <Trigger id="Barnfind15Collect">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Barnfind15Collect_1_BarnFind.wav"
    Subtitle  : "Thanks for finding it. This has really meant a lot to me!" -->
    <Event name="Phonecall/HZ6_VO_Mei_Barnfind15Collect_1_BarnFind" sub="3520694381" char="5" />
  </Trigger>
  <Trigger id="TreasureCarFirstRumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarFirstRumour_1_TreasureCar.wav"
    Subtitle  : "[BOLD:Treasure Cars] are one of a kind, abandoned cars around Japan. I've got a bunch of photos that might help you zero in on the location, take a look at this one, it might be nearby." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureCarFirstRumour_1_TreasureCar" sub="3138772605" char="5" />
  </Trigger>
  <Trigger id="TreasureCarLineOfSight">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarLineOfSight_1_TreasureCar.wav"
    Subtitle  : "Hey, I think that could be it right there!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarLineOfSight_1_TreasureCar" sub="3872822916" char="5" />
  </Trigger>
  <Trigger id="TreasureCarDiscoverFirstNoClue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarDiscoverFirstNoClue_1_TreasureCar.wav"
    Subtitle  : "Nice, you figured it out, [BOLD:that's a rare find!] Wait there, I'm on my way to check it out!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarDiscoverFirstNoClue_1_TreasureCar" sub="3134208294" char="5" />
  </Trigger>
  <Trigger id="TreasureCarDiscoverFirstWithClue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarDiscoverFirstWithClue_1_TreasureCar.wav"
    Subtitle  : "Try and figure out [BOLD:any landmarks] that can help you pinpoint where it may be hidden. You got to use them observational skills!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarDiscoverFirstWithClue_1_TreasureCar" sub="18452142" char="5" />
  </Trigger>
  <Trigger id="TreasureCarFirstSendGarage">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarFirstSendGarage_1_TreasureCar.wav"
    Subtitle  : "Alright! It's clean and ready for whenever you want to [BOLD:take it for a spin!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarFirstSendGarage_1_TreasureCar" sub="3224294615" char="5" />
  </Trigger>
  <Trigger id="TreasureCarFirstDrive">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarFirstDrive_1_TreasureCar.wav"
    Subtitle  : "Great! No need to worry about overdoing it, I’d say it's almost as good as new!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarFirstDrive_1_TreasureCar" sub="3210932618" char="5" />
  </Trigger>
  <Trigger id="TreasureCarFirstRevert">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarFirstRevert_1_TreasureCar.wav"
    Subtitle  : "It's been given a good valet, and [BOLD:sent to your garage.] Don't let it gather dust though, after all those years frozen in time, it needs to run free!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarFirstRevert_1_TreasureCar" sub="2115162235" char="5" />
  </Trigger>
  <Trigger id="TreasureCar1Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar1Rumour_1_TreasureCar.wav"
    Subtitle  : "Fancy a Lancia? [BOLD:Check the photo], it's around here somewhere!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar1Rumour_1_TreasureCar" sub="841555521" char="5" />
  </Trigger>
  <Trigger id="TreasureCar1Clue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar1Clue_1_TreasureCar.wav"
    Subtitle  : "OK, it's a '74 Stratos that classic red. [BOLD:Somewhere around the Ski Resort]… is that the Snow Corridor?" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureCar1Clue_1_TreasureCar" sub="1553809338" char="5" />
  </Trigger>
  <Trigger id="TreasureCar1Discover">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar1Discover_1_TreasureCar.wav"
    Subtitle  : "You found it! On my way!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar1Discover_1_TreasureCar" sub="3852941132" char="5" />
  </Trigger>
  <Trigger id="TreasureCar1MeiCine1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar1MeiCine1_1_TreasureCar.wav"
    Subtitle  : "[BOLD:74 Stratos!] Great find, But oh…my heart." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar1MeiCine1_1_TreasureCar" sub="1304827213" char="5" />
  </Trigger>
  <Trigger id="TreasureCar1MeiCine2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar1MeiCine2_1_TreasureCar.wav"
    Subtitle  : "Let's get it clean!" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar1MeiCine2_1_TreasureCar" sub="1304826701" char="5" />
  </Trigger>
  <Trigger id="TreasureCar1MeiCine3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar1MeiCine3_1_TreasureCar.wav"
    Subtitle  : "You have to try this on the gravel and dirt…trust me." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar1MeiCine3_1_TreasureCar" sub="1304826189" char="5" />
  </Trigger>
  <Trigger id="TreasureCar1MeiCine4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar1MeiCine4_1_TreasureCar.wav"
    Subtitle  : "This [BOLD:Stratos] has real miles on the clock! But cars like this don't want to be in storage." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar1MeiCine4_1_TreasureCar" sub="1304829773" char="5" />
  </Trigger>
  <Trigger id="TreasureCar1SendGarage">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar1SendGarage_1_TreasureCar.wav"
    Subtitle  : "Alright, safely tucked away [BOLD:in your garage.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar1SendGarage_1_TreasureCar" sub="146610388" char="5" />
  </Trigger>
  <Trigger id="TreasureCar1DriveNow">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar1DriveNow_1_TreasureCar.wav"
    Subtitle  : "Great! Let see what it can still do!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar1DriveNow_1_TreasureCar" sub="2037686254" char="5" />
  </Trigger>
  <Trigger id="TreasureCar1Drive">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar1Drive_1_TreasureCar.wav"
    Subtitle  : "What an eye catching Italian Rally Icon! You know it dominated the mid 70's with three World Championships in a row? That's a bit of Motorsport history there! Now, go find some dirt!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar1Drive_1_TreasureCar" sub="3329263626" char="5" />
  </Trigger>
  <Trigger id="TreasureCar2Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar2Rumour_1_TreasureCar.wav"
    Subtitle  : "Alright, there's a rumor of a very rare abandoned BMW nearby, [BOLD:check the clue.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar2Rumour_1_TreasureCar" sub="842079809" char="5" />
  </Trigger>
  <Trigger id="TreasureCar2Clue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar2Clue_1_TreasureCar.wav"
    Subtitle  : "You'll have to search the railway, [BOLD:maybe under the bridge?]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureCar2Clue_1_TreasureCar" sub="1553809370" char="5" />
  </Trigger>
  <Trigger id="TreasureCar2Discover">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar2Discover_1_TreasureCar.wav"
    Subtitle  : "Bingo. You found it." -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar2Discover_1_TreasureCar" sub="3852941130" char="5" />
  </Trigger>
  <Trigger id="TreasureCar2MeiCine1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar2MeiCine1_1_TreasureCar.wav"
    Subtitle  : "Oh wow, the [BOLD:M1….1981], I think. I wonder how long it has been here!" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar2MeiCine1_1_TreasureCar" sub="1304827211" char="5" />
  </Trigger>
  <Trigger id="TreasureCar2MeiCine2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar2MeiCine2_1_TreasureCar.wav"
    Subtitle  : "Well, time to roll our sleeves up and give this showstopper a glow up." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar2MeiCine2_1_TreasureCar" sub="1304826699" char="5" />
  </Trigger>
  <Trigger id="TreasureCar2MeiCine3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar2MeiCine3_1_TreasureCar.wav"
    Subtitle  : "Wow. It's like we reversed time!" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar2MeiCine3_1_TreasureCar" sub="1304826187" char="5" />
  </Trigger>
  <Trigger id="TreasureCar2MeiCine4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar2MeiCine4_1_TreasureCar.wav"
    Subtitle  : "Shame that we haven't. This model has quite the history." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar2MeiCine4_1_TreasureCar" sub="1304829771" char="5" />
  </Trigger>
  <Trigger id="TreasureCar2SendGarage">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar2SendGarage_1_TreasureCar.wav"
    Subtitle  : "OK, it's waiting for you [BOLD:in the garage.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar2SendGarage_1_TreasureCar" sub="146577620" char="5" />
  </Trigger>
  <Trigger id="TreasureCar2DriveNow">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar2DriveNow_1_TreasureCar.wav"
    Subtitle  : "Like driving a time capsule!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar2DriveNow_1_TreasureCar" sub="2037686248" char="5" />
  </Trigger>
  <Trigger id="TreasureCar2Drive">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar2Drive_1_TreasureCar.wav"
    Subtitle  : "You think for a German manufacturer…there's some distinct Italian design going on here? Well, you would not be wrong. Let me guess…straight to a [BOLD:Road Race in the M1?]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar2Drive_1_TreasureCar" sub="3329275914" char="5" />
  </Trigger>
  <Trigger id="TreasureCar8Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar8Rumour_1_TreasureCar.wav"
    Subtitle  : "Yuji mentioned a Ford GT abandoned along the coast here. [BOLD:Check the clue!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar8Rumour_1_TreasureCar" sub="845225537" char="5" />
  </Trigger>
  <Trigger id="TreasureCar8Clue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar8Clue_1_TreasureCar.wav"
    Subtitle  : "Huh…[BOLD:seaside parking] maybe? Let me know when you find it!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureCar8Clue_1_TreasureCar" sub="1553809050" char="5" />
  </Trigger>
  <Trigger id="TreasureCar8Discover">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar8Discover_1_TreasureCar.wav"
    Subtitle  : "Ok detective. good work! Heading to you now." -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar8Discover_1_TreasureCar" sub="3852941150" char="5" />
  </Trigger>
  <Trigger id="TreasureCar8MeiCine1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar8MeiCine1_1_TreasureCar.wav"
    Subtitle  : "2005 Ford GT! Hopefully the salty sea air hasn’t ruined the paintwork." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar8MeiCine1_1_TreasureCar" sub="1304827231" char="5" />
  </Trigger>
  <Trigger id="TreasureCar8MeiCine2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar8MeiCine2_1_TreasureCar.wav"
    Subtitle  : "It's in decent condition, but could do with a full valet." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar8MeiCine2_1_TreasureCar" sub="1304826719" char="5" />
  </Trigger>
  <Trigger id="TreasureCar8MeiCine3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar8MeiCine3_1_TreasureCar.wav"
    Subtitle  : "Now this is how you do a tribute, redesigning a Le Mans classic! " -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar8MeiCine3_1_TreasureCar" sub="1304826207" char="5" />
  </Trigger>
  <Trigger id="TreasureCar8MeiCine4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar8MeiCine4_1_TreasureCar.wav"
    Subtitle  : "I could see myself driving this for 24 hours…" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar8MeiCine4_1_TreasureCar" sub="1304829791" char="5" />
  </Trigger>
  <Trigger id="TreasureCar8SendGarage">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar8SendGarage_1_TreasureCar.wav"
    Subtitle  : "Ok, [BOLD:in the garage] and ready for its next endurance race! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar8SendGarage_1_TreasureCar" sub="146381012" char="5" />
  </Trigger>
  <Trigger id="TreasureCar8DriveNow">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar8DriveNow_1_TreasureCar.wav"
    Subtitle  : "Looking forward to seeing what it can do! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar8DriveNow_1_TreasureCar" sub="2037686268" char="5" />
  </Trigger>
  <Trigger id="TreasureCar8Drive">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar8Drive_1_TreasureCar.wav"
    Subtitle  : "If it was mine, I'd be taking this on one huge Japan road trip…[BOLD:it's built for endurance.] Enjoy it, it's a head turner for sure." -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar8Drive_1_TreasureCar" sub="3329234954" char="5" />
  </Trigger>
  <Trigger id="TreasureCar4Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar4Rumour_1_TreasureCar.wav"
    Subtitle  : "Hey, remember that Nissan Figaro my uncle had in the UK? Well, he mentioned he saw one around here… [BOLD:check the clue!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar4Rumour_1_TreasureCar" sub="838934081" char="5" />
  </Trigger>
  <Trigger id="TreasureCar4Clue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar4Clue_1_TreasureCar.wav"
    Subtitle  : "Now, I know that bridge is pretty recognizable but what direction? I'll leave it to you!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureCar4Clue_1_TreasureCar" sub="1553809178" char="5" />
  </Trigger>
  <Trigger id="TreasureCar4Discover">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar4Discover_1_TreasureCar.wav"
    Subtitle  : "Figaro! There it is. On my way." -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar4Discover_1_TreasureCar" sub="3852941126" char="5" />
  </Trigger>
  <Trigger id="TreasureCar4CMeiCine">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar4CMeiCine_1_TreasureCar.wav"
    Subtitle  : "Hey wait, that's the same color… same everything as my uncles Figaro… did he? Is this his?" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar4CMeiCine_1_TreasureCar" sub="4144855053" char="5" />
  </Trigger>
  <Trigger id="TreasureCar4MeiCine1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar4MeiCine1_1_TreasureCar.wav"
    Subtitle  : "Anyway, let's get to it." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar4MeiCine1_1_TreasureCar" sub="1304827207" char="5" />
  </Trigger>
  <Trigger id="TreasureCar4MeiCine2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar4MeiCine2_1_TreasureCar.wav"
    Subtitle  : "Now, I know what color it was, because the Figaro came in four colors." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar4MeiCine2_1_TreasureCar" sub="1304826695" char="5" />
  </Trigger>
  <Trigger id="TreasureCar4MeiCine4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar4MeiCine4_1_TreasureCar.wav"
    Subtitle  : "One for each season!" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar4MeiCine4_1_TreasureCar" sub="1304829767" char="5" />
  </Trigger>
  <Trigger id="TreasureCar4SendGarage">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar4SendGarage_1_TreasureCar.wav"
    Subtitle  : "Alright! [BOLD:It's in your garage!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar4SendGarage_1_TreasureCar" sub="146774228" char="5" />
  </Trigger>
  <Trigger id="TreasureCar4DriveNow">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar4DriveNow_1_TreasureCar.wav"
    Subtitle  : "A car perfect for the scenic route!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar4DriveNow_1_TreasureCar" sub="2037686244" char="5" />
  </Trigger>
  <Trigger id="TreasureCar4Drive">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar4Drive_1_TreasureCar.wav"
    Subtitle  : "Talk about classy. Enjoy it, [BOLD:perfect for an amble around the forest roads]… maybe park up outside a café in the city. A real leisure car!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar4Drive_1_TreasureCar" sub="3329284106" char="5" />
  </Trigger>
  <Trigger id="TreasureCar5Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar5Rumour_1_TreasureCar.wav"
    Subtitle  : "There are rumblings of an abandoned legendary Porsche 959 collecting dust around here, sent you the photo. [BOLD:Check it out], looks like it's in a town. " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar5Rumour_1_TreasureCar" sub="839458369" char="5" />
  </Trigger>
  <Trigger id="TreasureCar5Clue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar5Clue_1_TreasureCar.wav"
    Subtitle  : "As if a 959 is sat outside a convenience store just gathering dust. [BOLD:Have a look around the area], see if you can spot it!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureCar5Clue_1_TreasureCar" sub="1553809210" char="5" />
  </Trigger>
  <Trigger id="TreasureCar5Discover">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar5Discover_1_TreasureCar.wav"
    Subtitle  : "No way, it’s still there?! Hold on, getting to you now! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar5Discover_1_TreasureCar" sub="3852941124" char="5" />
  </Trigger>
  <Trigger id="TreasureCar5MeiCine1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar5MeiCine1_1_TreasureCar.wav"
    Subtitle  : "Isn't that a beauty?! Even coated in years of dirt. " -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar5MeiCine1_1_TreasureCar" sub="1304827205" char="5" />
  </Trigger>
  <Trigger id="TreasureCar5MeiCine2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar5MeiCine2_1_TreasureCar.wav"
    Subtitle  : "A perfect [BOLD:Porsche 959], completely iconic. And completely ready for a clean!" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar5MeiCine2_1_TreasureCar" sub="1304826693" char="5" />
  </Trigger>
  <Trigger id="TreasureCar5MeiCine3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar5MeiCine3_1_TreasureCar.wav"
    Subtitle  : "Would you look at that shine! " -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar5MeiCine3_1_TreasureCar" sub="1304826181" char="5" />
  </Trigger>
  <Trigger id="TreasureCar5MeiCine4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar5MeiCine4_1_TreasureCar.wav"
    Subtitle  : "It really is the least we could do for such a ground-breaking car back in it's prime." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar5MeiCine4_1_TreasureCar" sub="1304829765" char="5" />
  </Trigger>
  <Trigger id="TreasureCar5SendGarage">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar5SendGarage_1_TreasureCar.wav"
    Subtitle  : "Ok, it's [BOLD:in the garage]. Give it a whirl when you can! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar5SendGarage_1_TreasureCar" sub="146741460" char="5" />
  </Trigger>
  <Trigger id="TreasureCar5DriveNow">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar5DriveNow_1_TreasureCar.wav"
    Subtitle  : "Nice! Ok, let's see what it can do! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar5DriveNow_1_TreasureCar" sub="2037686246" char="5" />
  </Trigger>
  <Trigger id="TreasureCar5Drive">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar5Drive_1_TreasureCar.wav"
    Subtitle  : "The 959 was the supercar that set a production precedent with its all wheel drive. Gotta say, it's still got that futuristic appeal it had back in the 80s." -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar5Drive_1_TreasureCar" sub="3329280010" char="5" />
  </Trigger>
  <Trigger id="TreasureCar6Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar6Rumour_1_TreasureCar.wav"
    Subtitle  : "Oh! I have a photo of a beautiful Dodge Charger RT from around the area. [BOLD:Take a look.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar6Rumour_1_TreasureCar" sub="839982657" char="5" />
  </Trigger>
  <Trigger id="TreasureCar6Clue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar6Clue_1_TreasureCar.wav"
    Subtitle  : "I'm pretty sure a friend of mine used to play golf around here, [BOLD:see the golf carts]? Keep an eye out!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureCar6Clue_1_TreasureCar" sub="1553809242" char="5" />
  </Trigger>
  <Trigger id="TreasureCar6Discover">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar6Discover_1_TreasureCar.wav"
    Subtitle  : "You got it! Stay put, I'm on my way!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar6Discover_1_TreasureCar" sub="3852941122" char="5" />
  </Trigger>
  <Trigger id="TreasureCar6MeiCine1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar6MeiCine1_1_TreasureCar.wav"
    Subtitle  : "There it is! This car was a big deal in Hollywood you know. Right now you couldn't tell, huh? " -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar6MeiCine1_1_TreasureCar" sub="1304827203" char="5" />
  </Trigger>
  <Trigger id="TreasureCar6MeiCine2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar6MeiCine2_1_TreasureCar.wav"
    Subtitle  : "Not to worry, we'll make sure it's ready for its close-up in no time." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar6MeiCine2_1_TreasureCar" sub="1304826691" char="5" />
  </Trigger>
  <Trigger id="TreasureCar6MeiCine3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar6MeiCine3_1_TreasureCar.wav"
    Subtitle  : "That's more like it!" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar6MeiCine3_1_TreasureCar" sub="1304826179" char="5" />
  </Trigger>
  <Trigger id="TreasureCar6MeiCine4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar6MeiCine4_1_TreasureCar.wav"
    Subtitle  : "This beauty has to be one of the most recognizable and classic American muscle cars." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar6MeiCine4_1_TreasureCar" sub="1304829763" char="5" />
  </Trigger>
  <Trigger id="TreasureCar6SendGarage">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar6SendGarage_1_TreasureCar.wav"
    Subtitle  : "Alright, don't forget about this little celebrity though!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar6SendGarage_1_TreasureCar" sub="146708692" char="5" />
  </Trigger>
  <Trigger id="TreasureCar6DriveNow">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar6DriveNow_1_TreasureCar.wav"
    Subtitle  : "Yeah! See how it drives!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar6DriveNow_1_TreasureCar" sub="2037686240" char="5" />
  </Trigger>
  <Trigger id="TreasureCar6Drive">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar6Drive_1_TreasureCar.wav"
    Subtitle  : "The [BOLD:'69 Charger] just oozes cool, right? It's not just a pretty face though, it laid the groundwork for Dodge's Daytona too. What a find! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar6Drive_1_TreasureCar" sub="3329292298" char="5" />
  </Trigger>
  <Trigger id="TreasureCar7Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar7Rumour_1_TreasureCar.wav"
    Subtitle  : "A festival engineer working on the radio towers in the area messaged me about an abandoned car. [BOLD:Check the photo], looks like a Mazda RX-7. " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar7Rumour_1_TreasureCar" sub="840506945" char="5" />
  </Trigger>
  <Trigger id="TreasureCar7Clue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar7Clue_1_TreasureCar.wav"
    Subtitle  : "Left all alone in what looks like an [BOLD:open, grassy expanse.] Heart breaking! " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureCar7Clue_1_TreasureCar" sub="1553809274" char="5" />
  </Trigger>
  <Trigger id="TreasureCar7Discover">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar7Discover_1_TreasureCar.wav"
    Subtitle  : "Hey good job! Don’t move, I'm en-route as we speak!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar7Discover_1_TreasureCar" sub="3852941120" char="5" />
  </Trigger>
  <Trigger id="TreasureCar7MeiCine1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar7MeiCine1_1_TreasureCar.wav"
    Subtitle  : "Who'd leave a car like this all the way out here? " -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar7MeiCine1_1_TreasureCar" sub="1304827201" char="5" />
  </Trigger>
  <Trigger id="TreasureCar7MeiCine2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar7MeiCine2_1_TreasureCar.wav"
    Subtitle  : "With an engine sound like the [BOLD:RX-7], it's a complete crime that it's been silent for so long! Ready to get to work?" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar7MeiCine2_1_TreasureCar" sub="1304826689" char="5" />
  </Trigger>
  <Trigger id="TreasureCar7MeiCine3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar7MeiCine3_1_TreasureCar.wav"
    Subtitle  : "Good as new, right? " -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar7MeiCine3_1_TreasureCar" sub="1304826177" char="5" />
  </Trigger>
  <Trigger id="TreasureCar7MeiCine4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar7MeiCine4_1_TreasureCar.wav"
    Subtitle  : "Honestly, I'm looking forward to seeing, well hearing, it in action!" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar7MeiCine4_1_TreasureCar" sub="1304829761" char="5" />
  </Trigger>
  <Trigger id="TreasureCar7SendGarage">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar7SendGarage_1_TreasureCar.wav"
    Subtitle  : "Alright! Take it for a spin later though, I think you'll be impressed." -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar7SendGarage_1_TreasureCar" sub="146675924" char="5" />
  </Trigger>
  <Trigger id="TreasureCar7DriveNow">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar7DriveNow_1_TreasureCar.wav"
    Subtitle  : "Fire it up! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar7DriveNow_1_TreasureCar" sub="2037686242" char="5" />
  </Trigger>
  <Trigger id="TreasureCar7Drive">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar7Drive_1_TreasureCar.wav"
    Subtitle  : " Such a classic sports car, actually thinking about it now, the [BOLD:RX-7] was the first in a line of fast, sporty Mazdas. A pioneer really!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar7Drive_1_TreasureCar" sub="3329288202" char="5" />
  </Trigger>
  <Trigger id="TreasureCar3Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar3Rumour_1_TreasureCar.wav"
    Subtitle  : "Oo! Yuji mentioned a rally enthusiast had clocked a Mitsubishi Lancer Evo near here! [BOLD:Check out the photo.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar3Rumour_1_TreasureCar" sub="842604097" char="5" />
  </Trigger>
  <Trigger id="TreasureCar3Clue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar3Clue_1_TreasureCar.wav"
    Subtitle  : "Hey, I recognize that waterfall! There's definitely a [BOLD:temple nearby], be on the lookout!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureCar3Clue_1_TreasureCar" sub="1553809402" char="5" />
  </Trigger>
  <Trigger id="TreasureCar3Discover">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar3Discover_1_TreasureCar.wav"
    Subtitle  : "Good job! On my way! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar3Discover_1_TreasureCar" sub="3852941128" char="5" />
  </Trigger>
  <Trigger id="TreasureCar3MeiCine1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar3MeiCine1_1_TreasureCar.wav"
    Subtitle  : "Wow, if this isn't a picturesque scene. I know the Evo was built for tearing through rally routes but this looks like a postcard!" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar3MeiCine1_1_TreasureCar" sub="1304827209" char="5" />
  </Trigger>
  <Trigger id="TreasureCar3MeiCine2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar3MeiCine2_1_TreasureCar.wav"
    Subtitle  : "Ready to get stuck in?" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar3MeiCine2_1_TreasureCar" sub="1304826697" char="5" />
  </Trigger>
  <Trigger id="TreasureCar3MeiCine3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar3MeiCine3_1_TreasureCar.wav"
    Subtitle  : "Restored to it's former glory! " -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar3MeiCine3_1_TreasureCar" sub="1304826185" char="5" />
  </Trigger>
  <Trigger id="TreasureCar3MeiCine4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar3MeiCine4_1_TreasureCar.wav"
    Subtitle  : "[BOLD:Mitsubishi] really worked wonders here. Oh to be a rally driver in the 90s!" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar3MeiCine4_1_TreasureCar" sub="1304829769" char="5" />
  </Trigger>
  <Trigger id="TreasureCar3SendGarage">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar3SendGarage_1_TreasureCar.wav"
    Subtitle  : "Alright, it's [BOLD:in your garage]. Don’t keep it inside too long! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar3SendGarage_1_TreasureCar" sub="146544852" char="5" />
  </Trigger>
  <Trigger id="TreasureCar3DriveNow">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar3DriveNow_1_TreasureCar.wav"
    Subtitle  : "Sweet! You may need to invest in a codriver here!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar3DriveNow_1_TreasureCar" sub="2037686250" char="5" />
  </Trigger>
  <Trigger id="TreasureCar3Drive">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar3Drive_1_TreasureCar.wav"
    Subtitle  : "A real rally performer, fully restored and back on the road. That's something to be proud of. It's so satisfying knowing that it'll be out on the open roads again!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar3Drive_1_TreasureCar" sub="3329271818" char="5" />
  </Trigger>
  <Trigger id="TreasureCar9Rumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar9Rumour_1_TreasureCar.wav"
    Subtitle  : "Hey! Someone mentioned to Yuji that a Nissan Safari Turbo had been completely abandoned away from the road around here! [BOLD:Check the photo!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar9Rumour_1_TreasureCar" sub="845749825" char="5" />
  </Trigger>
  <Trigger id="TreasureCar9Clue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar9Clue_1_TreasureCar.wav"
    Subtitle  : "Looks like a [BOLD:wind farm] doesn't it? I guess you'll know you're getting close once you feel a breeze! " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureCar9Clue_1_TreasureCar" sub="1553809082" char="5" />
  </Trigger>
  <Trigger id="TreasureCar9Discover">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar9Discover_1_TreasureCar.wav"
    Subtitle  : "Spotted! Nice going! I'll be there soon. " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar9Discover_1_TreasureCar" sub="3852941148" char="5" />
  </Trigger>
  <Trigger id="TreasureCar9MeiCine1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar9MeiCine1_1_TreasureCar.wav"
    Subtitle  : "Woah. I know these models are built for serious off-roading but not like this…" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar9MeiCine1_1_TreasureCar" sub="1304827229" char="5" />
  </Trigger>
  <Trigger id="TreasureCar9MeiCine2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar9MeiCine2_1_TreasureCar.wav"
    Subtitle  : "Ready to breathe some life back into this old Safari? " -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar9MeiCine2_1_TreasureCar" sub="1304826717" char="5" />
  </Trigger>
  <Trigger id="TreasureCar9MeiCine3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar9MeiCine3_1_TreasureCar.wav"
    Subtitle  : "Scrubs up nice, huh? " -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar9MeiCine3_1_TreasureCar" sub="1304826205" char="5" />
  </Trigger>
  <Trigger id="TreasureCar9MeiCine4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar9MeiCine4_1_TreasureCar.wav"
    Subtitle  : "So clean it almost looks unnatural on a car built for dirt!" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCar9MeiCine4_1_TreasureCar" sub="1304829789" char="5" />
  </Trigger>
  <Trigger id="TreasureCar9SendGarage">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar9SendGarage_1_TreasureCar.wav"
    Subtitle  : "Alright, [BOLD:you know where it is!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar9SendGarage_1_TreasureCar" sub="146348244" char="5" />
  </Trigger>
  <Trigger id="TreasureCar9DriveNow">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar9DriveNow_1_TreasureCar.wav"
    Subtitle  : "Great! Don't be too delicate with it now! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar9DriveNow_1_TreasureCar" sub="2037686270" char="5" />
  </Trigger>
  <Trigger id="TreasureCar9Drive">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCar9Drive_1_TreasureCar.wav"
    Subtitle  : "Everywhere can be considered a road in the [BOLD:Safari!] From the waterside to rocky mountains, the world is your oyster! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCar9Drive_1_TreasureCar" sub="3329230858" char="5" />
  </Trigger>
  <Trigger id="TreasureCarGenRumour">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarGenRumour_1_TreasureCar.wav"
    Subtitle  : "Heads up! I heard of an abandoned car around here somewhere. I sent you something that might help!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarGenRumour_1_TreasureCar" sub="3977061728" char="5" />
  </Trigger>
  <Trigger id="TreasureCarGenClue">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarGenClue_1_TreasureCar.wav"
    Subtitle  : "OK, I think you'll [BOLD:figure this one out.] You're good like that." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureCarGenClue_1_TreasureCar" sub="2954511146" char="5" />
  </Trigger>
  <Trigger id="TreasureCarGenDiscover">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarGenDiscover_1_TreasureCar.wav"
    Subtitle  : "There it is. Hold tight, I'm on my way with the cleaning products." -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarGenDiscover_1_TreasureCar" sub="3949936773" char="5" />
  </Trigger>
  <Trigger id="TreasureCarGenMeiCine1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarGenMeiCine1_1_TreasureCar.wav"
    Subtitle  : "Hey great find. I have not seen one of these in…real life. Yuji has probably owned 5." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCarGenMeiCine1_1_TreasureCar" sub="1125016196" char="5" />
  </Trigger>
  <Trigger id="TreasureCarGenMeiCine2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarGenMeiCine2_1_TreasureCar.wav"
    Subtitle  : "Let's clean it up and get it back on the road." -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCarGenMeiCine2_1_TreasureCar" sub="1125016708" char="5" />
  </Trigger>
  <Trigger id="TreasureCarGenMeiCine3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarGenMeiCine3_1_TreasureCar.wav"
    Subtitle  : "You wouldn't have thought that it was in near perfect condition. " -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCarGenMeiCine3_1_TreasureCar" sub="1125017220" char="5" />
  </Trigger>
  <Trigger id="TreasureCarGenMeiCine4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarGenMeiCine4_1_TreasureCar.wav"
    Subtitle  : "I wonder how long it has been here…" -->
    <Event name="Cinematic/HZ6_VO_Mei_TreasureCarGenMeiCine4_1_TreasureCar" sub="1125017732" char="5" />
  </Trigger>
  <Trigger id="TreasureCarGenDrive">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarGenDrive_1_TreasureCar.wav"
    Subtitle  : "That's a pretty good job if I do say so myself. Enjoy the ride!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarGenDrive_1_TreasureCar" sub="2244919420" char="5" />
  </Trigger>
  <Trigger id="TreasureCarGenGarage">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarGenGarage_1_TreasureCar.wav"
    Subtitle  : "Hey, thanks for finding that one. It's cleaned up, fully operational and [BOLD:in your garage!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarGenGarage_1_TreasureCar" sub="706632167" char="5" />
  </Trigger>
  <Trigger id="TreasureCarCompleteAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarCompleteAll_1_TreasureCar.wav"
    Subtitle  : "[BOLD:That's the last one!] Restoring these cars is important work, now everyone gets to see them on the road." -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarCompleteAll_1_TreasureCar" sub="2697794657" char="5" />
  </Trigger>
  <Trigger id="TreasureCarGarageFull">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureCarGarageFull_1_TreasureCar.wav"
    Subtitle  : "Looks like you'll have to make some [BOLD:space in your garage] for this." -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureCarGarageFull_1_TreasureCar" sub="2984892087" char="5" />
  </Trigger>
  <Trigger id="DiscoveryHouseStamp2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseStamp2_1_Stamps.wav"
    Subtitle  : "There'll be new houses for sale too! Did I tell you about my Grandparents old home? Oh, it's quite something. Well, it used to be. Can you meet me there? I want to show you." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseStamp2_1_Stamps" sub="3780761594" char="5" />
  </Trigger>
  <Trigger id="DiscoveryBarnFindStampReveal2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryBarnFindStampReveal2_1_Stamps.wav"
    Subtitle  : "As you collect more stamps, you'll pick up rumors of cars hidden in [BOLD:Barns] for you to find. Like this one. " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryBarnFindStampReveal2_1_Stamps" sub="2923479300" char="5" />
  </Trigger>
  <Trigger id="DiscoveryReturnStamp2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryReturnStamp2_1_Stamps.wav"
    Subtitle  : "You heard of the word [BOLD:Akiya?] They are houses that for one reason or another got abandoned. I spent many summers at my Grandparent's, a beautiful house in the valley, they made the whole area exactly how they wanted it. When they moved on, nobody was here to look after it... that's kinda why I need you and Jordy. It's not a one person job." -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryReturnStamp2_1_Stamps" sub="3957730650" char="5" />
  </Trigger>
  <Trigger id="DiscoveryXPGreenStamp">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryXPGreenStamp_1_Stamps.wav"
    Subtitle  : "Hey! You've discovered enough for another [BOLD:Stamp!] Check it out. " -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryXPGreenStamp_1_Stamps" sub="2298327335" char="5" />
  </Trigger>
  <Trigger id="DiscoveryGetGreenStamp">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryGetGreenStamp_1_Stamps.wav"
    Subtitle  : "And there! Cute huh! Looks like the Region Mascots! " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryGetGreenStamp_1_Stamps" sub="3322089762" char="5" />
  </Trigger>
  <Trigger id="DiscoveryStamp2BarnFinds">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryStamp2BarnFinds_1_Stamps.wav"
    Subtitle  : "These are the new [BOLD:Barn Find] rumors you've picked up! " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryStamp2BarnFinds_1_Stamps" sub="114571806" char="5" />
  </Trigger>
  <Trigger id="DiscoveryXPStamp3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryXPStamp3_1_Stamps.wav"
    Subtitle  : "Alright! Looks like you're owed another [BOLD:Stamp.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryXPStamp3_1_Stamps" sub="2729915593" char="5" />
  </Trigger>
  <Trigger id="DiscoveryGetStamp3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryGetStamp3_1_Stamps.wav"
    Subtitle  : "...and stamped! Cool huh? Not much beats racing through the bamboo forest with your friends." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryGetStamp3_1_Stamps" sub="1297953949" char="5" />
  </Trigger>
  <Trigger id="DiscoveryHouseStamp3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseStamp3_1_Stamps.wav"
    Subtitle  : "Oh, check out this quaint little place down in the [BOLD:Fishing Village.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseStamp3_1_Stamps" sub="3780761530" char="5" />
  </Trigger>
  <Trigger id="DiscoveryBarnFindStampReveal3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryBarnFindStampReveal3_1_Stamps.wav"
    Subtitle  : "Check out the new [BOLD:Barn Find] rumors, some more just dropped." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryBarnFindStampReveal3_1_Stamps" sub="2923479364" char="5" />
  </Trigger>
  <Trigger id="DiscoveryPurchaseHouseStamp3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryPurchaseHouseStamp3_1_Stamps.wav"
    Subtitle  : "Now this place, I could get used to. It has character, and purpose!" -->
    <Event name="Cinematic/HZ6_VO_Mei_DiscoveryPurchaseHouseStamp3_1_Stamps" sub="4120893613" char="5" />
  </Trigger>
  <Trigger id="DiscoveryXPStamp4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryXPStamp4_1_Stamps.wav"
    Subtitle  : "Hey, nice going! Got another [BOLD:Stamp] for your Journal! " -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryXPStamp4_1_Stamps" sub="2729915657" char="5" />
  </Trigger>
  <Trigger id="DiscoveryGetStamp4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryGetStamp4_1_Stamps.wav"
    Subtitle  : "There ya go! Beautiful Stamp of the Koinoburi Festival kites! " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryGetStamp4_1_Stamps" sub="1297954141" char="5" />
  </Trigger>
  <Trigger id="DiscoveryHouseStamp4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseStamp4_1_Stamps.wav"
    Subtitle  : "And the [BOLD:Hakusan Mountain Lodge] is now available. All that exploration is paying off!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseStamp4_1_Stamps" sub="3780761210" char="5" />
  </Trigger>
  <Trigger id="DiscoveryBarnFindStampReveal4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryBarnFindStampReveal4_1_Stamps.wav"
    Subtitle  : "A couple more [BOLD:Barn Find] rumors have surfaced. So, happy searching!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryBarnFindStampReveal4_1_Stamps" sub="2923479172" char="5" />
  </Trigger>
  <Trigger id="DiscoveryPurchaseHouseStamp4">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryPurchaseHouseStamp4_1_Stamps.wav"
    Subtitle  : "Now this is a special place, a little remote, scenery for days… you're gonna love it." -->
    <Event name="Cinematic/HZ6_VO_Mei_DiscoveryPurchaseHouseStamp4_1_Stamps" sub="4120893805" char="5" />
  </Trigger>
  <Trigger id="DiscoveryXPStamp5">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryXPStamp5_1_Stamps.wav"
    Subtitle  : "Ooo, looks like you're due another [BOLD:Stamp!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryXPStamp5_1_Stamps" sub="2729915721" char="5" />
  </Trigger>
  <Trigger id="DiscoveryGetStamp5">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryGetStamp5_1_Stamps.wav"
    Subtitle  : "One stunning crane stamp for you! Makes me want to explore to find one myself…" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryGetStamp5_1_Stamps" sub="1297954077" char="5" />
  </Trigger>
  <Trigger id="DiscoveryHouseStamp5">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseStamp5_1_Stamps.wav"
    Subtitle  : "And the beautiful [BOLD:Fuji Unkai House] is now available for purchase!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseStamp5_1_Stamps" sub="3780761146" char="5" />
  </Trigger>
  <Trigger id="DiscoveryBarnFindStampReveal5">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryBarnFindStampReveal5_1_Stamps.wav"
    Subtitle  : "If you want to add some real gems to your Car Collection, there's some new [BOLD:Barn Find] Rumors to follow." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryBarnFindStampReveal5_1_Stamps" sub="2923479236" char="5" />
  </Trigger>
  <Trigger id="DiscoveryPurchaseHouseStamp5">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryPurchaseHouseStamp5_1_Stamps.wav"
    Subtitle  : "The best choice you could have made. Very traditional, and only for those that were willing to explore. Like yourself!" -->
    <Event name="Cinematic/HZ6_VO_Mei_DiscoveryPurchaseHouseStamp5_1_Stamps" sub="4120893741" char="5" />
  </Trigger>
  <Trigger id="DiscoveryXPStamp6">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryXPStamp6_1_Stamps.wav"
    Subtitle  : "Hey! You've earned yet another [BOLD:Stamp!] Take a look. " -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryXPStamp6_1_Stamps" sub="2729915785" char="5" />
  </Trigger>
  <Trigger id="DiscoveryGetStamp6">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryGetStamp6_1_Stamps.wav"
    Subtitle  : "A little representation of the amazing shrines here with the Purple Stamp. Good job!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryGetStamp6_1_Stamps" sub="1297954269" char="5" />
  </Trigger>
  <Trigger id="DiscoverEventsSlam6">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoverEventsSlam6_1_Stamps.wav"
    Subtitle  : "Now, head back out there. [BOLD:Plenty more to discover.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoverEventsSlam6_1_Stamps" sub="119355665" char="5" />
  </Trigger>
  <Trigger id="DiscoveryHouseStamp6">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseStamp6_1_Stamps.wav"
    Subtitle  : "Luckily for you, this [BOLD:Warehouse] by Tokyo City Docks is up for sale!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseStamp6_1_Stamps" sub="3780761338" char="5" />
  </Trigger>
  <Trigger id="DiscoveryBarnFindStampReveal6">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryBarnFindStampReveal6_1_Stamps.wav"
    Subtitle  : "Here are some more [BOLD:Barn Find] rumors. With the amount you're picking up you might need somewhere spacious…" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryBarnFindStampReveal6_1_Stamps" sub="2923479044" char="5" />
  </Trigger>
  <Trigger id="DiscoveryPurchaseHouseStamp6">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryPurchaseHouseStamp6_1_Stamps.wav"
    Subtitle  : "That purchase is a bold statement, not many people wake up and buy a Hangar." -->
    <Event name="Cinematic/HZ6_VO_Mei_DiscoveryPurchaseHouseStamp6_1_Stamps" sub="4120893933" char="5" />
  </Trigger>
  <Trigger id="DiscoveryXPStamp7">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryXPStamp7_1_Stamps.wav"
    Subtitle  : "Wow. You left no stone unturned here in Japan, you've earned the [BOLD:last Stamp!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryXPStamp7_1_Stamps" sub="2729915849" char="5" />
  </Trigger>
  <Trigger id="DiscoveryGetStamp7">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryGetStamp7_1_Stamps.wav"
    Subtitle  : "One Golden Stamp for the [BOLD:Master Explorer.] All those miles, every road, you earned it! " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryGetStamp7_1_Stamps" sub="1297954205" char="5" />
  </Trigger>
  <Trigger id="DiscoverEventsSlam7">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoverEventsSlam7_1_Stamps.wav"
    Subtitle  : "You've been places even I haven't… let me know what you find!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoverEventsSlam7_1_Stamps" sub="119355729" char="5" />
  </Trigger>
  <Trigger id="DiscoveryHouseStamp7">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseStamp7_1_Stamps.wav"
    Subtitle  : "This is the most sought after type of property." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseStamp7_1_Stamps" sub="3780761274" char="5" />
  </Trigger>
  <Trigger id="DiscoveryBarnFindStampReveal7">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryBarnFindStampReveal7_1_Stamps.wav"
    Subtitle  : "More [BOLD:Barn Find] rumors just dropped, trust me you wanna search these ones out." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryBarnFindStampReveal7_1_Stamps" sub="2923479108" char="5" />
  </Trigger>
  <Trigger id="DiscoveryPurchaseHouseStamp7">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryPurchaseHouseStamp7_1_Stamps.wav"
    Subtitle  : "I hope I get an invite to your housewarming party. I just wanna see what sort of gadgets the bathroom has." -->
    <Event name="Cinematic/HZ6_VO_Mei_DiscoveryPurchaseHouseStamp7_1_Stamps" sub="4120893869" char="5" />
  </Trigger>
  <Trigger id="DiscoveryHouseBuyVIP1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseBuyVIP1_1_Stamps.wav"
    Subtitle  : "Now that is a find, a house right inside [BOLD:Tokyo City!] You gotta go for it." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseBuyVIP1_1_Stamps" sub="3672031630" char="5" />
  </Trigger>
  <Trigger id="DiscoveryHouseRewardVIP1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseRewardVIP1_1_Stamps.wav"
    Subtitle  : "Hey, a [BOLD:house in Tokyo City is available], have a look!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseRewardVIP1_1_Stamps" sub="1732302120" char="5" />
  </Trigger>
  <Trigger id="DiscoveryReturnVIP1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryReturnVIP1_1_Stamps.wav"
    Subtitle  : "Good garage space, ideal location, great amenities… check out the [BOLD:house for sale in Tokyo City.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryReturnVIP1_1_Stamps" sub="3633864356" char="5" />
  </Trigger>
  <Trigger id="DiscoveryPurchaseHouseStampVIP1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryPurchaseHouseStampVIP1_1_Stamps.wav"
    Subtitle  : "Location, location, location. A house right in the beating heart of Japan." -->
    <Event name="Cinematic/HZ6_VO_Mei_DiscoveryPurchaseHouseStampVIP1_1_Stamps" sub="1410484703" char="5" />
  </Trigger>
  <Trigger id="DiscoveryReturnFinalHouseDiscoveryPrompt">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryReturnFinalHouseDiscoveryPrompt_1_Houses.wav"
    Subtitle  : "See, I knew you would find that special place, and I guess that means you're staying? Well good, because you have plenty more to explore and discover. [BOLD:That Journal doesn't fill itself out!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryReturnFinalHouseDiscoveryPrompt_1_Houses" sub="2524247824" char="5" />
  </Trigger>
  <Trigger id="DiscoveryReturnFinalHouseFestivalPrompt">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryReturnFinalHouseFestivalPrompt_1_Houses.wav"
    Subtitle  : "See, I knew you would find that special place, and I guess that means you're staying? Good, because we've become minor celebs at the [BOLD:Horizon Festival.] Need to keep our fans happy!" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryReturnFinalHouseFestivalPrompt_1_Houses" sub="3621285134" char="5" />
  </Trigger>
  <Trigger id="DiscoveryHouseRecGarage" collection_type="Variant">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseRecGarage_1_Garage.wav"
    Subtitle  : "So, what do you think to this [BOLD:layout?]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseRecGarage_1_Garage" sub="3983666162" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseRecGarage_2_Garage.wav"
    Subtitle  : "So, what do you think to this [BOLD:garage layout?]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseRecGarage_2_Garage" sub="4000443378" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseRecGarage_3_Garage.wav"
    Subtitle  : "Hey, what do you think to the [BOLD:layout of this garage?]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseRecGarage_3_Garage" sub="4017220594" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseRecGarage_4_Garage.wav"
    Subtitle  : "Do you like how this [BOLD:garage is laid out?]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseRecGarage_4_Garage" sub="3899780082" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryHouseRecGarage_5_Garage.wav"
    Subtitle  : "Is this [BOLD:garage layout good] for you?" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryHouseRecGarage_5_Garage" sub="3916557298" char="5" />
  </Trigger>
  <Trigger id="WristbandGreenAnim">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandGreenAnim_1_Wristbands.wav"
    Subtitle  : "Wear that [BOLD:new Wristband] with pride! You earned it!" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandGreenAnim_1_Wristbands" sub="448736526" char="6" />
  </Trigger>
  <Trigger id="WristbandGreenSCSlam">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandGreenSCSlam_1_Wristbands.wav"
    Subtitle  : "Your next milestone is a [BOLD:Horizon Showcase Event.] This one is pretty special. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandGreenSCSlam_1_Wristbands" sub="1589394420" char="6" />
  </Trigger>
  <Trigger id="WristbandGreenEventSlam">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandGreenEventSlam_1_Wristbands.wav"
    Subtitle  : "With that new wristband, you'll be driving faster, [BOLD:Class A cars.] Perfect for these new events!" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandGreenEventSlam_1_Wristbands" sub="450400184" char="6" />
  </Trigger>
  <Trigger id="WristbandCreditBonus">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandCreditBonus_1_Wristbands.wav"
    Subtitle  : "You may have noticed the [BOLD:credit bonus] we awarded you alongside that new Wristband. You'll get a bonus with each wristband you earn so, enjoy. " -->
    <Event name="Phonecall/HZ6_VO_Helena_WristbandCreditBonus_1_Wristbands" sub="11953004" char="6" />
  </Trigger>
  <Trigger id="WristbandGreenHalfJordy">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WristbandGreenHalfJordy_1_Wristbands.wav"
    Subtitle  : "Hey! Looks like we're well on our way to the next [BOLD:Horizon Showcase event!] I heard some rumors about what we might be up against and that mech in the Festival Site is starting to look really suspicious…" -->
    <Event name="Phonecall/HZ6_VO_Jordan_WristbandGreenHalfJordy_1_Wristbands" sub="2975885928" char="7" />
  </Trigger>
  <Trigger id="AftermarketMeiPromptFreeroam">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AftermarketMeiPromptFreeroam_1_Aftermarket.wav"
    Subtitle  : "Hey! Now we're racing in higher tier events, you should think about getting some cars to help you out. Keep your eyes peeled for [BOLD:vehicles for sale.] You never know, that car might be the difference between first and second place! " -->
    <Event name="Phonecall/HZ6_VO_Mei_AftermarketMeiPromptFreeroam_1_Aftermarket" sub="2232373823" char="5" />
  </Trigger>
  <Trigger id="WristbandGreenSetRoute">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandGreenSetRoute_1_Wristbands.wav"
    Subtitle  : "You did it, qualified to race a giant Mech. I never thought I'd say that… Anyway, you complete the showcase, and that [BOLD:next Wristband is yours.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandGreenSetRoute_1_Wristbands" sub="1092216432" char="6" />
  </Trigger>
  <Trigger id="WristbandGreenGoTo">
    <Param_DelayTime value="5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WristbandGreenGoTo_1_Wristbands.wav"
    Subtitle  : "Heading to the [BOLD:Chaser Zero Showcase?] I'm doing mine soon and as a super fan of the anime, I can't wait. Just a massive mech standing between us and our new Wristbands… not too impossible, right?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_WristbandGreenGoTo_1_Wristbands" sub="4187855063" char="7" />
  </Trigger>
  <Trigger id="WristbandBlueAnim">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandBlueAnim_1_Wristbands.wav"
    Subtitle  : "Here you go. One [BOLD:Blue Wristband]. Looks good on you." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandBlueAnim_1_Wristbands" sub="931710746" char="6" />
  </Trigger>
  <Trigger id="WristbandBlueSCSlam">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandBlueSCSlam_1_Wristbands.wav"
    Subtitle  : "Now, your next Wristband waits behind this [BOLD:Horizon Rush event], it's a cold one." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandBlueSCSlam_1_Wristbands" sub="2755211449" char="6" />
  </Trigger>
  <Trigger id="WristbandBlueEventSlam">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandBlueEventSlam_1_Wristbands.wav"
    Subtitle  : "You know the drill, to qualify we have these [BOLD:new events open to you.] So, what takes your fancy?" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandBlueEventSlam_1_Wristbands" sub="1936187161" char="6" />
  </Trigger>
  <Trigger id="WristbandBlueHalfMei">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_WristbandBlueHalfMei_1_Wristbands.wav"
    Subtitle  : "What's up! Looking forward to the Rush event? It'll be a cold one apparently! I'm gonna keep hitting [BOLD:races to qualify], I'll see you there right? " -->
    <Event name="Phonecall/HZ6_VO_Mei_WristbandBlueHalfMei_1_Wristbands" sub="195826309" char="5" />
  </Trigger>
  <Trigger id="WristbandBlueSetRoute">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandBlueSetRoute_1_Wristbands.wav"
    Subtitle  : "Congratulations, you're all signed up for the next [BOLD:Horizon Rush.] Go on, get going!" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandBlueSetRoute_1_Wristbands" sub="63609041" char="6" />
  </Trigger>
  <Trigger id="WristbandBlueGoToMei">
    <Param_DelayTime value="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_WristbandBlueGoToMei_1_Wristbands.wav"
    Subtitle  : "Have you ever skied? Snowboarded? Actually, I'm not really sure how much either of those skills will help you in this [BOLD:Horizon Rush] event!" -->
    <Event name="Phonecall/HZ6_VO_Mei_WristbandBlueGoToMei_1_Wristbands" sub="254600011" char="5" />
  </Trigger>
  <Trigger id="WristbandPinkAnim">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandPinkAnim_1_Wristbands.wav"
    Subtitle  : "A fresh [BOLD:Pink Wristband] is all yours." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandPinkAnim_1_Wristbands" sub="3071841401" char="6" />
  </Trigger>
  <Trigger id="WristbandPinkSCSlam">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandPinkSCSlam_1_Wristbands.wav"
    Subtitle  : "Your next Wristband is waiting behind this [BOLD:aerial Showcase Event.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandPinkSCSlam_1_Wristbands" sub="2967589021" char="6" />
  </Trigger>
  <Trigger id="WristbandPinkEventSlam">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandPinkEventSlam_1_Wristbands.wav"
    Subtitle  : "You can qualify by performing in [BOLD:these events]. Just flash your wristband and you're in." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandPinkEventSlam_1_Wristbands" sub="2011513861" char="6" />
  </Trigger>
  <Trigger id="WristbandPinkHalfJordan">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WristbandPinkHalfJordan_1_Wristbands.wav"
    Subtitle  : "Alright? I've been hearing rumors about the [BOLD:next Showcase], something about Pilots… Keep hitting those events and I'll see you there in no time!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_WristbandPinkHalfJordan_1_Wristbands" sub="3176877043" char="7" />
  </Trigger>
  <Trigger id="WristbandPinkSetRoute">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandPinkSetRoute_1_Wristbands.wav"
    Subtitle  : "The crowd's waiting! Head to the [BOLD:Showcase Event] and I'll get the Stunt Pilots to run their flight checks." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandPinkSetRoute_1_Wristbands" sub="1002675687" char="6" />
  </Trigger>
  <Trigger id="WristbandPinkGoToJordan">
    <Param_DelayTime value="5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WristbandPinkGoToJordan_1_Wristbands.wav"
    Subtitle  : "So apparently, two of the best stunt plane pilots are primed to [BOLD:race us in the next Showcase!] So be prepared for some close calls, wild stunts and fireworks... obviously. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_WristbandPinkGoToJordan_1_Wristbands" sub="2224806893" char="7" />
  </Trigger>
  <Trigger id="WristbandOrangeAnim">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandOrangeAnim_1_Wristbands.wav"
    Subtitle  : "One [BOLD:Orange Wristband!] You've started to draw quite the crowd." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandOrangeAnim_1_Wristbands" sub="1436259882" char="6" />
  </Trigger>
  <Trigger id="WristbandOrangeSCSlam">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandOrangeSCSlam_1_Wristbands.wav"
    Subtitle  : "A new Wristband awaits you behind an entirely \"out of this world\" [BOLD:Rush Event.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandOrangeSCSlam_1_Wristbands" sub="1886726205" char="6" />
  </Trigger>
  <Trigger id="WristbandOrangeEventSlam">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandOrangeEventSlam_1_Wristbands.wav"
    Subtitle  : "Here are the new Events you can take on to qualify for it, pushing you even closer to [BOLD:Legend status…] you have work to do!" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandOrangeEventSlam_1_Wristbands" sub="1677547162" char="6" />
  </Trigger>
  <Trigger id="WristbandOrangeHalfMei">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_WristbandOrangeHalfMei_2_Wristbands.wav"
    Subtitle  : "Hey, have you heard the next [BOLD:Horizon Rush] is at the Irokawa Space Center?! I'm really holding back on the space puns... and Jordy really isn't. Keep it up, see you there." -->
    <Event name="Phonecall/HZ6_VO_Mei_WristbandOrangeHalfMei_2_Wristbands" sub="849781013" char="5" />
  </Trigger>
  <Trigger id="WristbandOrangeSetRoute">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandOrangeSetRoute_1_Wristbands.wav"
    Subtitle  : "Great work, the next [BOLD:Horizon Rush Event] is ready to take off. Well, once they've finished fueling the rocket..." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandOrangeSetRoute_1_Wristbands" sub="99331522" char="6" />
  </Trigger>
  <Trigger id="WristbandOrangeGoToMei">
    <Param_DelayTime value="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_WristbandOrangeGoToMei_2_Wristbands.wav"
    Subtitle  : "Ready for the [BOLD:Horizon Rush?] Not sure how you prepare for a huge stunt course around a giant rocket! Do you think it'll take off? I guess we'll find out!" -->
    <Event name="Phonecall/HZ6_VO_Mei_WristbandOrangeGoToMei_2_Wristbands" sub="908480731" char="5" />
  </Trigger>
  <Trigger id="WristbandPurpleAnim">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandPurpleAnim_1_Wristbands.wav"
    Subtitle  : "A [BOLD:Purple Wristband] is no simple task…" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandPurpleAnim_1_Wristbands" sub="1224898420" char="6" />
  </Trigger>
  <Trigger id="WristbandPurpleSCSlam">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandPurpleSCSlam_1_Wristbands.wav"
    Subtitle  : "You're pushing towards that elite and reaching this event will see you into [BOLD:Legend Status.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandPurpleSCSlam_1_Wristbands" sub="136490779" char="6" />
  </Trigger>
  <Trigger id="WristbandPurpleEventSlam">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandPurpleEventSlam_1_Wristbands.wav"
    Subtitle  : "These events are curated for the best of the best, complete these and your [BOLD:Legend Event] will be waiting for you. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandPurpleEventSlam_1_Wristbands" sub="2268224618" char="6" />
  </Trigger>
  <Trigger id="WristbandPurpleHalfJordan">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WristbandPurpleHalfJordan_1_Wristbands.wav"
    Subtitle  : "How you getting on? These events are no joke, huh? Really feel like we're part of the pros battling it out for that [BOLD:gold wristband…] I guess because we are! You got this, I'll see you there." -->
    <Event name="Phonecall/HZ6_VO_Jordan_WristbandPurpleHalfJordan_1_Wristbands" sub="1214956227" char="7" />
  </Trigger>
  <Trigger id="WristbandPurpleSetRoute">
    <Param_DelayTime value="5" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandPurpleSetRoute_1_Wristbands.wav"
    Subtitle  : "The [Legend Event] is only experienced by the most skilled drivers and I knew that you three would be making the journey to Legend Island. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandPurpleSetRoute_1_Wristbands" sub="3827446743" char="6" />
  </Trigger>
  <Trigger id="WristbandPurpleGoTo">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandPurpleGoTo_1_Wristbands.wav"
    Subtitle  : "This, like the invitational, is a rite of passage that all our Legends must take. A lap to [BOLD:celebrate your success!] I'll see you there." -->
    <Event name="Phonecall/HZ6_VO_Helena_WristbandPurpleGoTo_1_Wristbands" sub="1241714044" char="6" />
  </Trigger>
  <Trigger id="WristbandPurpleDrivingJordan">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WristbandPurpleDrivingJordan_1_Wristbands.wav"
    Subtitle  : "We're about to be Legends, eh?! What a feeling! We've reached the top and there's still [BOLD:so much more waiting for us over on Legend Island!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_WristbandPurpleDrivingJordan_1_Wristbands" sub="115501490" char="7" />
  </Trigger>
  <Trigger id="WristbandPurpleDrivingMei">
    <Param_DelayTime value="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_WristbandPurpleDrivingMei_1_Wristbands.wav"
    Subtitle  : "Wow, from the Qualifiers, to every Wristband, now to Legend Island. What a journey! That [BOLD:Gold Wristband] isn't just the prize, it's a new beginning! So, see you there. I've heard some interesting rumors about who'll be joining us on track… " -->
    <Event name="Phonecall/HZ6_VO_Mei_WristbandPurpleDrivingMei_1_Wristbands" sub="2899517014" char="5" />
  </Trigger>
  <Trigger id="WristbandGoldAnim">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandGoldAnim_1_Wristbands.wav"
    Subtitle  : "How does that feel? Gold suits you." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandGoldAnim_1_Wristbands" sub="2007036986" char="6" />
  </Trigger>
  <Trigger id="WristbandGoldEventSlam">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandGoldEventSlam_1_Wristbands.wav"
    Subtitle  : "Now, moving straight on as I'm sure that will take a while to hit home, but on [BOLD:Legend Island we raise the stakes] with events only available to the best Horizon Drivers." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandGoldEventSlam_1_Wristbands" sub="1915110939" char="6" />
  </Trigger>
  <Trigger id="WristbandGoldSetRoute">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandGoldSetRoute_1_Wristbands.wav"
    Subtitle  : "None more epic than our [BOLD:Finale Events], like the Goliath. Our longest, toughest races on offer. You're going to need supreme focus to conquer these." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WristbandGoldSetRoute_1_Wristbands" sub="130554851" char="6" />
  </Trigger>
  <Trigger id="WristbandGoldGoTo">
    <Param_DelayTime value="5" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WristbandGoldGoTo_1_Wristbands.wav"
    Subtitle  : "Great choice. I think you're going to be one to watch in this race... If you've got the endurance for it!" -->
    <Event name="Phonecall/HZ6_VO_Helena_WristbandGoldGoTo_1_Wristbands" sub="1956744754" char="6" />
  </Trigger>
  <Trigger id="WristbandGoldLegend">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WristbandGoldLegend_1_Wristbands.wav"
    Subtitle  : "Alright there, Legend? Hope you are getting used to it 'cause [BOLD:Legend Status is permanent]. That's who we are now, a long way from crashing on Mei's sofa without a car, eh? Anyway, I'm off to do a cheeky Goliath Race, wish me luck…I'll need it." -->
    <Event name="Phonecall/HZ6_VO_Jordan_WristbandGoldLegend_1_Wristbands" sub="589288846" char="7" />
  </Trigger>
  <Trigger id="FestivalReturnLegendIslandPrompt">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_FestivalReturnLegendIslandPrompt_1_Wristbands.wav"
    Subtitle  : "Time for [BOLD:Legend Island!] Meet us at the start line!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_FestivalReturnLegendIslandPrompt_1_Wristbands" sub="875251052" char="7" />
  </Trigger>
  <Trigger id="FestivalEventsSlamWristbandGen">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_FestivalEventsSlamWristbandGen_1_Wristbands.wav"
    Subtitle  : "Just like magic, a whole [BOLD:bunch of new events.] Should keep you busy!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_FestivalEventsSlamWristbandGen_1_Wristbands" sub="1722693802" char="7" />
  </Trigger>
  <Trigger id="FestivalEventsSlamGenMilestone" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_FestivalEventsSlamGenMilestone_1_Wristbands.wav"
    Subtitle  : "Got something pretty special you really [BOLD:need to try out.] Go on, you'll thank me later." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_FestivalEventsSlamGenMilestone_1_Wristbands" sub="3501663390" char="7" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_FestivalEventsSlamGenMilestone_2_Wristbands.wav"
    Subtitle  : "You're a fan of the [BOLD:big event vibe], well, I think you will love this one." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_FestivalEventsSlamGenMilestone_2_Wristbands" sub="3501270174" char="7" />
  </Trigger>
  <Trigger id="FestivalLegendIslandDenyLevel" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_FestivalLegendIslandDenyLevel_1_LegendIsland.wav"
    Subtitle  : "Talk about eager! We [BOLD:can't get on Legend Island just yet], but if we keep doing what we are doing and we will have our Gold Wristband in no time." -->
    <Event name="Phonecall/HZ6_VO_Jordan_FestivalLegendIslandDenyLevel_1_LegendIsland" sub="2567428355" char="7" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_FestivalLegendIslandDenyLevel_2_LegendIsland.wav"
    Subtitle  : "Access denied eh? Yeah you can't trick the system I'm afraid. We just need to [BOLD:keep rising through the Wristband levels], and er, have fun!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_FestivalLegendIslandDenyLevel_2_LegendIsland" sub="2584205571" char="7" />
  </Trigger>
  <Trigger id="FestivalLegendIslandDenyEvent">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_FestivalLegendIslandDenyEvent_1_LegendIsland.wav"
    Subtitle  : "Ah. The old locked bridge gate issue, yeah. Good news, there's an event for that, you know…[BOLD:the Legends Event?] Obvious really. Set your route to it…er now?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_FestivalLegendIslandDenyEvent_1_LegendIsland" sub="3587879" char="7" />
  </Trigger>
  <Trigger id="TougeFoundRace">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TougeFoundRace_1_Touge.wav"
    Subtitle  : "I'm glad you are so keen to give Touge a shot. So, brief rundown… you race your opponent all the way down this mountain road, [BOLD:first to finish wins!] " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TougeFoundRace_1_Touge" sub="3482559746" char="7" />
  </Trigger>
  <Trigger id="TougeJordanPreRace">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TougeJordanPreRace_1_Touge.wav"
    Subtitle  : "[BOLD:Mt Haruna.] One of the most iconic touge roads. It winds through thick forest but once you break out of the trees, you'll be met with the wildest views! This ones been on my bucket list forever!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_TougeJordanPreRace_1_Touge" sub="3771614432" char="7" />
  </Trigger>
  <Trigger id="TougeJordanPlayerWin" collection_type="Variant">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TougeJordanPlayerWin_1_Touge.wav"
    Subtitle  : "That was great! You really pushed that competitive spirit to the max! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TougeJordanPlayerWin_1_Touge" sub="3001241272" char="7" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TougeJordanPlayerWin_2_Touge.wav"
    Subtitle  : "You drove the route like a proper champion! What a win!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TougeJordanPlayerWin_2_Touge" sub="3001372344" char="7" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TougeJordanPlayerWin_3_Touge.wav"
    Subtitle  : "Incredible drive, on an incredible route. You ever [BOLD:fancy a rematch], you give me a call, yeah?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TougeJordanPlayerWin_3_Touge" sub="3001503416" char="7" />
  </Trigger>
  <Trigger id="TougeJordanPlayerLose" collection_type="Variant">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TougeJordanPlayerLose_1_Touge.wav"
    Subtitle  : "What an iconic drive! Good job, let's [BOLD:go again] at some point! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TougeJordanPlayerLose_1_Touge" sub="3163227229" char="7" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TougeJordanPlayerLose_2_Touge.wav"
    Subtitle  : "I'll never get bored of that route, if you wanna [BOLD:go again], you let me know! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TougeJordanPlayerLose_2_Touge" sub="3163358301" char="7" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TougeJordanPlayerLose_3_Touge.wav"
    Subtitle  : "Breathtaking views and great competition? Count me in for a rematch any time! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TougeJordanPlayerLose_3_Touge" sub="3163489373" char="7" />
  </Trigger>
  <Trigger id="TougeSTPreRace">
    <!--
    Character : "ScottTyler" (#44) TTS:"Brandon"
    WAV File  : "HZ6_VO_ScottTyler_TougeSTPreRace_1_Touge.wav"
    Subtitle  : "Look at this road! [BOLD:Hakone Nanamagari…] Or Seven Bends! Touge at its best and when Horizon's in Japan, we'd be rude not to. " -->
    <Event name="Clean_Ducking/HZ6_VO_ScottTyler_TougeSTPreRace_1_Touge" sub="2291680792" char="44" />
  </Trigger>
  <Trigger id="TougeSTPlayerWin" collection_type="Variant">
    <!--
    Character : "ScottTyler" (#44) TTS:"Brandon"
    WAV File  : "HZ6_VO_ScottTyler_TougeSTPlayerWin_1_Touge.wav"
    Subtitle  : "Iconic drive, iconic route… Just generally iconic. The whole thing." -->
    <Event name="Phonecall/HZ6_VO_ScottTyler_TougeSTPlayerWin_1_Touge" sub="844977325" char="44" />
    <!--
    Character : "ScottTyler" (#44) TTS:"Brandon"
    WAV File  : "HZ6_VO_ScottTyler_TougeSTPlayerWin_2_Touge.wav"
    Subtitle  : "I totally let that happen… Even so, [BOLD:good job]. Looks like you're kind of a pro out there. " -->
    <Event name="Phonecall/HZ6_VO_ScottTyler_TougeSTPlayerWin_2_Touge" sub="844846253" char="44" />
    <!--
    Character : "ScottTyler" (#44) TTS:"Brandon"
    WAV File  : "HZ6_VO_ScottTyler_TougeSTPlayerWin_3_Touge.wav"
    Subtitle  : "You know, that road was so cool I'm not even mad that [BOLD:you won]. Your driving was just so good. " -->
    <Event name="Phonecall/HZ6_VO_ScottTyler_TougeSTPlayerWin_3_Touge" sub="844715181" char="44" />
  </Trigger>
  <Trigger id="TougeSTPlayerLose" collection_type="Variant">
    <!--
    Character : "ScottTyler" (#44) TTS:"Brandon"
    WAV File  : "HZ6_VO_ScottTyler_TougeSTPlayerLose_1_Touge.wav"
    Subtitle  : "That touge doesn't hold back, I could drive it a million times! " -->
    <Event name="Phonecall/HZ6_VO_ScottTyler_TougeSTPlayerLose_1_Touge" sub="3817213597" char="44" />
    <!--
    Character : "ScottTyler" (#44) TTS:"Brandon"
    WAV File  : "HZ6_VO_ScottTyler_TougeSTPlayerLose_2_Touge.wav"
    Subtitle  : "I could drive that touge all day! [BOLD:You want to go again?] Like right now?" -->
    <Event name="Phonecall/HZ6_VO_ScottTyler_TougeSTPlayerLose_2_Touge" sub="3816820381" char="44" />
    <!--
    Character : "ScottTyler" (#44) TTS:"Brandon"
    WAV File  : "HZ6_VO_ScottTyler_TougeSTPlayerLose_3_Touge.wav"
    Subtitle  : "Hey, [BOLD:you want to go again], I'll be here. Like all the time. That was super fun. " -->
    <Event name="Phonecall/HZ6_VO_ScottTyler_TougeSTPlayerLose_3_Touge" sub="3816951453" char="44" />
  </Trigger>
  <Trigger id="TougeKeikoPreRace">
    <!--
    Character : "Keiko" (#8) TTS:"Nova"
    WAV File  : "HZ6_VO_Keiko_TougeKeikoPreRace_1_Touge.wav"
    Subtitle  : "Hey! Ready for some touge? I love this route, it has a great mix of different elevations, straights and demanding corners. Plus the views? Could be the perfect road. " -->
    <Event name="Clean_Ducking/HZ6_VO_Keiko_TougeKeikoPreRace_1_Touge" sub="1107157090" char="8" />
  </Trigger>
  <Trigger id="TougeKeikoPlayerWin" collection_type="Variant">
    <!--
    Character : "Keiko" (#8) TTS:"Nova"
    WAV File  : "HZ6_VO_Keiko_TougeKeikoPlayerWin_1_Touge.wav"
    Subtitle  : "Woo! What a drive! [BOLD:Congratulations on the win!]" -->
    <Event name="Phonecall/HZ6_VO_Keiko_TougeKeikoPlayerWin_1_Touge" sub="1539565300" char="8" />
    <!--
    Character : "Keiko" (#8) TTS:"Nova"
    WAV File  : "HZ6_VO_Keiko_TougeKeikoPlayerWin_2_Touge.wav"
    Subtitle  : "Incredible run! Good Job!" -->
    <Event name="Phonecall/HZ6_VO_Keiko_TougeKeikoPlayerWin_2_Touge" sub="1539696372" char="8" />
    <!--
    Character : "Keiko" (#8) TTS:"Nova"
    WAV File  : "HZ6_VO_Keiko_TougeKeikoPlayerWin_3_Touge.wav"
    Subtitle  : "You deserve that win! You pulled off a great run!" -->
    <Event name="Phonecall/HZ6_VO_Keiko_TougeKeikoPlayerWin_3_Touge" sub="1539827444" char="8" />
  </Trigger>
  <Trigger id="TougeKeikoPlayerLose" collection_type="Variant">
    <!--
    Character : "Keiko" (#8) TTS:"Nova"
    WAV File  : "HZ6_VO_Keiko_TougeKeikoPlayerLose_1_Touge.wav"
    Subtitle  : "Nothing beats Touge routes! Super challenging, super competitive! Let me know if you wanna [BOLD:run it again.]" -->
    <Event name="Phonecall/HZ6_VO_Keiko_TougeKeikoPlayerLose_1_Touge" sub="752820777" char="8" />
    <!--
    Character : "Keiko" (#8) TTS:"Nova"
    WAV File  : "HZ6_VO_Keiko_TougeKeikoPlayerLose_2_Touge.wav"
    Subtitle  : "A real test of driving skill, huh?! Let me know if you [BOLD:want a rematch!]" -->
    <Event name="Phonecall/HZ6_VO_Keiko_TougeKeikoPlayerLose_2_Touge" sub="752427561" char="8" />
    <!--
    Character : "Keiko" (#8) TTS:"Nova"
    WAV File  : "HZ6_VO_Keiko_TougeKeikoPlayerLose_3_Touge.wav"
    Subtitle  : "Touge really puts you to the test! If you want to [BOLD:give it another shot], just let me know!" -->
    <Event name="Phonecall/HZ6_VO_Keiko_TougeKeikoPlayerLose_3_Touge" sub="752558633" char="8" />
  </Trigger>
  <Trigger id="TougeYujiPreRace">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_TougeYujiPreRace_1_Touge.wav"
    Subtitle  : "I'd visit [BOLD:Norikura Skyline] a lot when I was younger. It cuts through these mountains with hairpins throughout. It's a test of a driver's skill and their control too! " -->
    <Event name="Clean_Ducking/HZ6_VO_Yuji_TougeYujiPreRace_1_Touge" sub="1451969397" char="9" />
  </Trigger>
  <Trigger id="TougeYujiPlayerWin" collection_type="Variant">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_TougeYujiPlayerWin_1_Touge.wav"
    Subtitle  : "[BOLD:Congratulations.] This road is treacherous but you drove it like a true touge pro. " -->
    <Event name="Phonecall/HZ6_VO_Yuji_TougeYujiPlayerWin_1_Touge" sub="4043711273" char="9" />
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_TougeYujiPlayerWin_2_Touge.wav"
    Subtitle  : "You drove this road like you've been driving it longer than me! [BOLD:Well done.]" -->
    <Event name="Phonecall/HZ6_VO_Yuji_TougeYujiPlayerWin_2_Touge" sub="4043318057" char="9" />
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_TougeYujiPlayerWin_3_Touge.wav"
    Subtitle  : "I am stunned! Great drive on an incredible road. " -->
    <Event name="Phonecall/HZ6_VO_Yuji_TougeYujiPlayerWin_3_Touge" sub="4043449129" char="9" />
  </Trigger>
  <Trigger id="TougeYujiPlayerLose" collection_type="Variant">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_TougeYujiPlayerLose_1_Touge.wav"
    Subtitle  : "That was fun. Reminded me of driving with good friends! [BOLD:Rematch?] Just let me know. " -->
    <Event name="Phonecall/HZ6_VO_Yuji_TougeYujiPlayerLose_1_Touge" sub="1312673020" char="9" />
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_TougeYujiPlayerLose_2_Touge.wav"
    Subtitle  : "That was a good run. Let me know [BOLD:if you want to go again], any time! " -->
    <Event name="Phonecall/HZ6_VO_Yuji_TougeYujiPlayerLose_2_Touge" sub="1312541948" char="9" />
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_TougeYujiPlayerLose_3_Touge.wav"
    Subtitle  : "This route is full of nostalgia. Thank you for driving it with me. " -->
    <Event name="Phonecall/HZ6_VO_Yuji_TougeYujiPlayerLose_3_Touge" sub="1312410876" char="9" />
  </Trigger>
  <Trigger id="TougeMeiPreRace">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TougeMeiPreRace_1_Touge.wav"
    Subtitle  : "Hey! Beautiful, right? The views up here are stunning. Don't be fooled though, the turns on this route can be brutal! [BOLD:Keep your speed up and hit your corners!] Classic touge." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TougeMeiPreRace_1_Touge" sub="59981584" char="5" />
  </Trigger>
  <Trigger id="TougeMeiPlayerWin" collection_type="Variant">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TougeMeiPlayerWin_1_Touge.wav"
    Subtitle  : "That was fun, you gave it your all!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TougeMeiPlayerWin_1_Touge" sub="3961484911" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TougeMeiPlayerWin_2_Touge.wav"
    Subtitle  : "You gave me a great challenge! Congrats on the win!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TougeMeiPlayerWin_2_Touge" sub="3961091695" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TougeMeiPlayerWin_3_Touge.wav"
    Subtitle  : "You are a total touge natural! You deserve that win! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TougeMeiPlayerWin_3_Touge" sub="3961222767" char="5" />
  </Trigger>
  <Trigger id="TougeMeiPlayerLose" collection_type="Variant">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TougeMeiPlayerLose_1_Touge.wav"
    Subtitle  : "Good run! Next time you'll have it in the bag! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TougeMeiPlayerLose_1_Touge" sub="3264704498" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TougeMeiPlayerLose_2_Touge.wav"
    Subtitle  : "There really is nothing better than hitting touge roads with your friends! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TougeMeiPlayerLose_2_Touge" sub="3264311282" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TougeMeiPlayerLose_3_Touge.wav"
    Subtitle  : "Touge is one-of-a-kind! If you wanna rematch, you know where to find me!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TougeMeiPlayerLose_3_Touge" sub="3264442354" char="5" />
  </Trigger>
  <Trigger id="TougeReturnOpponent1">
    <!--
    Character : "ScottTyler" (#44) TTS:"Brandon"
    WAV File  : "HZ6_VO_ScottTyler_TougeReturnOpponent1_1_Touge.wav"
    Subtitle  : "Oh, there is nothing like Hakone, huh? [BOLD:If you want drive it again], Scotty is always around! " -->
    <Event name="Phonecall/HZ6_VO_ScottTyler_TougeReturnOpponent1_1_Touge" sub="2392649929" char="44" />
  </Trigger>
  <Trigger id="TougeReturnOpponent2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TougeReturnOpponent2_1_Touge.wav"
    Subtitle  : "I really can't get enough of Mt Haruna. You ever [BOLD:want to run it again], let me know! It never gets boring! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TougeReturnOpponent2_1_Touge" sub="3426310622" char="7" />
  </Trigger>
  <Trigger id="TougeReturnOpponent3">
    <!--
    Character : "Keiko" (#8) TTS:"Nova"
    WAV File  : "HZ6_VO_Keiko_TougeReturnOpponent3_1_Touge.wav"
    Subtitle  : "That was so much fun. Let me know when you're in the area and want to do another run! " -->
    <Event name="Phonecall/HZ6_VO_Keiko_TougeReturnOpponent3_1_Touge" sub="1597502071" char="8" />
  </Trigger>
  <Trigger id="TougeReturnOpponent4">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_TougeReturnOpponent4_1_Touge.wav"
    Subtitle  : "If you want to try that route again, you know where to find me. I'm always more than happy to revisit [BOLD:Norikura.]" -->
    <Event name="Phonecall/HZ6_VO_Yuji_TougeReturnOpponent4_1_Touge" sub="2502011688" char="9" />
  </Trigger>
  <Trigger id="TougeReturnOpponent5">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TougeReturnOpponent5_1_Touge.wav"
    Subtitle  : "Honestly, that was so much fun! [BOLD:Anytime you want to try the run again], let me know. I'll always be around for touge! " -->
    <Event name="Phonecall/HZ6_VO_Mei_TougeReturnOpponent5_1_Touge" sub="2343681694" char="5" />
  </Trigger>
  <Trigger id="TougeWinAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TougeWinAll_1_Touge.wav"
    Subtitle  : "You mastered [BOLD:every touge route!] That's massive! Enjoy knowing that you're truly the go-to expert on touge. Good job! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TougeWinAll_1_Touge" sub="3101808911" char="7" />
  </Trigger>
  <Trigger id="DiscoveryMapZoomOut">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryMapZoomOut_1_Map.wav"
    Subtitle  : "Every region here is unique, offering a different side of Japan to explore. Discover, take pics, and drive every road you can!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_DiscoveryMapZoomOut_1_Map" sub="2092517627" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsALLFound">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsALLFound_1_Regions.wav"
    Subtitle  : "Quite the traveler. I'm impressed." -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsALLFound_1_Regions" sub="4270163343" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllActivitiesFestival">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllActivitiesFestival_1_Regions.wav"
    Subtitle  : "You maxed out the [BOLD:Ohtani Region?] Way to go." -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllActivitiesFestival_1_Regions" sub="3539027995" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllActivitiesIsland">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllActivitiesIsland_1_Regions.wav"
    Subtitle  : "Now, that, is effort. E-double F-O-R-T." -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllActivitiesIsland_1_Regions" sub="1498017721" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllActivitiesCity">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllActivitiesCity_1_Regions.wav"
    Subtitle  : "Gotta love [BOLD:Tokyo City]… You clearly do." -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllActivitiesCity_1_Regions" sub="3471027886" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllActivitiesHighlands">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllActivitiesHighlands_1_Regions.wav"
    Subtitle  : "Ah, so it was you making all that noise. It's supposed to be nice and chill up there." -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllActivitiesHighlands_1_Regions" sub="451246039" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllActivitiesSnowMountains">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllActivitiesSnowMountains_1_Regions.wav"
    Subtitle  : "Really, [BOLD:everything ticked off up there?] I hope you invested in some thermal gloves." -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllActivitiesSnowMountains_1_Regions" sub="3449807112" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllActivitiesNorthPlains">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllActivitiesNorthPlains_1_Regions.wav"
    Subtitle  : "You raced through this region from [BOLD:top to bottom!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllActivitiesNorthPlains_1_Regions" sub="3101113008" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllActivitiesSouthPlains">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllActivitiesSouthPlains_1_Regions.wav"
    Subtitle  : "You have made a name for yourself in the region. Don't be a stranger… you have fans." -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllActivitiesSouthPlains_1_Regions" sub="3104258928" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllActivitiesLowMountains">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllActivitiesLowMountains_1_Regions.wav"
    Subtitle  : "What… where is it? Oh, [BOLD:you did everything here.] Nice." -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllActivitiesLowMountains_1_Regions" sub="3210372420" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllActivitiesEastCoast">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllActivitiesEastCoast_1_Regions.wav"
    Subtitle  : "You really [BOLD:coasted through this region.] Get it? Coasted? Because of the… never mind." -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllActivitiesEastCoast_1_Regions" sub="1160269409" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllActivitiesSouthCoast">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllActivitiesSouthCoast_1_Regions.wav"
    Subtitle  : "Boom, and… boom again… and a high five. You really did go all out on the coast!" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllActivitiesSouthCoast_1_Regions" sub="443154545" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsALLActivities">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsALLActivities_1_Regions.wav"
    Subtitle  : "Ok. I'm impressed. So, now [BOLD:you tried everything], how about going for perfection?" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsALLActivities_1_Regions" sub="2840534136" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsHalfMapAll">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsHalfMapAll_1_Regions.wav"
    Subtitle  : "You got the exploration bug! I love to see it, don't stop now though!" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsHalfMapAll_1_Regions" sub="2475387777" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllMapFestival">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllMapFestival_1_Regions.wav"
    Subtitle  : "I guess you're a familiar face around the [BOLD:Ohtani Region now!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllMapFestival_1_Regions" sub="437982936" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllMapIsland">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllMapIsland_1_Regions.wav"
    Subtitle  : "Wow, you explored every inch of [BOLD:Legend Island], not many can say that!" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllMapIsland_1_Regions" sub="1423584376" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllMapCity">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllMapCity_1_Regions.wav"
    Subtitle  : "You clearly love [BOLD:Tokyo City!] I don't think I've explored it as much as you have!" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllMapCity_1_Regions" sub="3349510380" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllMapHighlands">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllMapHighlands_1_Regions.wav"
    Subtitle  : "You must know the [BOLD:Takashiro Region] better than most now!" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllMapHighlands_1_Regions" sub="307989973" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllMapSnowMountains">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllMapSnowMountains_1_Regions.wav"
    Subtitle  : "Invested in some skis yet? Hope you weren't too cold exploring the [BOLD:Sotoyama Region!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllMapSnowMountains_1_Regions" sub="1476658067" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllMapNorthPlains">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllMapNorthPlains_1_Regions.wav"
    Subtitle  : "Getting that exploration in! There's so much to see in the [BOLD:Hokubu Region!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllMapNorthPlains_1_Regions" sub="1230237209" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllMapSouthPlains">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllMapSouthPlains_1_Regions.wav"
    Subtitle  : "Alright sightseeing in the Minamino Region! I don't blame you. " -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllMapSouthPlains_1_Regions" sub="1255402937" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllMapLowMountains">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllMapLowMountains_1_Regions.wav"
    Subtitle  : "The Shimanoyama Region is beautiful around this time of year, but I guess you already know that! " -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllMapLowMountains_1_Regions" sub="2250627688" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllMapEastCoast">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllMapEastCoast_1_Regions.wav"
    Subtitle  : "Having fun in the Ito Region? Seems like you've uncovered all the hidden gems here! " -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllMapEastCoast_1_Regions" sub="1631007311" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllMapSouthCoast">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllMapSouthCoast_1_Regions.wav"
    Subtitle  : "Enjoying discovering all of the Nangan Region? It sure is a beauty." -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllMapSouthCoast_1_Regions" sub="499981915" char="5" />
  </Trigger>
  <Trigger id="DiscoveryRegionsAllMap">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DiscoveryRegionsAllMap_1_Regions.wav"
    Subtitle  : "If I ever need directions I know who I'll be asking…" -->
    <Event name="Phonecall/HZ6_VO_Mei_DiscoveryRegionsAllMap_1_Regions" sub="3910676794" char="5" />
  </Trigger>
  <Trigger id="MapFastTravelIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MapFastTravelIntro_1_FastTravel.wav"
    Subtitle  : "If you want to hop to another road you have already discovered, you can do that by using [BOLD:Fast Travel] on your Map." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_MapFastTravelIntro_1_FastTravel" sub="1414962901" char="5" />
  </Trigger>
  <Trigger id="MapFastTravelReinforce">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MapFastTravelReinforce_1_FastTravel.wav"
    Subtitle  : "You can Fast Travel anywhere you want by the way, [BOLD:as long as you have already been there!]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_MapFastTravelReinforce_1_FastTravel" sub="430380189" char="5" />
  </Trigger>
  <Trigger id="MapTreasurePurchased">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MapTreasurePurchased_1_TreasureMap.wav"
    Subtitle  : "Oh nice, I didn't know you wanted to be a pirate. You should have said! Well, have fun searching for [BOLD:all that treasure!]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_MapTreasurePurchased_1_TreasureMap" sub="95765578" char="5" />
  </Trigger>
  <Trigger id="WorldDrivatarIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WorldDrivatarIntro_1_Drivatar.wav"
    Subtitle  : "[BOLD:This is Horizon Solo.] You'll be competing with Drivatars rather than real drivers at Horizon Japan, that ok with you?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_WorldDrivatarIntro_1_Drivatar" sub="2221079906" char="7" />
  </Trigger>
  <Trigger id="WorldConvoyUpsell">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WorldConvoyUpsell_1_Convoy.wav"
    Subtitle  : "Want to share the Horizon in Japan experience with others? In a [BOLD:Convoy you can explore, compete in events, even build stuff] together, the best way I say, Convoy up and see for yourself." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_WorldConvoyUpsell_1_Convoy" sub="2929628799" char="7" />
  </Trigger>
  <Trigger id="RaceCustomiserInfo">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_RaceCustomiserInfo_1_RaceCustomiser.wav"
    Subtitle  : "Ok time to get creative and [BOLD:customize your own race]. Personally, I like to race at night, in the rain, against the most elite racers I can gather up… but it's up to you. Have it your way!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_RaceCustomiserInfo_1_RaceCustomiser" sub="2675152211" char="7" />
  </Trigger>
  <Trigger id="JobFastFoodFirstBaseDiscovery">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_JobFastFoodFirstBaseDiscovery_1_Jobs.wav"
    Subtitle  : "Everyone loves the convenience of their favorite food being delivered. You want to [BOLD:earn credits] and drive? Go pick up an order!" -->
    <Event name="Phonecall/HZ6_VO_Mei_JobFastFoodFirstBaseDiscovery_1_Jobs" sub="3938498363" char="5" />
  </Trigger>
  <Trigger id="JobFastFoodFirstTime">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_JobFastFoodFirstTime_1_Jobs.wav"
    Subtitle  : "Alright, couldn't be any more simple. You'll get notified that a restaurant has some orders ready, go pick 'em up, drop them off to customers and [BOLD:try not to keep 'em waiting.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_JobFastFoodFirstTime_1_Jobs" sub="3980212369" char="5" />
  </Trigger>
  <Trigger id="JobFastFoodPickupOrder" collection_type="Variant">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodPickupOrder_1_Jobs.wav"
    Subtitle  : "Food order's ready. I have set your Route to the [BOLD:pick-up location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodPickupOrder_1_Jobs" sub="885209595" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodPickupOrder_2_Jobs.wav"
    Subtitle  : "Food package confirmed. The route has been set to the [BOLD:pick-up location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodPickupOrder_2_Jobs" sub="885208571" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodPickupOrder_3_Jobs.wav"
    Subtitle  : "Confirmation of food order received. Route has been charted to [BOLD:pick-up location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodPickupOrder_3_Jobs" sub="885207547" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodPickupOrder_4_Jobs.wav"
    Subtitle  : "The order of food is ready for pickup. I have set your Route to the [BOLD:pick-up location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodPickupOrder_4_Jobs" sub="885206523" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodPickupOrder_5_Jobs.wav"
    Subtitle  : "The food order is ready. I have set your route to the [BOLD:pick-up location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodPickupOrder_5_Jobs" sub="885205499" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodPickupOrder_6_Jobs.wav"
    Subtitle  : "The orders are ready. I have plotted your route to the [BOLD:pick-up location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodPickupOrder_6_Jobs" sub="885204475" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodPickupOrder_7_Jobs.wav"
    Subtitle  : "The food order is ready for collection. [BOLD:Route to pick-up] has been plotted." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodPickupOrder_7_Jobs" sub="885203451" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodPickupOrder_8_Jobs.wav"
    Subtitle  : "The delivery package is ready. Your destination is now the [BOLD:pick-up point.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodPickupOrder_8_Jobs" sub="885202427" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodPickupOrder_9_Jobs.wav"
    Subtitle  : "Delivery order ready. I have changed the set route to the [BOLD:pick-up destination.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodPickupOrder_9_Jobs" sub="885201403" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodPickupOrder_10_Jobs.wav"
    Subtitle  : "Your delivery package is ready for collection. [BOLD:Route is set to pick-up point.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodPickupOrder_10_Jobs" sub="809056432" char="1" />
  </Trigger>
  <Trigger id="JobFastFoodPickupRestaurantMNPC1" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "RestaurantOwnerMale1" (#59) TTS:"Brandon"
    WAV File  : "HZ6_VO_RestaurantOwnerMale1_JobFastFoodPickupRestaurantMNPC1_1_Jobs.wav"
    Subtitle  : "Order's here." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale1_JobFastFoodPickupRestaurantMNPC1_1_Jobs" sub="4002823934" char="59" />
    <!--
    Character : "RestaurantOwnerMale1" (#59) TTS:"Brandon"
    WAV File  : "HZ6_VO_RestaurantOwnerMale1_JobFastFoodPickupRestaurantMNPC1_2_Jobs.wav"
    Subtitle  : "Here you go." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale1_JobFastFoodPickupRestaurantMNPC1_2_Jobs" sub="2410177317" char="59" />
    <!--
    Character : "RestaurantOwnerMale1" (#59) TTS:"Brandon"
    WAV File  : "HZ6_VO_RestaurantOwnerMale1_JobFastFoodPickupRestaurantMNPC1_3_Jobs.wav"
    Subtitle  : "It's ready." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale1_JobFastFoodPickupRestaurantMNPC1_3_Jobs" sub="2410177189" char="59" />
  </Trigger>
  <Trigger id="JobFastFoodPickupRestaurantMNPC2" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "RestaurantOwnerMale2" (#60) TTS:"Ryan"
    WAV File  : "HZ6_VO_RestaurantOwnerMale2_JobFastFoodPickupRestaurantMNPC2_1_Jobs.wav"
    Subtitle  : "Here is the food. " -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale2_JobFastFoodPickupRestaurantMNPC2_1_Jobs" sub="3998629630" char="60" />
    <!--
    Character : "RestaurantOwnerMale2" (#60) TTS:"Ryan"
    WAV File  : "HZ6_VO_RestaurantOwnerMale2_JobFastFoodPickupRestaurantMNPC2_2_Jobs.wav"
    Subtitle  : "Package ready." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale2_JobFastFoodPickupRestaurantMNPC2_2_Jobs" sub="2410177301" char="60" />
    <!--
    Character : "RestaurantOwnerMale2" (#60) TTS:"Ryan"
    WAV File  : "HZ6_VO_RestaurantOwnerMale2_JobFastFoodPickupRestaurantMNPC2_3_Jobs.wav"
    Subtitle  : "Hey, thanks. " -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale2_JobFastFoodPickupRestaurantMNPC2_3_Jobs" sub="2410177173" char="60" />
  </Trigger>
  <Trigger id="JobFastFoodPickupRestaurantMNPC3" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "RestaurantOwnerMale3" (#61) TTS:"Andrew"
    WAV File  : "HZ6_VO_RestaurantOwnerMale3_JobFastFoodPickupRestaurantMNPC3_1_Jobs.wav"
    Subtitle  : "Ready for delivery." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale3_JobFastFoodPickupRestaurantMNPC3_1_Jobs" sub="3994435326" char="61" />
    <!--
    Character : "RestaurantOwnerMale3" (#61) TTS:"Andrew"
    WAV File  : "HZ6_VO_RestaurantOwnerMale3_JobFastFoodPickupRestaurantMNPC3_2_Jobs.wav"
    Subtitle  : "Alright, here." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale3_JobFastFoodPickupRestaurantMNPC3_2_Jobs" sub="2410177285" char="61" />
    <!--
    Character : "RestaurantOwnerMale3" (#61) TTS:"Andrew"
    WAV File  : "HZ6_VO_RestaurantOwnerMale3_JobFastFoodPickupRestaurantMNPC3_3_Jobs.wav"
    Subtitle  : "Here's the order." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale3_JobFastFoodPickupRestaurantMNPC3_3_Jobs" sub="2410177157" char="61" />
  </Trigger>
  <Trigger id="JobFastFoodPickupRestaurantMNPC4" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "RestaurantOwnerMale4" (#62) TTS:"Ryan"
    WAV File  : "HZ6_VO_RestaurantOwnerMale4_JobFastFoodPickupRestaurantMNPC4_1_Jobs.wav"
    Subtitle  : "Thanks. " -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale4_JobFastFoodPickupRestaurantMNPC4_1_Jobs" sub="4023795454" char="62" />
    <!--
    Character : "RestaurantOwnerMale4" (#62) TTS:"Ryan"
    WAV File  : "HZ6_VO_RestaurantOwnerMale4_JobFastFoodPickupRestaurantMNPC4_2_Jobs.wav"
    Subtitle  : "Here. " -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale4_JobFastFoodPickupRestaurantMNPC4_2_Jobs" sub="2410177397" char="62" />
    <!--
    Character : "RestaurantOwnerMale4" (#62) TTS:"Ryan"
    WAV File  : "HZ6_VO_RestaurantOwnerMale4_JobFastFoodPickupRestaurantMNPC4_3_Jobs.wav"
    Subtitle  : "Ok, thanks." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerMale4_JobFastFoodPickupRestaurantMNPC4_3_Jobs" sub="2410177269" char="62" />
  </Trigger>
  <Trigger id="JobFastFoodPickupRestaurantFNPC1" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "RestaurantOwnerFemale1" (#63) TTS:"Amanda"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale1_JobFastFoodPickupRestaurantFNPC1_1_Jobs.wav"
    Subtitle  : "You're good to go." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale1_JobFastFoodPickupRestaurantFNPC1_1_Jobs" sub="1944878340" char="63" />
    <!--
    Character : "RestaurantOwnerFemale1" (#63) TTS:"Amanda"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale1_JobFastFoodPickupRestaurantFNPC1_2_Jobs.wav"
    Subtitle  : "Parcel ready. " -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale1_JobFastFoodPickupRestaurantFNPC1_2_Jobs" sub="525780091" char="63" />
    <!--
    Character : "RestaurantOwnerFemale1" (#63) TTS:"Amanda"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale1_JobFastFoodPickupRestaurantFNPC1_3_Jobs.wav"
    Subtitle  : "Ready to go. " -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale1_JobFastFoodPickupRestaurantFNPC1_3_Jobs" sub="525780475" char="63" />
  </Trigger>
  <Trigger id="JobFastFoodPickupRestaurantFNPC2" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "RestaurantOwnerFemale2" (#64) TTS:"Ada"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale2_JobFastFoodPickupRestaurantFNPC2_1_Jobs.wav"
    Subtitle  : "Here, thanks." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale2_JobFastFoodPickupRestaurantFNPC2_1_Jobs" sub="1944878596" char="64" />
    <!--
    Character : "RestaurantOwnerFemale2" (#64) TTS:"Ada"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale2_JobFastFoodPickupRestaurantFNPC2_2_Jobs.wav"
    Subtitle  : "Great, thanks. " -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale2_JobFastFoodPickupRestaurantFNPC2_2_Jobs" sub="529974395" char="64" />
    <!--
    Character : "RestaurantOwnerFemale2" (#64) TTS:"Ada"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale2_JobFastFoodPickupRestaurantFNPC2_3_Jobs.wav"
    Subtitle  : "Your order delivery." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale2_JobFastFoodPickupRestaurantFNPC2_3_Jobs" sub="529974779" char="64" />
  </Trigger>
  <Trigger id="JobFastFoodPickupRestaurantFNPC3" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "RestaurantOwnerFemale3" (#65) TTS:"Amanda"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale3_JobFastFoodPickupRestaurantFNPC3_1_Jobs.wav"
    Subtitle  : "Over to you. " -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale3_JobFastFoodPickupRestaurantFNPC3_1_Jobs" sub="1944878852" char="65" />
    <!--
    Character : "RestaurantOwnerFemale3" (#65) TTS:"Amanda"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale3_JobFastFoodPickupRestaurantFNPC3_2_Jobs.wav"
    Subtitle  : "Here, package. " -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale3_JobFastFoodPickupRestaurantFNPC3_2_Jobs" sub="534168699" char="65" />
    <!--
    Character : "RestaurantOwnerFemale3" (#65) TTS:"Amanda"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale3_JobFastFoodPickupRestaurantFNPC3_3_Jobs.wav"
    Subtitle  : "Order's ready. " -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale3_JobFastFoodPickupRestaurantFNPC3_3_Jobs" sub="534169083" char="65" />
  </Trigger>
  <Trigger id="JobFastFoodPickupRestaurantFNPC4" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "RestaurantOwnerFemale4" (#66) TTS:"Nova"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale4_JobFastFoodPickupRestaurantFNPC4_1_Jobs.wav"
    Subtitle  : "Here’s the delivery." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale4_JobFastFoodPickupRestaurantFNPC4_1_Jobs" sub="1944877060" char="66" />
    <!--
    Character : "RestaurantOwnerFemale4" (#66) TTS:"Nova"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale4_JobFastFoodPickupRestaurantFNPC4_2_Jobs.wav"
    Subtitle  : "Thank you, here." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale4_JobFastFoodPickupRestaurantFNPC4_2_Jobs" sub="504808571" char="66" />
    <!--
    Character : "RestaurantOwnerFemale4" (#66) TTS:"Nova"
    WAV File  : "HZ6_VO_RestaurantOwnerFemale4_JobFastFoodPickupRestaurantFNPC4_3_Jobs.wav"
    Subtitle  : "Ready to deliver." -->
    <Event name="Cinematic/HZ6_VO_RestaurantOwnerFemale4_JobFastFoodPickupRestaurantFNPC4_3_Jobs" sub="504808955" char="66" />
  </Trigger>
  <Trigger id="JobFastFoodStart" collection_type="Variant">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodStart_1_Jobs.wav"
    Subtitle  : "Order collection confirmed. I have set your route to the [BOLD:nearest delivery location] first." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodStart_1_Jobs" sub="3251503415" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodStart_2_Jobs.wav"
    Subtitle  : "Order pick-up complete. Your route is set to [BOLD:nearest drop-off point.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodStart_2_Jobs" sub="3251506487" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodStart_3_Jobs.wav"
    Subtitle  : "Collection confirmed. Route to the [BOLD:nearest delivery destination is set.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodStart_3_Jobs" sub="3251505463" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodStart_4_Jobs.wav"
    Subtitle  : "Order collected. Your route is set to the [BOLD:nearest delivery address.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodStart_4_Jobs" sub="3251508535" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodStart_5_Jobs.wav"
    Subtitle  : "Order pick-up confirmed. I have set the route to the [BOLD:closest drop-off.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodStart_5_Jobs" sub="3251507511" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodStart_6_Jobs.wav"
    Subtitle  : "Order collection confirmed. I have set your route to the [BOLD:nearest delivery location] first." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodStart_6_Jobs" sub="3251510583" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodStart_7_Jobs.wav"
    Subtitle  : "Package collected. Current route has been set to the [BOLD:nearest customer location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodStart_7_Jobs" sub="3251509559" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodStart_8_Jobs.wav"
    Subtitle  : "Order collected. I have plotted a route to the [BOLD:closest delivery location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodStart_8_Jobs" sub="3251512631" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodStart_9_Jobs.wav"
    Subtitle  : "Package collected. Your route has been updated to the [BOLD:closest delivery point.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodStart_9_Jobs" sub="3251511607" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodStart_10_Jobs.wav"
    Subtitle  : "Food order collected. Route to the [BOLD:nearest delivery location has been set.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodStart_10_Jobs" sub="3064291018" char="1" />
  </Trigger>
  <Trigger id="JobFastFoodFirstDrop" collection_type="Variant">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodFirstDrop_1_Jobs.wav"
    Subtitle  : "Delivery complete. I have set your route to the [BOLD:next delivery location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodFirstDrop_1_Jobs" sub="3818085987" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodFirstDrop_2_Jobs.wav"
    Subtitle  : "Order delivered. Your route has been set to the [BOLD:next drop-off point.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodFirstDrop_2_Jobs" sub="3818082915" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodFirstDrop_3_Jobs.wav"
    Subtitle  : "Delivery to customer confirmed. I have changed the route [BOLD:to your next location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodFirstDrop_3_Jobs" sub="3818083939" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodFirstDrop_4_Jobs.wav"
    Subtitle  : "Customer order received. Your route has been updated to the [BOLD:next delivery location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodFirstDrop_4_Jobs" sub="3818080867" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodFirstDrop_5_Jobs.wav"
    Subtitle  : "Delivery to customer confirmed. I have plotted your route to the [BOLD:next drop-off location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodFirstDrop_5_Jobs" sub="3818081891" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodFirstDrop_6_Jobs.wav"
    Subtitle  : "Delivery confirmed. I have updated the route to your [BOLD:next customer location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodFirstDrop_6_Jobs" sub="3818078819" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodFirstDrop_7_Jobs.wav"
    Subtitle  : "Package received by customer. I have set your route destination to the [BOLD:next delivery location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodFirstDrop_7_Jobs" sub="3818079843" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodFirstDrop_8_Jobs.wav"
    Subtitle  : "Customer delivery confirmed. Your route destination has been [BOLD:updated to the next drop-off point.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodFirstDrop_8_Jobs" sub="3818093155" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodFirstDrop_9_Jobs.wav"
    Subtitle  : "Order drop-off complete. I have set your route to the [BOLD:next customer destination.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodFirstDrop_9_Jobs" sub="3818094179" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodFirstDrop_10_Jobs.wav"
    Subtitle  : "Delivery complete. I have changed your route to the [BOLD:next drop-off location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodFirstDrop_10_Jobs" sub="2550854875" char="1" />
  </Trigger>
  <Trigger id="JobFastFoodSecondDrop" collection_type="Variant">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodSecondDrop_1_Jobs.wav"
    Subtitle  : "Delivery complete. I have set your route to your [BOLD:final delivery location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodSecondDrop_1_Jobs" sub="4015789540" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodSecondDrop_2_Jobs.wav"
    Subtitle  : "Order drop-off confirmed. I have plotted your route to the [BOLD:final delivery destination.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodSecondDrop_2_Jobs" sub="4015790564" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodSecondDrop_3_Jobs.wav"
    Subtitle  : "Order delivered. The route has been set to the [BOLD:final customer location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodSecondDrop_3_Jobs" sub="4015791588" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodSecondDrop_4_Jobs.wav"
    Subtitle  : "Package delivery confirmed. I have updated the route to the [BOLD:final order drop-off point.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodSecondDrop_4_Jobs" sub="4015784420" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodSecondDrop_5_Jobs.wav"
    Subtitle  : "Delivery received by customer. The route has been updated to the [BOLD:final delivery location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodSecondDrop_5_Jobs" sub="4015785444" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodSecondDrop_6_Jobs.wav"
    Subtitle  : "Order delivery complete. Your route has been altered to the [BOLD:final customer drop-off location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodSecondDrop_6_Jobs" sub="4015786468" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodSecondDrop_7_Jobs.wav"
    Subtitle  : "Customer order delivered. The [BOLD:final order destination] has been added to your route." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodSecondDrop_7_Jobs" sub="4015787492" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodSecondDrop_8_Jobs.wav"
    Subtitle  : "Delivery confirmation received. The route has been altered to the [BOLD:final delivery destination.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodSecondDrop_8_Jobs" sub="4015796708" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodSecondDrop_9_Jobs.wav"
    Subtitle  : "Customer delivery confirmed. Your route has been updated to the [BOLD:final order destination.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodSecondDrop_9_Jobs" sub="4015797732" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodSecondDrop_10_Jobs.wav"
    Subtitle  : "Order delivered to customer. I have updated your route to the [BOLD:final order address.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodSecondDrop_10_Jobs" sub="4289673053" char="1" />
  </Trigger>
  <Trigger id="JobFastFoodDeliverSuccessMNPC1" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "MaleNPC1" (#36) TTS:"Ryan"
    WAV File  : "HZ6_VO_MaleNPC1_JobFastFoodDeliverSuccessMNPC1_1_Jobs.wav"
    Subtitle  : "Thank you!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC1_JobFastFoodDeliverSuccessMNPC1_1_Jobs" sub="3943869309" char="36" />
    <!--
    Character : "MaleNPC1" (#36) TTS:"Ryan"
    WAV File  : "HZ6_VO_MaleNPC1_JobFastFoodDeliverSuccessMNPC1_2_Jobs.wav"
    Subtitle  : "I'm looking forward to this!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC1_JobFastFoodDeliverSuccessMNPC1_2_Jobs" sub="3943869285" char="36" />
    <!--
    Character : "MaleNPC1" (#36) TTS:"Ryan"
    WAV File  : "HZ6_VO_MaleNPC1_JobFastFoodDeliverSuccessMNPC1_3_Jobs.wav"
    Subtitle  : "This smells great, thank you!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC1_JobFastFoodDeliverSuccessMNPC1_3_Jobs" sub="3943869293" char="36" />
  </Trigger>
  <Trigger id="JobFastFoodDeliverSuccessMNPC2" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "MaleNPC2" (#37) TTS:"Brandon"
    WAV File  : "HZ6_VO_MaleNPC2_JobFastFoodDeliverSuccessMNPC2_1_Jobs.wav"
    Subtitle  : "Great thanks!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC2_JobFastFoodDeliverSuccessMNPC2_1_Jobs" sub="3943999357" char="37" />
    <!--
    Character : "MaleNPC2" (#37) TTS:"Brandon"
    WAV File  : "HZ6_VO_MaleNPC2_JobFastFoodDeliverSuccessMNPC2_2_Jobs.wav"
    Subtitle  : "Many thanks!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC2_JobFastFoodDeliverSuccessMNPC2_2_Jobs" sub="3943999333" char="37" />
    <!--
    Character : "MaleNPC2" (#37) TTS:"Brandon"
    WAV File  : "HZ6_VO_MaleNPC2_JobFastFoodDeliverSuccessMNPC2_3_Jobs.wav"
    Subtitle  : "My favorite! Thanks!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC2_JobFastFoodDeliverSuccessMNPC2_3_Jobs" sub="3943999341" char="37" />
  </Trigger>
  <Trigger id="JobFastFoodDeliverSuccessMNPC3" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "MaleNPC3" (#38) TTS:"Andrew"
    WAV File  : "HZ6_VO_MaleNPC3_JobFastFoodDeliverSuccessMNPC3_1_Jobs.wav"
    Subtitle  : "Still hot, thanks!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC3_JobFastFoodDeliverSuccessMNPC3_1_Jobs" sub="3944129405" char="38" />
    <!--
    Character : "MaleNPC3" (#38) TTS:"Andrew"
    WAV File  : "HZ6_VO_MaleNPC3_JobFastFoodDeliverSuccessMNPC3_2_Jobs.wav"
    Subtitle  : "Perfect, thank you!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC3_JobFastFoodDeliverSuccessMNPC3_2_Jobs" sub="3944129381" char="38" />
    <!--
    Character : "MaleNPC3" (#38) TTS:"Andrew"
    WAV File  : "HZ6_VO_MaleNPC3_JobFastFoodDeliverSuccessMNPC3_3_Jobs.wav"
    Subtitle  : "Thanks driver!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC3_JobFastFoodDeliverSuccessMNPC3_3_Jobs" sub="3944129389" char="38" />
  </Trigger>
  <Trigger id="JobFastFoodDeliverSuccessMNPC4" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "MaleNPC4" (#39) TTS:"Andrew"
    WAV File  : "HZ6_VO_MaleNPC4_JobFastFoodDeliverSuccessMNPC4_1_Jobs.wav"
    Subtitle  : "Ah, thanks!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC4_JobFastFoodDeliverSuccessMNPC4_1_Jobs" sub="3944267645" char="39" />
    <!--
    Character : "MaleNPC4" (#39) TTS:"Andrew"
    WAV File  : "HZ6_VO_MaleNPC4_JobFastFoodDeliverSuccessMNPC4_2_Jobs.wav"
    Subtitle  : "Delicious, thanks driver!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC4_JobFastFoodDeliverSuccessMNPC4_2_Jobs" sub="3944267621" char="39" />
    <!--
    Character : "MaleNPC4" (#39) TTS:"Andrew"
    WAV File  : "HZ6_VO_MaleNPC4_JobFastFoodDeliverSuccessMNPC4_3_Jobs.wav"
    Subtitle  : "Thank you driver!" -->
    <Event name="Cinematic/HZ6_VO_MaleNPC4_JobFastFoodDeliverSuccessMNPC4_3_Jobs" sub="3944267629" char="39" />
  </Trigger>
  <Trigger id="JobFastFoodDeliverSuccessFNPC1" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "FemaleNPC1" (#40) TTS:"Ada"
    WAV File  : "HZ6_VO_FemaleNPC1_JobFastFoodDeliverSuccessFNPC1_1_Jobs.wav"
    Subtitle  : "This smells great, thank you!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC1_JobFastFoodDeliverSuccessFNPC1_1_Jobs" sub="1214936371" char="40" />
    <!--
    Character : "FemaleNPC1" (#40) TTS:"Ada"
    WAV File  : "HZ6_VO_FemaleNPC1_JobFastFoodDeliverSuccessFNPC1_2_Jobs.wav"
    Subtitle  : "That was quick!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC1_JobFastFoodDeliverSuccessFNPC1_2_Jobs" sub="1208644915" char="40" />
    <!--
    Character : "FemaleNPC1" (#40) TTS:"Ada"
    WAV File  : "HZ6_VO_FemaleNPC1_JobFastFoodDeliverSuccessFNPC1_3_Jobs.wav"
    Subtitle  : "I'm looking forward to this!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC1_JobFastFoodDeliverSuccessFNPC1_3_Jobs" sub="1210742067" char="40" />
  </Trigger>
  <Trigger id="JobFastFoodDeliverSuccessFNPC2" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "FemaleNPC2" (#41) TTS:"Amanda"
    WAV File  : "HZ6_VO_FemaleNPC2_JobFastFoodDeliverSuccessFNPC2_1_Jobs.wav"
    Subtitle  : "My favorite! Thanks!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC2_JobFastFoodDeliverSuccessFNPC2_1_Jobs" sub="2020242731" char="41" />
    <!--
    Character : "FemaleNPC2" (#41) TTS:"Amanda"
    WAV File  : "HZ6_VO_FemaleNPC2_JobFastFoodDeliverSuccessFNPC2_2_Jobs.wav"
    Subtitle  : "Good job!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC2_JobFastFoodDeliverSuccessFNPC2_2_Jobs" sub="2013951275" char="41" />
    <!--
    Character : "FemaleNPC2" (#41) TTS:"Amanda"
    WAV File  : "HZ6_VO_FemaleNPC2_JobFastFoodDeliverSuccessFNPC2_3_Jobs.wav"
    Subtitle  : "Many thanks!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC2_JobFastFoodDeliverSuccessFNPC2_3_Jobs" sub="2016048427" char="41" />
  </Trigger>
  <Trigger id="JobFastFoodDeliverSuccessFNPC3" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "FemaleNPC3" (#42) TTS:"Nova"
    WAV File  : "HZ6_VO_FemaleNPC3_JobFastFoodDeliverSuccessFNPC3_1_Jobs.wav"
    Subtitle  : "Thanks driver!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC3_JobFastFoodDeliverSuccessFNPC3_1_Jobs" sub="1751807267" char="42" />
    <!--
    Character : "FemaleNPC3" (#42) TTS:"Nova"
    WAV File  : "HZ6_VO_FemaleNPC3_JobFastFoodDeliverSuccessFNPC3_2_Jobs.wav"
    Subtitle  : "Still hot, thanks!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC3_JobFastFoodDeliverSuccessFNPC3_2_Jobs" sub="1745515811" char="42" />
    <!--
    Character : "FemaleNPC3" (#42) TTS:"Nova"
    WAV File  : "HZ6_VO_FemaleNPC3_JobFastFoodDeliverSuccessFNPC3_3_Jobs.wav"
    Subtitle  : "Perfect, thank you!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC3_JobFastFoodDeliverSuccessFNPC3_3_Jobs" sub="1747612963" char="42" />
  </Trigger>
  <Trigger id="JobFastFoodDeliverSuccessFNPC4" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "FemaleNPC4" (#43) TTS:"Ada"
    WAV File  : "HZ6_VO_FemaleNPC4_JobFastFoodDeliverSuccessFNPC4_1_Jobs.wav"
    Subtitle  : "Thank you driver!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC4_JobFastFoodDeliverSuccessFNPC4_1_Jobs" sub="409629979" char="43" />
    <!--
    Character : "FemaleNPC4" (#43) TTS:"Ada"
    WAV File  : "HZ6_VO_FemaleNPC4_JobFastFoodDeliverSuccessFNPC4_2_Jobs.wav"
    Subtitle  : "Thanks!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC4_JobFastFoodDeliverSuccessFNPC4_2_Jobs" sub="403338523" char="43" />
    <!--
    Character : "FemaleNPC4" (#43) TTS:"Ada"
    WAV File  : "HZ6_VO_FemaleNPC4_JobFastFoodDeliverSuccessFNPC4_3_Jobs.wav"
    Subtitle  : "Looks delicious, thanks driver!" -->
    <Event name="Cinematic/HZ6_VO_FemaleNPC4_JobFastFoodDeliverSuccessFNPC4_3_Jobs" sub="405435675" char="43" />
  </Trigger>
  <Trigger id="JobFastFoodCompleteFirst">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_JobFastFoodCompleteFirst_1_Jobs.wav"
    Subtitle  : "Easy credits right? The longer you stay in the job, the higher your job rank and you guessed it, [BOLD:more credits.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_JobFastFoodCompleteFirst_1_Jobs" sub="249873672" char="5" />
  </Trigger>
  <Trigger id="JobFastFoodFirstPromo">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_JobFastFoodFirstPromo_1_Jobs.wav"
    Subtitle  : "Hey, nice job. You earned yourself a [BOLD:promotion!] Keep this up and you'll keep climbing the ranks. " -->
    <Event name="Phonecall/HZ6_VO_Mei_JobFastFoodFirstPromo_1_Jobs" sub="4289128792" char="5" />
  </Trigger>
  <Trigger id="JobFastFoodPromo" collection_type="Variant">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_JobFastFoodPromo_1_Jobs.wav"
    Subtitle  : "Congratulations! You got [BOLD:promoted!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_JobFastFoodPromo_1_Jobs" sub="3761815945" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_JobFastFoodPromo_2_Jobs.wav"
    Subtitle  : "Hey high achiever! Congrats on the [BOLD:promotion.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_JobFastFoodPromo_2_Jobs" sub="3761819017" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_JobFastFoodPromo_3_Jobs.wav"
    Subtitle  : "Nicely done! Keep this up and you'll be RakuRaku's best driver!" -->
    <Event name="Phonecall/HZ6_VO_Mei_JobFastFoodPromo_3_Jobs" sub="3761817993" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_JobFastFoodPromo_4_Jobs.wav"
    Subtitle  : "Hey good job! That [BOLD:promotion] looked like it was well earned. " -->
    <Event name="Phonecall/HZ6_VO_Mei_JobFastFoodPromo_4_Jobs" sub="3761821065" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_JobFastFoodPromo_5_Jobs.wav"
    Subtitle  : "Looking good! You're really climbing up the RakuRaku ranks! " -->
    <Event name="Phonecall/HZ6_VO_Mei_JobFastFoodPromo_5_Jobs" sub="3761820041" char="5" />
  </Trigger>
  <Trigger id="JobFastFoodFinalPromo">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_JobFastFoodFinalPromo_1_Jobs.wav"
    Subtitle  : "Wow. [BOLD:Top of the RakuRaku ranks!] Not only earning yourself a bunch of credits but learning all the roads throughout the city too I bet! Hey, good job. You've earned it! " -->
    <Event name="Phonecall/HZ6_VO_Mei_JobFastFoodFinalPromo_1_Jobs" sub="1067897104" char="5" />
  </Trigger>
  <Trigger id="JobFastFoodJobSuccess" collection_type="Variant">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodJobSuccess_1_Jobs.wav"
    Subtitle  : "Delivery complete. Do you want to [BOLD:end your shift, or collect another order?]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodJobSuccess_1_Jobs" sub="950203098" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodJobSuccess_2_Jobs.wav"
    Subtitle  : "Do you want to [BOLD:collect another order or end your shift?]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodJobSuccess_2_Jobs" sub="950206170" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_JobFastFoodJobSuccess_3_Jobs.wav"
    Subtitle  : "Customer order delivered. Would you like to [BOLD:finish your shift, or continue with another order?]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_JobFastFoodJobSuccess_3_Jobs" sub="950205146" char="1" />
  </Trigger>
  <Trigger id="JobFastFoodRakuSuccess" collection_type="Variant">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodRakuSuccess_1_Jobs.wav"
    Subtitle  : "Nice going! We've got more orders if you'd [BOLD:like to take them?]" -->
    <Event name="Clean_Ducking/HZ6_VO_FoodJobHelper_JobFastFoodRakuSuccess_1_Jobs" sub="236688155" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodRakuSuccess_2_Jobs.wav"
    Subtitle  : "Customer's happy! Want to [BOLD:take on another delivery?]" -->
    <Event name="Clean_Ducking/HZ6_VO_FoodJobHelper_JobFastFoodRakuSuccess_2_Jobs" sub="236691227" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodRakuSuccess_3_Jobs.wav"
    Subtitle  : "Good work! You can [BOLD:pick up another job] if you want to." -->
    <Event name="Clean_Ducking/HZ6_VO_FoodJobHelper_JobFastFoodRakuSuccess_3_Jobs" sub="236690203" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodRakuSuccess_4_Jobs.wav"
    Subtitle  : "Nice! If you want to you can go ahead and [BOLD:collect another delivery.]" -->
    <Event name="Clean_Ducking/HZ6_VO_FoodJobHelper_JobFastFoodRakuSuccess_4_Jobs" sub="236685083" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodRakuSuccess_5_Jobs.wav"
    Subtitle  : "Great! We have more orders ready if you want [BOLD:to take on another job?]" -->
    <Event name="Clean_Ducking/HZ6_VO_FoodJobHelper_JobFastFoodRakuSuccess_5_Jobs" sub="236684059" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodJobFail" collection_type="Variant">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodJobFail_1_Jobs.wav"
    Subtitle  : "Hey, you missed out there. [BOLD:Wanna take another job?]" -->
    <Event name="Clean_Ducking/HZ6_VO_FoodJobHelper_JobFastFoodJobFail_1_Jobs" sub="3620291191" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodJobFail_2_Jobs.wav"
    Subtitle  : "Unlucky with that one. [BOLD:Want to take on another order?]" -->
    <Event name="Clean_Ducking/HZ6_VO_FoodJobHelper_JobFastFoodJobFail_2_Jobs" sub="3620294263" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodJobFail_3_Jobs.wav"
    Subtitle  : "Ahh, tough order. Feel like [BOLD:picking up another one?]" -->
    <Event name="Clean_Ducking/HZ6_VO_FoodJobHelper_JobFastFoodJobFail_3_Jobs" sub="3620293239" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodJobFail_4_Jobs.wav"
    Subtitle  : "Unfortunate! We have more orders coming in if [BOLD:you want to take some.]" -->
    <Event name="Clean_Ducking/HZ6_VO_FoodJobHelper_JobFastFoodJobFail_4_Jobs" sub="3620296311" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodJobFail_5_Jobs.wav"
    Subtitle  : "Unlucky! [BOLD:Want to take another order up?]" -->
    <Event name="Clean_Ducking/HZ6_VO_FoodJobHelper_JobFastFoodJobFail_5_Jobs" sub="3620295287" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodRakuIntro">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodRakuIntro_1_Jobs.wav"
    Subtitle  : "Hey! I'm [BOLD:RakuRaku's delivery assistant.] We've partnered with the Horizon Festival to bring customers food in style. I'll relay any customer, restaurant or store requests during your deliveries." -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodRakuIntro_1_Jobs" sub="2543606723" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodSkillChallenge" collection_type="Variant">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_1_Jobs.wav"
    Subtitle  : "Hey, we have a note from the customer for this one. They're a huge Horizon fan so they want you to [BOLD:show off on your way to their location.] Impress them!" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_1_Jobs" sub="2040921217" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_2_Jobs.wav"
    Subtitle  : "OK, message from the customer here. They're attending the festival so they want you to [BOLD:bring them their order in style!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_2_Jobs" sub="2040921241" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_3_Jobs.wav"
    Subtitle  : "What's up! Got a customer note for you. They're a festival goer and want you to [BOLD:style it up] on your drive to them. Get them in the Horizon spirit! " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_3_Jobs" sub="2040921233" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_4_Jobs.wav"
    Subtitle  : "We've got an order note here for you. The customer is in Japan specifically for the festival and wants you to [BOLD:deliver the order \"Horizon-style\"!] So drive to impress, I guess?" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_4_Jobs" sub="2040921257" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_5_Jobs.wav"
    Subtitle  : "Alright! The customer has a request with their order. They're an aspiring wristband-holder and want you to [BOLD:show off your skills] on your delivery route." -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_5_Jobs" sub="2040921249" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_6_Jobs.wav"
    Subtitle  : "Your customer has let us know they're avid Horizon attenders. So, that means you'll need to [BOLD:show off and show them what you can do!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_6_Jobs" sub="2040921273" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_7_Jobs.wav"
    Subtitle  : "So, this order was made by a festival goer. [BOLD:Put on a show for them.]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodSkillChallenge_7_Jobs" sub="2040921265" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodMinSpeed1">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed1_1_Jobs.wav"
    Subtitle  : "Hey, the customer has requested their ramen extremely hot! Try and get it to them as [BOLD:quickly as possible!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed1_1_Jobs" sub="4195495837" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodMinSpeed2">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed2_1_Jobs.wav"
    Subtitle  : "Ok, we have been notified that this order is prone to melting. So if I were you, I'd definitely [BOLD:keep the pace up!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed2_1_Jobs" sub="4178718621" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodMinSpeed3">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed3_1_Jobs.wav"
    Subtitle  : "We've got a temperature-sensitive delivery on our hands! I'd recommend you [BOLD:get to the customer before the food melts.]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed3_1_Jobs" sub="4161941405" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodMinSpeed4">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed4_1_Jobs.wav"
    Subtitle  : "Hello! We have a note here that this order shouldn't be left to cool down. [BOLD:Keep up the pace] and keep that food hot!" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed4_1_Jobs" sub="4279381917" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodMinSpeed5">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed5_1_Jobs.wav"
    Subtitle  : "We've got a request with this order! Customer needs their curry as hot as possible so [BOLD:get their delivery to them, stat!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed5_1_Jobs" sub="4262604701" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodMinSpeed6">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed6_1_Jobs.wav"
    Subtitle  : "Hey, heads up! This sushi order needs to get to the customer while it's still fresh. [BOLD:Keep the speed up!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed6_1_Jobs" sub="4245827485" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodMinSpeed7">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed7_1_Jobs.wav"
    Subtitle  : "Hey, that's a big order of ice cream! [BOLD:Get to the customer] before it's no longer \"iced\" and is just cream!" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed7_1_Jobs" sub="4229050269" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodMinSpeed8">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed8_1_Jobs.wav"
    Subtitle  : "OK, the restaurant has let us know that the order of udon shouldn't be allowed to cool. At all! [BOLD:Get to the customer as speedy as possible!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodMinSpeed8_1_Jobs" sub="4078055325" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodDamageControl1">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodDamageControl1_1_Jobs.wav"
    Subtitle  : "Hey! We've been told that this order is of a \"fragile nature\". Basically, [BOLD:drive carefully] and don't ruin the food!" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodDamageControl1_1_Jobs" sub="2225390764" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodDamageControl2">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodDamageControl2_1_Jobs.wav"
    Subtitle  : "Alright, we've got a note that this order contains eggs. [BOLD:Avoid any bumps] and don't crack them! " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodDamageControl2_1_Jobs" sub="2225259692" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodDamageControl4">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodDamageControl4_1_Jobs.wav"
    Subtitle  : "This customer's order is particularly prone to spilling. It was prepped as best as possible, [BOLD:now it's up to your driving] to make sure the order makes it! " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodDamageControl4_1_Jobs" sub="2226046124" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodDamageControl5">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodDamageControl5_1_Jobs.wav"
    Subtitle  : "Word from RakuRaku! This delivery needs to be handled with care. [BOLD:Ensure your drive is smooth] and get the order there in one piece! " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodDamageControl5_1_Jobs" sub="2225915052" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodDamageControl6">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodDamageControl6_1_Jobs.wav"
    Subtitle  : "Delivery note here! Theres omurice in the order that won't take kindly to being thrown around. [BOLD:Try to get it there in one piece.]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodDamageControl6_1_Jobs" sub="2225783980" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodDriftDrive1">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodDriftDrive1_1_Jobs.wav"
    Subtitle  : "Extra instructions alert! You need to make sure the milkshake in the order [BOLD:stays \"shaken\"!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodDriftDrive1_1_Jobs" sub="1284043080" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodDriftDrive2">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodDriftDrive2_1_Jobs.wav"
    Subtitle  : "We've had a request come through that the salad in the order needs [BOLD:mixing up.] Maybe you can figure that out on the way? " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodDriftDrive2_1_Jobs" sub="1334374728" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodDriftDrive3">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodDriftDrive3_1_Jobs.wav"
    Subtitle  : "Hey, we have a note here. The smoothie in that order needs to be [BOLD:extra shaken] so give it your best effort! " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodDriftDrive3_1_Jobs" sub="1317597512" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodDriftDrive4">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodDriftDrive4_1_Jobs.wav"
    Subtitle  : "Ok, the food in your delivery [BOLD:needs to be mixed] before it arrives with the customer. Get creative on your drive and you'll sort it! " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodDriftDrive4_1_Jobs" sub="1233711432" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodStuntDrift" collection_type="Variant">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodStuntDrift_1_Jobs.wav"
    Subtitle  : "Ok! The customer has told us they're a [BOLD:huge drift fan.] Impress them." -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodStuntDrift_1_Jobs" sub="3730954824" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodStuntDrift_2_Jobs.wav"
    Subtitle  : "We received a customer request for this order! They really enjoy [BOLD:drift events] and want their driver to be just as daring." -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodStuntDrift_2_Jobs" sub="3730953800" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodStuntDrift_3_Jobs.wav"
    Subtitle  : "Hey, this customer let us know they're here for the festival and are huge drift fans. Show up and [BOLD:show them how it's done!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodStuntDrift_3_Jobs" sub="3730952776" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodStuntNearMiss" collection_type="Variant">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodStuntNearMiss_1_Jobs.wav"
    Subtitle  : "Yo! This customer is a long standing Horizon fan. I'm sure they'll appreciate you [BOLD:showing off your driving skill!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodStuntNearMiss_1_Jobs" sub="3113170349" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodStuntNearMiss_2_Jobs.wav"
    Subtitle  : "OK, a local street race enthusiast has placed this food order. Put in some [BOLD:impressive passes] on the road and make their day!" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodStuntNearMiss_2_Jobs" sub="3113171373" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodStuntNearMiss_3_Jobs.wav"
    Subtitle  : "Something fun for you here. The customer has requested you show off some real [BOLD:road racing skills!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodStuntNearMiss_3_Jobs" sub="3113172397" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodStuntDestruction" collection_type="Variant">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodStuntDestruction_1_Jobs.wav"
    Subtitle  : "We have an interesting request from the customer. They love the adrenaline and energy of Horizon and want you to [BOLD:reflect that in your drive] over to them. " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodStuntDestruction_1_Jobs" sub="1967842220" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodStuntDestruction_2_Jobs.wav"
    Subtitle  : "Hey! The customer wants their order delivered with a [BOLD:particular flair!] Think of something out-of-the-box and give it all you've got! " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodStuntDestruction_2_Jobs" sub="1965745068" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodStunt180">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodStunt180_1_Jobs.wav"
    Subtitle  : "We've just received a message from the restaurant that the onigiri in the order needs to be [BOLD:shaped on the way.] Do what you can to help them out!" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodStunt180_1_Jobs" sub="1616543367" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodRace1">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodRace1_1_Jobs.wav"
    Subtitle  : "Hey! We've been notified that the customer ordered something else with another one of our drivers. If you [BOLD:get there first], it'll make you look really good. " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodRace1_1_Jobs" sub="2285495569" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodRace2">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodRace2_1_Jobs.wav"
    Subtitle  : "Up for a bit of friendly competition? Another one of our drivers has an order with the same customer. Give them a race and see if you can [BOLD:get to the drop off point first!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodRace2_1_Jobs" sub="2335827217" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodRace3">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodRace3_1_Jobs.wav"
    Subtitle  : "It wouldn't be Horizon without a [BOLD:little race], right? There's another one of our drivers with an order for the same customer you're headed to. What do you say to a little competition? " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodRace3_1_Jobs" sub="2319050001" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodCompanyFleet">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodCompanyFleet_1_Jobs.wav"
    Subtitle  : "We've got one of the biggest orders in RakuRaku history! This one's gonna take the [BOLD:whole fleet!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodCompanyFleet_1_Jobs" sub="652480361" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodCompanyDrift">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodCompanyDrift_1_Jobs.wav"
    Subtitle  : "Alright, you've got a buddy with you for this delivery. This customer ordered a batch of shaken cold brews. Both of you will need to [BOLD:shake up that coffee!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodCompanyDrift_1_Jobs" sub="2798111848" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodCompanyDamage">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodCompanyDamage_1_Jobs.wav"
    Subtitle  : "Hey , we've got a batch order of fluffy cheesecakes so you'll be delivering with a couple friends here. They're delicate cakes so, do your best to [BOLD:be careful!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodCompanyDamage_1_Jobs" sub="2309977264" char="55" />
  </Trigger>
  <Trigger id="JobFastFoodGeneric" collection_type="Variant">
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodGeneric_1_Jobs.wav"
    Subtitle  : "Hey, we got a message with the order. [BOLD:Check your RakuRaku dash!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodGeneric_1_Jobs" sub="2282563203" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodGeneric_2_Jobs.wav"
    Subtitle  : "Hi! Got an interesting request with this order. [BOLD:Check it out on your way!]" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodGeneric_2_Jobs" sub="2282564227" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodGeneric_3_Jobs.wav"
    Subtitle  : "Hey, sending you an [BOLD:order note] for this delivery!" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodGeneric_3_Jobs" sub="2282565251" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodGeneric_4_Jobs.wav"
    Subtitle  : "What's up? Got a [BOLD:customer note here for you!] Sending now. " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodGeneric_4_Jobs" sub="2282566275" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodGeneric_5_Jobs.wav"
    Subtitle  : "Yo! Customer added an [BOLD:order note] with this one. Give it a go, sending it your way! " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodGeneric_5_Jobs" sub="2282567299" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodGeneric_6_Jobs.wav"
    Subtitle  : "Hey. We have a [BOLD:request attached] with this order. I've sent it to your RakuRaku dashboard!" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodGeneric_6_Jobs" sub="2282568323" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodGeneric_7_Jobs.wav"
    Subtitle  : "Hello! The customer sent over an [BOLD:interesting delivery request.] Check it out!" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodGeneric_7_Jobs" sub="2282569347" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodGeneric_8_Jobs.wav"
    Subtitle  : "Hi! The customer sent over a [BOLD:delivery request] with this order. I sent it over so have a look!" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodGeneric_8_Jobs" sub="2282553987" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodGeneric_9_Jobs.wav"
    Subtitle  : "Got another [BOLD:delivery request] for you! Should be on your RakuRaku screen now. " -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodGeneric_9_Jobs" sub="2282555011" char="55" />
    <!--
    Character : "FoodJobHelper" (#55) TTS:"Ryan"
    WAV File  : "HZ6_VO_FoodJobHelper_JobFastFoodGeneric_10_Jobs.wav"
    Subtitle  : "Hello! We have another [BOLD:customer request] for you, I've sent it over. Good luck!" -->
    <Event name="Phonecall/HZ6_VO_FoodJobHelper_JobFastFoodGeneric_10_Jobs" sub="1463190766" char="55" />
  </Trigger>
  <Trigger id="CarMeetDiscoverFirst">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarMeetDiscoverFirst_1_CarMeet.wav"
    Subtitle  : "Looking to show your car off? Course you are… this is a perfect spot. These [BOLD:Car Meets] are where all us like-minded petrol-heads, park up, and just y'know admire!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_CarMeetDiscoverFirst_1_CarMeet" sub="2901038096" char="7" />
  </Trigger>
  <Trigger id="CarMeetParking">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarMeetParking_1_CarMeet.wav"
    Subtitle  : "Just find an [BOLD:empty space] and park up, extra cred if you reverse in. You'd reverse in wouldn't you? Yeah you would." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CarMeetParking_1_CarMeet" sub="3329789504" char="7" />
  </Trigger>
  <Trigger id="CarMeetDiscoverLoc1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarMeetDiscoverLoc1_1_CarMeet.wav"
    Subtitle  : "[BOLD:Daikoku's] one of the most iconic car meets in the world. Take your best dressed car there, mate. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_CarMeetDiscoverLoc1_1_CarMeet" sub="2339970584" char="7" />
  </Trigger>
  <Trigger id="CarMeetDiscoverLoc2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarMeetDiscoverLoc2_1_CarMeet.wav"
    Subtitle  : "This [BOLD:Festival Car Meet] is a good vibe, bit of music, bit of a buzz. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_CarMeetDiscoverLoc2_1_CarMeet" sub="2339995160" char="7" />
  </Trigger>
  <Trigger id="CarMeetDiscoverLoc3">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarMeetDiscoverLoc3_1_CarMeet.wav"
    Subtitle  : "Big fan of the [BOLD:Okuibuki Car Meet], you can't beat the views. Get your camera out!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_CarMeetDiscoverLoc3_1_CarMeet" sub="2339986968" char="7" />
  </Trigger>
  <Trigger id="CarMeetDiscoverGeneric" collection_type="Variant">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarMeetDiscoverGeneric_1_CarMeet.wav"
    Subtitle  : "Hey this is a legit great [BOLD:Car Meet], I've brought a couple of my collection here to show off. Maybe I'll see you there!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_CarMeetDiscoverGeneric_1_CarMeet" sub="448371169" char="7" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarMeetDiscoverGeneric_2_CarMeet.wav"
    Subtitle  : "I was at this [BOLD:Car Meet] last week, what was it uh like Wedne… Friday? Never mind, it's a good one, you'll see something cool I'm sure." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CarMeetDiscoverGeneric_2_CarMeet" sub="2595854816" char="7" />
  </Trigger>
  <Trigger id="CarMeetDiscoverGenericLive">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarMeetDiscoverGenericLive_1_CarMeet.wav"
    Subtitle  : "Hey, you found a [BOLD:Car Meet] before me? I didn't even know, well looks like you have your finger on the pulse now!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_CarMeetDiscoverGenericLive_1_CarMeet" sub="2647276613" char="7" />
  </Trigger>
  <Trigger id="CarMeetDiscoverPost">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarMeetDiscoverPost_1_CarMeet.wav"
    Subtitle  : "Go check out the other cars, I guarantee you see something cool. If you do, maybe you can [BOLD:add it to your garage.] You can even convoy up with anyone here. Community, that's what it's all about." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CarMeetDiscoverPost_1_CarMeet" sub="2322710120" char="7" />
  </Trigger>
  <Trigger id="BonusBoardFirst">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BonusBoardFirst_1_BonusBoards.wav"
    Subtitle  : "That's a [BOLD:Bonus Board.] The Festival crew have placed a whole load of them around to help Festival drivers gain a little ground outside of all the events." -->
    <Event name="Phonecall/HZ6_VO_Mei_BonusBoardFirst_1_BonusBoards" sub="1283476356" char="5" />
  </Trigger>
  <Trigger id="BonusBoardAll">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_BonusBoardAll_1_BonusBoards.wav"
    Subtitle  : "Wow. You love wrecking those, or you just love a bonus. Either way, [BOLD:you got em all!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_BonusBoardAll_1_BonusBoards" sub="3389128355" char="5" />
  </Trigger>
  <Trigger id="DangerSignLocked">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DangerSignLocked_1_PRStunts.wav"
    Subtitle  : "Yeah. That got me too. It's one of these exclusive [BOLD:\"Wristband Only\"] situations. That ramp will open up as soon as you get one." -->
    <Event name="Phonecall/HZ6_VO_Jordan_DangerSignLocked_1_PRStunts" sub="2350420592" char="7" />
  </Trigger>
  <Trigger id="StuntPartyRadius">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StuntPartyRadius_1_StuntParty.wav"
    Subtitle  : "Hey, you made it to a [BOLD:Stunt Party.] Just sign up, get ready, and we will find a space for you." -->
    <Event name="Phonecall/HZ6_VO_Jordan_StuntPartyRadius_1_StuntParty" sub="3754316300" char="7" />
  </Trigger>
  <Trigger id="StuntPartyCompleteFirst">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StuntPartyCompleteFirst_1_StuntParty.wav"
    Subtitle  : "You gotta be in it to win it, and you were certainly in it. Don't worry, [BOLD:Stunt Party] opens every hour, there's always a next time." -->
    <Event name="Phonecall/HZ6_VO_Jordan_StuntPartyCompleteFirst_1_StuntParty" sub="3581748759" char="7" />
  </Trigger>
  <Trigger id="StuntPartyCompleteFullFirst">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StuntPartyCompleteFullFirst_1_StuntParty.wav"
    Subtitle  : "There you are! Out the other side and you got them bragging rights! Hey, don't be a [BOLD:Stunt Party] stranger, see you back here soon I hope!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_StuntPartyCompleteFullFirst_1_StuntParty" sub="103990061" char="7" />
  </Trigger>
  <Trigger id="StuntPartyCountdown5" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyCountdown5_1_StuntParty.wav"
    Subtitle  : "Horizon Stunt Party Staring in 5! 4! 3! 2! 1! GO!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyCountdown5_1_StuntParty" sub="2003559987" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyCountdown5_2_StuntParty.wav"
    Subtitle  : "[BOLD:Get ready] for Horizon Stunt Party in 5! 4! 3! 2! 1! GO!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyCountdown5_2_StuntParty" sub="2002511411" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyCountdown5_3_StuntParty.wav"
    Subtitle  : "[BOLD:Get ready] for Horizon Stunt Party! GO!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyCountdown5_3_StuntParty" sub="2001462835" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyCountdown5_4_StuntParty.wav"
    Subtitle  : "Get ready! Horizon Stunt Party starting in 5! 4! 3! 2! 1! GO!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyCountdown5_4_StuntParty" sub="2000414259" char="3" />
  </Trigger>
  <Trigger id="StuntPartyRound2Start">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRound2Start_1_StuntParty.wav"
    Subtitle  : "Horizon Stunt Party [BOLD:Round 2 Start!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRound2Start_1_StuntParty" sub="1768679442" char="3" />
  </Trigger>
  <Trigger id="StuntPartyStart">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyStart_1_StuntParty.wav"
    Subtitle  : "Horizon Stunt Party [BOLD:Start!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyStart_1_StuntParty" sub="2265958138" char="3" />
  </Trigger>
  <Trigger id="StuntPartyRoundOneStart" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundOneStart_1_StuntParty.wav"
    Subtitle  : "[BOLD:Round 1] started!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundOneStart_1_StuntParty" sub="4233739359" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundOneStart_2_StuntParty.wav"
    Subtitle  : "[BOLD:Round 1], GO." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundOneStart_2_StuntParty" sub="4233747551" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundOneStart_3_StuntParty.wav"
    Subtitle  : "[BOLD:Round 1.] BEGIN!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundOneStart_3_StuntParty" sub="4233755743" char="3" />
  </Trigger>
  <Trigger id="StuntPartyRoundTwoStart" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundTwoStart_1_StuntParty.wav"
    Subtitle  : "[BOLD:Round 2] started! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundTwoStart_1_StuntParty" sub="2086145917" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundTwoStart_2_StuntParty.wav"
    Subtitle  : "[BOLD:Round 2] GO." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundTwoStart_2_StuntParty" sub="2086170493" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundTwoStart_3_StuntParty.wav"
    Subtitle  : "[BOLD:Round 2.] BEGIN!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundTwoStart_3_StuntParty" sub="2086162301" char="3" />
  </Trigger>
  <Trigger id="StuntPartyRoundThreeStart" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeStart_1_StuntParty.wav"
    Subtitle  : "[BOLD:Round 3] started! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeStart_1_StuntParty" sub="1148529208" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeStart_2_StuntParty.wav"
    Subtitle  : "[BOLD:Round 3] GO." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeStart_2_StuntParty" sub="3296012857" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeStart_3_StuntParty.wav"
    Subtitle  : "[BOLD:Round 3.] BEGIN!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeStart_3_StuntParty" sub="1148529209" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeStart_4_StuntParty.wav"
    Subtitle  : "[BOLD:Final Round] Started!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeStart_4_StuntParty" sub="3296012858" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeStart_5_StuntParty.wav"
    Subtitle  : "[BOLD:Final started!] Beat that target." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeStart_5_StuntParty" sub="1148529210" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeStart_6_StuntParty.wav"
    Subtitle  : "[BOLD:Final round] is go! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeStart_6_StuntParty" sub="3296012859" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeStart_7_StuntParty.wav"
    Subtitle  : "[BOLD:Final Round], BEGIN!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeStart_7_StuntParty" sub="1148529211" char="3" />
  </Trigger>
  <Trigger id="StuntPartyRoundOneFailed" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundOneFailed_1_StuntParty.wav"
    Subtitle  : "Round 1 [BOLD:failed!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundOneFailed_1_StuntParty" sub="475519091" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundOneFailed_2_StuntParty.wav"
    Subtitle  : "TIME OUT. [BOLD:Round 1 failed.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundOneFailed_2_StuntParty" sub="475519155" char="3" />
  </Trigger>
  <Trigger id="StuntPartyRoundTwoFailed" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundTwoFailed_1_StuntParty.wav"
    Subtitle  : "Round 2 [BOLD:failed!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundTwoFailed_1_StuntParty" sub="2622909265" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundTwoFailed_2_StuntParty.wav"
    Subtitle  : "TIME OUT. [BOLD:Round 2 failed.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundTwoFailed_2_StuntParty" sub="2622909329" char="3" />
  </Trigger>
  <Trigger id="StuntPartyRoundThreeFailed" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeFailed_1_StuntParty.wav"
    Subtitle  : "Round 3 [BOLD:failed!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeFailed_1_StuntParty" sub="3636898322" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeFailed_2_StuntParty.wav"
    Subtitle  : "TIME OUT. [BOLD:Round 3 failed.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeFailed_2_StuntParty" sub="3687229970" char="3" />
  </Trigger>
  <Trigger id="StuntPartyRoundOneComplete">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundOneComplete_1_StuntParty.wav"
    Subtitle  : "Round 1 complete! [BOLD:Get to Round 2!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundOneComplete_1_StuntParty" sub="593456339" char="3" />
  </Trigger>
  <Trigger id="StuntPartyRoundTwoComplete">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundTwoComplete_1_StuntParty.wav"
    Subtitle  : "Round 2 complete! [BOLD:Get to Round 3!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundTwoComplete_1_StuntParty" sub="2740903921" char="3" />
  </Trigger>
  <Trigger id="StuntPartyRoundThreeComplete" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeComplete_1_StuntParty.wav"
    Subtitle  : "Horizon Stunt Party [BOLD:Complete!] Congratulations!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeComplete_1_StuntParty" sub="1313232421" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeComplete_2_StuntParty.wav"
    Subtitle  : "Round 3 [BOLD:complete!] Congratulations!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeComplete_2_StuntParty" sub="1313233445" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyRoundThreeComplete_3_StuntParty.wav"
    Subtitle  : "Round 3 complete! Congratulations [BOLD:you win!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyRoundThreeComplete_3_StuntParty" sub="1313234469" char="3" />
  </Trigger>
  <Trigger id="StuntPartySpeedTrapIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySpeedTrapIntro_1_StuntParty.wav"
    Subtitle  : "Hit. That. [BOLD:Speed Trap!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySpeedTrapIntro_1_StuntParty" sub="2479815346" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySpeedTrapIntro_2_StuntParty.wav"
    Subtitle  : "Flash That [BOLD:Speed Trap!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySpeedTrapIntro_2_StuntParty" sub="2479815282" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySpeedTrapIntro_3_StuntParty.wav"
    Subtitle  : "Smash that [BOLD:Speed Trap] Target" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySpeedTrapIntro_3_StuntParty" sub="2479815218" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySpeedTrapIntro_4_StuntParty.wav"
    Subtitle  : "IT’S A TRAP! No… wait. It's a [BOLD:Speed Trap], GO!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySpeedTrapIntro_4_StuntParty" sub="2479815666" char="3" />
  </Trigger>
  <Trigger id="StuntPartySpeedZoneIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySpeedZoneIntro_1_StuntParty.wav"
    Subtitle  : "Get to the [BOLD:Speed Zone!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySpeedZoneIntro_1_StuntParty" sub="1498290449" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySpeedZoneIntro_2_StuntParty.wav"
    Subtitle  : "Floor it through the [BOLD:Speed Zone!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySpeedZoneIntro_2_StuntParty" sub="1498290641" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySpeedZoneIntro_3_StuntParty.wav"
    Subtitle  : "Speed through that [BOLD:Speed Zone!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySpeedZoneIntro_3_StuntParty" sub="1498290577" char="3" />
  </Trigger>
  <Trigger id="StuntPartyLimitIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyLimitIntro_1_StuntParty.wav"
    Subtitle  : "It's [BOLD:Limit Breaker!] Stay above that Limit!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyLimitIntro_1_StuntParty" sub="791195470" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyLimitIntro_2_StuntParty.wav"
    Subtitle  : "Drive Fast and [BOLD:Don't Stop!] GO!     " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyLimitIntro_2_StuntParty" sub="790146894" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyLimitIntro_3_StuntParty.wav"
    Subtitle  : "Gotta go Fast! It's [BOLD:Limit Breakers!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyLimitIntro_3_StuntParty" sub="789098318" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyLimitIntro_4_StuntParty.wav"
    Subtitle  : "Limits are for Losers, go and show them who's boss!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyLimitIntro_4_StuntParty" sub="796438350" char="3" />
  </Trigger>
  <Trigger id="StuntPartyWreckageIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyWreckageIntro_1_StuntParty.wav"
    Subtitle  : "[BOLD:Smash] everything in sight! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyWreckageIntro_1_StuntParty" sub="490465887" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyWreckageIntro_2_StuntParty.wav"
    Subtitle  : "[BOLD:Smash!] EVERYTHING! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyWreckageIntro_2_StuntParty" sub="490441311" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyWreckageIntro_3_StuntParty.wav"
    Subtitle  : "Get those [BOLD:Wreckage Skills] and Smash evvverryyyything! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyWreckageIntro_3_StuntParty" sub="490449503" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyWreckageIntro_4_StuntParty.wav"
    Subtitle  : "[BOLD:Stay in the zone] and smash!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyWreckageIntro_4_StuntParty" sub="490424927" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyWreckageIntro_5_StuntParty.wav"
    Subtitle  : "Get wrecking and [BOLD:stay in that zone!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyWreckageIntro_5_StuntParty" sub="490433119" char="3" />
  </Trigger>
  <Trigger id="StuntPartyTankPopIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyTankPopIntro_1_StuntParty.wav"
    Subtitle  : "It's [BOLD:Tank Pop!] Pop Those Tanks! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyTankPopIntro_1_StuntParty" sub="985840487" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyTankPopIntro_2_StuntParty.wav"
    Subtitle  : "Smash the Tanks, [BOLD:avoid the bad ones!] " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyTankPopIntro_2_StuntParty" sub="988986215" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyTankPopIntro_3_StuntParty.wav"
    Subtitle  : "Show those [BOLD:Tanks] what they're made of!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyTankPopIntro_3_StuntParty" sub="987937639" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyTankPopIntro_4_StuntParty.wav"
    Subtitle  : "Tank destroy! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyTankPopIntro_4_StuntParty" sub="982694759" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyTankPopIntro_5_StuntParty.wav"
    Subtitle  : "Get [BOLD:tank popping!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyTankPopIntro_5_StuntParty" sub="981646183" char="3" />
  </Trigger>
  <Trigger id="StuntPartyDestructionIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDestructionIntro_1_StuntParty.wav"
    Subtitle  : "Destroy that [BOLD:Target!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDestructionIntro_1_StuntParty" sub="267846431" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDestructionIntro_2_StuntParty.wav"
    Subtitle  : "Wreck that [BOLD:Target!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDestructionIntro_2_StuntParty" sub="217514783" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDestructionIntro_3_StuntParty.wav"
    Subtitle  : "Target Locked, destroy that [BOLD:Target!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDestructionIntro_3_StuntParty" sub="234291999" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDestructionIntro_4_StuntParty.wav"
    Subtitle  : "Target Acquired, [BOLD:DESTROY!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDestructionIntro_4_StuntParty" sub="183960351" char="3" />
  </Trigger>
  <Trigger id="StuntPartyAirSkillIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyAirSkillIntro_1_StuntParty.wav"
    Subtitle  : "Bank Those [BOLD:Air Skills!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyAirSkillIntro_1_StuntParty" sub="2637197331" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyAirSkillIntro_2_StuntParty.wav"
    Subtitle  : "Get That [BOLD:AIR!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyAirSkillIntro_2_StuntParty" sub="2637172755" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyAirSkillIntro_3_StuntParty.wav"
    Subtitle  : "All Wheels [BOLD:off the Ground.] Please get jumping!                  " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyAirSkillIntro_3_StuntParty" sub="2637180947" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyAirSkillIntro_4_StuntParty.wav"
    Subtitle  : "[BOLD:Fly through the air] like you just don't care!                " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyAirSkillIntro_4_StuntParty" sub="2637221907" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyAirSkillIntro_5_StuntParty.wav"
    Subtitle  : "It's [BOLD:Air Skill] time! Please remain seated for the duration of your flight!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyAirSkillIntro_5_StuntParty" sub="2637230099" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyAirSkillIntro_6_StuntParty.wav"
    Subtitle  : "It’s time for the ULTIMATE [BOLD:Air Skill] challenge!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyAirSkillIntro_6_StuntParty" sub="2637205523" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyAirSkillIntro_7_StuntParty.wav"
    Subtitle  : "Bank ultimate [BOLD:Air Skills!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyAirSkillIntro_7_StuntParty" sub="2637213715" char="3" />
  </Trigger>
  <Trigger id="StuntPartyDangerSignIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDangerSignIntro_1_StuntParty.wav"
    Subtitle  : "Hit that [BOLD:Danger Sign!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDangerSignIntro_1_StuntParty" sub="159127296" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDangerSignIntro_2_StuntParty.wav"
    Subtitle  : "Dominate that [BOLD:Danger Sign!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDangerSignIntro_2_StuntParty" sub="2306610945" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDangerSignIntro_3_StuntParty.wav"
    Subtitle  : "Destroy that [BOLD:Danger Sign!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDangerSignIntro_3_StuntParty" sub="159127297" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDangerSignIntro_4_StuntParty.wav"
    Subtitle  : "Get to that [BOLD:Danger Sign!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDangerSignIntro_4_StuntParty" sub="2306610946" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDangerSignIntro_5_StuntParty.wav"
    Subtitle  : "Is it a bird? Is it a plane? No… it's you on that [BOLD:Danger Sign!] GO!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDangerSignIntro_5_StuntParty" sub="159127298" char="3" />
  </Trigger>
  <Trigger id="StuntPartyBullseyeIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyBullseyeIntro_1_StuntParty.wav"
    Subtitle  : "It's Bullseye! Hit the [BOLD:center of those Targets!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyBullseyeIntro_1_StuntParty" sub="569454221" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyBullseyeIntro_2_StuntParty.wav"
    Subtitle  : "Jump through those [BOLD:Targets!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyBullseyeIntro_2_StuntParty" sub="569462413" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyBullseyeIntro_3_StuntParty.wav"
    Subtitle  : "It's Bullseye, [BOLD:hit those Targets!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyBullseyeIntro_3_StuntParty" sub="569470605" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyBullseyeIntro_4_StuntParty.wav"
    Subtitle  : "Get those [BOLD:Targets!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyBullseyeIntro_4_StuntParty" sub="569478797" char="3" />
  </Trigger>
  <Trigger id="StuntPartySkillChainIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySkillChainIntro_1_StuntParty.wav"
    Subtitle  : "Bank those [BOLD:Skill Chains!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySkillChainIntro_1_StuntParty" sub="574392940" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySkillChainIntro_2_StuntParty.wav"
    Subtitle  : "Show us your [BOLD:Skill Chains!] GO!          " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySkillChainIntro_2_StuntParty" sub="2721876589" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySkillChainIntro_3_StuntParty.wav"
    Subtitle  : "All the skills, all the time, it's [BOLD:Skill Chain] time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySkillChainIntro_3_StuntParty" sub="574392941" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySkillChainIntro_4_StuntParty.wav"
    Subtitle  : "What’s the time? It’s [BOLD:Skill Chain] time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySkillChainIntro_4_StuntParty" sub="2721876590" char="3" />
  </Trigger>
  <Trigger id="StuntPartyMiniMissionsIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyMiniMissionsIntro_1_StuntParty.wav"
    Subtitle  : "It's [BOLD:Mini Missions!] Horizon Says… GO!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyMiniMissionsIntro_1_StuntParty" sub="4262472109" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyMiniMissionsIntro_2_StuntParty.wav"
    Subtitle  : "They're Missions, and they're small. It's [BOLD:Mini Missions! ]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyMiniMissionsIntro_2_StuntParty" sub="4262865325" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyMiniMissionsIntro_3_StuntParty.wav"
    Subtitle  : "1, 2, 3 repeat after me… It's [BOLD:Mini Missions!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyMiniMissionsIntro_3_StuntParty" sub="4262734253" char="3" />
  </Trigger>
  <Trigger id="StuntPartyTraiblazerIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyTraiblazerIntro_1_StuntParty.wav"
    Subtitle  : "Blaze that [BOLD:Trail!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyTraiblazerIntro_1_StuntParty" sub="4031898202" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyTraiblazerIntro_2_StuntParty.wav"
    Subtitle  : "It's [BOLD:Trailblazer] time!        " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyTraiblazerIntro_2_StuntParty" sub="1884414555" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyTraiblazerIntro_3_StuntParty.wav"
    Subtitle  : "Get to the [BOLD:Trailblazer!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyTraiblazerIntro_3_StuntParty" sub="4031898203" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyTraiblazerIntro_4_StuntParty.wav"
    Subtitle  : "Hit that start and get to the end! It's [BOLD:Trailblazer] time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyTraiblazerIntro_4_StuntParty" sub="1884414552" char="3" />
  </Trigger>
  <Trigger id="StuntPartyCheckpointRushIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyCheckpointRushIntro_1_StuntParty.wav"
    Subtitle  : "It's [BOLD:Checkpoint Rush], hit those checkpoints                " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyCheckpointRushIntro_1_StuntParty" sub="2644567995" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyCheckpointRushIntro_2_StuntParty.wav"
    Subtitle  : "Hit those [BOLD:Checkpoints!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyCheckpointRushIntro_2_StuntParty" sub="2644567971" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyCheckpointRushIntro_3_StuntParty.wav"
    Subtitle  : "It's [BOLD:Checkpoint Rush!] There are Checkpoints… and you're in a rush!                   " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyCheckpointRushIntro_3_StuntParty" sub="2644567979" char="3" />
  </Trigger>
  <Trigger id="StuntPartyDriftSkillIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftSkillIntro_1_StuntParty.wav"
    Subtitle  : "Bank those [BOLD:Drift Skills!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftSkillIntro_1_StuntParty" sub="141824782" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftSkillIntro_2_StuntParty.wav"
    Subtitle  : "Get those [BOLD:Drifts!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftSkillIntro_2_StuntParty" sub="2289308431" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftSkillIntro_3_StuntParty.wav"
    Subtitle  : "Do you even [BOLD:Drift?] You do now!              " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftSkillIntro_3_StuntParty" sub="141824783" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftSkillIntro_4_StuntParty.wav"
    Subtitle  : "Star in the Area and [BOLD:DRIFT!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftSkillIntro_4_StuntParty" sub="2289308428" char="3" />
  </Trigger>
  <Trigger id="StuntPartyDriftZoneIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftZoneIntro_1_StuntParty.wav"
    Subtitle  : "Hit that [BOLD:Drift Zone!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftZoneIntro_1_StuntParty" sub="1439013641" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftZoneIntro_2_StuntParty.wav"
    Subtitle  : "Get to the [BOLD:Drift Zone!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftZoneIntro_2_StuntParty" sub="1439013833" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftZoneIntro_3_StuntParty.wav"
    Subtitle  : "Score as much as you can at the [BOLD:Drift Zone!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftZoneIntro_3_StuntParty" sub="1439013769" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftZoneIntro_4_StuntParty.wav"
    Subtitle  : "[BOLD:Drift Zone] target acquired…it’s time to get sideways!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftZoneIntro_4_StuntParty" sub="1439013449" char="3" />
  </Trigger>
  <Trigger id="StuntPartyDriftRunIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftRunIntro_1_StuntParty.wav"
    Subtitle  : "It's [BOLD:Drift Run!] Keep Drifting and don't stop!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftRunIntro_1_StuntParty" sub="3385415685" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftRunIntro_2_StuntParty.wav"
    Subtitle  : "Drift all the way from A to B, It's [BOLD:DRIFT RUN!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftRunIntro_2_StuntParty" sub="3385407493" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftRunIntro_3_StuntParty.wav"
    Subtitle  : "Get sideways and don't look back, It's [BOLD:Drift Run!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftRunIntro_3_StuntParty" sub="3385399301" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftRunIntro_4_StuntParty.wav"
    Subtitle  : "It’s the best kind of run, it’s [BOLD:Drift Run!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftRunIntro_4_StuntParty" sub="3385456645" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyDriftRunIntro_5_StuntParty.wav"
    Subtitle  : "It's the only run you’ll enjoy, it’s Drift Run!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyDriftRunIntro_5_StuntParty" sub="3385448453" char="3" />
  </Trigger>
  <Trigger id="StuntPartySkillMasteryIntro" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySkillMasteryIntro_1_StuntParty.wav"
    Subtitle  : "Bank that [BOLD:Skill!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySkillMasteryIntro_1_StuntParty" sub="3852423627" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySkillMasteryIntro_2_StuntParty.wav"
    Subtitle  : "Bank those [BOLD:skills!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySkillMasteryIntro_2_StuntParty" sub="3852030411" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartySkillMasteryIntro_3_StuntParty.wav"
    Subtitle  : "There's the Skill, go and [BOLD:bank it!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartySkillMasteryIntro_3_StuntParty" sub="3852161483" char="3" />
  </Trigger>
  <Trigger id="StuntPartyComplete" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyComplete_1_StuntParty.wav"
    Subtitle  : "Horizon Stunt Party [BOLD:complete!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyComplete_1_StuntParty" sub="2633871473" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_StuntPartyComplete_2_StuntParty.wav"
    Subtitle  : "Horizon Stunt Party [BOLD:complete!] Congratulations!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_StuntPartyComplete_2_StuntParty" sub="2630725745" char="3" />
  </Trigger>
  <Trigger id="StuntPartyActive">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_StuntPartyActive_1_ANNA.wav"
    Subtitle  : "[BOLD:Horizon Stunt Party Event] is now ready to begin!" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_StuntPartyActive_1_ANNA" sub="3924537078" char="1" />
  </Trigger>
  <Trigger id="StuntPartyBlueLine" collection_type="Variant">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_StuntPartyBlueLine_1_ANNA.wav"
    Subtitle  : "Route set to [BOLD:Horizon Stunt Party.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_StuntPartyBlueLine_1_ANNA" sub="3330842454" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_StuntPartyBlueLine_2_ANNA.wav"
    Subtitle  : "Your route has been set to [BOLD:Horizon Stunt Party.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_StuntPartyBlueLine_2_ANNA" sub="3330839382" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_StuntPartyBlueLine_3_ANNA.wav"
    Subtitle  : "Route set to [Horizon Stunt Party.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_StuntPartyBlueLine_3_ANNA" sub="3330840406" char="1" />
  </Trigger>
  <Trigger id="SkillPointAvailableALT">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_SkillPointAvailableALT_1_ANNA.wav"
    Subtitle  : "You’ve earned a Skill Point." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_SkillPointAvailableALT_1_ANNA" sub="3864991777" char="1" />
  </Trigger>
  <Trigger id="ANNACarMasteryIntroA">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNACarMasteryIntroA_1_ANNA.wav"
    Subtitle  : "You can use your Skill Point here, to [BOLD:unlock Car Masteries]. Every car has its own set, offering unique perks and bonuses. Skill Points can be spent on any car you own." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNACarMasteryIntroA_1_ANNA" sub="2673592268" char="1" />
  </Trigger>
  <Trigger id="ANNACarMasteryIntroB">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNACarMasteryIntroB_1_ANNA.wav"
    Subtitle  : "You can use your Skill Point here, to [BOLD:unlock Perks]. Every car has its own set, offering unique bonuses. Skill Points can be spent on any car you own." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNACarMasteryIntroB_1_ANNA" sub="2623260620" char="1" />
  </Trigger>
  <Trigger id="ANNACarMasteryLocked">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNACarMasteryLocked_1_ANNA.wav"
    Subtitle  : "To unlock this Mastery, you first need to have unlocked an [BOLD:adjacent Mastery]." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNACarMasteryLocked_1_ANNA" sub="2454266249" char="1" />
  </Trigger>
  <Trigger id="ANNACarMasteryLockedB">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNACarMasteryLockedB_1_ANNA.wav"
    Subtitle  : "To unlock this Perk, you first need to have unlocked an [BOLD:adjacent Perk]." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNACarMasteryLockedB_1_ANNA" sub="3377372345" char="1" />
  </Trigger>
  <Trigger id="ANNACarMasteryPermanentA">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNACarMasteryPermanentA_1_ANNA.wav"
    Subtitle  : "You have just unlocked a permanent Car Mastery. This applies a [BOLD:permanent bonus] to this car. " -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNACarMasteryPermanentA_1_ANNA" sub="779729825" char="1" />
  </Trigger>
  <Trigger id="ANNACarMasteryPermanentB">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNACarMasteryPermanentB_1_ANNA.wav"
    Subtitle  : "You have just unlocked a permanent Perk. This applies a [BOLD:permanent bonus] to this car. " -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNACarMasteryPermanentB_1_ANNA" sub="762952609" char="1" />
  </Trigger>
  <Trigger id="ANNACarMasteryTemporaryC">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNACarMasteryTemporaryC_1_ANNA.wav"
    Subtitle  : "You have just unlocked a temporary Perk. These offer a [BOLD:limited number of uses] to this car." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNACarMasteryTemporaryC_1_ANNA" sub="3753444051" char="1" />
  </Trigger>
  <Trigger id="ANNACarMasteryTemporaryD">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNACarMasteryTemporaryD_1_ANNA.wav"
    Subtitle  : "You have just unlocked a temporary Car Mastery. These offer a [BOLD:limited number of uses] to this car." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNACarMasteryTemporaryD_1_ANNA" sub="3636003539" char="1" />
  </Trigger>
  <Trigger id="ANNACarMasteryInstantBonusA">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNACarMasteryInstantBonusA_1_ANNA.wav"
    Subtitle  : "You have just unlocked an instant bonus Car Mastery. These are one-offs, offering [BOLD:instant bonuses]." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNACarMasteryInstantBonusA_1_ANNA" sub="1325394107" char="1" />
  </Trigger>
  <Trigger id="ANNACarMasteryInstantBonusB">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNACarMasteryInstantBonusB_1_ANNA.wav"
    Subtitle  : "You have just unlocked an instant bonus Car Mastery. These are one-offs, offering [BOLD:instant bonuses]." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNACarMasteryInstantBonusB_1_ANNA" sub="1308616891" char="1" />
  </Trigger>
  <Trigger id="ANNAHeadtoHeadPlayerChallenged">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAHeadtoHeadPlayerChallenged_1_ANNA.wav"
    Subtitle  : "You’ve just been challenged to a [BOLD:Head-to-Head.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAHeadtoHeadPlayerChallenged_1_ANNA" sub="1500876833" char="1" />
  </Trigger>
  <Trigger id="ANNAHeadtoHeadBegin">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAHeadtoHeadBegin_1_ANNA.wav"
    Subtitle  : "You’ve just challenged a driver to a [BOLD:Head-to-Head.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAHeadtoHeadBegin_1_ANNA" sub="1934580379" char="1" />
  </Trigger>
  <Trigger id="RaceEncounterTutorial2">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_RaceEncounterTutorial2_1_ANNA.wav"
    Subtitle  : "Head-to-Head started. [BOLD:Good luck.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_RaceEncounterTutorial2_1_ANNA" sub="2056172152" char="1" />
  </Trigger>
  <Trigger id="ANNAHeadtoHeadWin">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAHeadtoHeadWin_1_ANNA.wav"
    Subtitle  : "[BOLD:Congratulations], you won your first Head-to-Head." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAHeadtoHeadWin_1_ANNA" sub="3810751410" char="1" />
  </Trigger>
  <Trigger id="ANNAHeadtoHeadLoss">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAHeadtoHeadLoss_1_ANNA.wav"
    Subtitle  : "I’m sorry, [BOLD:you lost] your first Head-to-Head." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAHeadtoHeadLoss_1_ANNA" sub="3445940367" char="1" />
  </Trigger>
  <Trigger id="ANNAHeadtoHeadDisabled">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAHeadtoHeadDisabled_1_ANNA.wav"
    Subtitle  : "I’ve [BOLD:disabled Head-to-Head] for you." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAHeadtoHeadDisabled_1_ANNA" sub="3238114617" char="1" />
  </Trigger>
  <Trigger id="AnnaWhatsNewScreenArrive" collection_type="Variant" prefix_gameplay_trigger="ANNAOkayName">
    <Param_Cooldown value="120" />
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_AnnaWhatsNewScreenArrive_2_ANNA.wav"
    Subtitle  : "What do you want to do?" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_AnnaWhatsNewScreenArrive_2_ANNA" sub="4168360661" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_AnnaWhatsNewScreenArrive_3_ANNA.wav"
    Subtitle  : "What do you want to do now?" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_AnnaWhatsNewScreenArrive_3_ANNA" sub="4168377045" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_AnnaWhatsNewScreenArrive_4_ANNA.wav"
    Subtitle  : "What do you want to do next?" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_AnnaWhatsNewScreenArrive_4_ANNA" sub="4168458965" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_AnnaWhatsNewScreenArrive_5_ANNA.wav"
    Subtitle  : "What's next?" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_AnnaWhatsNewScreenArrive_5_ANNA" sub="4168475349" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmRace" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmRace_1_ANNA.wav"
    Subtitle  : "I have set your route to the [BOLD:Race Event.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmRace_1_ANNA" sub="2645082728" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmRoadRace" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmRoadRace_1_ANNA.wav"
    Subtitle  : "I have set your route to the [BOLD:Road Race Event.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmRoadRace_1_ANNA" sub="1203492960" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmDirtRace" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDirtRace_1_ANNA.wav"
    Subtitle  : "I have set your route to the [BOLD:Dirt Race Event.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDirtRace_1_ANNA" sub="1370985696" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmCrossCountry" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmCrossCountry_1_ANNA.wav"
    Subtitle  : "I have set your route to the [BOLD:Cross Country Race Event.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmCrossCountry_1_ANNA" sub="1120069850" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmPRStunt" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmPRStunt_1_ANNA.wav"
    Subtitle  : "I have set your route to a nearby [BOLD:PR Stunt.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmPRStunt_1_ANNA" sub="874827234" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmSpeedTrap" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmSpeedTrap_1_ANNA.wav"
    Subtitle  : "I have set your route to a nearby [BOLD:Speed Trap.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmSpeedTrap_1_ANNA" sub="539069035" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmSpeedZone" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmSpeedZone_1_ANNA.wav"
    Subtitle  : "I have set your route to a nearby [BOLD:Speed Zone.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmSpeedZone_1_ANNA" sub="568774123" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmDangerSign" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDangerSign_1_ANNA.wav"
    Subtitle  : "I have set your route to a nearby [BOLD:Danger Sign.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDangerSign_1_ANNA" sub="600564347" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmTrailblazer" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmTrailblazer_1_ANNA.wav"
    Subtitle  : "I have set your route to a nearby [BOLD:Trailblazer.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmTrailblazer_1_ANNA" sub="2715949579" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmStuntParty" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmStuntParty_1_ANNA.wav"
    Subtitle  : "Travelling to the nearest [BOLD:Stunt Party.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmStuntParty_1_ANNA" sub="548209586" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmRushGen" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmRushGen_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Horizon Rush Event.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmRushGen_1_ANNA" sub="386714881" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmShowcaseGen" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmShowcaseGen_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Horizon Showcase Event.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmShowcaseGen_1_ANNA" sub="1454498043" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmTimeAttack" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmTimeAttack_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Time Attack.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmTimeAttack_1_ANNA" sub="1930570345" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmOWTimeAttack" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmOWTimeAttack_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Open World Time Attack Event.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmOWTimeAttack_1_ANNA" sub="2856551563" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmJob" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmJob_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Job location.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmJob_1_ANNA" sub="1752383550" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmTouge" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmTouge_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Touge Event.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmTouge_1_ANNA" sub="913249659" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmStreet" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmStreet_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Street Race.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmStreet_1_ANNA" sub="874692203" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmDrift" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDrift_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Drift Zone.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDrift_1_ANNA" sub="911566194" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmStory" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmStory_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Horizon Story.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmStory_1_ANNA" sub="4049173970" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmDrag" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDrag_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Drag Meet.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDrag_1_ANNA" sub="2341390968" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmOWDrag" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmOWDrag_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Open World Drag Meet.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmOWDrag_1_ANNA" sub="1778673363" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmNextEventChamp" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmNextEventChamp_1_ANNA.wav"
    Subtitle  : "I have set your route to the next [BOLD:Seasonal Championship Event.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmNextEventChamp_1_ANNA" sub="692992353" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmNearSeasonChamp" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmNearSeasonChamp_1_ANNA.wav"
    Subtitle  : "I have set your route to the next [BOLD:Seasonal Championship.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmNearSeasonChamp_1_ANNA" sub="1261392848" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmNearSeasonPRStunt" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmNearSeasonPRStunt_1_ANNA.wav"
    Subtitle  : "I have set your route to the next [BOLD:Seasonal PR Stunt.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmNearSeasonPRStunt_1_ANNA" sub="3571698251" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmDaytrips" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDaytrips_1_ANNA.wav"
    Subtitle  : "I have set your route to the next [BOLD:Mei's Day Trips.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDaytrips_1_ANNA" sub="1352889314" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmRedline" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmRedline_1_ANNA.wav"
    Subtitle  : "I have set your route to [BOLD:Moto Auto HQ.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmRedline_1_ANNA" sub="4132327715" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmYujisAuto" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmYujisAuto_1_ANNA.wav"
    Subtitle  : "I have set your route to [BOLD:Yuji's Auto Garage.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmYujisAuto_1_ANNA" sub="1485470858" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmDriftClub" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDriftClub_1_ANNA.wav"
    Subtitle  : "I have set your route to [BOLD:Jordan Chambers.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmDriftClub_1_ANNA" sub="901918834" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmFastFood" prefix_gameplay_trigger="ANNAOkayName">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmFastFood_1_ANNA.wav"
    Subtitle  : "I have set your route to the nearest [BOLD:Fast Food Job.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAOkayName_ANNAWhatsNewConfirmFastFood_1_ANNA" sub="308580449" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmPlaylist">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAWhatsNewConfirmPlaylist_1_ANNA.wav"
    Subtitle  : "OK, I have set your route to your [BOLD:Playlist selection.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAWhatsNewConfirmPlaylist_1_ANNA" sub="32471759" char="1" />
  </Trigger>
  <Trigger id="ANNAWhatsNewConfirmGen" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAWhatsNewConfirmGen_1_ANNA.wav"
    Subtitle  : "OK, I have set your route to your selection" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAWhatsNewConfirmGen_1_ANNA" sub="3406730081" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAWhatsNewConfirmGen_2_ANNA.wav"
    Subtitle  : "OK, I have set your route to the Selected Option." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAWhatsNewConfirmGen_2_ANNA" sub="3406733153" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAWhatsNewConfirmGen_3_ANNA.wav"
    Subtitle  : "OK, I have set your route to your desired Location." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAWhatsNewConfirmGen_3_ANNA" sub="3406732129" char="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAWhatsNewConfirmGen_4_ANNA.wav"
    Subtitle  : "OK, I have set your route to your Chosen destination." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAWhatsNewConfirmGen_4_ANNA" sub="3406727009" char="1" />
  </Trigger>
  <Trigger id="ANNAAutodriveEnable">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAAutodriveEnable_1_ANNA.wav"
    Subtitle  : "Auto Drive Enabled." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAAutodriveEnable_1_ANNA" sub="3635391660" char="1" />
  </Trigger>
  <Trigger id="ANNAAutodriveSelect">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAAutodriveSelect_1_ANNA.wav"
    Subtitle  : "Auto Drive Disabled" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAAutodriveSelect_1_ANNA" sub="4179496299" char="1" />
  </Trigger>
  <Trigger id="ANNAAutodriveSetRouteFirst">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAAutodriveSetRouteFirst_1_ANNA.wav"
    Subtitle  : "Please [BOLD:set a GPS destination] to use Auto Drive." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAAutodriveSetRouteFirst_1_ANNA" sub="212048374" char="1" />
  </Trigger>
  <Trigger id="ANNAAutodriveSetRoute">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAAutodriveSetRoute_1_ANNA.wav"
    Subtitle  : "You need to [BOLD:set a destination.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAAutodriveSetRoute_1_ANNA" sub="1708727834" char="1" />
  </Trigger>
  <Trigger id="ANNAAutodriveRegDrive">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAAutodriveRegDrive_1_ANNA.wav"
    Subtitle  : "Auto Drive travelling to Destination. Please be aware of hazards and other road users." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAAutodriveRegDrive_1_ANNA" sub="4240096027" char="1" />
  </Trigger>
  <Trigger id="ANNAAutodriveRaceDrive">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAAutodriveRaceDrive_1_ANNA.wav"
    Subtitle  : "Auto Drive race mode active." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAAutodriveRaceDrive_1_ANNA" sub="484489814" char="1" />
  </Trigger>
  <Trigger id="ANNAAutodriveCineCam">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAAutodriveCineCam_1_ANNA.wav"
    Subtitle  : "Cinematic Camera Mode Active." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAAutodriveCineCam_1_ANNA" sub="2918770118" char="1" />
  </Trigger>
  <Trigger id="ANNADroneModeSelect">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNADroneModeSelect_1_ANNA.wav"
    Subtitle  : "Drone Up." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNADroneModeSelect_1_ANNA" sub="2996934987" char="1" />
  </Trigger>
  <Trigger id="ANNAWorldBuilderSelect">
    <Param_DelayTime value="1" />
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNAWorldBuilderSelect_1_ANNA.wav"
    Subtitle  : "Entering World Builder Mode." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNAWorldBuilderSelect_1_ANNA" sub="4149045394" char="1" />
  </Trigger>
  <Trigger id="MascotSmashedFirst">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedFirst_1_Mascots.wav"
    Subtitle  : "You found a Mascot… and smashed it of course. There's a unique Mascot flavor in each region. They [BOLD:offer up credits too], so if you see one, you know what to do!" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedFirst_1_Mascots" sub="624025984" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion1First">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion1First_1_Mascots.wav"
    Subtitle  : "That's the Ramen Mascot, a hearty traditional dish served up right here at Horizon Japan. Find every Ramen Mascot and [BOLD:smash right through them!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion1First_1_Mascots" sub="1116043657" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion1All">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion1All_1_Mascots.wav"
    Subtitle  : "You raced through every Ramen Mascot hidden around the [BOLD:Ohtani Region!] Are you full yet? " -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion1All_1_Mascots" sub="2601252531" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion2First">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion2First_1_Mascots.wav"
    Subtitle  : "Dango! Slightly Sweet, a little soft and chewy… but so delicious. No reason not to track them down and [BOLD:drive through them!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion2First_1_Mascots" sub="1116109193" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion2All">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion2All_1_Mascots.wav"
    Subtitle  : "You must love Dango! You got [BOLD:all the Mascots in this region!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion2All_1_Mascots" sub="2601252543" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion3First">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion3First_1_Mascots.wav"
    Subtitle  : "What do you get if you cross Omelet and Rice? It's not a joke, it's Omurice. OK, [BOLD:go find them all.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion3First_1_Mascots" sub="1116174729" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion3All">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion3All_1_Mascots.wav"
    Subtitle  : "Omelet you know…[BOLD:you got em all.] Hmm, yeah bad." -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion3All_1_Mascots" sub="2601252539" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion4First">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion4First_1_Mascots.wav"
    Subtitle  : "Kare raisu! Or Curry rice when we were in the UK… you know that taste! So [BOLD:find each one and drive at them!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion4First_1_Mascots" sub="1115715977" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion4All">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion4All_1_Mascots.wav"
    Subtitle  : "Now I want some Kare Raisu! You [BOLD:smashed all the Mascots in this region!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion4All_1_Mascots" sub="2601252519" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion5First">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion5First_1_Mascots.wav"
    Subtitle  : "I can't start the day without my Matcha. Honestly. [BOLD:Go hunt them down.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion5First_1_Mascots" sub="1115781513" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion5All">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion5All_1_Mascots.wav"
    Subtitle  : "Spill that tea. Nice work, [BOLD:you got all of them.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion5All_1_Mascots" sub="2601252515" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion6First">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion6First_1_Mascots.wav"
    Subtitle  : "If you drive through the Kakigori Mascot fast enough, you'll avoid the brain freeze! [BOLD:Go collect them!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion6First_1_Mascots" sub="1115847049" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion6All">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion6All_1_Mascots.wav"
    Subtitle  : "Cold as ice! [BOLD:You got them all!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion6All_1_Mascots" sub="2601252527" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion7First">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion7First_1_Mascots.wav"
    Subtitle  : "Edamame! Don’t let them hide in their pods, go [BOLD:find them and smash them all!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion7First_1_Mascots" sub="1115912585" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion7All">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion7All_1_Mascots.wav"
    Subtitle  : "I soya [BOLD:got 'em all.] Saw you got 'em? Anyway, well done." -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion7All_1_Mascots" sub="2601252523" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion8First">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion8First_1_Mascots.wav"
    Subtitle  : "Best snack ever. I will not go a single day without Onigiri. So neither should you, [BOLD:find them all and smash through each one!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion8First_1_Mascots" sub="1116502409" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion8All">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion8All_1_Mascots.wav"
    Subtitle  : "[BOLD:You got 'em all], well done. Onigiri is snack royalty." -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion8All_1_Mascots" sub="2601252503" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion9First">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion9First_1_Mascots.wav"
    Subtitle  : "Ah the Tempura Mascot! Lovely crispy light batter, makes a great crunch if you [BOLD:hit through them with your car!] " -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion9First_1_Mascots" sub="1116567945" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegion9All">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegion9All_1_Mascots.wav"
    Subtitle  : "I bet you're fried after [BOLD:finding all those!] Hey, I tried." -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegion9All_1_Mascots" sub="2601252499" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedAll">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedAll_1_Mascots.wav"
    Subtitle  : "You'll be glad to know you [BOLD:smashed all those delicious Mascots], and…no more puns from me. Ever." -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedAll_1_Mascots" sub="4214122593" char="5" />
  </Trigger>
  <Trigger id="MascotSmashedRegionGenAll">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_MascotSmashedRegionGenAll_1_Mascots.wav"
    Subtitle  : "Hey there's [BOLD:no more Mascots to smash.] You got every last one, what can I say! Congrats friend!" -->
    <Event name="Phonecall/HZ6_VO_Mei_MascotSmashedRegionGenAll_1_Mascots" sub="3674226580" char="5" />
  </Trigger>
  <Trigger id="Showcase1GridNoAR">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Showcase1GridNoAR_1_Showcase.wav"
    Subtitle  : "[BOLD:Chaser Zero] in the flesh. Well, metal. Quite impressive isn't it? Go get 'em. " -->
    <Event name="Cinematic/HZ6_VO_Helena_Showcase1GridNoAR_1_Showcase" sub="1242962433" char="6" />
  </Trigger>
  <Trigger id="Showcase1CineIntro1">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1CineIntro1_1_Showcase.wav"
    Subtitle  : "Booting initialization setup…Updating language to driver preference. " -->
    <Event name="Clean_Ducking/HZ6_VO_Mech_Showcase1CineIntro1_1_Showcase" sub="1685800726" char="58" />
  </Trigger>
  <Trigger id="Showcase1CineIntro2">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1CineIntro2_1_Showcase.wav"
    Subtitle  : "Language updated. Chaser Zero engaging systems. " -->
    <Event name="Clean_Ducking/HZ6_VO_Mech_Showcase1CineIntro2_1_Showcase" sub="1682654998" char="58" />
  </Trigger>
  <Trigger id="Showcase1CineIntro3">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1CineIntro3_1_Showcase.wav"
    Subtitle  : "Actuators, set. Flight systems, online. Power level optimal. Chaser Zero. Initialization complete." -->
    <Event name="Clean_Ducking/HZ6_VO_Mech_Showcase1CineIntro3_1_Showcase" sub="1683703574" char="58" />
  </Trigger>
  <Trigger id="Showcase1CineIntro4">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1CineIntro4_1_Showcase.wav"
    Subtitle  : "Competitor tracking, online. " -->
    <Event name="Clean_Ducking/HZ6_VO_Mech_Showcase1CineIntro4_1_Showcase" sub="1680557846" char="58" />
  </Trigger>
  <Trigger id="Showcase1GameplaySequence1">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1GameplaySequence1_1_Showcase.wav"
    Subtitle  : "Analyzing velocity. Victory forecast at 80%. Combining fuel sources." -->
    <Event name="Mech/HZ6_VO_Mech_Showcase1GameplaySequence1_1_Showcase" sub="638031932" char="58" />
  </Trigger>
  <Trigger id="Showcase1GameplaySequence2">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1GameplaySequence2_1_Showcase.wav"
    Subtitle  : "Executing splashdown. " -->
    <Event name="Mech/HZ6_VO_Mech_Showcase1GameplaySequence2_1_Showcase" sub="641177660" char="58" />
  </Trigger>
  <Trigger id="Showcase1GameplaySequence3">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1GameplaySequence3_1_Showcase.wav"
    Subtitle  : "Purging excess water from intake vents. " -->
    <Event name="Mech/HZ6_VO_Mech_Showcase1GameplaySequence3_1_Showcase" sub="640129084" char="58" />
  </Trigger>
  <Trigger id="Showcase1GameplaySequence4">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1GameplaySequence4_1_Showcase.wav"
    Subtitle  : "Experimental power systems activated. Operating at 150%. Caution advised." -->
    <Event name="Mech/HZ6_VO_Mech_Showcase1GameplaySequence4_1_Showcase" sub="643274812" char="58" />
  </Trigger>
  <Trigger id="Showcase1GameplaySequence5">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1GameplaySequence5_1_Showcase.wav"
    Subtitle  : "Collision avoidance protocol. Ascending." -->
    <Event name="Mech/HZ6_VO_Mech_Showcase1GameplaySequence5_1_Showcase" sub="642226236" char="58" />
  </Trigger>
  <Trigger id="Showcase1GameplaySequence6">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1GameplaySequence6_1_Showcase.wav"
    Subtitle  : "Kinetic Traversal device deployed. Ready for expulsion. " -->
    <Event name="Mech/HZ6_VO_Mech_Showcase1GameplaySequence6_1_Showcase" sub="645371964" char="58" />
  </Trigger>
  <Trigger id="Showcase1GameplaySequence7">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1GameplaySequence7_1_Showcase.wav"
    Subtitle  : "Experimental power systems operating at 200%. EXTREME CAUTION." -->
    <Event name="Mech/HZ6_VO_Mech_Showcase1GameplaySequence7_1_Showcase" sub="644323388" char="58" />
  </Trigger>
  <Trigger id="Showcase1GameplaySequence8">
    <!--
    Character : "Mech" (#58) TTS:"Ryan"
    WAV File  : "HZ6_VO_Mech_Showcase1GameplaySequence8_1_Showcase.wav"
    Subtitle  : "OVERCHARGE. OVERCHARGE. CAUTION. ERROR. EMERGENCY SHUT DOWN ENGAGED. " -->
    <Event name="Mech/HZ6_VO_Mech_Showcase1GameplaySequence8_1_Showcase" sub="647469116" char="58" />
  </Trigger>
  <Trigger id="Showcase1PodiumSequence">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Showcase1PodiumSequence_1_Showcase.wav"
    Subtitle  : "I don't believe many can say they beat Chaser Zero in a showdown across [BOLD:Tokyo City.] Congratulations. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_Showcase1PodiumSequence_1_Showcase" sub="4269643562" char="6" />
  </Trigger>
  <Trigger id="Showcase1ReturnHelena">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Showcase1ReturnHelena_1_Showcase.wav"
    Subtitle  : "Considering you blasted through that last Showcase, I've got a feeling you'll tackle these [BOLD:next races easily.] With the right cars of course…" -->
    <Event name="Phonecall/HZ6_VO_Helena_Showcase1ReturnHelena_1_Showcase" sub="2348246233" char="6" />
  </Trigger>
  <Trigger id="Showcase2Grid">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Showcase2Grid_1_Showcase.wav"
    Subtitle  : "Stay focused and feel free to show off a little! These pilots aren't going to be holding back on the showboating. " -->
    <Event name="Cinematic/HZ6_VO_Helena_Showcase2Grid_1_Showcase" sub="1659359163" char="6" />
  </Trigger>
  <Trigger id="Showcase2CineIntro1">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2CineIntro1_1_Showcase.wav"
    Subtitle  : "Final radio checks complete. On course to runway zero two. Over." -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2CineIntro1_1_Showcase" sub="2174571380" char="56" />
  </Trigger>
  <Trigger id="Showcase2CineIntro2">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2CineIntro2_1_Showcase.wav"
    Subtitle  : "Copy. Ground vehicle located." -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2CineIntro2_1_Showcase" sub="2175619959" char="57" />
  </Trigger>
  <Trigger id="Showcase2CineIntro3">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2CineIntro3_1_Showcase.wav"
    Subtitle  : "Approaching designated aerial route. Pyrotechnics engaged and ready for deploy. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2CineIntro3_1_Showcase" sub="2176668532" char="56" />
  </Trigger>
  <Trigger id="Showcase2CineIntro4">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2CineIntro4_1_Showcase.wav"
    Subtitle  : "Copy. All systems clear. Ready to commence aerial event. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2CineIntro4_1_Showcase" sub="2177717111" char="57" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence1">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence1_1_Showcase.wav"
    Subtitle  : "Ground vehicle looks faster than usual. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence1_1_Showcase" sub="2405898519" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence1B">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence1B_1_Showcase.wav"
    Subtitle  : "Copy. Let's push, no holding back. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence1B_1_Showcase" sub="1388093205" char="57" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence2">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence2_1_Showcase.wav"
    Subtitle  : "In position for Helix Maneuver. Ready for pyro. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence2_1_Showcase" sub="2405898511" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence3">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence3_1_Showcase.wav"
    Subtitle  : "Dropping altitude for forest run. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence3_1_Showcase" sub="2405898500" char="57" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence3B">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence3B_1_Showcase.wav"
    Subtitle  : "Keep your wings clear. See you on the other side. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence3B_1_Showcase" sub="1388093190" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence4">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence4_1_Showcase.wav"
    Subtitle  : "Deploying wing pyro, into roll. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence4_1_Showcase" sub="2405898559" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence5">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence5_1_Showcase.wav"
    Subtitle  : "Hey, you can take the tunnel this time. Watch your clearance." -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence5_1_Showcase" sub="2405898548" char="57" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence5B">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence5B_1_Showcase.wav"
    Subtitle  : "It's only fair, you took the forest. Ok, lining up. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence5B_1_Showcase" sub="1388093238" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence6">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence6_1_Showcase.wav"
    Subtitle  : "Rapid dive - under bridge pass. Releasing pyro. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence6_1_Showcase" sub="2405898540" char="57" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence7">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence7_1_Showcase.wav"
    Subtitle  : "Going for a close proximity pass by." -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence7_1_Showcase" sub="2405898532" char="57" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence7B">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence7B_1_Showcase.wav"
    Subtitle  : "Alright, let's buzz them again. See if it'll slow 'em down. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence7B_1_Showcase" sub="1388093222" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence8">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence8_1_Showcase.wav"
    Subtitle  : "Coming by for pyro helix around bridge. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence8_1_Showcase" sub="2405898591" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence9">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence9_1_Showcase.wav"
    Subtitle  : "Climbing for dive. Cutting engine. Clear." -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence9_1_Showcase" sub="2405898583" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence10">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence10_1_Showcase.wav"
    Subtitle  : "Initiating rapid descent. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence10_1_Showcase" sub="1924964114" char="57" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence11">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence11_1_Showcase.wav"
    Subtitle  : "Releasing pyro, wing. Clear. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence11_1_Showcase" sub="1656528657" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence12">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence12_1_Showcase.wav"
    Subtitle  : "Initiating low altitude roll. Registering 4Gs. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence12_1_Showcase" sub="1388093202" char="57" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence13">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence13_1_Showcase.wav"
    Subtitle  : "Ground Vehicle through 20% of route. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence13_1_Showcase" sub="1119657745" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence14">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence14_1_Showcase.wav"
    Subtitle  : "Ground vehicle has hit 40% of route. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence14_1_Showcase" sub="851222290" char="57" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence15">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence15_1_Showcase.wav"
    Subtitle  : "Ground vehicle has hit 60% of route. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence15_1_Showcase" sub="582786833" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence16">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence16_1_Showcase.wav"
    Subtitle  : "Ground vehicle at 80% of route" -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence16_1_Showcase" sub="314351378" char="57" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence17">
    <!--
    Character : "ShowcasePilot1" (#56) TTS:"Andrew"
    WAV File  : "HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence17_1_Showcase.wav"
    Subtitle  : "Ground vehicle pushing toward route end. Increasing KPH. " -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot1_Showcase2GameplaySequence17_1_Showcase" sub="45915921" char="56" />
  </Trigger>
  <Trigger id="Showcase2GameplaySequence18">
    <!--
    Character : "ShowcasePilot2" (#57) TTS:"Brandon"
    WAV File  : "HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence18_1_Showcase.wav"
    Subtitle  : "Aerial course clear. Climbing. Over." -->
    <Event name="Pilot_Stuntplane/HZ6_VO_ShowcasePilot2_Showcase2GameplaySequence18_1_Showcase" sub="4072447762" char="57" />
  </Trigger>
  <Trigger id="Showcase2PodiumSequence">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Showcase2PodiumSequence_1_Showcase.wav"
    Subtitle  : "What a crowd pleaser! Up against two stunt pilots and still you pulled it out of the bag. Well done. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_Showcase2PodiumSequence_1_Showcase" sub="4273837866" char="6" />
  </Trigger>
  <Trigger id="RushDocksStartF" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksStartF_1_HorizonRush.wav"
    Subtitle  : "This section is the Yard! And this driver is facing corners, containers, surface changes and some real technical driving! It only gets more demanding from here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksStartF_1_HorizonRush" sub="3975848971" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksStartF_2_HorizonRush.wav"
    Subtitle  : "Welcome to the Yard we've got a new driver on the track! She's got tight driving ahead, with container chicanes and technical corners!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksStartF_2_HorizonRush" sub="4110066699" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksStartF_3_HorizonRush.wav"
    Subtitle  : "The first section every driver must face is The Yard! Repurposed container stacks and challenging corners make this a combination test of driving skill and nerve!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksStartF_3_HorizonRush" sub="4244284427" char="3" />
  </Trigger>
  <Trigger id="RushDocksStartM" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksStartM_1_HorizonRush.wav"
    Subtitle  : "This section is the Yard! And this driver is facing corners, containers, surface changes and some real technical driving! It only gets more demanding from here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksStartM_1_HorizonRush" sub="3975852555" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksStartM_2_HorizonRush.wav"
    Subtitle  : "Welcome to the Yard we've got a new driver on the track! He's got tight driving ahead, with container chicanes and technical corners!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksStartM_2_HorizonRush" sub="4110070283" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksStartM_3_HorizonRush.wav"
    Subtitle  : "The first section every driver must face is The Yard! Repurposed container stacks and challenging corners make this a combination test of driving skill and nerve!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksStartM_3_HorizonRush" sub="4244288011" char="3" />
  </Trigger>
  <Trigger id="RushDocksStartN" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksStartN_1_HorizonRush.wav"
    Subtitle  : "This section is the Yard! And this driver is facing corners, containers, surface changes and some real technical driving! It only gets more demanding from here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksStartN_1_HorizonRush" sub="3975853067" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksStartN_2_HorizonRush.wav"
    Subtitle  : "Welcome to the Yard we've got a new driver on the track! They've got tight driving ahead, with container chicanes and technical corners!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksStartN_2_HorizonRush" sub="4110070795" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksStartN_3_HorizonRush.wav"
    Subtitle  : "The first section every driver must face is The Yard! Repurposed container stacks and challenging corners make this a combination test of driving skill and nerve!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksStartN_3_HorizonRush" sub="4244288523" char="3" />
  </Trigger>
  <Trigger id="RushDocks01F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks01F_1_HorizonRush.wav"
    Subtitle  : "She's through The Yard! Now to keep it under control as she heads toward TRIPLE JUMP! Once she's round this sweeping 180, she HAS to floor it! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks01F_1_HorizonRush" sub="146460424" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks01F_2_HorizonRush.wav"
    Subtitle  : "It's getting technical now! She's through the Yard, into the ramps and narrow runs of Triple Jump! Let's see how she handles this!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks01F_2_HorizonRush" sub="280678152" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks01F_3_HorizonRush.wav"
    Subtitle  : "One section complete! Now it's the tight corners and ramps of Triple Jump! Let's see if she can hold her nerve and stay centered!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks01F_3_HorizonRush" sub="414895880" char="3" />
  </Trigger>
  <Trigger id="RushDocks01M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks01M_1_HorizonRush.wav"
    Subtitle  : "He's through The Yard! Now to keep it under control as he heads toward TRIPLE JUMP! Once he's round this sweeping 180, he HAS to floor it! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks01M_1_HorizonRush" sub="146462984" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks01M_2_HorizonRush.wav"
    Subtitle  : "It's getting technical now! He's through the Yard, into the ramps and narrow runs of Triple Jump! Let's see how he handles this!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks01M_2_HorizonRush" sub="280680712" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks01M_3_HorizonRush.wav"
    Subtitle  : "One section complete! Now it's the tight corners and ramps of Triple Jump! Let's see if he can hold his nerve and stay centered!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks01M_3_HorizonRush" sub="414898440" char="3" />
  </Trigger>
  <Trigger id="RushDocks01N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks01N_1_HorizonRush.wav"
    Subtitle  : "They're through The Yard! Now to keep it under control as they head toward TRIPLE JUMP! Once they're round this sweeping 180, they HAVE to floor it! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks01N_1_HorizonRush" sub="146464520" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks01N_2_HorizonRush.wav"
    Subtitle  : "It's getting technical now! They're through the Yard, into the ramps and narrow runs of Triple Jump! Let's see how they handle this!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks01N_2_HorizonRush" sub="280682248" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks01N_3_HorizonRush.wav"
    Subtitle  : "One section complete! Now it's the tight corners and ramps of Triple Jump! Let's see if they can hold their nerve and stay centered!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks01N_3_HorizonRush" sub="414899976" char="3" />
  </Trigger>
  <Trigger id="RushDocks02F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks02F_1_HorizonRush.wav"
    Subtitle  : "Triple Jump passed!! Next section is technique, not speed... because it's time! For Container Climb!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks02F_1_HorizonRush" sub="146394888" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks02F_2_HorizonRush.wav"
    Subtitle  : "Nice driving! Hard 180 then it's up into Container Climb! This is a challenge for a lot of drivers! Lot of paint gets left on those containers!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks02F_2_HorizonRush" sub="280612616" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks02F_3_HorizonRush.wav"
    Subtitle  : "She's into the third section now! Gotta find a real balance of speed and precision! Container Climb is a key section to master!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks02F_3_HorizonRush" sub="414830344" char="3" />
  </Trigger>
  <Trigger id="RushDocks02M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks02M_1_HorizonRush.wav"
    Subtitle  : "Triple Jump passed!! Next section is technique, not speed... because it's time! For Container Climb!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks02M_1_HorizonRush" sub="146397448" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks02M_2_HorizonRush.wav"
    Subtitle  : "Nice driving! Hard 180 then it's up into Container Climb! This is a challenge for a lot of drivers! Lot of paint gets left on those containers!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks02M_2_HorizonRush" sub="280615176" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks02M_3_HorizonRush.wav"
    Subtitle  : "He's into the third section now! Gotta find a real balance of speed and precision! Container Climb is a key section to master!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks02M_3_HorizonRush" sub="414832904" char="3" />
  </Trigger>
  <Trigger id="RushDocks02N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks02N_1_HorizonRush.wav"
    Subtitle  : "Triple Jump passed!! Next section is technique, not speed... because it's time! For Container Climb!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks02N_1_HorizonRush" sub="146398984" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks02N_2_HorizonRush.wav"
    Subtitle  : "Nice driving! Hard 180 then it's up into Container Climb! This is a challenge for a lot of drivers! Lot of paint gets left on those containers!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks02N_2_HorizonRush" sub="280616712" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks02N_3_HorizonRush.wav"
    Subtitle  : "They're into the third section now! Gotta find a real balance of speed and precision! Container Climb is a key section to master!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks02N_3_HorizonRush" sub="414834440" char="3" />
  </Trigger>
  <Trigger id="RushDocks03F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks03F_1_HorizonRush.wav"
    Subtitle  : "She's at the top of Container Climb now! Time for guts and acceleration! It's a long way down!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks03F_1_HorizonRush" sub="146329352" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks03F_2_HorizonRush.wav"
    Subtitle  : "She's at the second highest point of the entire rush now! Lots of tight spaces and hard corners! She's got to keep it under control!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks03F_2_HorizonRush" sub="280547080" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks03F_3_HorizonRush.wav"
    Subtitle  : "She's almost through Container Climb! She has to watch it through here, though! It's real easy to lose time on those tight corners!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks03F_3_HorizonRush" sub="414764808" char="3" />
  </Trigger>
  <Trigger id="RushDocks03M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks03M_1_HorizonRush.wav"
    Subtitle  : "He's at the top of Container Climb now! Time for guts and acceleration! It's a long way down!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks03M_1_HorizonRush" sub="146331912" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks03M_2_HorizonRush.wav"
    Subtitle  : "He's at the second highest point of the entire rush now! Lots of tight spaces and hard corners! He's got to keep it under control!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks03M_2_HorizonRush" sub="280549640" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks03M_3_HorizonRush.wav"
    Subtitle  : "He's almost through Container Climb! He has to watch it through here, though! It's real easy to lose time on those tight corners!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks03M_3_HorizonRush" sub="414767368" char="3" />
  </Trigger>
  <Trigger id="RushDocks03N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks03N_1_HorizonRush.wav"
    Subtitle  : "They're at the top of Container Climb now! Time for guts and acceleration! It's a long way down!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks03N_1_HorizonRush" sub="146333448" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks03N_2_HorizonRush.wav"
    Subtitle  : "They're at the second highest point of the entire rush now! Lots of tight spaces and hard corners! They've got to keep it under control!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks03N_2_HorizonRush" sub="280551176" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks03N_3_HorizonRush.wav"
    Subtitle  : "They're almost through Container Climb! They have to watch it through here, though! It's real easy to lose time on those tight corners!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks03N_3_HorizonRush" sub="414768904" char="3" />
  </Trigger>
  <Trigger id="RushDocks04F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks04F_1_HorizonRush.wav"
    Subtitle  : "She's back on the ground, and ripping it up in the industrial section. Almost through this stage!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks04F_1_HorizonRush" sub="146788104" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks04F_2_HorizonRush.wav"
    Subtitle  : "You know she felt that landing! This is the final run in this section! She needs to pick up the seconds where she can!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks04F_2_HorizonRush" sub="281005832" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks04F_3_HorizonRush.wav"
    Subtitle  : "Hard landing is a fast landing! And she's moving like she means it! Every second counts as she heads into the final part of this section!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks04F_3_HorizonRush" sub="415223560" char="3" />
  </Trigger>
  <Trigger id="RushDocks04M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks04M_1_HorizonRush.wav"
    Subtitle  : "He's back on the ground, and ripping it up in the industrial section. Almost through this stage!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks04M_1_HorizonRush" sub="146790664" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks04M_2_HorizonRush.wav"
    Subtitle  : "You know he felt that landing! This is the final run in this section! He needs to pick up the seconds where he can!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks04M_2_HorizonRush" sub="281008392" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks04M_3_HorizonRush.wav"
    Subtitle  : "Hard landing is a fast landing! And he's moving like he means it! Every second counts as he heads into the final part of this section!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks04M_3_HorizonRush" sub="415226120" char="3" />
  </Trigger>
  <Trigger id="RushDocks04N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks04N_1_HorizonRush.wav"
    Subtitle  : "They're back on the ground, and ripping it in through the industrial section. Almost through this stage!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks04N_1_HorizonRush" sub="146792200" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks04N_2_HorizonRush.wav"
    Subtitle  : "You know they felt that landing! This is the final run in this section. They really need to pick up the seconds where they can!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks04N_2_HorizonRush" sub="281009928" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks04N_3_HorizonRush.wav"
    Subtitle  : "Hard landing is a fast landing! And they're moving like they mean it! Every second counts as they head into the final part of this section!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks04N_3_HorizonRush" sub="415227656" char="3" />
  </Trigger>
  <Trigger id="RushDocks05F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks05F_1_HorizonRush.wav"
    Subtitle  : "BOOM! That was Container Climb! She'd best lean in, because she's into the Gravel Travel Scramble!! She can make up some time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks05F_1_HorizonRush" sub="146722568" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks05F_2_HorizonRush.wav"
    Subtitle  : "She's through Container Climb and into Gravel Travel! This is pure rally technique now: controlled oversteer, flat-out speed, and no margin for error." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks05F_2_HorizonRush" sub="280940296" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks05F_3_HorizonRush.wav"
    Subtitle  : "Container Climb is done! It's time for her to show us those Horizon Dirt Racing skills as she heads into Gravel Travel! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks05F_3_HorizonRush" sub="415158024" char="3" />
  </Trigger>
  <Trigger id="RushDocks05M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks05M_1_HorizonRush.wav"
    Subtitle  : "BOOM! That was Container Climb! He'd best lean in, because he's into the Gravel Travel Scramble!! He can make up some time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks05M_1_HorizonRush" sub="146725128" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks05M_2_HorizonRush.wav"
    Subtitle  : "He's through Container Climb and into Gravel Travel! This is pure rally technique now: controlled oversteer, flat-out speed, and no margin for error." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks05M_2_HorizonRush" sub="280942856" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks05M_3_HorizonRush.wav"
    Subtitle  : "Container Climb is done! It's time for him to show us those Horizon Dirt Racing skills as he heads into Gravel Travel! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks05M_3_HorizonRush" sub="415160584" char="3" />
  </Trigger>
  <Trigger id="RushDocks05N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks05N_1_HorizonRush.wav"
    Subtitle  : "BOOM! That was Container Climb! They'd best lean in, because they're into the Gravel Travel Scramble!! They can make up some time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks05N_1_HorizonRush" sub="146726664" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks05N_2_HorizonRush.wav"
    Subtitle  : "They're through Container Climb and into Gravel Travel! This is pure rally technique now: controlled oversteer, flat-out speed, and no margin for error." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks05N_2_HorizonRush" sub="280944392" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks05N_3_HorizonRush.wav"
    Subtitle  : "Container Climb is done! It's time for them to show us those Horizon Dirt Racing skills as they head into Gravel Travel! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks05N_3_HorizonRush" sub="415162120" char="3" />
  </Trigger>
  <Trigger id="RushDocks06F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks06F_1_HorizonRush.wav"
    Subtitle  : "The final stretch of the Dockland Rush now! Heading into Warehouse Ascent! This takes her all the way to the top through hard 180s and hair-raising jumps!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks06F_1_HorizonRush" sub="146657032" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks06F_2_HorizonRush.wav"
    Subtitle  : "Just Warehouse Ascent left now! Hard surface all the way up, she's going to need tight steering and fearsome braking to secure that fast time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks06F_2_HorizonRush" sub="280874760" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks06F_3_HorizonRush.wav"
    Subtitle  : "Final, most technical section left! Mastering this is key to every Horizon Rush! Let's see how she handles Warehouse Ascent! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks06F_3_HorizonRush" sub="415092488" char="3" />
  </Trigger>
  <Trigger id="RushDocks06M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks06M_1_HorizonRush.wav"
    Subtitle  : "The final stretch of the Dockland Rush now! Heading into Warehouse Ascent! This takes him all the way to the top through hard 180s and hair-raising jumps!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks06M_1_HorizonRush" sub="146659592" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks06M_2_HorizonRush.wav"
    Subtitle  : "Just Warehouse Ascent left now! It's hard surface all the way up, and he's going to need tight steering and fearsome braking to secure that fast time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks06M_2_HorizonRush" sub="280877320" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks06M_3_HorizonRush.wav"
    Subtitle  : "Final, most technical section left! Mastering this is key to every Horizon Rush! Let's see how he handles Warehouse Ascent! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks06M_3_HorizonRush" sub="415095048" char="3" />
  </Trigger>
  <Trigger id="RushDocks06N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks06N_1_HorizonRush.wav"
    Subtitle  : "The final stretch of the Dockland Rush now! Heading into Warehouse Ascent! This takes them all the way to the top through hard 180s and hair-raising jumps!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks06N_1_HorizonRush" sub="146661128" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks06N_2_HorizonRush.wav"
    Subtitle  : "Just Warehouse Ascent left now! It's hard surface all the way up, and they're going to need tight steering and hard braking to secure that fast time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks06N_2_HorizonRush" sub="280878856" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks06N_3_HorizonRush.wav"
    Subtitle  : "Final, most technical section left! Mastering this is key to every Horizon Rush! Let's see how they handles Warehouse Ascent! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks06N_3_HorizonRush" sub="415096584" char="3" />
  </Trigger>
  <Trigger id="RushDocks07F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks07F_1_HorizonRush.wav"
    Subtitle  : "This is where it all comes together! No hesitation! Just finishing a Horizon Rush is proof of driving prowess!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks07F_1_HorizonRush" sub="146591496" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks07F_3_HorizonRush.wav"
    Subtitle  : "Warehouse Ascent is a rally-route in a tower block! She needs to hit every corner sideways then brake into the next one! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks07F_3_HorizonRush" sub="415026952" char="3" />
  </Trigger>
  <Trigger id="RushDocks07N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks07N_2_HorizonRush.wav"
    Subtitle  : "They need to be going sideways around every corner here, while keeping enough speed to make the jumps! Every second counts!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks07N_2_HorizonRush" sub="280813320" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks07N_3_HorizonRush.wav"
    Subtitle  : "Warehouse Ascent is a rally-route in a tower block! They need to hit every corner sideways then brake into the next one! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks07N_3_HorizonRush" sub="415031048" char="3" />
  </Trigger>
  <Trigger id="RushDocks07M">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks07M_3_HorizonRush.wav"
    Subtitle  : "Warehouse Ascent is a rally-route in a tower block! He needs to hit every corner sideways then brake into the next one! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks07M_3_HorizonRush" sub="415029512" char="3" />
  </Trigger>
  <Trigger id="RushDocks08F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks08F_1_HorizonRush.wav"
    Subtitle  : "What goes up… Must come down! She's gotta keep that pedal down, and wheels straight! Finish line ahead!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks08F_1_HorizonRush" sub="146001672" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks08F_2_HorizonRush.wav"
    Subtitle  : "Over she goes! And… through the roof! She's gotta recover into the final stretch!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks08F_2_HorizonRush" sub="280219400" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks08F_3_HorizonRush.wav"
    Subtitle  : "She's down into the final stretch now! Everything matters! This one goes right to the finish-line!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks08F_3_HorizonRush" sub="414437128" char="3" />
  </Trigger>
  <Trigger id="RushDocks08M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks08M_1_HorizonRush.wav"
    Subtitle  : "What goes up… Must come down! He's gotta keep that pedal down, and wheels straight! Finish line ahead!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks08M_1_HorizonRush" sub="146004232" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks08M_2_HorizonRush.wav"
    Subtitle  : "Over he goes! And… through the roof! He's gotta recover into the final stretch!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks08M_2_HorizonRush" sub="280221960" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks08M_3_HorizonRush.wav"
    Subtitle  : "He's down into the final stretch now! Everything matters! This one goes right to the finish-line!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks08M_3_HorizonRush" sub="414439688" char="3" />
  </Trigger>
  <Trigger id="RushDocks08N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks08N_1_HorizonRush.wav"
    Subtitle  : "What goes up… Must come down! They've gotta keep that pedal down, and wheels straight! Finish line ahead!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks08N_1_HorizonRush" sub="146005768" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks08N_2_HorizonRush.wav"
    Subtitle  : "Over they go! And… through the roof! They've gotta recover into the final stretch!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks08N_2_HorizonRush" sub="280223496" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocks08N_3_HorizonRush.wav"
    Subtitle  : "They're down into the final stretch now! Everything matters! This one goes right to the finish-line!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocks08N_3_HorizonRush" sub="414441224" char="3" />
  </Trigger>
  <Trigger id="RushDocksEndF">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksEndF_1_HorizonRush.wav"
    Subtitle  : "SMASHED IT! That's how you earn a Green Wristband!!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksEndF_1_HorizonRush" sub="2690490637" char="3" />
  </Trigger>
  <Trigger id="RushDocksEndM">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksEndM_1_HorizonRush.wav"
    Subtitle  : "SMASHED IT! That's how you earn a Green Wristband!!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksEndM_1_HorizonRush" sub="2690496269" char="3" />
  </Trigger>
  <Trigger id="RushDocksEndN">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushDocksEndN_1_HorizonRush.wav"
    Subtitle  : "SMASHED IT! That's how you earn a Green Wristband!!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushDocksEndN_1_HorizonRush" sub="2690494733" char="3" />
  </Trigger>
  <Trigger id="Rush1StarsLessThan3">
    <Param_DelayTime value="2" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_Rush1StarsLessThan3_1_HorizonRush.wav"
    Subtitle  : "Keep practicing, there's some seconds to shave off out there!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_Rush1StarsLessThan3_1_HorizonRush" sub="2798347735" char="7" />
  </Trigger>
  <Trigger id="Rush1StarsAll">
    <Param_DelayTime value="2" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_Rush1StarsAll_1_HorizonRush.wav"
    Subtitle  : "What a show! Tough act to follow!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_Rush1StarsAll_1_HorizonRush" sub="3811461995" char="7" />
  </Trigger>
  <Trigger id="RushAlpineStartF" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineStartF_1_HorizonRush.wav"
    Subtitle  : "This is the Alpine Rush! And the first stage every driver faces is... THE SLALOM! A downhill run toward some real technical driving!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineStartF_1_HorizonRush" sub="1477165378" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineStartF_2_HorizonRush.wav"
    Subtitle  : "Slalom is the first of three snow-rally sections! A high speed downhill, with a very technical surface! Control is everything here! Let's see how she does" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineStartF_2_HorizonRush" sub="1074512194" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineStartF_3_HorizonRush.wav"
    Subtitle  : "Slalom is all downhill, flat-out with Scandi style jumps on snow. She's gotta stick the landings, AND hit the gates. Massively technical!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineStartF_3_HorizonRush" sub="1208729922" char="3" />
  </Trigger>
  <Trigger id="RushAlpineStartM" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineStartM_1_HorizonRush.wav"
    Subtitle  : "This is the Alpine Rush! And the first stage every driver faces is... THE SLALOM! A downhill run toward some real technical driving!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineStartM_1_HorizonRush" sub="1477171010" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineStartM_2_HorizonRush.wav"
    Subtitle  : "Slalom is the first of three snow-rally sections! A high speed downhill, with a very technical surface! Control is everything here! Let's see how he does!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineStartM_2_HorizonRush" sub="1074517826" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineStartM_3_HorizonRush.wav"
    Subtitle  : "Slalom is all downhill, flat-out with Scandi style jumps on snow. He's gotta stick the landings, AND hit the gates. Massively technical!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineStartM_3_HorizonRush" sub="1208735554" char="3" />
  </Trigger>
  <Trigger id="RushAlpineStartN" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineStartN_1_HorizonRush.wav"
    Subtitle  : "This is the Alpine Rush! And the first stage every driver faces is... THE SLALOM! A downhill run toward some real technical driving!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineStartN_1_HorizonRush" sub="1477169474" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineStartN_2_HorizonRush.wav"
    Subtitle  : "Slalom is the first of three snow-rally sections! A high speed downhill, with a very technical surface! Control is everything here! Let's see how they do!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineStartN_2_HorizonRush" sub="1074516290" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineStartN_3_HorizonRush.wav"
    Subtitle  : "Slalom is all downhill, flat-out with Scandi style jumps on snow. They've gotta stick the landings, AND hit the gates. Massively technical!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineStartN_3_HorizonRush" sub="1208734018" char="3" />
  </Trigger>
  <Trigger id="RushAlpine01F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine01F_1_HorizonRush.wav"
    Subtitle  : "The Slalom is behind her now! Platform Plaza awaits! This is the technical driving she showed us at Tokyo City Docks, now combined with snow and ice!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine01F_1_HorizonRush" sub="2207285935" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine01F_2_HorizonRush.wav"
    Subtitle  : "She's out of Slalom! Now it's hard surfaces and lots of tight corners through the Platform Plaza section. Loads of snow and ice on the platforms too! Control really matters here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine01F_2_HorizonRush" sub="2609939119" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine01F_3_HorizonRush.wav"
    Subtitle  : "Lots of climbs and hard corners coming in this next section! Platform Plaza is a massive test of control, braking and sheer nerve!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine01F_3_HorizonRush" sub="2475721391" char="3" />
  </Trigger>
  <Trigger id="RushAlpine01M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine01M_1_HorizonRush.wav"
    Subtitle  : "The Slalom is behind him now! Platform Plaza awaits! This is the technical driving he showed us at Tokyo City Docks, now combined with snow and ice!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine01M_1_HorizonRush" sub="2207290543" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine01M_2_HorizonRush.wav"
    Subtitle  : "He's out of Slalom. Now it's hard surfaces and lots of tight corners through the Platform Plaza section. Loads of snow and ice on the platforms too! Control really matters here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine01M_2_HorizonRush" sub="2609943727" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine01M_3_HorizonRush.wav"
    Subtitle  : "Lots of climbs and hard corners coming in this next section! Platform Plaza is a massive test of control, braking and sheer nerve!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine01M_3_HorizonRush" sub="2475725999" char="3" />
  </Trigger>
  <Trigger id="RushAlpine01N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine01N_1_HorizonRush.wav"
    Subtitle  : "The Slalom is behind them now! Platform Plaza awaits! This is the technical driving they showed us at Tokyo City Docks, now combined with snow and ice!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine01N_1_HorizonRush" sub="2207290031" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine01N_2_HorizonRush.wav"
    Subtitle  : "They're out of Slalom. Now it's hard surfaces and lots of tight corners through the Platform Plaza section. Loads of snow and ice on the platforms too! Control really matters here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine01N_2_HorizonRush" sub="2609943215" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine01N_3_HorizonRush.wav"
    Subtitle  : "Lots of climbs and hard corners coming in this next section! Platform Plaza is a massive test of control, braking and sheer nerve!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine01N_3_HorizonRush" sub="2475725487" char="3" />
  </Trigger>
  <Trigger id="RushAlpine02F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine02F_1_HorizonRush.wav"
    Subtitle  : "This is a real step up from the Docklands Rush. Take the corners and straights of Container Climb, then add in snow and ice! Sheer driving skill!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine02F_1_HorizonRush" sub="2207482543" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine02F_2_HorizonRush.wav"
    Subtitle  : "This section really tests driving skill! Technical turns, unseen jumps, and the constant risk of losing time on a bad corner!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine02F_2_HorizonRush" sub="2610135727" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine02F_3_HorizonRush.wav"
    Subtitle  : "Halfway point in Platform Plaza! She's gotta to keep it together - speed AND control. Real easy to lose time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine02F_3_HorizonRush" sub="2475917999" char="3" />
  </Trigger>
  <Trigger id="RushAlpine02M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine02M_1_HorizonRush.wav"
    Subtitle  : "This is a real step up from the Docklands Rush. Take the corners and straights of Container Climb, then add in snow and ice! Sheer driving skill!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine02M_1_HorizonRush" sub="2207487151" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine02M_2_HorizonRush.wav"
    Subtitle  : "This section really tests driving skill! Technical turns, unseen jumps, and the constant risk of losing time on a bad corner!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine02M_2_HorizonRush" sub="2610140335" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine02M_3_HorizonRush.wav"
    Subtitle  : "Halfway point in Platform Plaza! He's gotta to keep it together - speed AND control. Real easy to lose time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine02M_3_HorizonRush" sub="2475922607" char="3" />
  </Trigger>
  <Trigger id="RushAlpine02N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine02N_1_HorizonRush.wav"
    Subtitle  : "This is a real step up from the Docklands Rush. Take the corners and straights of Container Climb, then add in snow and ice! Sheer driving skill!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine02N_1_HorizonRush" sub="2207486639" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine02N_2_HorizonRush.wav"
    Subtitle  : "This section really tests driving skill! Technical turns, unseen jumps, and the constant risk of losing time on a bad corner!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine02N_2_HorizonRush" sub="2610139823" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine02N_3_HorizonRush.wav"
    Subtitle  : "Halfway point in Platform Plaza! They've gotta to keep it together - speed AND control. Real easy to lose time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine02N_3_HorizonRush" sub="2475922095" char="3" />
  </Trigger>
  <Trigger id="RushAlpine03Fhalf" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03Fhalf_1_HorizonRush.wav"
    Subtitle  : "She's through Platform Plaza! And into Uphill Climb! The second snow-rally section in this Rush - that long sweeping uphill is place to get some time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03Fhalf_1_HorizonRush" sub="516862174" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03Fhalf_2_HorizonRush.wav"
    Subtitle  : "Aaaand… that was Platform Plaza! Straight into the second snow-rally section in this Rush, and the simplest! If she's on it, she can make good time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03Fhalf_2_HorizonRush" sub="114208990" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03Fhalf_3_HorizonRush.wav"
    Subtitle  : "Hitting the half-way mark now! She's heading into the second off-road section of this Rush. Long sweeping left uphill. This is where we see a lot of drivers make up time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03Fhalf_3_HorizonRush" sub="248426718" char="3" />
  </Trigger>
  <Trigger id="RushAlpine03Mhalf" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03Mhalf_1_HorizonRush.wav"
    Subtitle  : "He's through Platform Plaza! And into Uphill Climb! The second snow-rally section in this Rush - that long sweeping uphill is place to get some time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03Mhalf_1_HorizonRush" sub="516862398" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03Mhalf_2_HorizonRush.wav"
    Subtitle  : "Aaaand… that was Platform Plaza! Straight into the second snow-rally section in this Rush, and the simplest! If he's on it, he can make good time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03Mhalf_2_HorizonRush" sub="114209214" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03Mhalf_3_HorizonRush.wav"
    Subtitle  : "Hitting the half-way mark now! He's heading into the second off-road section of this Rush. Long sweeping left uphill. This is where we see a lot of drivers make up time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03Mhalf_3_HorizonRush" sub="248426942" char="3" />
  </Trigger>
  <Trigger id="RushAlpine03Nhalf" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03Nhalf_1_HorizonRush.wav"
    Subtitle  : "They're through Platform Plaza! And into Uphill Climb! The second snow-rally section in this Rush - that long sweeping uphill is place to get some time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03Nhalf_1_HorizonRush" sub="516862430" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03Nhalf_2_HorizonRush.wav"
    Subtitle  : "Aaaand… that was Platform Plaza! Straight into the second snow-rally section in this Rush, and the simplest! If they're on it, they can make good time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03Nhalf_2_HorizonRush" sub="114209246" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03Nhalf_3_HorizonRush.wav"
    Subtitle  : "Hitting the half-way mark now! They're heading into the second off-road section of this Rush. Long sweeping left uphill. This is where we see a lot of drivers make up time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03Nhalf_3_HorizonRush" sub="248426974" char="3" />
  </Trigger>
  <Trigger id="RushAlpine03F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03F_1_HorizonRush.wav"
    Subtitle  : "Now she's into Ice Lakes! Snow, Ice, Statues! Controlled oversteer is absolutely critical here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03F_1_HorizonRush" sub="2207417007" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03F_2_HorizonRush.wav"
    Subtitle  : "She's down into Ice Lakes! Most of this is ice, so she needs to make use of the platforms where she can to keep her speed up!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03F_2_HorizonRush" sub="2610070191" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03F_3_HorizonRush.wav"
    Subtitle  : "Ice Lakes is a big test! Half of this section is pure ice, so she needs to lean in to handle this! Spinning out will cost precious seconds!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03F_3_HorizonRush" sub="2475852463" char="3" />
  </Trigger>
  <Trigger id="RushAlpine03M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03M_1_HorizonRush.wav"
    Subtitle  : "Now he's into Ice Lakes! Snow, Ice, Statues! Controlled oversteer is absolutely critical here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03M_1_HorizonRush" sub="2207421615" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03M_2_HorizonRush.wav"
    Subtitle  : "He's down into Ice Lakes! Most of this is ice, so he needs to make use of the platforms where he can to keep his speed up!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03M_2_HorizonRush" sub="2610074799" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03M_3_HorizonRush.wav"
    Subtitle  : "Ice Lakes is a big test! Half of this section is pure ice, so he needs to lean in to handle this! Spinning out will cost precious seconds!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03M_3_HorizonRush" sub="2475857071" char="3" />
  </Trigger>
  <Trigger id="RushAlpine03N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03N_1_HorizonRush.wav"
    Subtitle  : "Now they're into Ice Lakes! Snow, Ice, Statues! Controlled oversteer is absolutely critical here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03N_1_HorizonRush" sub="2207421103" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03N_2_HorizonRush.wav"
    Subtitle  : "They're down into Ice Lakes! Most of this is ice, so they need to make use of the platforms where they can to keep their speed up!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03N_2_HorizonRush" sub="2610074287" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine03N_3_HorizonRush.wav"
    Subtitle  : "Ice Lakes is a big test! Half of this section is pure ice, so they need to lean in to handle this! Spinning out will cost precious seconds!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine03N_3_HorizonRush" sub="2475856559" char="3" />
  </Trigger>
  <Trigger id="RushAlpine04F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine04F_1_HorizonRush.wav"
    Subtitle  : "This is nasty! She's GOT to hit the ramp with full control to make the jump!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine04F_1_HorizonRush" sub="2207613615" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine04F_2_HorizonRush.wav"
    Subtitle  : "It's crucial she hits the ramp straight on! Full control needed!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine04F_2_HorizonRush" sub="2610266799" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine04F_3_HorizonRush.wav"
    Subtitle  : "She needs a clean entry here! Maximum control! Full speed!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine04F_3_HorizonRush" sub="2476049071" char="3" />
  </Trigger>
  <Trigger id="RushAlpine04M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine04M_1_HorizonRush.wav"
    Subtitle  : "This is nasty! He's GOT to hit the ramp with full control to make the jump!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine04M_1_HorizonRush" sub="2207618223" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine04M_2_HorizonRush.wav"
    Subtitle  : "It's crucial he hits the ramp straight on! Full control needed!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine04M_2_HorizonRush" sub="2610271407" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine04M_3_HorizonRush.wav"
    Subtitle  : "He needs a clean entry here! Maximum control! Full speed!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine04M_3_HorizonRush" sub="2476053679" char="3" />
  </Trigger>
  <Trigger id="RushAlpine04N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine04N_1_HorizonRush.wav"
    Subtitle  : "This is nasty! They've GOT to hit the ramp with full control to make the jump!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine04N_1_HorizonRush" sub="2207617711" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine04N_2_HorizonRush.wav"
    Subtitle  : "It's crucial they hit the ramp straight on! Full control needed!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine04N_2_HorizonRush" sub="2610270895" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine04N_3_HorizonRush.wav"
    Subtitle  : "They need a clean entry here! Maximum control! Full speed!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine04N_3_HorizonRush" sub="2476053167" char="3" />
  </Trigger>
  <Trigger id="RushAlpine05F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine05F_1_HorizonRush.wav"
    Subtitle  : "Into the final sector! Full speed snow-rally driving now! She's got to watch the jumps, oversteer and hit every gate! It all comes down to this!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine05F_1_HorizonRush" sub="2207548079" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine05F_2_HorizonRush.wav"
    Subtitle  : "This is the final snow-rally section! She needs to keep it together, all the way to the finish-line!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine05F_2_HorizonRush" sub="2610201263" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine05F_3_HorizonRush.wav"
    Subtitle  : "Final stretch now! Snow and crests all the way to the finish line! She's got to keep control and hit every gate! This is it!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine05F_3_HorizonRush" sub="2475983535" char="3" />
  </Trigger>
  <Trigger id="RushAlpine05M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine05M_1_HorizonRush.wav"
    Subtitle  : "Into the final sector! Full speed snow-rally driving now! He's got to watch the jumps, oversteer and hit every gate! It all comes down to this!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine05M_1_HorizonRush" sub="2207552687" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine05M_2_HorizonRush.wav"
    Subtitle  : "This is the final snow-rally section! He needs to keep it together, all the way to the finish-line!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine05M_2_HorizonRush" sub="2610205871" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine05M_3_HorizonRush.wav"
    Subtitle  : "Final stretch now! Snow and crests all the way to the finish line! He's got to keep control and hit every gate! This is it!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine05M_3_HorizonRush" sub="2475988143" char="3" />
  </Trigger>
  <Trigger id="RushAlpine05N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine05N_1_HorizonRush.wav"
    Subtitle  : "Into the final sector! Full speed snow-rally driving now! They've got to watch the jumps, oversteer and hit every gate! It all comes down to this!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine05N_1_HorizonRush" sub="2207552175" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine05N_2_HorizonRush.wav"
    Subtitle  : "This is the final snow-rally section! They need to keep it together, all the way to the finish-line!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine05N_2_HorizonRush" sub="2610205359" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpine05N_3_HorizonRush.wav"
    Subtitle  : "Final stretch now! Snow and crests all the way to the finish line! They've got to keep control and hit every gate! This is it!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpine05N_3_HorizonRush" sub="2475987631" char="3" />
  </Trigger>
  <Trigger id="RushAlpineEndF">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineEndF_1_HorizonRush.wav"
    Subtitle  : "SNOWPOCALYPSE! She is ready to move up to the next round of events!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineEndF_1_HorizonRush" sub="897282760" char="3" />
  </Trigger>
  <Trigger id="RushAlpineEndM">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineEndM_1_HorizonRush.wav"
    Subtitle  : "SNOWPOCALYPSE! He is ready to move up to the next round of events!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineEndM_1_HorizonRush" sub="897279176" char="3" />
  </Trigger>
  <Trigger id="RushAlpineEndN">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushAlpineEndN_1_HorizonRush.wav"
    Subtitle  : "SNOWPOCALYPSE! They are ready to move up to the next round of events!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushAlpineEndN_1_HorizonRush" sub="897278664" char="3" />
  </Trigger>
  <Trigger id="Rush2Start">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rush2Start_2_HorizonRush.wav"
    Subtitle  : "Go go go!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_Rush2Start_2_HorizonRush" sub="1548859032" char="3" />
  </Trigger>
  <Trigger id="Rush2Slalom" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rush2Slalom_1_HorizonRush.wav"
    Subtitle  : "Heading into the Slalom Section!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_Rush2Slalom_1_HorizonRush" sub="3042458678" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rush2Slalom_2_HorizonRush.wav"
    Subtitle  : "Supreme control needed going through the Slalom." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_Rush2Slalom_2_HorizonRush" sub="2908240950" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rush2Slalom_3_HorizonRush.wav"
    Subtitle  : "The Slalom section looking to catch our driver out!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_Rush2Slalom_3_HorizonRush" sub="2774023222" char="3" />
  </Trigger>
  <Trigger id="Rush2Snow" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rush2Snow_1_HorizonRush.wav"
    Subtitle  : "Racing through with very low visibility!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_Rush2Snow_1_HorizonRush" sub="346266095" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rush2Snow_2_HorizonRush.wav"
    Subtitle  : "They can hardly see the track ahead!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_Rush2Snow_2_HorizonRush" sub="212048367" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rush2Snow_3_HorizonRush.wav"
    Subtitle  : "In comes the fresh snow, our driver must focus now!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_Rush2Snow_3_HorizonRush" sub="77830639" char="3" />
  </Trigger>
  <Trigger id="Rush2Jump" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rush2Jump_1_HorizonRush.wav"
    Subtitle  : "Racing towards the final jump, bracing themselves for the launch!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_Rush2Jump_1_HorizonRush" sub="1495373801" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rush2Jump_2_HorizonRush.wav"
    Subtitle  : "A monster jump up ahead, do they have enough speed?" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_Rush2Jump_2_HorizonRush" sub="1092720617" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rush2Jump_3_HorizonRush.wav"
    Subtitle  : "Pushing now to the jump, ready to take flight!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_Rush2Jump_3_HorizonRush" sub="1226938345" char="3" />
  </Trigger>
  <Trigger id="Rush2StarsLessThan3Mei">
    <Param_DelayTime value="2" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Rush2StarsLessThan3Mei_1_HorizonRush.wav"
    Subtitle  : "Hey good run! You can probably beat that time though,,," -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_Rush2StarsLessThan3Mei_1_HorizonRush" sub="727680115" char="5" />
  </Trigger>
  <Trigger id="Rush2StarsAllMei">
    <Param_DelayTime value="2" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_Rush2StarsAllMei_1_HorizonRush.wav"
    Subtitle  : "Nice going! You smashed it!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_Rush2StarsAllMei_1_HorizonRush" sub="2248163792" char="5" />
  </Trigger>
  <Trigger id="Rush2Return">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Rush2Return_1_HorizonRush.wav"
    Subtitle  : "I'm sure you'll fly through these no problem. Good luck." -->
    <Event name="Phonecall/HZ6_VO_Helena_Rush2Return_1_HorizonRush" sub="2000270060" char="6" />
  </Trigger>
  <Trigger id="RushSpacePortStartF" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortStartF_1_HorizonRush.wav"
    Subtitle  : "Welcome to the Irokawa Space Center rush! New driver hitting the track now, she'll need to deal with the hairpins and surface changes along the crawler way and under the launch-pad!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortStartF_1_HorizonRush" sub="530169392" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortStartF_2_HorizonRush.wav"
    Subtitle  : "And she's down! It's tempting to go flat out, but she's got to watch those corners! A spin-out here will cost precious seconds!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortStartF_2_HorizonRush" sub="127516208" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortStartF_3_HorizonRush.wav"
    Subtitle  : "That's what I call an entrance! Off to a great start, but she has to keep control along the crawler way and under the launch pad!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortStartF_3_HorizonRush" sub="261733936" char="3" />
  </Trigger>
  <Trigger id="RushSpacePortStartM" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortStartM_1_HorizonRush.wav"
    Subtitle  : "Welcome to the Irokawa Space Center rush! New driver hitting the track now, Let's see how he deals with the hairpins and surface changes along the crawler way and under the launch-pad!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortStartM_1_HorizonRush" sub="530163760" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortStartM_2_HorizonRush.wav"
    Subtitle  : "And he's down! It's tempting to go flat out, but he's got to watch those corners! A spin-out here will cost precious seconds!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortStartM_2_HorizonRush" sub="127510576" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortStartM_3_HorizonRush.wav"
    Subtitle  : "That's what I call an entrance! Off to a great start, but he has to keep control along the crawler way and under the launch pad!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortStartM_3_HorizonRush" sub="261728304" char="3" />
  </Trigger>
  <Trigger id="RushSpacePortStartN" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortStartN_1_HorizonRush.wav"
    Subtitle  : "Welcome to the Irokawa Space Center rush! New driver hitting the track now they'll need to deal with the hairpins and surface changes along the crawler way and under the launch-pad!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortStartN_1_HorizonRush" sub="530165296" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortStartN_2_HorizonRush.wav"
    Subtitle  : "And they're down! It's tempting to go flat out, but they've got to watch those corners! A spin-out here will cost precious seconds!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortStartN_2_HorizonRush" sub="127512112" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortStartN_3_HorizonRush.wav"
    Subtitle  : "That's what I call an entrance! Off to a great start, but they have to keep control along the crawler way and under the launch pad!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortStartN_3_HorizonRush" sub="261729840" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort01F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort01F_1_HorizonRush.wav"
    Subtitle  : "She's made it through Systems Check! Next section runs along the beach, then straight up onto the platforms at speed. Left-foot braking is key… she needs both control and pace." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort01F_1_HorizonRush" sub="275452051" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort01F_2_HorizonRush.wav"
    Subtitle  : "One section down! Now it's mixed-surface driving! Sand and platforms into jumps and blind corners. She needs maximum focus to get through this section!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort01F_2_HorizonRush" sub="141234323" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort01M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort01M_1_HorizonRush.wav"
    Subtitle  : "He's made it through Systems Check! Next section runs along the beach, then straight up onto the platforms at speed. Left-foot braking is key… he needs both control and pace." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort01M_1_HorizonRush" sub="275449491" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort01M_2_HorizonRush.wav"
    Subtitle  : "One section down! Now it's mixed-surface driving! Sand and platforms into jumps and blind corners. He needs maximum focus to get through this section!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort01M_2_HorizonRush" sub="141231763" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort01N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort01N_1_HorizonRush.wav"
    Subtitle  : "They've made it through Systems Check! Next section runs along the beach, then straight up onto the platforms at speed. Left-foot braking is key… they need both control and pace." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort01N_1_HorizonRush" sub="275447955" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort01N_2_HorizonRush.wav"
    Subtitle  : "One section down! Now it's mixed-surface driving! Sand and platforms into jumps and blind corners. They need maximum focus to get through this section!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort01N_2_HorizonRush" sub="141230227" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort01">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort01_3_HorizonRush.wav"
    Subtitle  : "This is a tough section - changing from sand onto platforms, with blind corners and jumps. Those 180s demand a committed drift to stay fast." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort01_3_HorizonRush" sub="520480363" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort02F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort02F_1_HorizonRush.wav"
    Subtitle  : "She's back onto the hardtop and into the Runway Dash, a high-speed section with two straights and a hairpin ahead. That corner means seconds here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort02F_1_HorizonRush" sub="275255443" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort02F_2_HorizonRush.wav"
    Subtitle  : "Runway Dash rewards high speed, high risk. Two straights and a hairpin mean she can make great time here, or throw it all away! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort02F_2_HorizonRush" sub="141037715" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort02F_3_HorizonRush.wav"
    Subtitle  : "And she's heading back toward Runway Dash. If she nails the entry and the hairpin she can make up some serious time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort02F_3_HorizonRush" sub="6819987" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort02M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort02M_1_HorizonRush.wav"
    Subtitle  : "He's back onto the hardtop and into the Runway Dash, a high-speed section with two straights and a hairpin ahead. That corner means seconds here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort02M_1_HorizonRush" sub="275252883" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort02M_2_HorizonRush.wav"
    Subtitle  : "Runway Dash rewards high speed, high risk. Two straights and a hairpin mean he can make great time here, or throw it all away! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort02M_2_HorizonRush" sub="141035155" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort02M_3_HorizonRush.wav"
    Subtitle  : "And he's heading back toward Runway Dash. If he nails the entry and the hairpin he can make up some serious time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort02M_3_HorizonRush" sub="6817427" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort02N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort02N_1_HorizonRush.wav"
    Subtitle  : "They're back onto the hardtop and into the Runway Dash, a high-speed section with two straights and a hairpin ahead. That corner means seconds here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort02N_1_HorizonRush" sub="275251347" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort02N_2_HorizonRush.wav"
    Subtitle  : "Runway Dash rewards high speed, high risk. Two straights and a hairpin mean they can make great time here, or throw it all away! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort02N_2_HorizonRush" sub="141033619" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort02N_3_HorizonRush.wav"
    Subtitle  : "And they're heading back toward Runway Dash. If they nail the entry and the hairpin they can make up some serious time here!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort02N_3_HorizonRush" sub="6815891" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort03F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort03F_1_HorizonRush.wav"
    Subtitle  : "Final Climb into the final section! She's done this before in Tokyo City! It's all about keeping speed and drifting as many corners as she can!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort03F_1_HorizonRush" sub="275320979" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort03F_2_HorizonRush.wav"
    Subtitle  : "Time to see what she can DO! This is Final Climb! It's one long spiral all the way up, with hard corners and jumps. She's done this before! Can she do it again?" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort03F_2_HorizonRush" sub="141103251" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort03M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort03M_1_HorizonRush.wav"
    Subtitle  : "Final Climb into the final section! He's done this before in Tokyo City! It's all about keeping speed and drifting as many corners as he can!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort03M_1_HorizonRush" sub="275318419" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort03M_2_HorizonRush.wav"
    Subtitle  : "Time to see what he can DO! This is Final Climb! One long spiral all the way up, with hard corners and jumps. He's done this before! Can he do it again?" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort03M_2_HorizonRush" sub="141100691" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort03N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort03N_1_HorizonRush.wav"
    Subtitle  : "Final Climb into the final section! They've done this before in Tokyo City! It's all about keeping speed and drifting as many corners as they can!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort03N_1_HorizonRush" sub="275316883" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort03N_2_HorizonRush.wav"
    Subtitle  : "Time to see what they can DO! This is Final Climb! One long spiral all the way up, with hard corners and jumps. They've done this before! Can they do it again?" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort03N_2_HorizonRush" sub="141099155" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort03">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort03_3_HorizonRush.wav"
    Subtitle  : "Final Climb is the most demanding sector of this Rush! One long vertical ascent with wide corners, tight ramps. It demands both control and bravery!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort03_3_HorizonRush" sub="520479339" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort04F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort04F_1_HorizonRush.wav"
    Subtitle  : "She needs to display incredibly technical driving here. Brake control AND sustained drift to really claw back seconds. This is where she earns her time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort04F_1_HorizonRush" sub="275648659" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort04F_2_HorizonRush.wav"
    Subtitle  : "This double-helix of turns and ramps demands absolute focus. Absolute control. She has to hit every ramp and drift every corner for the perfect time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort04F_2_HorizonRush" sub="141430931" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort04M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort04M_1_HorizonRush.wav"
    Subtitle  : "He needs to display incredibly technical driving here. Brake control AND sustained drift to really claw back seconds. This is where he earns his time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort04M_1_HorizonRush" sub="275646099" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort04M_2_HorizonRush.wav"
    Subtitle  : "This double-helix of turns and ramps demands absolute focus. Absolute control. He has to hit every ramp and drift every corner for the perfect time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort04M_2_HorizonRush" sub="141428371" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort04N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort04N_1_HorizonRush.wav"
    Subtitle  : "They need to display incredibly technical driving here. Brake control AND sustained drift to really claw back seconds. This is where they earn their time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort04N_1_HorizonRush" sub="275644563" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort04N_2_HorizonRush.wav"
    Subtitle  : "This double-helix of turns and ramps demands absolute focus. Absolute control. They have to hit every ramp and drift every corner for the perfect time!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort04N_2_HorizonRush" sub="141426835" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort04">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort04_3_HorizonRush.wav"
    Subtitle  : "A perfect time through Final Climb demands absolute commitment. Back-to-back corners into jumps all the way up!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort04_3_HorizonRush" sub="520481899" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort05F" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort05F_1_HorizonRush.wav"
    Subtitle  : "Final stretch now! She’s got to get it under control and nail the cleanest possible run to the line. Everything matters." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort05F_1_HorizonRush" sub="275714195" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort05F_2_HorizonRush.wav"
    Subtitle  : "Final seconds now! She can't let up for an instant! She has to get back on the perfect line to nail the finish!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort05F_2_HorizonRush" sub="141496467" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort05F_3_HorizonRush.wav"
    Subtitle  : "This final corner is worth precious seconds! She has to nail it and get the exit perfectly lined up!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort05F_3_HorizonRush" sub="7278739" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort05M" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort05M_1_HorizonRush.wav"
    Subtitle  : "Final stretch now! He's got to get it under control and nail the cleanest possible run to the line. Everything matters." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort05M_1_HorizonRush" sub="275711635" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort05M_2_HorizonRush.wav"
    Subtitle  : "Final seconds now! He can't let up for an instant! He has to get back on the perfect line to nail the finish!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort05M_2_HorizonRush" sub="141493907" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort05M_3_HorizonRush.wav"
    Subtitle  : "This final corner is worth precious seconds! He has to nail it and get the exit perfectly lined up!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort05M_3_HorizonRush" sub="7276179" char="3" />
  </Trigger>
  <Trigger id="RushSpacePort05N" collection_type="Variant">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort05N_1_HorizonRush.wav"
    Subtitle  : "Final stretch now! They've got to get it under control and nail the cleanest possible run to the line. Everything matters." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort05N_1_HorizonRush" sub="275710099" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort05N_2_HorizonRush.wav"
    Subtitle  : "Final seconds now! They can't let up for an instant! They have to get back on the perfect line to nail the finish!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort05N_2_HorizonRush" sub="141492371" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePort05N_3_HorizonRush.wav"
    Subtitle  : "This final corner is worth precious seconds! They have to nail it and get the exit perfectly lined up!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePort05N_3_HorizonRush" sub="7274643" char="3" />
  </Trigger>
  <Trigger id="RushSpacePortEndF">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortEndF_1_HorizonRush.wav"
    Subtitle  : "And that's it! Finish line! Launching herself into the Purple Wristband round! Legend Island awaits!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortEndF_1_HorizonRush" sub="3367136385" char="3" />
  </Trigger>
  <Trigger id="RushSpacePortEndM">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortEndM_1_HorizonRush.wav"
    Subtitle  : "And that's it! Finish line! Launching himself into the Purple Wristband round! Legend Island awaits!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortEndM_1_HorizonRush" sub="3367139969" char="3" />
  </Trigger>
  <Trigger id="RushSpacePortEndN">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_RushSpacePortEndN_1_HorizonRush.wav"
    Subtitle  : "And that's it! Finish line! Launching themselves into the Purple Wristband round! Legend Island awaits!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_RushSpacePortEndN_1_HorizonRush" sub="3367140481" char="3" />
  </Trigger>
  <Trigger id="Rush3StarsAll">
    <Param_DelayTime value="2" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_Rush3StarsAll_1_HorizonRush.wav"
    Subtitle  : "Now that, was ridiculous. Ridiculously good of course. Wow." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_Rush3StarsAll_1_HorizonRush" sub="3811461999" char="7" />
  </Trigger>
  <Trigger id="Rush3Return">
    <Param_DelayTime value="2" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Rush3Return_1_HorizonRush.wav"
    Subtitle  : "A step closer to [BOLD:Legend Island.] I'm sure I'll see you there. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_Rush3Return_1_HorizonRush" sub="1999745772" char="6" />
  </Trigger>
  <Trigger id="RushSpacePortSequence1">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer_Rocket" (#25) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rocket_RushSpacePortSequence1_1_HorizonRush.wav"
    Subtitle  : "Internal Power levels optimal. Check systems." -->
    <Event name="Announcer_Rocket/HZ6_VO_Announcer_Rocket_RushSpacePortSequence1_1_HorizonRush" sub="2664199102" char="25" />
  </Trigger>
  <Trigger id="RushSpacePortSequence2">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer_Rocket" (#25) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rocket_RushSpacePortSequence2_1_HorizonRush.wav"
    Subtitle  : "Onboard system calibration checks complete. Check temps." -->
    <Event name="Announcer_Rocket/HZ6_VO_Announcer_Rocket_RushSpacePortSequence2_1_HorizonRush" sub="2664068030" char="25" />
  </Trigger>
  <Trigger id="RushSpacePortSequence3">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer_Rocket" (#25) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rocket_RushSpacePortSequence3_1_HorizonRush.wav"
    Subtitle  : "Cryogenic Engine cooling initiated. Temps look good." -->
    <Event name="Announcer_Rocket/HZ6_VO_Announcer_Rocket_RushSpacePortSequence3_1_HorizonRush" sub="2663936958" char="25" />
  </Trigger>
  <Trigger id="RushSpacePortSequence4">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer_Rocket" (#25) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rocket_RushSpacePortSequence4_1_HorizonRush.wav"
    Subtitle  : "Flight crew readiness confirmed. Visors Closed." -->
    <Event name="Announcer_Rocket/HZ6_VO_Announcer_Rocket_RushSpacePortSequence4_1_HorizonRush" sub="2663805886" char="25" />
  </Trigger>
  <Trigger id="RushSpacePortSequence5">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer_Rocket" (#25) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rocket_RushSpacePortSequence5_1_HorizonRush.wav"
    Subtitle  : "All systems are go for launch. Clear the Blast area." -->
    <Event name="Announcer_Rocket/HZ6_VO_Announcer_Rocket_RushSpacePortSequence5_1_HorizonRush" sub="2663674814" char="25" />
  </Trigger>
  <Trigger id="RushSpacePortSequence6">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer_Rocket" (#25) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rocket_RushSpacePortSequence6_1_HorizonRush.wav"
    Subtitle  : "Auto sequence Start. Flight mode on. Fuel capsules engaged." -->
    <Event name="Announcer_Rocket/HZ6_VO_Announcer_Rocket_RushSpacePortSequence6_1_HorizonRush" sub="2663543742" char="25" />
  </Trigger>
  <Trigger id="RushSpacePortSequence7">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer_Rocket" (#25) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rocket_RushSpacePortSequence7_1_HorizonRush.wav"
    Subtitle  : "Hydrogen igniter on. Engine primed." -->
    <Event name="Announcer_Rocket/HZ6_VO_Announcer_Rocket_RushSpacePortSequence7_1_HorizonRush" sub="2663412670" char="25" />
  </Trigger>
  <Trigger id="RushSpacePortSequence8">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer_Rocket" (#25) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rocket_RushSpacePortSequence8_1_HorizonRush.wav"
    Subtitle  : "Main Engine Start. Launch in 5. 4. 3. 2. 1" -->
    <Event name="Announcer_Rocket/HZ6_VO_Announcer_Rocket_RushSpacePortSequence8_1_HorizonRush" sub="2665378750" char="25" />
  </Trigger>
  <Trigger id="RushSpacePortSequence9">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer_Rocket" (#25) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_Rocket_RushSpacePortSequence9_1_HorizonRush.wav"
    Subtitle  : "Solid Rocket Booster ignition. Blast off!" -->
    <Event name="Announcer_Rocket/HZ6_VO_Announcer_Rocket_RushSpacePortSequence9_1_HorizonRush" sub="2665247678" char="25" />
  </Trigger>
  <Trigger id="FestivalPlaylistFirstTime">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_FestivalPlaylistFirstTime_1_FestivalPlaylist.wav"
    Subtitle  : "Alright! Now we are officially at Horizon Japan we get to peruse the [BOLD:Festival Playlist!] Consider it an \"at a glance\" guide to new completely exclusive events and rewards for Horizon Wristband owners… like us! It changes every season, so keep an eye on it!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_FestivalPlaylistFirstTime_1_FestivalPlaylist" sub="1580833570" char="7" />
  </Trigger>
  <Trigger id="SeasonsChangeSpringMapSlam">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonsChangeSpringMapSlam_1_Seasons.wav"
    Subtitle  : "Spring is in the air, the first flowers ready to bloom… and of course [BOLD:new events!]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonsChangeSpringMapSlam_1_Seasons" sub="3588388272" char="5" />
  </Trigger>
  <Trigger id="SeasonsChangeSummerMapSlam">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonsChangeSummerMapSlam_1_Seasons.wav"
    Subtitle  : "I'm not a fan of the heat, but I am a big fan of these [BOLD:new events!]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonsChangeSummerMapSlam_1_Seasons" sub="2165978325" char="5" />
  </Trigger>
  <Trigger id="SeasonsChangeAutumnMapSlam">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonsChangeAutumnMapSlam_1_Seasons.wav"
    Subtitle  : "Now Autumn? That's a bit of me. The dramatic colors, the crisp air, jumper weather… and of course [BOLD:new events]. Like these!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonsChangeAutumnMapSlam_1_Seasons" sub="2178135542" char="5" />
  </Trigger>
  <Trigger id="SeasonsChangeWinterMapSlam">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonsChangeWinterMapSlam_1_Seasons.wav"
    Subtitle  : "Winter is here, and along with a chill breeze and frosting of snow… there's some [BOLD:new events]. Cool huh?" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonsChangeWinterMapSlam_1_Seasons" sub="4043547869" char="5" />
  </Trigger>
  <Trigger id="EstateEnterDeny">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateEnterDeny_1_Estate.wav"
    Subtitle  : "We will come back here, it's a significant place for me… but there's things to do first." -->
    <Event name="Phonecall/HZ6_VO_Mei_EstateEnterDeny_1_Estate" sub="1854878477" char="5" />
  </Trigger>
  <Trigger id="EstateEnterFirstCine1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateEnterFirstCine1_1_Estate.wav"
    Subtitle  : "Welcome to my childhood home. Can you imagine little Mei playing here, all this space? Good memories… but it's a mess now. Like I said, abandoned." -->
    <Event name="Cinematic/HZ6_VO_Mei_EstateEnterFirstCine1_1_Estate" sub="2302449264" char="5" />
  </Trigger>
  <Trigger id="EstateEnterFirstCine2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EstateEnterFirstCine2_1_Estate.wav"
    Subtitle  : "Looks like we've got a \"you shall not pass\" scenario Mei…" -->
    <Event name="Cinematic/HZ6_VO_Jordan_EstateEnterFirstCine2_1_Estate" sub="2968282962" char="7" />
  </Trigger>
  <Trigger id="EstateEnterFirstCine3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateEnterFirstCine3_1_Estate.wav"
    Subtitle  : "Well… that's why you two are here. I can't shift this solo. We will [BOLD:get it cleared] faster, together. Please?" -->
    <Event name="Cinematic/HZ6_VO_Mei_EstateEnterFirstCine3_1_Estate" sub="2302449392" char="5" />
  </Trigger>
  <Trigger id="EstateEnterFirstCine4">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EstateEnterFirstCine4_1_Estate.wav"
    Subtitle  : "Alright well good job I've done my stretches this morning. Let's get cracking shall we." -->
    <Event name="Cinematic/HZ6_VO_Jordan_EstateEnterFirstCine4_1_Estate" sub="2968282834" char="7" />
  </Trigger>
  <Trigger id="EstateIntroBuildPrompt">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateIntroBuildPrompt_1_Estate.wav"
    Subtitle  : "Let's [BOLD:clear this rubble], and move the er, excavator? No idea how that got here." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateIntroBuildPrompt_1_Estate" sub="959307232" char="5" />
  </Trigger>
  <Trigger id="EstateIntroBuildInteract">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateIntroBuildInteract_1_Estate.wav"
    Subtitle  : "There you go, we'll have this done in no time." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateIntroBuildInteract_1_Estate" sub="511074107" char="5" />
  </Trigger>
  <Trigger id="EstateIntroRemoveTrees">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateIntroRemoveTrees_1_Estate.wav"
    Subtitle  : "This used to be the driveway in, but it's kind of been reclaimed by nature. It's been a while." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateIntroRemoveTrees_1_Estate" sub="3493598393" char="5" />
  </Trigger>
  <Trigger id="EstateIntroEarnCredits">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateIntroEarnCredits_1_Estate.wav"
    Subtitle  : "Oh, because I'm a great friend, whatever you remove gets some [BOLD:credits in return.] It's the least I could do." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateIntroEarnCredits_1_Estate" sub="2689231610" char="5" />
  </Trigger>
  <Trigger id="EstateIntroRouteClear">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateIntroRouteClear_1_Estate.wav"
    Subtitle  : "Great job. Let's roll up into the [BOLD:Estate.] I have something to show you." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateIntroRouteClear_1_Estate" sub="582154801" char="5" />
  </Trigger>
  <Trigger id="EstateIntroRouteMud">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateIntroRouteMud_1_Estate.wav"
    Subtitle  : "Ah, this bit was never so… boggy. Ew. We can patch it up though, lay down some [BOLD:harder terrain.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateIntroRouteMud_1_Estate" sub="1936095619" char="5" />
  </Trigger>
  <Trigger id="EstateIntroPurchasePrompt">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateIntroPurchasePrompt_1_Estate.wav"
    Subtitle  : "Here's the thing, I want you to bring this place to life, the local community would love to see it restored. Sign the deed and it's yours. " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateIntroPurchasePrompt_1_Estate" sub="2031494767" char="5" />
  </Trigger>
  <Trigger id="EstatePurchaseConfirm1">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstatePurchaseConfirm1_1_Estate.wav"
    Subtitle  : "Signed and sealed, welcome to your new home. Yours to [BOLD:build, decorate, and make your own.] If you've got the credits, you can start right now." -->
    <Event name="Phonecall/HZ6_VO_Mei_EstatePurchaseConfirm1_1_Estate" sub="1533262655" char="5" />
  </Trigger>
  <Trigger id="EstatePurchaseConfirm2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstatePurchaseConfirm2_1_Estate.wav"
    Subtitle  : "Alright, in your own time. Just remember, when you buy this Estate, you can [BOLD:build on it], it'll be your own space. However you want it." -->
    <Event name="Phonecall/HZ6_VO_Mei_EstatePurchaseConfirm2_1_Estate" sub="1533262847" char="5" />
  </Trigger>
  <Trigger id="EstatePurchaseConfirm3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstatePurchaseConfirm3_1_Estate.wav"
    Subtitle  : "You see, this is what we call \"Akiya\". Literally \"abandoned\". Such properties are quite common, but owning one comes with responsibility to your community. Make it somewhere to be proud of." -->
    <Event name="Phonecall/HZ6_VO_Mei_EstatePurchaseConfirm3_1_Estate" sub="1533262783" char="5" />
  </Trigger>
  <Trigger id="EstatePurchaseConfirm4">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EstatePurchaseConfirm4_1_Estate.wav"
    Subtitle  : "Love that yes, yeah! Community, brilliant. Also what I'm thinking….is you build your own race track…or you know, stunt park… for, you know, the community." -->
    <Event name="Phonecall/HZ6_VO_Jordan_EstatePurchaseConfirm4_1_Estate" sub="3004910435" char="7" />
  </Trigger>
  <Trigger id="EstateTutorialItemCost">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateTutorialItemCost_1_Estate.wav"
    Subtitle  : "Don't worry about changing your mind when you place something in your Estate, you sell for the [BOLD:same price as you bought it.] So build without fear!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateTutorialItemCost_1_Estate" sub="2138701340" char="5" />
  </Trigger>
  <Trigger id="EstateTutorialItemPermanent">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateTutorialItemPermanent_1_Estate.wav"
    Subtitle  : "As this is your property anything you place here, [BOLD:stays here.] Per-ma-nant. Forever. You get the idea." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateTutorialItemPermanent_1_Estate" sub="1493177047" char="5" />
  </Trigger>
  <Trigger id="EstateTutorialSeasonalItem">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateTutorialSeasonalItem_1_Estate.wav"
    Subtitle  : "OK! I like that décor vibe. Fun to see it change with the turn of the seasons." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateTutorialSeasonalItem_1_Estate" sub="3962640167" char="5" />
  </Trigger>
  <Trigger id="EstateTutorialSave">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateTutorialSave_1_Estate.wav"
    Subtitle  : "When you save your Estate changes, you [BOLD:pay the Credits] to keep it like that. Or, you can just back out to how you had it before. You got five builds you can save. So many options." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateTutorialSave_1_Estate" sub="3968476633" char="5" />
  </Trigger>
  <Trigger id="EstateBBQCine">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateBBQCine_1_Estate.wav"
    Subtitle  : "Hey hey, housewarming food delivery! I don't think the RakuRaku driver even knew this place existed! Eh, hope it's still hot." -->
    <Event name="Cinematic/HZ6_VO_Mei_EstateBBQCine_1_Estate" sub="3989205414" char="5" />
  </Trigger>
  <Trigger id="EstateTutorialBrowse">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateTutorialBrowse_1_Estate.wav"
    Subtitle  : "You can browse Community estates here. if you find one you want built for you, just pay the difference." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateTutorialBrowse_1_Estate" sub="882260606" char="5" />
  </Trigger>
  <Trigger id="EstateTutorialDownload">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateTutorialDownload_1_Estate.wav"
    Subtitle  : "Alright, you can now have that Estate built. Just a note though, Estate plans you purchase, [BOLD:you can't edit.] You buy it how you see it." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateTutorialDownload_1_Estate" sub="31497745" char="5" />
  </Trigger>
  <Trigger id="EstateTutorialEdit">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateTutorialEdit_1_Estate.wav"
    Subtitle  : "This one is empty, so feel free to build on it as you please." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateTutorialEdit_1_Estate" sub="1557774745" char="5" />
  </Trigger>
  <Trigger id="EstateTutorialVisitConvoy">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateTutorialVisitConvoy_1_Estate.wav"
    Subtitle  : "It's nice to visit other Estates. You can do that in the [BOLD:Creative Hub], or if you are in someone else's convoy." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateTutorialVisitConvoy_1_Estate" sub="3444125662" char="5" />
  </Trigger>
  <Trigger id="EstateTutorialEnterConvoy">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateTutorialEnterConvoy_1_Estate.wav"
    Subtitle  : "Ooh exciting! Bet you can't wait to see what they've done with their Estate!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateTutorialEnterConvoy_1_Estate" sub="189669183" char="5" />
  </Trigger>
  <Trigger id="EstateTutorialRate">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateTutorialRate_1_Estate.wav"
    Subtitle  : "If you like it, and fancy yourself as some sort of Estate critic, why not give it a [BOLD:Thumbs Up?] It's nice to be nice, right?" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateTutorialRate_1_Estate" sub="3834275289" char="5" />
  </Trigger>
  <Trigger id="EstateTutorialUplift">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EstateTutorialUplift_1_Estate.wav"
    Subtitle  : "Yeah, and imagine how many people would [BOLD:visit your Estate], if you say….built a race track or a stunt park…just, think about it. That's all I ask." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_EstateTutorialUplift_1_Estate" sub="3909554645" char="7" />
  </Trigger>
  <Trigger id="EstateTutorialMultiBuild">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateTutorialMultiBuild_1_Estate.wav"
    Subtitle  : "Now you're here with your Convoy, you can [BOLD:build together.] So, get creating!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateTutorialMultiBuild_1_Estate" sub="2114832570" char="5" />
  </Trigger>
  <Trigger id="EstateSaveScreenPrompt">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateSaveScreenPrompt_1_Estate.wav"
    Subtitle  : "Okay! You'll need to [BOLD:save your changes] here now you've cleared the road. " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateSaveScreenPrompt_1_Estate" sub="1615380999" char="5" />
  </Trigger>
  <Trigger id="EstateSaveScreenOverwrite">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_EstateSaveScreenOverwrite_1_Estate.wav"
    Subtitle  : "You can save over the default layout or create a new entry. Though, you'll only have space for [BOLD:five saved estates.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_EstateSaveScreenOverwrite_1_Estate" sub="4024777527" char="5" />
  </Trigger>
  <Trigger id="GarageTutorialPrompt">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_GarageTutorialPrompt_1_Garage.wav"
    Subtitle  : "Every house you buy comes with a [BOLD:Garage], where else would you display your favorite cars? The best thing is, you can decorate each Garage exactly how you want. Cluttered, minimalist… the list goes on. " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_GarageTutorialPrompt_1_Garage" sub="2503680910" char="5" />
  </Trigger>
  <Trigger id="GarageTutorialItemCost">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_GarageTutorialItemCost_1_Garage.wav"
    Subtitle  : "So, let's see what you can do with this space. Let your imagination run wild! It'll [BOLD:cost credits] to place items down, but you get em back if you change your mind. No drama!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_GarageTutorialItemCost_1_Garage" sub="2067072654" char="5" />
  </Trigger>
  <Trigger id="GarageTutorialCarSlot">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_GarageTutorialCarSlot_1_Garage.wav"
    Subtitle  : "And what's a garage without a centerpiece car on display? Buying new houses can give you even more space to display your favorites. A worthwhile investment." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_GarageTutorialCarSlot_1_Garage" sub="850502097" char="5" />
  </Trigger>
  <Trigger id="GarageTutorialSave">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_GarageTutorialSave_1_Garage.wav"
    Subtitle  : "That's a start! Remember, the more you explore, compete, earn, the [BOLD:more items] will be available to decorate your garage with." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_GarageTutorialSave_1_Garage" sub="3356355951" char="5" />
  </Trigger>
  <Trigger id="GarageTutorialBrowse">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_GarageTutorialBrowse_1_Garage.wav"
    Subtitle  : "Need some inspiration? Well you came to the right place, have a look round!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_GarageTutorialBrowse_1_Garage" sub="2493211598" char="5" />
  </Trigger>
  <Trigger id="GarageTutorialDownload">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_GarageTutorialDownload_1_Garage.wav"
    Subtitle  : "Alright, let's have a look at what you got!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_GarageTutorialDownload_1_Garage" sub="95184515" char="5" />
  </Trigger>
  <Trigger id="GarageTutorialEdit">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_GarageTutorialEdit_1_Garage.wav"
    Subtitle  : "Alright, the car you display says a lot about the Garage owner. And this, I think sums you up pretty well." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_GarageTutorialEdit_1_Garage" sub="2019428655" char="5" />
  </Trigger>
  <Trigger id="GarageTutorialVisit">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_GarageTutorialVisit_1_Garage.wav"
    Subtitle  : "Here, you can [BOLD:visit a friends Garage] space. See how they have styled it out." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_GarageTutorialVisit_1_Garage" sub="408360734" char="5" />
  </Trigger>
  <Trigger id="TestDriveIntro">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_TestDriveIntro_1_SeeItDriveIt.wav"
    Subtitle  : "Wise choice. Test, before you commit. Make the most of it though, the [BOLD:clock is ticking.] Go!" -->
    <Event name="Phonecall/HZ6_VO_Yuji_TestDriveIntro_1_SeeItDriveIt" sub="993424378" char="9" />
  </Trigger>
  <Trigger id="TestDriveOneOff">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_TestDriveOneOff_1_SeeItDriveIt.wav"
    Subtitle  : "Oh and by the way, you can try this car [BOLD:one time only.] I don't make the rules, I just pass them on." -->
    <Event name="Phonecall/HZ6_VO_Yuji_TestDriveOneOff_1_SeeItDriveIt" sub="959659885" char="9" />
  </Trigger>
  <Trigger id="TestDriveCooldown">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_TestDriveCooldown_1_SeeItDriveIt.wav"
    Subtitle  : "Oh and by the way, there is a [BOLD:cooldown time] to retry this car. So, give it a good run out." -->
    <Event name="Phonecall/HZ6_VO_Yuji_TestDriveCooldown_1_SeeItDriveIt" sub="953913786" char="9" />
  </Trigger>
  <Trigger id="AfterMarketRadius">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_AfterMarketRadius_1_SeeItDriveIt.wav"
    Subtitle  : "All over Japan you'll see cars parked up and dotted around. These are usually for sale and if you like a good deal, [BOLD:at discount prices.] There's one nearby if you like. You can test drive it or just straight-up buy it." -->
    <Event name="Phonecall/HZ6_VO_Yuji_AfterMarketRadius_1_SeeItDriveIt" sub="808502405" char="9" />
  </Trigger>
  <Trigger id="InWorldUpsellRadius">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_InWorldUpsellRadius_1_SeeItDriveIt.wav"
    Subtitle  : "Now this is a special car. Would be nice in anyone's garage but perfect in yours. Give it a [BOLD:test drive] and see for yourself." -->
    <Event name="Phonecall/HZ6_VO_Yuji_InWorldUpsellRadius_1_SeeItDriveIt" sub="3289791629" char="9" />
  </Trigger>
  <Trigger id="EventLab1Nudge">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab1Nudge_1_EventLab.wav"
    Subtitle  : "Here you can create your [BOLD:ideal Event], a perfect challenge. And if you like to build together… well, we've got that covered." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_EventLab1Nudge_1_EventLab" sub="3080830271" char="6" />
  </Trigger>
  <Trigger id="EventLab1">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab1_1_EventLab.wav"
    Subtitle  : "Sometimes you want to try your own thing…that's why we have [BOLD:EventLab.] Here, you can play, or set-up custom events. However you like them." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_EventLab1_1_EventLab" sub="214311310" char="6" />
  </Trigger>
  <Trigger id="EventLab2">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab2_1_EventLab.wav"
    Subtitle  : "Have a vision in mind? Pick a [BOLD:car theme] you'd like for your event. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_EventLab2_1_EventLab" sub="217457038" char="6" />
  </Trigger>
  <Trigger id="EventLab3">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab3_1_EventLab.wav"
    Subtitle  : "Now, the performance class?" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_EventLab3_1_EventLab" sub="216408462" char="6" />
  </Trigger>
  <Trigger id="EventLab4">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab4_1_EventLab.wav"
    Subtitle  : "Set up your [BOLD:custom event] here, but remember to give it a name. Something snappy, undeniably you. This is your creation! " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_EventLab4_1_EventLab" sub="211165582" char="6" />
  </Trigger>
  <Trigger id="EventLab6">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab6_1_EventLab.wav"
    Subtitle  : "Don't underestimate how important the [BOLD:environmental conditions] are, day or night, rain or shine. It's more than aesthetic!" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_EventLab6_1_EventLab" sub="213262734" char="6" />
  </Trigger>
  <Trigger id="EventLab7">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab7_1_EventLab.wav"
    Subtitle  : "There's no event without a route, so choose one you have [BOLD:already discovered, or one you've previously made yourself.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_EventLab7_1_EventLab" sub="212214158" char="6" />
  </Trigger>
  <Trigger id="EventLab8">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab8_1_EventLab.wav"
    Subtitle  : "The right music choice can do wonders for your top speed." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_EventLab8_1_EventLab" sub="206971278" char="6" />
  </Trigger>
  <Trigger id="EventLab19">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab19_1_EventLab.wav"
    Subtitle  : "At Horizon we stress test everything, that's why our events are the best. Once you can complete your event you are good to [BOLD:publish it.] Go ahead, try it out." -->
    <Event name="Phonecall/HZ6_VO_Helena_EventLab19_1_EventLab" sub="3556491608" char="6" />
  </Trigger>
  <Trigger id="EventLab20">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab20_1_EventLab.wav"
    Subtitle  : "If you want to speed up the clock to [BOLD:test that time limit], you can scrub forwards if you want. Fast iteration is what we like!" -->
    <Event name="Phonecall/HZ6_VO_Helena_EventLab20_1_EventLab" sub="3412836696" char="6" />
  </Trigger>
  <Trigger id="EventLab21">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab21_1_EventLab.wav"
    Subtitle  : "Great. That's your first event tested and [BOLD:ready to go!] Easy right? I look forward to seeing more." -->
    <Event name="Phonecall/HZ6_VO_Helena_EventLab21_1_EventLab" sub="3413885272" char="6" />
  </Trigger>
  <Trigger id="Rivals1">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_Rivals1_1_Rivals.wav"
    Subtitle  : "Rivals is all about hunting down that [BOLD:next fastest time], always chasing that person above you…and if you ever get to the top? Watch out!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_Rivals1_1_Rivals" sub="1986400274" char="7" />
  </Trigger>
  <Trigger id="Rivals2">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_Rivals2_1_Rivals.wav"
    Subtitle  : "And that's how you do it, it's also how your spot on the leaderboard becomes a [BOLD:goal for others]… including me." -->
    <Event name="Phonecall/HZ6_VO_Jordan_Rivals2_1_Rivals" sub="1986400466" char="7" />
  </Trigger>
  <Trigger id="MonthlyRivalsIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_MonthlyRivalsIntro_1_Rivals.wav"
    Subtitle  : "Every month there are [BOLD:new rival events] at the festival. There'll be a specific car along with a time to beat. Keeps things constantly competitive! " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_MonthlyRivalsIntro_1_Rivals" sub="3383862093" char="7" />
  </Trigger>
  <Trigger id="HorizonSoloIntroALT">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonSoloIntroALT_1_HorizonSolo.wav"
    Subtitle  : "This is [BOLD:Horizon Solo.] If you want to race against Drivatars instead of real drivers from around the Festival, then this is for you. If that's something you fancy. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HorizonSoloIntroALT_1_HorizonSolo" sub="2614023433" char="7" />
  </Trigger>
  <Trigger id="HorizonSoloEvent">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonSoloEvent_1_HorizonSolo.wav"
    Subtitle  : "Now, remember, you're [BOLD:racing offline] but these Drivatars don't go easy, no relaxing!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HorizonSoloEvent_1_HorizonSolo" sub="2115004128" char="7" />
  </Trigger>
  <Trigger id="CheckpointMiss">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CheckpointMiss_1_Race.wav"
    Subtitle  : "Hey, checkpoints are not a suggestion. Gotta go [BOLD:right through 'em]…the whole car!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_CheckpointMiss_1_Race" sub="1960261206" char="7" />
  </Trigger>
  <Trigger id="DragWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragWin_1_DragRace.wav"
    Subtitle  : "See! You floored it, stayed in a straight-ish line and flew across the finish. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragWin_1_DragRace" sub="671956931" char="7" />
  </Trigger>
  <Trigger id="StreetIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StreetIntro_1_StreetRace.wav"
    Subtitle  : "This is a Street Race. Take any car you want, but be careful; you'll be racing on public roads, so stay sharp and watch out for [BOLD:oncoming traffic!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_StreetIntro_1_StreetRace" sub="1880557511" char="7" />
  </Trigger>
  <Trigger id="StreetPreRace">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StreetPreRace_1_StreetRace.wav"
    Subtitle  : "OK, ready to go? Street Races aren't on cordoned off streets, so there'll be [BOLD:other cars still on the road!] Keep an eye out for drivers not in the race!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_StreetPreRace_1_StreetRace" sub="274821298" char="7" />
  </Trigger>
  <Trigger id="StreetWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StreetWin_1_StreetRace.wav"
    Subtitle  : "What a race! Like watching some kind of street shark, an urban apex predator! You absolutely owned that one. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_StreetWin_1_StreetRace" sub="1802356808" char="7" />
  </Trigger>
  <Trigger id="RoadWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_RoadWin_1_RoadRace.wav"
    Subtitle  : "Wow, wow! Carrying some serious speed out there. I knew from the start you'd have that race in the bag." -->
    <Event name="Phonecall/HZ6_VO_Jordan_RoadWin_1_RoadRace" sub="2964797918" char="7" />
  </Trigger>
  <Trigger id="DirtWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DirtWin_1_DirtRace.wav"
    Subtitle  : "Off to a great start, now where's the bucket and sponge. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_DirtWin_1_DirtRace" sub="631788891" char="7" />
  </Trigger>
  <Trigger id="CrossCountryIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CrossCountryIntro_1_CrossCountryRace.wav"
    Subtitle  : "Roads mean nothing in [BOLD:Horizon Cross Country!] One second you'll be hurtling through a field, then into a jump, land in some shallow water and…I'm just saying, there's variety." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CrossCountryIntro_1_CrossCountryRace" sub="691165303" char="7" />
  </Trigger>
  <Trigger id="CrossCountryPreRace">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CrossCountryPreRace_1_CrossCountryRace.wav"
    Subtitle  : "It's more important than ever to keep an eye out for those [BOLD:checkpoint flags], that's your navigation when there's no road to follow! Good luck." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_CrossCountryPreRace_1_CrossCountryRace" sub="845032290" char="7" />
  </Trigger>
  <Trigger id="CrossCountryWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CrossCountryWin_1_CrossCountryRace.wav"
    Subtitle  : "See variety really is the spice of life. Excellent race, great job." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CrossCountryWin_1_CrossCountryRace" sub="1482649308" char="7" />
  </Trigger>
  <Trigger id="SpeedTrapThreeStars">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SpeedTrapThreeStars_1_SpeedTrap.wav"
    Subtitle  : "Now that was blink and you'll miss it speed and I blinked. I'll catch your next one." -->
    <Event name="Phonecall/HZ6_VO_Jordan_SpeedTrapThreeStars_1_SpeedTrap" sub="3600198473" char="7" />
  </Trigger>
  <Trigger id="SpeedZoneFail">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SpeedZoneFail_1_SpeedZone.wav"
    Subtitle  : "Ok, to complete a [BOLD:Speed Zone], you need to post an average speed between the two marked points without leaving the road." -->
    <Event name="Phonecall/HZ6_VO_Jordan_SpeedZoneFail_1_SpeedZone" sub="3484672623" char="7" />
  </Trigger>
  <Trigger id="SpeedZoneComplete">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SpeedZoneComplete_1_SpeedZone.wav"
    Subtitle  : "Nice! That's your [BOLD:average speed locked in.] Oh, and pass through again every time you think you have a faster car, put it to the test!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_SpeedZoneComplete_1_SpeedZone" sub="1205720924" char="7" />
  </Trigger>
  <Trigger id="SpeedZoneThreeStars">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SpeedZoneThreeStars_1_SpeedZone.wav"
    Subtitle  : "Turned up. Locked in. Pure speed. Now that's how you show up to a [BOLD:Speed Zone!] Great job." -->
    <Event name="Phonecall/HZ6_VO_Jordan_SpeedZoneThreeStars_1_SpeedZone" sub="918286051" char="7" />
  </Trigger>
  <Trigger id="DangerSignFirst">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DangerSignFirst_1_DangerSign.wav"
    Subtitle  : "How was your maiden flight through that [BOLD:Danger Sign?] Smooth Landing? That was a PR Stunt, so try and find them all." -->
    <Event name="Phonecall/HZ6_VO_Jordan_DangerSignFirst_1_DangerSign" sub="1048100322" char="7" />
  </Trigger>
  <Trigger id="DangerSignFail">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DangerSignFail_1_DangerSign.wav"
    Subtitle  : "Ouch. I've had that happen a few times, don't tell anyone but it'll probably happen a few more! Dust yourself off, head back up, [BOLD:give it another shot.]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DangerSignFail_1_DangerSign" sub="46697856" char="7" />
  </Trigger>
  <Trigger id="DangerSignThreeStars">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DangerSignThreeStars_1_DangerSign.wav"
    Subtitle  : "You completely stuck the landing! If I could give you a score for that it'd be a 10 but I don't make the rules so [BOLD:three stars instead!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DangerSignThreeStars_1_DangerSign" sub="1646556243" char="7" />
  </Trigger>
  <Trigger id="DriftZoneFirst">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DriftZoneFirst_1_DriftZone.wav"
    Subtitle  : "Hey you're in a [BOLD:Drift Zone!] This is a PR Stunt so get to the end, drifting as much as possible!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DriftZoneFirst_1_DriftZone" sub="2247046517" char="7" />
  </Trigger>
  <Trigger id="DriftZoneFail">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DriftZoneFail_1_DriftZone.wav"
    Subtitle  : "Unlucky, but the Drift Zone isn't going anywhere, head back to the start and give it another run. Just make sure you're moving forwards through the zone. [BOLD:Any stopping or wrong turns ruins the flow] and you won't get your score!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DriftZoneFail_1_DriftZone" sub="1092644092" char="7" />
  </Trigger>
  <Trigger id="DriftZoneComplete">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DriftZoneComplete_1_DriftZone.wav"
    Subtitle  : "Nice run! You can keep [BOLD:running Drift Zones without limit.] There's always some extra points out there right?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DriftZoneComplete_1_DriftZone" sub="1158505462" char="7" />
  </Trigger>
  <Trigger id="DriftZoneThreeStars">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DriftZoneThreeStars_1_DriftZone.wav"
    Subtitle  : "Not one, not two…but [BOLD:three stars.] A perfect Drift Zone run." -->
    <Event name="Phonecall/HZ6_VO_Jordan_DriftZoneThreeStars_1_DriftZone" sub="2594931290" char="7" />
  </Trigger>
  <Trigger id="TrailblazerIntro1">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TrailblazerIntro1_1_Trailblazer.wav"
    Subtitle  : "This is a [BOLD:Trailblazer.] There's a start and end gate… but you'll need to figure out the middle part." -->
    <Event name="Phonecall/HZ6_VO_Jordan_TrailblazerIntro1_1_Trailblazer" sub="424029268" char="7" />
  </Trigger>
  <Trigger id="TrailblazerIntro2">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TrailblazerIntro2_1_Trailblazer.wav"
    Subtitle  : "Little hint, the fastest route is [BOLD:not necessarily from following the road.] Focus up and use your navigational skills!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TrailblazerIntro2_1_Trailblazer" sub="424028756" char="7" />
  </Trigger>
  <Trigger id="TrailblazerMap">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TrailblazerMap_1_Trailblazer.wav"
    Subtitle  : "You might have to try a couple times to find the best route, I know I did. But, for now, [BOLD:follow the arrow on your minimap] if you get lost." -->
    <Event name="Phonecall/HZ6_VO_Jordan_TrailblazerMap_1_Trailblazer" sub="3766132081" char="7" />
  </Trigger>
  <Trigger id="TrailblazerFail">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TrailblazerFail_1_Trailblazer.wav"
    Subtitle  : "So your time is only logged if you [BOLD:cross over the finish.] If you're not feeling it, you can leave it and come back another time!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TrailblazerFail_1_Trailblazer" sub="991615716" char="7" />
  </Trigger>
  <Trigger id="TraiblazerFirst">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TraiblazerFirst_1_Trailblazer.wav"
    Subtitle  : "That trail? Blazed. Enjoy it? There'll be [BOLD:more to find with every new wristband!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TraiblazerFirst_1_Trailblazer" sub="2659095157" char="7" />
  </Trigger>
  <Trigger id="Trailblazer3Star">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_Trailblazer3Star_1_Trailblazer.wav"
    Subtitle  : "That was well and truly finessed! Not gonna lie, I've made some notes to try myself. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_Trailblazer3Star_1_Trailblazer" sub="3316458151" char="7" />
  </Trigger>
  <Trigger id="JSSpeedZoneFirst">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_JSSpeedZoneFirst_1_SpeedZone.wav"
    Subtitle  : "You're in a [BOLD:Speed Zone], floor it to the end and don't leave the road! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_JSSpeedZoneFirst_1_SpeedZone" sub="2870688982" char="7" />
  </Trigger>
  <Trigger id="HorizonPromoIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonPromoIntro_1_HorizonPromo.wav"
    Subtitle  : "Small favor to ask. Well, big favor really. I've promised the Festival Marketing Team a photo of [BOLD:every car at the Festival] for our website. I'm unfortunately a tad busy and you're handy with a camera. So, if you don't mind, we've tagged the cars you need to snap. So keep an eye out and get those shots!" -->
    <Event name="Phonecall/HZ6_VO_Helena_HorizonPromoIntro_1_HorizonPromo" sub="1297572380" char="6" />
  </Trigger>
  <Trigger id="HorizonPromo1">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonPromo1_1_HorizonPromo.wav"
    Subtitle  : "Oh perfect! [BOLD:Great photo], I'll make sure the Horizon Marketing Team get that one on the Promo Website. Keep snapping away!" -->
    <Event name="Phonecall/HZ6_VO_Helena_HorizonPromo1_1_HorizonPromo" sub="3536815152" char="6" />
  </Trigger>
  <Trigger id="HorizonPromo3">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonPromo3_1_HorizonPromo.wav"
    Subtitle  : "[BOLD:This is a great start.] More cars on our Promo site means more clicks. More clicks means more visitors to the Horizon Festival… which means more budget for Events. Seems too easy, but it works. Keep them coming." -->
    <Event name="Phonecall/HZ6_VO_Helena_HorizonPromo3_1_HorizonPromo" sub="3536684080" char="6" />
  </Trigger>
  <Trigger id="HorizonPromo4">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonPromo4_1_HorizonPromo.wav"
    Subtitle  : "You really have the photographers eye. Keep it up. " -->
    <Event name="Phonecall/HZ6_VO_Helena_HorizonPromo4_1_HorizonPromo" sub="3536487472" char="6" />
  </Trigger>
  <Trigger id="HorizonPromo5">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonPromo5_1_HorizonPromo.wav"
    Subtitle  : "You really know how to capture the spirit of a car, not always an easy thing to do. So, [BOLD:keep up the good work.]" -->
    <Event name="Phonecall/HZ6_VO_Helena_HorizonPromo5_1_HorizonPromo" sub="3536553008" char="6" />
  </Trigger>
  <Trigger id="HorizonPromo6">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonPromo6_1_HorizonPromo.wav"
    Subtitle  : "That's the [BOLD:first 100 cars] captured at Horizon Japan. You certainly know how to find them! " -->
    <Event name="Phonecall/HZ6_VO_Helena_HorizonPromo6_1_HorizonPromo" sub="3536356400" char="6" />
  </Trigger>
  <Trigger id="HorizonPromo7">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonPromo7_1_HorizonPromo.wav"
    Subtitle  : "The Promo site is looking very good now, we can drop new photos every day. Thanks to you. Honestly, there's [BOLD:quite a few more to capture.] So, if you don't mind?" -->
    <Event name="Phonecall/HZ6_VO_Helena_HorizonPromo7_1_HorizonPromo" sub="3536421936" char="6" />
  </Trigger>
  <Trigger id="HorizonPromo8">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonPromo8_1_HorizonPromo.wav"
    Subtitle  : "[BOLD:500 cars snapped] for Horizon Japan, that is dedication to the max. I can't thank you enough!" -->
    <Event name="Phonecall/HZ6_VO_Helena_HorizonPromo8_1_HorizonPromo" sub="3536225328" char="6" />
  </Trigger>
  <Trigger id="HorizonPromoAll">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonPromoAll_1_HorizonPromo.wav"
    Subtitle  : "That's it, [BOLD:every last car] here at Horizon Japan captured. I did not expect anyone would be so dedicated…but here you are! Thank you, I mean it." -->
    <Event name="Phonecall/HZ6_VO_Helena_HorizonPromoAll_1_HorizonPromo" sub="2668949808" char="6" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint1">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJBarnFindBlueprint1_1_Gifts.wav"
    Subtitle  : "Hey, you know, just a thought… but there's no real reason to leave a barn empty - car-less. So why not do a [BOLD:good thing] for the next person to stumble upon this place?" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HJBarnFindBlueprint1_1_Gifts" sub="4264696908" char="7" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint2">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJBarnFindBlueprint2_1_Gifts.wav"
    Subtitle  : "OK, what are you thinking?" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HJBarnFindBlueprint2_1_Gifts" sub="2117213261" char="7" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint3">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJBarnFindBlueprint3_1_Gifts.wav"
    Subtitle  : "What will the word on the street be about this car? What [BOLD:sort of drivers] do you want to find it?" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HJBarnFindBlueprint3_1_Gifts" sub="4264696909" char="7" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint4">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJBarnFindBlueprint4_1_Gifts.wav"
    Subtitle  : "As it's a gift, it's nice to [BOLD:leave a note]… make it more personal." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HJBarnFindBlueprint4_1_Gifts" sub="2117213262" char="7" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint5">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJBarnFindBlueprint5_1_Gifts.wav"
    Subtitle  : "Now…do you want to be a cryptic mystery gifter… or do you think \"NO! Tell them exactly who left it!\"?." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HJBarnFindBlueprint5_1_Gifts" sub="4264696910" char="7" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint6">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJBarnFindBlueprint6_1_Gifts.wav"
    Subtitle  : "OK, here's what this all looks like. [BOLD:Cool with that?]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HJBarnFindBlueprint6_1_Gifts" sub="2117213263" char="7" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint7">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJBarnFindBlueprint7_1_Gifts.wav"
    Subtitle  : "And you're done. I always say, it's nice to be nice. Hope it finds a good owner!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HJBarnFindBlueprint7_1_Gifts" sub="4264696911" char="7" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint7Dupe">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJBarnFindBlueprint7Dupe_1_Gifts.wav"
    Subtitle  : "Ah a dupe! It happens, that's probability for you! Hey, you can [BOLD:gift it if you want?]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HJBarnFindBlueprint7Dupe_1_Gifts" sub="1411923507" char="7" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint8">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJBarnFindBlueprint8_1_Gifts.wav"
    Subtitle  : "Ohhh nice, you found a [BOLD:gift drop] from another player, how sweet. Honestly the people round here, the best! Meet me there and we can take a look." -->
    <Event name="Phonecall/HZ6_VO_Jordan_HJBarnFindBlueprint8_1_Gifts" sub="2117213256" char="7" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint9">
    <!--
    Character : "Keiko" (#8) TTS:"Nova"
    WAV File  : "HZ6_VO_Keiko_HJBarnFindBlueprint9_1_Gifts.wav"
    Subtitle  : "Hold up! On our way!" -->
    <Event name="Phonecall/HZ6_VO_Keiko_HJBarnFindBlueprint9_1_Gifts" sub="3980179425" char="8" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint10">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJBarnFindBlueprint10_1_Gifts.wav"
    Subtitle  : "That's so cool, what a gift! Be nice to [BOLD:say thanks?]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HJBarnFindBlueprint10_1_Gifts" sub="93568696" char="7" />
  </Trigger>
  <Trigger id="HJBarnFindBlueprint11">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJBarnFindBlueprint11_1_Gifts.wav"
    Subtitle  : "I love a gift, and this… very generous! Enjoy taking this one out for a spin!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HJBarnFindBlueprint11_1_Gifts" sub="2241052344" char="7" />
  </Trigger>
  <Trigger id="WheelspinIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WheelspinIntro_1_Wheelspins.wav"
    Subtitle  : "Now you're part of the Horizon Festival, we'll reward you with [BOLD:Wheelspins.] All you need to do is spin the wheel and claim your prize. Give it a go! " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WheelspinIntro_1_Wheelspins" sub="146451429" char="6" />
  </Trigger>
  <Trigger id="WheelspinIntroALT">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WheelspinIntroALT_1_Wheelspins.wav"
    Subtitle  : "So, wheelspins. As you progress through levels, you get a [BOLD:spin of the prize wheel], wherever it lands…the Festival delivers." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WheelspinIntroALT_1_Wheelspins" sub="305728659" char="6" />
  </Trigger>
  <Trigger id="WheelspinIntro2">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WheelspinIntro2_1_Wheelspins.wav"
    Subtitle  : "There you go! Experience the Festival, explore Japan and [BOLD:claim your prizes!]" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_WheelspinIntro2_1_Wheelspins" sub="994179436" char="6" />
  </Trigger>
  <Trigger id="SuperWheelspinIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_SuperWheelspinIntro_1_Wheelspins.wav"
    Subtitle  : "You've earned a [BOLD:Super Wheelspin], more spins and more prizes! " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_SuperWheelspinIntro_1_Wheelspins" sub="4133879977" char="6" />
  </Trigger>
  <Trigger id="SuperWheelspinIntroALT">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_SuperWheelspinIntroALT_1_Wheelspins.wav"
    Subtitle  : "Super Wheelspin, for those that are unfamiliar, are like normal wheelspins. Except that you get [BOLD:three spins…and three prizes]. Super, isn't it." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_SuperWheelspinIntroALT_1_Wheelspins" sub="2074531590" char="6" />
  </Trigger>
  <Trigger id="SuperWheelspinIntro2">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_SuperWheelspinIntro2_1_Wheelspins.wav"
    Subtitle  : "Very nice. There's a higher chance to take away a [BOLD:bigger prize] with a Super Wheelspin." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_SuperWheelspinIntro2_1_Wheelspins" sub="1427398419" char="6" />
  </Trigger>
  <Trigger id="SeasonalSignUp">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_SeasonalSignUp_1_FestivalPlaylist.wav"
    Subtitle  : "A change of seasons, means we mix things up a bit. Have a look [what we have planned] right now." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_SeasonalSignUp_1_FestivalPlaylist" sub="1372724283" char="6" />
  </Trigger>
  <Trigger id="SeasaonalNotCorrectLevel">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_SeasaonalNotCorrectLevel_1_FestivalPlaylist.wav"
    Subtitle  : "Sorry to have to deny entry, but you need to spend a bit more time at The Festival. [BOLD:Rise up the ranks] a bit and come back when you're ready to take this on." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_SeasaonalNotCorrectLevel_1_FestivalPlaylist" sub="725624314" char="6" />
  </Trigger>
  <Trigger id="SeasonalComplete">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_SeasonalComplete_1_FestivalPlaylist.wav"
    Subtitle  : "I love a seasonal spin. Events will [BOLD:change with the seasons] so be sure to check them out often. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_SeasonalComplete_1_FestivalPlaylist" sub="3707120304" char="6" />
  </Trigger>
  <Trigger id="SeasonalReward">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_SeasonalReward_1_FestivalPlaylist.wav"
    Subtitle  : "Here's a [BOLD:Seasonal Reward] from the Festival. I know, we love giving out a reward! " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_SeasonalReward_1_FestivalPlaylist" sub="1827393563" char="6" />
  </Trigger>
  <Trigger id="SeasonalCollectibleFirstReply">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_SeasonalCollectibleFirstReply_1_FestivalPlaylist.wav"
    Subtitle  : "Alright! That was a [BOLD:Seasonal Collectible.] These will change with each season so hit them all before they're gone!" -->
    <Event name="Phonecall/HZ6_VO_Helena_SeasonalCollectibleFirstReply_1_FestivalPlaylist" sub="890193586" char="6" />
  </Trigger>
  <Trigger id="SeasonalCollectibleAll">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_SeasonalCollectibleAll_1_FestivalPlaylist.wav"
    Subtitle  : "If anyone was going to smash all the [BOLD:Seasonal Collectibles], of course it'd be you. Nice going! " -->
    <Event name="Phonecall/HZ6_VO_Helena_SeasonalCollectibleAll_1_FestivalPlaylist" sub="3601370004" char="6" />
  </Trigger>
  <Trigger id="TreasureChestHint">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_TreasureChestHint_1_FestivalPlaylist.wav"
    Subtitle  : "As a little incentive, the festival organizers and I have hidden a [BOLD:treasure chest] somewhere and we've left hints as to where it may be in the Festival Playlist. Have a play, connect the clues and claim the treasure! " -->
    <Event name="Phonecall/HZ6_VO_Helena_TreasureChestHint_1_FestivalPlaylist" sub="2749983001" char="6" />
  </Trigger>
  <Trigger id="TreasureChestFirstReply">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_TreasureChestFirstReply_1_FestivalPlaylist.wav"
    Subtitle  : "Great, you found the treasure chest! Great job, it wasn't by chance now was it? Either way, there'll be [BOLD:another waiting to be found next season] too. We've just got to think of a place to hide it…" -->
    <Event name="Phonecall/HZ6_VO_Helena_TreasureChestFirstReply_1_FestivalPlaylist" sub="3001182344" char="6" />
  </Trigger>
  <Trigger id="SeasonalWinterSlamV2" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonalWinterSlamV2_1_FestivalPlaylist.wav"
    Subtitle  : "Winter is here! Hey, don't panic though, the roads are great! How else would you be able to do all the new [BOLD:Seasonal Events] on the Festival Playlist otherwise, huh?" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonalWinterSlamV2_1_FestivalPlaylist" sub="2588490709" char="5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SeasonalWinterSlamV2_2_FestivalPlaylist.wav"
    Subtitle  : "Alright? It's a bit icy out there! I'll be hitting up the [BOLD:Festival Playlist] for some new events, see you there? " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_SeasonalWinterSlamV2_2_FestivalPlaylist" sub="1217217266" char="7" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonalWinterSlamV2_3_FestivalPlaylist.wav"
    Subtitle  : "Hey have you seen the snow?! Check it out! Oh and the new [BOLD:Seasonal Events] on the Festival Playlist too! " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonalWinterSlamV2_3_FestivalPlaylist" sub="441007061" char="5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SeasonalWinterSlamV2_4_FestivalPlaylist.wav"
    Subtitle  : "Hey! Winter's here and the snow's not the only new thing. The [BOLD:Festival Playlist's] got a load of new events on it! Have a look!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_SeasonalWinterSlamV2_4_FestivalPlaylist" sub="1267548914" char="7" />
  </Trigger>
  <Trigger id="SeasonalSpringSlamV2" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SeasonalSpringSlamV2_1_FestivalPlaylist.wav"
    Subtitle  : "Alright! Snow's melted, Spring's here and the events on the [BOLD:Festival Playlist have switched up]. What'll it be first then? " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_SeasonalSpringSlamV2_1_FestivalPlaylist" sub="3956738865" char="7" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonalSpringSlamV2_2_FestivalPlaylist.wav"
    Subtitle  : "Hey, just like the Spring flowers, new events on the [BOLD:Festival Playlist] have popped up! Go take a look. " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonalSpringSlamV2_2_FestivalPlaylist" sub="929946116" char="5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SeasonalSpringSlamV2_3_FestivalPlaylist.wav"
    Subtitle  : "What's up? The [BOLD:Festival Playlist has updated] for Spring and I reckon there'll be a lot of muddy races this season. Check it out! " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_SeasonalSpringSlamV2_3_FestivalPlaylist" sub="3939961649" char="7" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonalSpringSlamV2_4_FestivalPlaylist.wav"
    Subtitle  : "Ahh the chill of Winter is over, Spring is here and the [BOLD:Festival Playlist] has been updated with brand new events. Give them a go! " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonalSpringSlamV2_4_FestivalPlaylist" sub="3077429765" char="5" />
  </Trigger>
  <Trigger id="SeasonalAutumnSlamV2" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonalAutumnSlamV2_1_FestivalPlaylist.wav"
    Subtitle  : "It's Autumn and while the Lantern Festival is breathtaking, the [BOLD:new events on the Festival Playlist] are super tempting…" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonalAutumnSlamV2_1_FestivalPlaylist" sub="2973363140" char="5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SeasonalAutumnSlamV2_2_FestivalPlaylist.wav"
    Subtitle  : "Hey the leaves aren't the only thing changing now it's Autumn! Take a look at the [BOLD:Festival Playlist], so many new events! " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_SeasonalAutumnSlamV2_2_FestivalPlaylist" sub="1792779090" char="7" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonalAutumnSlamV2_3_FestivalPlaylist.wav"
    Subtitle  : "Autumn in Japan is beautiful and Autumn at the Festival means brand [BOLD:new events on the Festival Playlist.] Take a look! " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonalAutumnSlamV2_3_FestivalPlaylist" sub="825879492" char="5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SeasonalAutumnSlamV2_4_FestivalPlaylist.wav"
    Subtitle  : "Alright! It's cooling down around here now it's Autumn but there's no slowing down when it comes to the Festival! Check out the new events on the [BOLD:Festival Playlist.] " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_SeasonalAutumnSlamV2_4_FestivalPlaylist" sub="1776001874" char="7" />
  </Trigger>
  <Trigger id="SeasonalSummerSlamV2" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SeasonalSummerSlamV2_1_FestivalPlaylist.wav"
    Subtitle  : "There's nothing better than Summer is there? The sun, beaches oh, and [BOLD:new events on the Festival Playlist!]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_SeasonalSummerSlamV2_1_FestivalPlaylist" sub="1763549889" char="7" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonalSummerSlamV2_2_FestivalPlaylist.wav"
    Subtitle  : "It's Summer here in Japan and the [BOLD:Festival Playlist] is brimming with brand new events! Check it out! " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonalSummerSlamV2_2_FestivalPlaylist" sub="1379476037" char="5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SeasonalSummerSlamV2_3_FestivalPlaylist.wav"
    Subtitle  : "Need to cool down now it's Summer? Check out the [BOLD:new events on the Festival Playlist.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_SeasonalSummerSlamV2_3_FestivalPlaylist" sub="1746772673" char="7" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_SeasonalSummerSlamV2_4_FestivalPlaylist.wav"
    Subtitle  : "Want to really enjoy Summer here in Japan? Check out the new events on the [BOLD:Festival Playlist!]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_SeasonalSummerSlamV2_4_FestivalPlaylist" sub="3526959684" char="5" />
  </Trigger>
  <Trigger id="LegendIslandFestivalPlaylistUpsell">
    <Param_DelayTime value="5" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_LegendIslandFestivalPlaylistUpsell_1_FestivalPlaylist.wav"
    Subtitle  : "The festival doesn't stop once you reach Legend status, really you're only just getting started! The [BOLD:Festival Playlist] is brimming with fresh, ever-changing events and exclusive rewards." -->
    <Event name="Phonecall/HZ6_VO_Helena_LegendIslandFestivalPlaylistUpsell_1_FestivalPlaylist" sub="1754819690" char="6" />
  </Trigger>
  <Trigger id="WelcomePackVoucherIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WelcomePackVoucherIntro_1_WelcomePack.wav"
    Subtitle  : "Hey. Letting you know that we've sent over some [BOLD:car vouchers] from the Festival. Head over to the Autoshow to see about redeeming them. Pick out something nice! " -->
    <Event name="Phonecall/HZ6_VO_Helena_WelcomePackVoucherIntro_1_WelcomePack" sub="2086547266" char="6" />
  </Trigger>
  <Trigger id="AMLoyaltyRemark1">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMLoyaltyRemark1_1_LoyaltyRewards.wav"
    Subtitle  : "As we all know we've been big fans of the Horizon Festival since, literally forever. So, check your garage, the Festival has given us a little [BOLD:loyalty reward.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_AMLoyaltyRemark1_1_LoyaltyRewards" sub="1288224304" char="5" />
  </Trigger>
  <Trigger id="AMLoyaltyRemark2">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AMLoyaltyRemark2_1_LoyaltyRewards.wav"
    Subtitle  : "Hey! Considering you're the most experienced Horizon Festival attendee out of me, you and Jordy, you've been awarded with a little something. [BOLD:Check your garage!] Straight from the Festival organizers. " -->
    <Event name="Phonecall/HZ6_VO_Mei_AMLoyaltyRemark2_1_LoyaltyRewards" sub="2361966128" char="5" />
  </Trigger>
  <Trigger id="DroneModeIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_DroneModeIntro_1_DroneMode.wav"
    Subtitle  : "Hey! You know you can see Japan in a whole new way? The drone can be used to explore from different heights to help you see things from a different perspective!" -->
    <Event name="Phonecall/HZ6_VO_Mei_DroneModeIntro_1_DroneMode" sub="4090593419" char="5" />
  </Trigger>
  <Trigger id="ANNADynamicQuickChatIntro">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNADynamicQuickChatIntro_1_DynamicQuickChat.wav"
    Subtitle  : "This is a Forza LINK phrase. It'll change based on various [BOLD:contexts and interactions] with other drivers." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNADynamicQuickChatIntro_1_DynamicQuickChat" sub="2240731107" char="1" />
  </Trigger>
  <Trigger id="ANNADynamicQuickChatIntroB">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNADynamicQuickChatIntroB_1_DynamicQuickChat.wav"
    Subtitle  : "The Forza LINK phrases I've highlighted are [BOLD:dynamic]. They'll change based on various contexts and interactions with other drivers." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNADynamicQuickChatIntroB_1_DynamicQuickChat" sub="1001645069" char="1" />
  </Trigger>
  <Trigger id="ANNADynamicQuickChatSuggestionA">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNADynamicQuickChatSuggestionA_1_DynamicQuickChat.wav"
    Subtitle  : "If you'd like me to suggest [BOLD:events for you to play] with other drivers, use the highlighted Forza LINK option." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNADynamicQuickChatSuggestionA_1_DynamicQuickChat" sub="282647052" char="1" />
  </Trigger>
  <Trigger id="ANNADynamicQuickChatRoute">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNADynamicQuickChatRoute_1_DynamicQuickChat.wav"
    Subtitle  : "You have a Route set to an event. If you'd like to [BOLD:invite other drivers] to join you, use Forza LINK." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNADynamicQuickChatRoute_1_DynamicQuickChat" sub="3330631619" char="1" />
  </Trigger>
  <Trigger id="ANNADynamicQuickChatNearby">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNADynamicQuickChatNearby_1_DynamicQuickChat.wav"
    Subtitle  : "You're near an event. If you'd like to [BOLD:invite other drivers] to join you, use Forza LINK." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNADynamicQuickChatNearby_1_DynamicQuickChat" sub="2076107624" char="1" />
  </Trigger>
  <Trigger id="ANNADynamicQuickChatInvite">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNADynamicQuickChatInvite_1_DynamicQuickChat.wav"
    Subtitle  : "Convoy invite sent." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNADynamicQuickChatInvite_1_DynamicQuickChat" sub="3056118285" char="1" />
  </Trigger>
  <Trigger id="ANNADynamicQuickChatScreen">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNADynamicQuickChatScreen_1_DynamicQuickChat.wav"
    Subtitle  : "You can change your static [BOLD:Quick Chat phrases] here. Unlike Forza LINK phrases, static phrases will not change." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNADynamicQuickChatScreen_1_DynamicQuickChat" sub="2956467628" char="1" />
  </Trigger>
  <Trigger id="ANNADynamicQuickChatBarnFind">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNADynamicQuickChatBarnFind_1_DynamicQuickChat.wav"
    Subtitle  : "If you need help locating a Barn Find, you can [BOLD:ask nearby drivers for directions] using Forza LINK." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNADynamicQuickChatBarnFind_1_DynamicQuickChat" sub="2270986700" char="1" />
  </Trigger>
  <Trigger id="ANNADynamicQuickChatBarnFind2">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ANNADynamicQuickChatBarnFind2_1_DynamicQuickChat.wav"
    Subtitle  : "Someone has asked for help finding a [BOLD:Barn Find]. Would you like to show them where it is?" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ANNADynamicQuickChatBarnFind2_1_DynamicQuickChat" sub="2112091169" char="1" />
  </Trigger>
  <Trigger id="ForzaLinkTutorial1">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ForzaLinkTutorial1_1_DynamicQuickChat.wav"
    Subtitle  : "Let me tell you about Forza LINK." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ForzaLinkTutorial1_1_DynamicQuickChat" sub="1576168469" char="1" />
  </Trigger>
  <Trigger id="ForzaLinkTutorial2">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ForzaLinkTutorial2_1_DynamicQuickChat.wav"
    Subtitle  : "Forza LINK tracks the status of you and the people you meet online, and suggests ways for you to [BOLD:link up, converse and play together.]" -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ForzaLinkTutorial2_1_DynamicQuickChat" sub="1576164373" char="1" />
  </Trigger>
  <Trigger id="ForzaLinkTutorial3">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ForzaLinkTutorial3_1_DynamicQuickChat.wav"
    Subtitle  : "Every time you see this light up, it's suggesting a new way for you to [BOLD:link up with other drivers]." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ForzaLinkTutorial3_1_DynamicQuickChat" sub="1576160277" char="1" />
  </Trigger>
  <Trigger id="ForzaLinkTutorial4">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ForzaLinkTutorial4_1_DynamicQuickChat.wav"
    Subtitle  : "This is your reminder that when you see this light up, Forza LINK is suggesting ways for you to [BOLD:play with others drivers]." -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ForzaLinkTutorial4_1_DynamicQuickChat" sub="1576156181" char="1" />
  </Trigger>
  <Trigger id="CoopIntro">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_CoopIntro_1_Coop.wav"
    Subtitle  : "You've seen the phrase \"Faster Together\" right? Well we mean it! If you are in a convoy you can [BOLD:enter any event co-op or competitive.]" -->
    <Event name="Phonecall/HZ6_VO_Helena_CoopIntro_1_Coop" sub="2601906420" char="6" />
  </Trigger>
  <Trigger id="ConvoyIntro1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ConvoyIntro1_1_Convoy.wav"
    Subtitle  : "You've heard of \"Faster Together\"? Of course you have. Well, this is the place for it! In convoys you can [BOLD:create a group of drivers] to compete with or to just explore with." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_ConvoyIntro1_1_Convoy" sub="1717082810" char="7" />
  </Trigger>
  <Trigger id="ConvoyIntro2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ConvoyIntro2_1_Convoy.wav"
    Subtitle  : "So, as [BOLD:convoy leader the decisions are up to you.] Some activities can be just you and your friends, others are open to everyone. How you want to play is your choice." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_ConvoyIntro2_1_Convoy" sub="1717082746" char="7" />
  </Trigger>
  <Trigger id="ConvoyIntro4">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ConvoyIntro4_1_Convoy.wav"
    Subtitle  : "Looking to join an existing convoy? There's always a group looking for a driver. If you select the events and activities you're interested in, [BOLD:we can match you to a convoy that suits you!]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_ConvoyIntro4_1_Convoy" sub="1717083130" char="7" />
  </Trigger>
  <Trigger id="ConvoyLeader">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ConvoyLeader_1_Convoy.wav"
    Subtitle  : "You are the [BOLD:convoy leader!] All events and activities are set up by you." -->
    <Event name="Phonecall/HZ6_VO_Jordan_ConvoyLeader_1_Convoy" sub="3476668502" char="7" />
  </Trigger>
  <Trigger id="ConvoyNotLeader">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ConvoyNotLeader_1_Convoy.wav"
    Subtitle  : "You are now part of a convoy! The convoy leader will [BOLD:organize and set up] the events and activities for you. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ConvoyNotLeader_1_Convoy" sub="885986551" char="7" />
  </Trigger>
  <Trigger id="ConvoyAutoGhost">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ConvoyAutoGhost_1_Convoy.wav"
    Subtitle  : "Autoghost has been [BOLD:disabled for your convoy.] So if you want to rack up that trading paint skill together, you can!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_ConvoyAutoGhost_1_Convoy" sub="2977797116" char="7" />
  </Trigger>
  <Trigger id="ConvoyAutoGhost2">
    <!--
    Character : "ANNA" (#1) TTS:"Nova"
    WAV File  : "HZ6_VO_ANNA_ConvoyAutoGhost2_1_Convoy.wav"
    Subtitle  : "Autoghost has been disabled. " -->
    <Event name="SatNav_ANNA/HZ6_VO_ANNA_ConvoyAutoGhost2_1_Convoy" sub="2485295403" char="1" />
  </Trigger>
  <Trigger id="ConvertibleTutorial">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ConvertibleTutorial_1_Convertible.wav"
    Subtitle  : "Nothing like having the [BOLD:roof down] when you're cruising around Japan. Hit that button on your dash and let the air in!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_ConvertibleTutorial_1_Convertible" sub="1935592244" char="7" />
  </Trigger>
  <Trigger id="CarHornIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarHornIntro_1_CarHorn.wav"
    Subtitle  : "Want someone to really know it's you when you're out on the road? Two words, novelty [BOLD:car horn.] Actually no, is that three words? " -->
    <Event name="Phonecall/HZ6_VO_Jordan_CarHornIntro_1_CarHorn" sub="4165131128" char="7" />
  </Trigger>
  <Trigger id="CarCollection1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarCollection1_1_CarCollection.wav"
    Subtitle  : "This is your car collection, well it could be. You can see everything you could possibly own right here. It's all sorted by Manufacturer too, so [BOLD:earn cars] to fill it out and get rewards. Pretty cool." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_CarCollection1_1_CarCollection" sub="1200085032" char="7" />
  </Trigger>
  <Trigger id="CarCollection4">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarCollection4_1_CarCollection.wav"
    Subtitle  : "You just added your first car to your [BOLD:collection], go have a look." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CarCollection4_1_CarCollection" sub="1158141992" char="7" />
  </Trigger>
  <Trigger id="CarCollection2B">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarCollection2B_1_CarCollection.wav"
    Subtitle  : "That's a good start to your car collection. Keep it going." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_CarCollection2B_1_CarCollection" sub="1290177770" char="7" />
  </Trigger>
  <Trigger id="CarCollection5">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CarCollection5_1_CarCollection.wav"
    Subtitle  : "OK yeah, I'm jealous, officially. That is a [BOLD:Forza Edition] car, some would say the best and rarest cars you can find. And they would be right." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_CarCollection5_1_CarCollection" sub="1166530600" char="7" />
  </Trigger>
  <Trigger id="AutoshowOpen">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_AutoshowOpen_1_Autoshow.wav"
    Subtitle  : "Alright! Ready to spend some credits? The [BOLD:Autoshow's open now] which means you can browse and buy new cars. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_AutoshowOpen_1_Autoshow" sub="2291789655" char="7" />
  </Trigger>
  <Trigger id="AutoshowIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_AutoshowIntro_1_Autoshow.wav"
    Subtitle  : "This is the Autoshow. Best kind of shopping. Have a browse, look at what's selling and hey, maybe even [BOLD:buy yourself a new car.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_AutoshowIntro_1_Autoshow" sub="723000174" char="7" />
  </Trigger>
  <Trigger id="AuctionHouse">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_AuctionHouse_1_AuctionHouse.wav"
    Subtitle  : "Hey, welcome to the Auction House. Let me explain, this is like a [BOLD:marketplace for cars]. You can put ones you own up for auction, or bid on ones that you simply must have in your collection. Take a look, and happy bidding!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_AuctionHouse_1_AuctionHouse" sub="1261437811" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayIntro">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayIntro_1_HorizonPlay.wav"
    Subtitle  : "Welcome to Horizon Play, here you can face off against [BOLD:other competitors online] in a variety of game modes." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlayIntro_1_HorizonPlay" sub="1250327136" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayLeaderboard">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayLeaderboard_1_HorizonPlay.wav"
    Subtitle  : "Here you can track your [BOLD:current standings]… and how many rounds you have to make a difference!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlayLeaderboard_1_HorizonPlay" sub="197128332" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayLevels">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayLevels_1_HorizonPlay.wav"
    Subtitle  : "You can [BOLD:earn Levels] by playing any Horizon Play mode, and with Levels comes Badges, for you to show off." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlayLevels_1_HorizonPlay" sub="3947292352" char="7" />
  </Trigger>
  <Trigger id="HorizonPlaySeasonalLeaderboard">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlaySeasonalLeaderboard_1_HorizonPlay.wav"
    Subtitle  : "This is the Series Championship Leaderboard, just so you know it resets with each new series. You know, keeps things fresh. " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlaySeasonalLeaderboard_1_HorizonPlay" sub="793161223" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayRacingIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayRacingIntro_1_HorizonPlay.wav"
    Subtitle  : "In this mode you will be [BOLD:selected for a Championship] in either Road, Dirt, Cross Country, or Street Racing. Do well enough over the set number of rounds, and you could be champ!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlayRacingIntro_1_HorizonPlay" sub="1969862632" char="7" />
  </Trigger>
  <Trigger id="HorizonPlaySpecRacingIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlaySpecRacingIntro_1_HorizonPlay.wav"
    Subtitle  : "Spec Racing is all about the person behind the wheel, [BOLD:individual skill.] All the cars are the exact same spec, so it comes down to you and you alone." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlaySpecRacingIntro_1_HorizonPlay" sub="3659289083" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayTougeShowdownIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayTougeShowdownIntro_1_HorizonPlay.wav"
    Subtitle  : "Touge is a fast-paced, [BOLD:head-to-head] race along twisting mountain roads. Use every opportunity to get ahead, then defend your position." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlayTougeShowdownIntro_1_HorizonPlay" sub="580742011" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayDriftIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayDriftIntro_1_HorizonPlay.wav"
    Subtitle  : "In Drift, you'll be pitted against [BOLD:11 other drivers across three events.] You'll want hit as many drifts as you can, the player with the highest drift score over a single lap will take home the victory! " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlayDriftIntro_1_HorizonPlay" sub="1070771199" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayEliminatorIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayEliminatorIntro_1_HorizonPlay.wav"
    Subtitle  : "In Eliminator you want to be the [BOLD:last car standing.] Stay in the zone limits, hunt down car upgrades, and outclass the other drivers all the way to a final, thrilling showdown." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlayEliminatorIntro_1_HorizonPlay" sub="1628147626" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayHideSeekIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayHideSeekIntro_1_HorizonPlay.wav"
    Subtitle  : "It's a classic game of [BOLD:Hide & Seek], but in cars of course. If you're hiding, stay hidden and escape through the end zone. If you're a seeker, use your detective skills to er, seek them out." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlayHideSeekIntro_1_HorizonPlay" sub="4104371088" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayCustomRacingIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayCustomRacingIntro_1_HorizonPlay.wav"
    Subtitle  : "Want to [BOLD:curate your own race?] Choose your race series and car class for a three event championship in Custom Racing. The driver with the most points at the end of the of the championship claims the crown! " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlayCustomRacingIntro_1_HorizonPlay" sub="1903600684" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayCustomDriftIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayCustomDriftIntro_1_HorizonPlay.wav"
    Subtitle  : "Aspiring event organizer? Choose the car class and Drivetrain for the three event championship and get to drifting. [bold:Highest points over a single lap wins!]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlayCustomDriftIntro_1_HorizonPlay" sub="2832329577" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayGamesOverview">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayGamesOverview_1_FestivalPlaylist.wav"
    Subtitle  : "Two teams, wild games, guaranteed [BOLD:playlist points.] I'm really struggling to see the downside here! Join with friends or other Horizon drivers and get involved!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HorizonPlayGamesOverview_1_FestivalPlaylist" sub="3926656588" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayAgain">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayAgain_1_HorizonPlay.wav"
    Subtitle  : "Alright! Enjoy that? You can always play this [BOLD:same mode again] if you want to. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HorizonPlayAgain_1_HorizonPlay" sub="1931618" char="7" />
  </Trigger>
  <Trigger id="HJElimIntroMap">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HJElimIntroMap_1_Eliminator.wav"
    Subtitle  : "Battle Royale but racing? Count me in. The Eliminator is a huge event where you'll be battling to reach the end arena. [BOLD:Avoid elimination] and steal the crown! " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HJElimIntroMap_1_Eliminator" sub="1154964011" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialChoose">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialChoose_1_Eliminator.wav"
    Subtitle  : "Everyone starts with a level one car on equal footing. Now, once you get into the arena you'll be given the [BOLD:chance to upgrade.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_EliminatorTutorialChoose_1_Eliminator" sub="1684393237" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialMap">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialMap_1_Eliminator.wav"
    Subtitle  : "Alright, pick where you want to spawn! Between you and me, all the good drops usually happen [BOLD:near buildings and landmarks.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_EliminatorTutorialMap_1_Eliminator" sub="7971388" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialBeginning">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialBeginning_1_Eliminator.wav"
    Subtitle  : "Alright the eliminator is on! Challenge or be challenged to [BOLD:head-to-head races!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialBeginning_1_Eliminator" sub="844512496" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialPlayerChallenges">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialPlayerChallenges_1_Eliminator.wav"
    Subtitle  : "Nice I like the confidence! So, [BOLD:win this and you're still in the game.] If you come second though, well… you'll be eliminated." -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialPlayerChallenges_1_Eliminator" sub="3401841239" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialPlayerChallenged">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialPlayerChallenged_1_Eliminator.wav"
    Subtitle  : "Oo, someone's just challenged you! [BOLD:First to the destination stays in the game.] Second… well, you'll be eliminated." -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialPlayerChallenged_1_Eliminator" sub="3401841391" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialHeadtoHeadGeneric">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialHeadtoHeadGeneric_1_Eliminator.wav"
    Subtitle  : "The race is on! Get to that destination!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialHeadtoHeadGeneric_1_Eliminator" sub="1636670024" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialHeadtoHead">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialHeadtoHead_1_Eliminator.wav"
    Subtitle  : "Just a quick one. All races head for the [BOLD:centre] of the arena. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialHeadtoHead_1_Eliminator" sub="3055172450" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialHeadtoHeadALT">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialHeadtoHeadALT_1_Eliminator.wav"
    Subtitle  : "Races won't finish [BOLD:outside the arena.] So if you can see the wall, go the other direction! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialHeadtoHeadALT_1_Eliminator" sub="3180236654" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialHeadtoHeadALT2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialHeadtoHeadALT2_1_Eliminator.wav"
    Subtitle  : "Races always [BOLD:end on roads.] Just something to keep in mind." -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialHeadtoHeadALT2_1_Eliminator" sub="410285599" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialOut">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialOut_1_Eliminator.wav"
    Subtitle  : "Another thing worth mentioning, if neither of you finish the race [BOLD:in time] well…you're both out! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialOut_1_Eliminator" sub="8096300" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialDisparityHigher">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialDisparityHigher_1_Eliminator.wav"
    Subtitle  : "Oof, OK. Bit of a car difference here but hey, you can still come out on top!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialDisparityHigher_1_Eliminator" sub="1140912892" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialDisparityLower">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialDisparityLower_1_Eliminator.wav"
    Subtitle  : "Well you've got some levels on them but hey, don't relax! Anything could happen yeah, so stay sharp! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialDisparityLower_1_Eliminator" sub="2858714754" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialUpgrade">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialUpgrade_1_Eliminator.wav"
    Subtitle  : "And they're [BOLD:eliminated!] So, do you want to nab their car or do you upgrade your current one? " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialUpgrade_1_Eliminator" sub="2650391648" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialLost">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialLost_1_Eliminator.wav"
    Subtitle  : "Ahh, unlucky! Unfortunately that's just how it goes in the Eliminator! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialLost_1_Eliminator" sub="2647865236" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialDestinationFail">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialDestinationFail_1_Eliminator.wav"
    Subtitle  : "Ding ding! Time's up and [BOLD:you're out!] The Eliminator spares no-one! …Unless you win. Sorry." -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialDestinationFail_1_Eliminator" sub="3457438348" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialPreLoot">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialPreLoot_1_Eliminator.wav"
    Subtitle  : "Keep an eye out for [BOLD:flares.] You never know what you might drive away in!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialPreLoot_1_Eliminator" sub="49775204" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialPreLootALT">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialPreLootALT_1_Eliminator.wav"
    Subtitle  : "Nice find! I always recommend checking out [BOLD:flares] that you see, there might be something really special waiting for you." -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialPreLootALT_1_Eliminator" sub="2161555826" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialPostLoot">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialPostLoot_1_Eliminator.wav"
    Subtitle  : "Nice wheels! Nothing like an upgrade! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialPostLoot_1_Eliminator" sub="3080165760" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialLevel10">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialLevel10_1_Eliminator.wav"
    Subtitle  : "Oh wow, alright with a [BOLD:level ten] car you'll be eliminating way easier! Although, it does mean people are more likely to try and eliminate you..." -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialLevel10_1_Eliminator" sub="3598056848" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialGreyFlair">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialGreyFlair_1_Eliminator.wav"
    Subtitle  : "Bad luck, Car Drop is empty! Get there first next time." -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialGreyFlair_1_Eliminator" sub="2200857136" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialCarStuck">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialCarStuck_1_Eliminator.wav"
    Subtitle  : "Don't panic! [BOLD:Reset your car position] from the pause menu! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialCarStuck_1_Eliminator" sub="472816752" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialArena">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialArena_1_Eliminator.wav"
    Subtitle  : "The [BOLD:Arena is shrinking!] Basically just don’t drive out of the big force field, ok?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialArena_1_Eliminator" sub="109171085" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialWarning">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialWarning_1_Eliminator.wav"
    Subtitle  : "Get back [BOLD:inside the Arena!] Or if this is a shortcut, hurry up!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialWarning_1_Eliminator" sub="3555848781" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialTimeout">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialTimeout_1_Eliminator.wav"
    Subtitle  : "Ahh Eliminated! Yeah… being [BOLD:outside the arena] is a no-go." -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialTimeout_1_Eliminator" sub="376960262" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialFinalRacePre">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialFinalRacePre_1_Eliminator.wav"
    Subtitle  : "[BOLD:Final Race] coming up. Twelve Drivers. Only one winner. Ready?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialFinalRacePre_1_Eliminator" sub="1412178511" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialFinalRacePreALT2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialFinalRacePreALT2_1_Eliminator.wav"
    Subtitle  : "[BOLD:Final Race] coming up. Twelve Drivers. Only one can join the Eliminati - you ready?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialFinalRacePreALT2_1_Eliminator" sub="1910152180" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialFinalRaceStart">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialFinalRaceStart_1_Eliminator.wav"
    Subtitle  : "You got this! Let's go! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialFinalRaceStart_1_Eliminator" sub="1277558894" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialWin_1_Eliminator.wav"
    Subtitle  : "What a ruthless drive! Last driver standing? Yeah that's you! The Eliminati!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialWin_1_Eliminator" sub="6533700" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialWinALT2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialWinALT2_1_Eliminator.wav"
    Subtitle  : "Who's the Eliminator? That's right! YOU! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialWinALT2_1_Eliminator" sub="3293873694" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialWinALT3">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialWinALT3_1_Eliminator.wav"
    Subtitle  : "Congratulations, you've survived the Eliminator and joined the ranks of the Eliminati. What a title! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialWinALT3_1_Eliminator" sub="3293873690" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialWinPostGame">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialWinPostGame_1_Eliminator.wav"
    Subtitle  : "It's fun right? And a little tense! You wanna [BOLD:go again?]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialWinPostGame_1_Eliminator" sub="1387577103" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialWinPostGameALT">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialWinPostGameALT_1_Eliminator.wav"
    Subtitle  : "What do you think? I'll always enjoy a battle royale." -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialWinPostGameALT_1_Eliminator" sub="1252234859" char="7" />
  </Trigger>
  <Trigger id="EliminatorTutorialStationary">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorTutorialStationary_1_Eliminator.wav"
    Subtitle  : "Playing the stealth game, eh? Well you're invisible on the [BOLD:mini-map] but that won't stop people from challenging you! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorTutorialStationary_1_Eliminator" sub="2671061466" char="7" />
  </Trigger>
  <Trigger id="EliminatorCarHornInfo">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorCarHornInfo_1_Eliminator.wav"
    Subtitle  : "To challenge another driver, face them at close range and [BOLD:honk your horn.] If you challenge them, they have to race!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorCarHornInfo_1_Eliminator" sub="3420678155" char="7" />
  </Trigger>
  <Trigger id="EliminatorCarHornInfoALT">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorCarHornInfoALT_1_Eliminator.wav"
    Subtitle  : "To challenge another driver, point the camera at them in close range and [BOLD:press the horn.] If you challenge them, they have to race!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorCarHornInfoALT_1_Eliminator" sub="1832042826" char="7" />
  </Trigger>
  <Trigger id="EliminatorCarDropTutorial">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorCarDropTutorial_1_Eliminator.wav"
    Subtitle  : "Watch for flares to find [BOLD:Car Drops!] Your car is fine, for now. But once this gets going you'll want something new! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorCarDropTutorial_1_Eliminator" sub="1504071608" char="7" />
  </Trigger>
  <Trigger id="EliminatorCarDropTutorialALT">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorCarDropTutorialALT_1_Eliminator.wav"
    Subtitle  : "Watch for flares to find [BOLD:Car Drops!] That '84 Honda will be alright to start in but once this gets going, you might want to trade it in! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorCarDropTutorialALT_1_Eliminator" sub="3683087534" char="7" />
  </Trigger>
  <Trigger id="EliminatorPostRaceReward">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorPostRaceReward_1_Eliminator.wav"
    Subtitle  : "Increase your [BOLD:Horizon Play level] to earn rewards! There's this limited edition eliminator car, have you seen? Keep playing to bag it!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorPostRaceReward_1_Eliminator" sub="2398668402" char="7" />
  </Trigger>
  <Trigger id="EliminatorMiniRace" collection_type="Variant">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorMiniRace_1_Eliminator.wav"
    Subtitle  : "This could be a little… mismatched. But hey, you've got the skill to deal with it! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorMiniRace_1_Eliminator" sub="1659739140" char="7" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorMiniRace_2_Eliminator.wav"
    Subtitle  : "Right, this isn't… optimal for you. But if you win, you'll have the chance to [BOLD:swap your car for theirs!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorMiniRace_2_Eliminator" sub="1658690564" char="7" />
  </Trigger>
  <Trigger id="EliminatorBlimp">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EliminatorBlimp_1_Eliminator.wav"
    Subtitle  : "See the Eliminator blimp? It marks the center of the circle, [BOLD:all races head towards it], so keep an eye on it!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_EliminatorBlimp_1_Eliminator" sub="4051185919" char="7" />
  </Trigger>
  <Trigger id="EliminatorCarDrops" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorCarDrops_1_Eliminator.wav"
    Subtitle  : "New [BOLD:Car Drops], drivers! Go get yourself some horsepower!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorCarDrops_1_Eliminator" sub="550963261" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorCarDrops_2_Eliminator.wav"
    Subtitle  : "Word up! Hot new [BOLD:Car Drops] dropping… uh, right now!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorCarDrops_2_Eliminator" sub="552011837" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorCarDrops_3_Eliminator.wav"
    Subtitle  : "Who likes new cars? Well here… have some new [BOLD:Car Drops!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorCarDrops_3_Eliminator" sub="553060413" char="3" />
  </Trigger>
  <Trigger id="EliminatorCarDropsAnnounce" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorCarDropsAnnounce_1_Eliminator.wav"
    Subtitle  : "Incoming [BOLD:Car Drops!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorCarDropsAnnounce_1_Eliminator" sub="1489964741" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorCarDropsAnnounce_2_Eliminator.wav"
    Subtitle  : "Release the [BOLD:Car Drops!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorCarDropsAnnounce_2_Eliminator" sub="1540296389" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorCarDropsAnnounce_3_Eliminator.wav"
    Subtitle  : "New [BOLD:Car Drops] incoming!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorCarDropsAnnounce_3_Eliminator" sub="1523519173" char="3" />
  </Trigger>
  <Trigger id="EliminatorStartingCinematic" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_1_Eliminator.wav"
    Subtitle  : "Welcome to [BOLD:The Eliminator!] 5… 4… 3… 2… 1… GO! " -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_1_Eliminator" sub="2136994264" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_2_Eliminator.wav"
    Subtitle  : "This is… the [BOLD:Eliminator]. GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_2_Eliminator" sub="2136601048" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_3_Eliminator.wav"
    Subtitle  : "Welcome to…[BOLD:The Eliminator!] GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_3_Eliminator" sub="2136732120" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_4_Eliminator.wav"
    Subtitle  : "5… 4… 3… 2… 1… [BOLD:Eliminate!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_4_Eliminator" sub="2136338904" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_5_Eliminator.wav"
    Subtitle  : "Get ready for… the [BOLD:Eliminator!] GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_5_Eliminator" sub="2136469976" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_6_Eliminator.wav"
    Subtitle  : "[BOLD:Start eliminating] in 5… 4… 3… 2… 1… GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_6_Eliminator" sub="2136076760" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_7_Eliminator.wav"
    Subtitle  : "[BOLD:Eliminators], are you ready?! Get Set GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_7_Eliminator" sub="2136207832" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_8_Eliminator.wav"
    Subtitle  : "Ladies and gentlemen… welcome to the [BOLD:Eliminator!] GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_8_Eliminator" sub="2135814616" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_9_Eliminator.wav"
    Subtitle  : "Who will be the [BOLD:Eliminator?] 5… 4… 3... 2… 1… GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_9_Eliminator" sub="2135945688" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_10_Eliminator.wav"
    Subtitle  : "Here at Horizon Japan, it's the [BOLD:Eliminator!] GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_10_Eliminator" sub="4026486538" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_11_Eliminator.wav"
    Subtitle  : "5… 4… 3… 2… 1… start [BOLD:Eliminating!] GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_11_Eliminator" sub="4026485514" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_12_Eliminator.wav"
    Subtitle  : "Countdown to [BOLD:Elimination!] 5… 4… 3… 2… 1… GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_12_Eliminator" sub="4026484490" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_13_Eliminator.wav"
    Subtitle  : " Attention drivers. It's the [BOLD:Eliminator!] Get ready…. GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_13_Eliminator" sub="4026483466" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_14_Eliminator.wav"
    Subtitle  : " Start your engines for… the [BOLD:Eliminator!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_14_Eliminator" sub="4026490634" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_15_Eliminator.wav"
    Subtitle  : "It's every driver for themselves! It's the [BOLD:Eliminator!] GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_15_Eliminator" sub="4026489610" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_16_Eliminator.wav"
    Subtitle  : "Now it's time for… the [BOLD:Eliminator!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_16_Eliminator" sub="4026488586" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_17_Eliminator.wav"
    Subtitle  : "Are you the [BOLD:Eliminator?] 5… 4… 3… 2… 1… GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_17_Eliminator" sub="4026487562" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_18_Eliminator.wav"
    Subtitle  : "[BOLD:Eliminate the competition] in 5… 4… 3… 2… 1… GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_18_Eliminator" sub="4026494730" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_19_Eliminator.wav"
    Subtitle  : "It's time… to [BOLD:ELIMINIATE. ALL. DRIVERS] …except you. GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_19_Eliminator" sub="4026493706" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorStartingCinematic_20_Eliminator.wav"
    Subtitle  : "Who will join the [BOLD:Eliminati?] GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorStartingCinematic_20_Eliminator" sub="4026093322" char="3" />
  </Trigger>
  <Trigger id="EliminatorShrink">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorShrink_1_Eliminator.wav"
    Subtitle  : "Arena [BOLD:shrinking!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorShrink_1_Eliminator" sub="3619170081" char="3" />
  </Trigger>
  <Trigger id="EliminatorAboutShrink">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorAboutShrink_1_Eliminator.wav"
    Subtitle  : "Arena about to [BOLD:shrink!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorAboutShrink_1_Eliminator" sub="516916922" char="3" />
  </Trigger>
  <Trigger id="EliminatorShrink30">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorShrink30_1_Eliminator.wav"
    Subtitle  : "Arena shrinking in [BOLD:30 seconds!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorShrink30_1_Eliminator" sub="1850941242" char="3" />
  </Trigger>
  <Trigger id="EliminatorShrink1minute">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorShrink1minute_1_Eliminator.wav"
    Subtitle  : "Arena shrinking in [BOLD:1 minute!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorShrink1minute_1_Eliminator" sub="3621181355" char="3" />
  </Trigger>
  <Trigger id="EliminatorShrink2minutes">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorShrink2minutes_1_Eliminator.wav"
    Subtitle  : "Arena shrinking in [BOLD:2 minutes!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorShrink2minutes_1_Eliminator" sub="2381599206" char="3" />
  </Trigger>
  <Trigger id="EliminatorFinalRace">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorFinalRace_1_Eliminator.wav"
    Subtitle  : "Final showdown begins in 30 seconds!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorFinalRace_1_Eliminator" sub="1087952359" char="3" />
  </Trigger>
  <Trigger id="EliminatorFinalRaceALT">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorFinalRaceALT_1_Eliminator.wav"
    Subtitle  : "Final race begins in [BOLD:30 seconds!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorFinalRaceALT_1_Eliminator" sub="3500385853" char="3" />
  </Trigger>
  <Trigger id="EliminatorFinalRaceH2HCancelled">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorFinalRaceH2HCancelled_1_Eliminator.wav"
    Subtitle  : "Head to heads complete! Get ready for the [BOLD:Final Showdown!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorFinalRaceH2HCancelled_1_Eliminator" sub="1476548634" char="3" />
  </Trigger>
  <Trigger id="EliminatorFinalRaceStart">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorFinalRaceStart_1_Eliminator.wav"
    Subtitle  : "[BOLD:Final Showdown] in 3… 2… 1… GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorFinalRaceStart_1_Eliminator" sub="2476755177" char="3" />
  </Trigger>
  <Trigger id="EliminatorFinalRaceStartALT">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorFinalRaceStartALT_1_Eliminator.wav"
    Subtitle  : "[BOLD:Final race] in 3… 2… 1… GO!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorFinalRaceStartALT_1_Eliminator" sub="1509572716" char="3" />
  </Trigger>
  <Trigger id="EliminatorFinished">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorFinished_1_Eliminator.wav"
    Subtitle  : "[BOLD:Race complete!] Results incoming…" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorFinished_1_Eliminator" sub="1618518506" char="3" />
  </Trigger>
  <Trigger id="EliminatorOut">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorOut_1_Eliminator.wav"
    Subtitle  : "Sorry! You have been [BOLD:Eliminated!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorOut_1_Eliminator" sub="3740004294" char="3" />
  </Trigger>
  <Trigger id="EliminatorOut2">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorOut2_1_Eliminator.wav"
    Subtitle  : "[BOLD:Eliminated!] You're out!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorOut2_1_Eliminator" sub="3564883427" char="3" />
  </Trigger>
  <Trigger id="EliminatorOpponent">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorOpponent_1_Eliminator.wav"
    Subtitle  : "Opponent [BOLD:Eliminated!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorOpponent_1_Eliminator" sub="4005307499" char="3" />
  </Trigger>
  <Trigger id="EliminatorWin" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorWin_1_Eliminator.wav"
    Subtitle  : "Congratulations! You are the [BOLD:Eliminator!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorWin_1_Eliminator" sub="3740522414" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorWin_2_Eliminator.wav"
    Subtitle  : "Horizon, please congratulate… the [BOLD:Eliminator!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorWin_2_Eliminator" sub="3737376686" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorWin_3_Eliminator.wav"
    Subtitle  : "Welcome to the shadowy ranks of… the [BOLD:Eliminati.]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorWin_3_Eliminator" sub="3738425262" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorWin_4_Eliminator.wav"
    Subtitle  : "Winner! Welcome to… the [BOLD:Eliminati!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorWin_4_Eliminator" sub="3735279534" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorWin_5_Eliminator.wav"
    Subtitle  : "Welcome to the secret society of… [BOLD:Eliminati.] Shhh!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorWin_5_Eliminator" sub="3736328110" char="3" />
  </Trigger>
  <Trigger id="EliminatorNewLeader">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorNewLeader_1_Eliminator.wav"
    Subtitle  : "New [BOLD:Elimination leader!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorNewLeader_1_Eliminator" sub="960252953" char="3" />
  </Trigger>
  <Trigger id="EliminatorLevel10Shoutcast">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorLevel10Shoutcast_1_Eliminator.wav"
    Subtitle  : "Careful! [BOLD:Level 10 car] in the game!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorLevel10Shoutcast_1_Eliminator" sub="2018398441" char="3" />
  </Trigger>
  <Trigger id="EliminatorFinalArenaShoutCast">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorFinalArenaShoutCast_1_Eliminator.wav"
    Subtitle  : "You have entered the [BOLD:Final Arena!]" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorFinalArenaShoutCast_1_Eliminator" sub="2908085328" char="3" />
  </Trigger>
  <Trigger id="EliminatorFinalArenaReached">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_EliminatorFinalArenaReached_1_Eliminator.wav"
    Subtitle  : "This is the [BOLD:Final Arena!] Avoid Elimination to reach the final showdown!" -->
    <Event name="Announcer_Forzathon/HZ6_VO_Announcer_EliminatorFinalArenaReached_1_Eliminator" sub="1161565253" char="3" />
  </Trigger>
  <Trigger id="LinkSkillEarnFirst">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_LinkSkillEarnFirst_1_LinkSkills.wav"
    Subtitle  : "It takes two, or more, to tango and get [BOLD:Link Skills.] Experiment, who knows what scores you can achieve together." -->
    <Event name="Phonecall/HZ6_VO_Jordan_LinkSkillEarnFirst_1_LinkSkills" sub="893585088" char="7" />
  </Trigger>
  <Trigger id="LinkSkillEarnFirstUltimate">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_LinkSkillEarnFirstUltimate_1_LinkSkills.wav"
    Subtitle  : "What a [BOLD:Link Skill] brigade! With that many cars, it's almost like it was planned!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_LinkSkillEarnFirstUltimate_1_LinkSkills" sub="3416869663" char="7" />
  </Trigger>
  <Trigger id="HorizonLifeIntro">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonLifeIntro_1_HorizonLife.wav"
    Subtitle  : "Welcome to a living breathing world of [BOLD:automotive competition], you'll find many friends and rivals on your journey, but that's what we are here for right?" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_HorizonLifeIntro_1_HorizonLife" sub="1037972422" char="6" />
  </Trigger>
  <Trigger id="TimeAttackDiscover">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackDiscover_1_TimeAttack.wav"
    Subtitle  : "That's a Time Attack Circuit. Drive through the gantry to [BOLD:start the lap timer.]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackDiscover_1_TimeAttack" sub="1780452980" char="7" />
  </Trigger>
  <Trigger id="TimeAttackGantry">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackGantry_1_TimeAttack.wav"
    Subtitle  : "Alright, now [BOLD:set your best lap.] Smooth and steady!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackGantry_1_TimeAttack" sub="1590427282" char="7" />
  </Trigger>
  <Trigger id="TimeAttackGantryWrongWay">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackGantryWrongWay_1_TimeAttack.wav"
    Subtitle  : "Hey, go the [BOLD:other way round] if you want to set a Time Attack lap time…" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackGantryWrongWay_1_TimeAttack" sub="1753533175" char="7" />
  </Trigger>
  <Trigger id="TimeAttackCompleteFirstLap">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackCompleteFirstLap_1_TimeAttack.wav"
    Subtitle  : "Now, [BOLD:can you better it?] Of course you can!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackCompleteFirstLap_1_TimeAttack" sub="2327758439" char="7" />
  </Trigger>
  <Trigger id="TimeAttackCompleteLapSlower">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackCompleteLapSlower_1_TimeAttack.wav"
    Subtitle  : "Not quite your best time. Focus up, [BOLD:try again.]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackCompleteLapSlower_1_TimeAttack" sub="1568053913" char="7" />
  </Trigger>
  <Trigger id="TimeAttackCompleteLapFaster">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackCompleteLapFaster_1_TimeAttack.wav"
    Subtitle  : "OK, OK! I like it, you just posted a [BOLD:faster lap.] Dare to push it even more?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackCompleteLapFaster_1_TimeAttack" sub="1476108949" char="7" />
  </Trigger>
  <Trigger id="TimeAttackConvoy">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackConvoy_1_TimeAttack.wav"
    Subtitle  : "Alright. [BOLD:Time Attack] with your convoy? Let's find out who is the fastest!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackConvoy_1_TimeAttack" sub="3737764881" char="7" />
  </Trigger>
  <Trigger id="TimeAttackEnd">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackEnd_1_TimeAttack.wav"
    Subtitle  : "So, [BOLD:Time Attack.] I'm always hitting a lap or two, keep your skills sharp, and you know, nothing wrong with a bit of healthy competition." -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackEnd_1_TimeAttack" sub="3792249115" char="7" />
  </Trigger>
  <Trigger id="TimeAttackEndConvoyScore">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackEndConvoyScore_1_TimeAttack.wav"
    Subtitle  : "Alright, let's have a look at the [BOLD:Convoy Leaderboard.] For bragging rights of course." -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackEndConvoyScore_1_TimeAttack" sub="879757682" char="7" />
  </Trigger>
  <Trigger id="TimeAttackLeaderboard">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackLeaderboard_1_TimeAttack.wav"
    Subtitle  : "Ahh, the [BOLD:best of the best.] Personally, I like to see my name on there. If it's not, it will be soon enough." -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackLeaderboard_1_TimeAttack" sub="4036449513" char="7" />
  </Trigger>
  <Trigger id="TimeAttackSplitFast">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackSplitFast_1_TimeAttack.wav"
    Subtitle  : "Alright, you were [BOLD:faster on that split!] This is a great way to see where you've improved." -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackSplitFast_1_TimeAttack" sub="2783004447" char="7" />
  </Trigger>
  <Trigger id="TimeAttackSplitSlow">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackSplitSlow_1_TimeAttack.wav"
    Subtitle  : "OK, a bit slower on that split. But now you know, that section needs a [BOLD:bit of focus] on the next lap." -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackSplitSlow_1_TimeAttack" sub="2943123219" char="7" />
  </Trigger>
  <Trigger id="TimeAttackpromptConvoy">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackpromptConvoy_1_TimeAttack.wav"
    Subtitle  : "You can hit a [BOLD:Time Attack] in a convoy by the way. We all get thrown into a Leaderboard together. To see who's the best of course." -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackpromptConvoy_1_TimeAttack" sub="1181982620" char="7" />
  </Trigger>
  <Trigger id="TimeAttackNoFestival">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackNoFestival_1_TimeAttack.wav"
    Subtitle  : "Ah, I tried that too. Gotta have a [BOLD:Horizon Wristband] to see your times on the leaderboard! We have to join, no question." -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackNoFestival_1_TimeAttack" sub="656272136" char="7" />
  </Trigger>
  <Trigger id="TimeAttackCompleteFirstConvoy">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TimeAttackCompleteFirstConvoy_1_TimeAttack.wav"
    Subtitle  : "Alright, everyone together and ready to get the hottest lap? Looking forward to lighting up that Leaderboard!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TimeAttackCompleteFirstConvoy_1_TimeAttack" sub="845799195" char="7" />
  </Trigger>
  <Trigger id="DragMeetDiscover">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetDiscover_1_DragMeet.wav"
    Subtitle  : "Insatiable urge to go fast? But less urge to steer? Hit up the [BOLD:Drag Meet.]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetDiscover_1_DragMeet" sub="2661700910" char="7" />
  </Trigger>
  <Trigger id="DragMeetNotStationary">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetNotStationary_1_DragMeet.wav"
    Subtitle  : "OK, go find an empty grid spot and we can begin." -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetNotStationary_1_DragMeet" sub="3894630352" char="7" />
  </Trigger>
  <Trigger id="DragMeetLineUp">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetLineUp_1_DragMeet.wav"
    Subtitle  : "Now, ready up," -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetLineUp_1_DragMeet" sub="3721235471" char="7" />
  </Trigger>
  <Trigger id="DragMeetStationary">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetStationary_1_DragMeet.wav"
    Subtitle  : "Wait for the green light and GO! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetStationary_1_DragMeet" sub="494449893" char="7" />
  </Trigger>
  <Trigger id="DragMeetLaunch">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetLaunch_1_DragMeet.wav"
    Subtitle  : "The best starts use [BOLD:launch control] by the way. Hold the handbrake, some people call it E-brake… I know. Get your revs up and on green, release the handbrake and go!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetLaunch_1_DragMeet" sub="1816508962" char="7" />
  </Trigger>
  <Trigger id="DragMeetStateGetReady">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetStateGetReady_1_DragMeet.wav"
    Subtitle  : "Get ready." -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetStateGetReady_1_DragMeet" sub="1135036450" char="7" />
  </Trigger>
  <Trigger id="DragMeetStateCountThree">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetStateCountThree_1_DragMeet.wav"
    Subtitle  : "Three." -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetStateCountThree_1_DragMeet" sub="684654511" char="7" />
  </Trigger>
  <Trigger id="DragMeetStateCountTwo">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetStateCountTwo_1_DragMeet.wav"
    Subtitle  : "Two." -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetStateCountTwo_1_DragMeet" sub="1518037620" char="7" />
  </Trigger>
  <Trigger id="DragMeetStateCountOne">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetStateCountOne_1_DragMeet.wav"
    Subtitle  : "One." -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetStateCountOne_1_DragMeet" sub="2463853080" char="7" />
  </Trigger>
  <Trigger id="DragMeetStateGo">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetStateGo_1_DragMeet.wav"
    Subtitle  : "Go!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetStateGo_1_DragMeet" sub="2774965751" char="7" />
  </Trigger>
  <Trigger id="DragMeetFalseWrongWay">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetFalseWrongWay_1_DragMeet.wav"
    Subtitle  : "No no. It's the other way. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetFalseWrongWay_1_DragMeet" sub="2451790805" char="7" />
  </Trigger>
  <Trigger id="DragMeetFalseEarly">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetFalseEarly_1_DragMeet.wav"
    Subtitle  : "Easy tiger. You have to go [BOLD:on green.]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetFalseEarly_1_DragMeet" sub="737934088" char="7" />
  </Trigger>
  <Trigger id="DragMeetGoodStart">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetGoodStart_1_DragMeet.wav"
    Subtitle  : "That's it, drop the hammer down!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetGoodStart_1_DragMeet" sub="1678318407" char="7" />
  </Trigger>
  <Trigger id="DragMeetCompleteFirst">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetCompleteFirst_1_DragMeet.wav"
    Subtitle  : "Nice. That's a time officially logged. Think you can do better?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetCompleteFirst_1_DragMeet" sub="2210649116" char="7" />
  </Trigger>
  <Trigger id="DragMeetPromptConvoy">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetPromptConvoy_1_DragMeet.wav"
    Subtitle  : "You can hit a [BOLD:Drag Meet] in a convoy by the way. We all get thrown into a Leaderboard together. To see who is best of course." -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetPromptConvoy_1_DragMeet" sub="1079327495" char="7" />
  </Trigger>
  <Trigger id="DragMeetCompleteFirstConvoy">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetCompleteFirstConvoy_1_DragMeet.wav"
    Subtitle  : "Alright, everyone together and ready to straight line it down the Drag strip? Looking forward to lighting up that leaderboard!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetCompleteFirstConvoy_1_DragMeet" sub="356381414" char="7" />
  </Trigger>
  <Trigger id="DragMeetFailOffCourse">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetFailOffCourse_1_DragMeet.wav"
    Subtitle  : "Hey, where have you gone? Thought you were doing a Drag Race?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetFailOffCourse_1_DragMeet" sub="18405732" char="7" />
  </Trigger>
  <Trigger id="DragMeetLeaderboard">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetLeaderboard_1_DragMeet.wav"
    Subtitle  : "Can you see your name up there yet?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetLeaderboard_1_DragMeet" sub="2747388958" char="7" />
  </Trigger>
  <Trigger id="DragMeetNoFestival">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_DragMeetNoFestival_1_DragMeet.wav"
    Subtitle  : "When we join the Festival, we will get our name on the leaderboard. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_DragMeetNoFestival_1_DragMeet" sub="3386510941" char="7" />
  </Trigger>
  <Trigger id="EventLab22">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab22_1_EventLab.wav"
    Subtitle  : "Look at that. You are officially a published [BOLD:Horizon Event Author!] Feel good? Keep it up. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_EventLab22_1_EventLab" sub="3410739544" char="6" />
  </Trigger>
  <Trigger id="EventLab23">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_EventLab23_1_EventLab.wav"
    Subtitle  : "No drama, come back and finish this event later. Find it saved under [BOLD:Events in the Creative Hub.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_EventLab23_1_EventLab" sub="3411788120" char="6" />
  </Trigger>
  <Trigger id="WorldBuildIntro">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_WorldBuildIntro_1_WorldBuilder.wav"
    Subtitle  : "Now, you can build anywhere. So, check out the [BOLD:props library] and get creative!" -->
    <Event name="Phonecall/HZ6_VO_Mei_WorldBuildIntro_1_WorldBuilder" sub="3951034201" char="5" />
  </Trigger>
  <Trigger id="RouteCreateIntro">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_RouteCreateIntro_1_RouteCreator.wav"
    Subtitle  : "So, time to get a little creative! Let's get to building your [BOLD:own route] and eventually a whole event. " -->
    <Event name="Phonecall/HZ6_VO_Mei_RouteCreateIntro_1_RouteCreator" sub="1828062358" char="5" />
  </Trigger>
  <Trigger id="RouteBlueprint3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_RouteBlueprint3_1_RouteCreator.wav"
    Subtitle  : "It's pretty simple. To plot your race route, all you have to do is drive it! You can take the [BOLD:route all over, even off road] so experiment a little! " -->
    <Event name="Phonecall/HZ6_VO_Mei_RouteBlueprint3_1_RouteCreator" sub="2676280152" char="5" />
  </Trigger>
  <Trigger id="RouteBlueprint5">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_RouteBlueprint5_1_RouteCreator.wav"
    Subtitle  : "You'll also need to think about [BOLD:checkpoints.] Wherever you think is the best location for them, place them down. " -->
    <Event name="Phonecall/HZ6_VO_Mei_RouteBlueprint5_1_RouteCreator" sub="2676149080" char="5" />
  </Trigger>
  <Trigger id="RouteBlueprint7">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_RouteBlueprint7_1_RouteCreator.wav"
    Subtitle  : "Once you've placed some checkpoint flags, you'll have the option to [BOLD:alter their position.] " -->
    <Event name="Phonecall/HZ6_VO_Mei_RouteBlueprint7_1_RouteCreator" sub="2676018008" char="5" />
  </Trigger>
  <Trigger id="RouteBlueprint9">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_RouteBlueprint9_1_RouteCreator.wav"
    Subtitle  : "One thing worth remembering! If you rewind past a checkpoint you will[BOLD: erase it.] So either be extra careful when rewinding or just place another! " -->
    <Event name="Phonecall/HZ6_VO_Mei_RouteBlueprint9_1_RouteCreator" sub="2676935512" char="5" />
  </Trigger>
  <Trigger id="RouteBlueprintStartLineRedo">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_RouteBlueprintStartLineRedo_1_RouteCreator.wav"
    Subtitle  : "Reminder! If you aren't happy with where your start line is you can [BOLD:move it to where you are] using the menu." -->
    <Event name="Phonecall/HZ6_VO_Mei_RouteBlueprintStartLineRedo_1_RouteCreator" sub="248504822" char="5" />
  </Trigger>
  <Trigger id="RouteBlueprint11">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_RouteBlueprint11_1_RouteCreator.wav"
    Subtitle  : "If you're looking to create a point to point race, you can [BOLD:place your finish line through the menu.] If you prefer a circuit race, you can drive your car [BOLD:back to where you started.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_RouteBlueprint11_1_RouteCreator" sub="1574769822" char="5" />
  </Trigger>
  <Trigger id="RouteBlueprint15">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_RouteBlueprint15_1_RouteCreator.wav"
    Subtitle  : "You can also [BOLD:pull up the map at anytime], so don't panic if you lose the start of your route! " -->
    <Event name="Phonecall/HZ6_VO_Mei_RouteBlueprint15_1_RouteCreator" sub="1574507678" char="5" />
  </Trigger>
  <Trigger id="RouteBlueprint18">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_RouteBlueprint18_1_RouteCreator.wav"
    Subtitle  : "Don’t forget to [BOLD:save your route] too! You don't want to lose all that progress! " -->
    <Event name="Phonecall/HZ6_VO_Mei_RouteBlueprint18_1_RouteCreator" sub="1574179998" char="5" />
  </Trigger>
  <Trigger id="RouteBlueprint19">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_RouteBlueprint19_1_RouteCreator.wav"
    Subtitle  : "If you want to fine-tune the route you can jump to whatever checkpoints you placed and [BOLD:edit from there.] " -->
    <Event name="Phonecall/HZ6_VO_Mei_RouteBlueprint19_1_RouteCreator" sub="1574245534" char="5" />
  </Trigger>
  <Trigger id="RouteBlueprint33">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_RouteBlueprint33_1_RouteCreator.wav"
    Subtitle  : "Alright, looks great! Now that's all [BOLD:done, dusted and published] it can be driven! " -->
    <Event name="Phonecall/HZ6_VO_Mei_RouteBlueprint33_1_RouteCreator" sub="1558123678" char="5" />
  </Trigger>
  <Trigger id="CoLabIntro">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CoLabIntro_1_CoLAB.wav"
    Subtitle  : "What's better than building alone? Yep, [BOLD:building together.] Many hands make light work!" -->
    <Event name="Phonecall/HZ6_VO_Mei_CoLabIntro_1_CoLAB" sub="664079089" char="5" />
  </Trigger>
  <Trigger id="LiveryEditorIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_LiveryEditorIntro_1_LiveryEditor.wav"
    Subtitle  : "You know me, big fan of [BOLD:car customization.] When Horizon is in town you need to stand out. Oh and don't forget, window stickers make everything better." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_LiveryEditorIntro_1_LiveryEditor" sub="698225531" char="7" />
  </Trigger>
  <Trigger id="PhotoModeIntro">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_PhotoModeIntro_1_PhotoMode.wav"
    Subtitle  : "Alright, making use of that [BOLD:camera] I gave you. There's so much you can do with it, get creative, experiment with the settings, share it to the world!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_PhotoModeIntro_1_PhotoMode" sub="3302811877" char="5" />
  </Trigger>
  <Trigger id="SurvivalPlayerInfected2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalPlayerInfected2_1_Survival.wav"
    Subtitle  : "You've been [BOLD:infected!] A teammate can heal you!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalPlayerInfected2_1_Survival" sub="1538637777" char="7" />
  </Trigger>
  <Trigger id="TeamKingIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamKingIntro_1_TeamKing.wav"
    Subtitle  : "Alright, Team King! You're split into two teams both with an even number of crowns. The longer you have a crown the more points you'll rack up. Steal crowns from the other team by colliding with them to [BOLD:score even more for your team!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamKingIntro_1_TeamKing" sub="2718667389" char="7" />
  </Trigger>
  <Trigger id="TeamKingIntro1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamKingIntro1_1_TeamKing.wav"
    Subtitle  : "The crown is heavy, in more ways than one. Hold a crown for too long and your [BOLD:speed will be limited.] You'll be at risk of losing it to the other team, so pass it off to a teammate! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamKingIntro1_1_TeamKing" sub="2463016934" char="7" />
  </Trigger>
  <Trigger id="TeamKingIntro2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamKingIntro2_1_TeamKing.wav"
    Subtitle  : "A crown held for too long will eventually slow you right down! Unless you want to be a sitting duck, collide with a teammate to [BOLD:pass the crown on] and keep it in the team! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamKingIntro2_1_TeamKing" sub="2466162662" char="7" />
  </Trigger>
  <Trigger id="TeamKingKingStart">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamKingKingStart_1_TeamKing.wav"
    Subtitle  : "Feel like royalty? Because for now you are! Do your best to [BOLD:keep hold of that crown!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamKingKingStart_1_TeamKing" sub="2562200909" char="7" />
  </Trigger>
  <Trigger id="TeamKingNoKingStart">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamKingNoKingStart_1_TeamKing.wav"
    Subtitle  : "Alright royal subject, you don't have a crown right now so I'd suggest you nab one [BOLD:from the other team!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamKingNoKingStart_1_TeamKing" sub="1346910539" char="7" />
  </Trigger>
  <Trigger id="TeamKingKingTaken">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamKingKingTaken_1_TeamKing.wav"
    Subtitle  : "You've overthrown a king! And now [BOLD:you're a king!] Keep a hold of it and rack up those points! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamKingKingTaken_1_TeamKing" sub="555695973" char="7" />
  </Trigger>
  <Trigger id="TeamKingBurdened">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamKingBurdened_1_TeamKing.wav"
    Subtitle  : "Feeling burdened? If I were you, I'd find a free teammate to [BOLD:hand that crown off] to. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamKingBurdened_1_TeamKing" sub="3681858135" char="7" />
  </Trigger>
  <Trigger id="TeamKingBurdenedALT">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamKingBurdenedALT_1_TeamKing.wav"
    Subtitle  : "Oof, you feel that? Yeah, you've had that crown for a while. [BOLD:Pass it off to a teammate] and you'll lighten the load! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamKingBurdenedALT_1_TeamKing" sub="1445824616" char="7" />
  </Trigger>
  <Trigger id="TeamKingWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamKingWin_1_TeamKing.wav"
    Subtitle  : "Congratulations your Royal Highnesses! You've really forged some reliable kingdom alliances there! Well played. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamKingWin_1_TeamKing" sub="2075045114" char="7" />
  </Trigger>
  <Trigger id="SurvivalIntro1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalIntro1_1_Survival.wav"
    Subtitle  : "Welcome to Survival. Will you race to infect all the Survivors OR avoid the Infected and survive until the end of the round? You'll either be [BOLD:passing on infection or curing teammates] before the time runs out. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalIntro1_1_Survival" sub="455036792" char="7" />
  </Trigger>
  <Trigger id="SurvivalIntro2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalIntro2_1_Survival.wav"
    Subtitle  : "As an Infected, you'll aim to chase down Survivors and collide with them to [BOLD:pass on your infection.] " -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalIntro2_1_Survival" sub="456085368" char="7" />
  </Trigger>
  <Trigger id="SurvivalIntro3">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalIntro3_1_Survival.wav"
    Subtitle  : "But if you're a Survivor, you'll be avoiding the Infected and [BOLD:healing any of your survivor teammates] that have caught the infection. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalIntro3_1_Survival" sub="457133944" char="7" />
  </Trigger>
  <Trigger id="SurvivalIntro4">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalIntro4_1_Survival.wav"
    Subtitle  : "If you're an Infected, you need to infect the survivors. If you're a Survivor you need to avoid the infected. The [BOLD:Infected infect and the Survivors survive!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalIntro4_1_Survival" sub="458182520" char="7" />
  </Trigger>
  <Trigger id="SurvivalIntro5">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalIntro5_1_Survival.wav"
    Subtitle  : "Once the round is over, teams will [BOLD:swap.]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalIntro5_1_Survival" sub="459231096" char="7" />
  </Trigger>
  <Trigger id="SurvivalIntro6">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalIntro6_1_Survival.wav"
    Subtitle  : "You have until the time runs out to either [BOLD:infect everyone OR avoid infection] to win. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalIntro6_1_Survival" sub="460279672" char="7" />
  </Trigger>
  <Trigger id="SurvivalZombieStart">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalZombieStart_1_Survival.wav"
    Subtitle  : "[BOLD:You're infected!] Go find a Survivor to infect!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalZombieStart_1_Survival" sub="2367348565" char="7" />
  </Trigger>
  <Trigger id="SurvivalSurvivorStart">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalSurvivorStart_1_Survival.wav"
    Subtitle  : "Alright, [BOLD:you're a Survivor!] Hide, run, heal your team. Do what you can to Survive! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalSurvivorStart_1_Survival" sub="105473757" char="7" />
  </Trigger>
  <Trigger id="SurvivalPlayerInfected1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalPlayerInfected1_1_Survival.wav"
    Subtitle  : "Oh no you got the infection! Quick, [BOLD:collide with a teammate] to clear it! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalPlayerInfected1_1_Survival" sub="1535492049" char="7" />
  </Trigger>
  <Trigger id="SurvivalPlayerHealed">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalPlayerHealed_1_Survival.wav"
    Subtitle  : "You've made a full recovery! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalPlayerHealed_1_Survival" sub="332375632" char="7" />
  </Trigger>
  <Trigger id="SurvivalPlayerHeals">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalPlayerHeals_1_Survival.wav"
    Subtitle  : "Looks like that worked, doc! Your teammate is [BOLD:healed.]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalPlayerHeals_1_Survival" sub="1592344118" char="7" />
  </Trigger>
  <Trigger id="SurvivalPlayerInfects">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalPlayerInfects_1_Survival.wav"
    Subtitle  : "You've [BOLD:infected a survivor.] More for the horde! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalPlayerInfects_1_Survival" sub="4101277550" char="7" />
  </Trigger>
  <Trigger id="SurvivalWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalWin_1_Survival.wav"
    Subtitle  : "Now that's how you [BOLD:win a Survival!] It's all in the teamwork! Nice one. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalWin_1_Survival" sub="3429040328" char="7" />
  </Trigger>
  <Trigger id="SurvivalLoss">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalLoss_1_Survival.wav"
    Subtitle  : "Unlucky there! I wouldn’t worry too much, this whole game could be considered a biohazard really. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalLoss_1_Survival" sub="262205185" char="7" />
  </Trigger>
  <Trigger id="SurvivalDrawWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalDrawWin_1_Survival.wav"
    Subtitle  : "You guys survived the longest so you took the [BOLD:win!] What a comeback, eh?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalDrawWin_1_Survival" sub="3594652563" char="7" />
  </Trigger>
  <Trigger id="SurvivalDrawLoss">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SurvivalDrawLoss_1_Survival.wav"
    Subtitle  : "Unfortunate ending but their survival was just a bit more successful." -->
    <Event name="Phonecall/HZ6_VO_Jordan_SurvivalDrawLoss_1_Survival" sub="522535564" char="7" />
  </Trigger>
  <Trigger id="TeamFlagIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamFlagIntro_1_TeamFlagRush.wav"
    Subtitle  : "This is [BOLD:Team Flag Rush.] You'll either be grabbing flags and banking them at your base or defending flags and stealing them from attackers. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamFlagIntro_1_TeamFlagRush" sub="3314973736" char="7" />
  </Trigger>
  <Trigger id="TeamFlagAttack">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamFlagAttack_1_TeamFlagRush.wav"
    Subtitle  : "OK, [BOLD:you're on the attack!] Grab flags at spawn points and race back to the score zone avoiding defenders! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamFlagAttack_1_TeamFlagRush" sub="2357659489" char="7" />
  </Trigger>
  <Trigger id="TeamFlagDefend">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamFlagDefend_1_TeamFlagRush.wav"
    Subtitle  : "Right, [BOLD:time to defend!] Steal flags from the attacking team to make sure they don't make it to the score zone with them! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamFlagDefend_1_TeamFlagRush" sub="2317423904" char="7" />
  </Trigger>
  <Trigger id="TeamFlagPickup">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamFlagPickup_1_TeamFlagRush.wav"
    Subtitle  : "You got a flag! Quick, get to the [BOLD:score zone] for a point before a defender grabs it from you! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamFlagPickup_1_TeamFlagRush" sub="118871427" char="7" />
  </Trigger>
  <Trigger id="TeamFlagScore">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamFlagScore_1_TeamFlagRush.wav"
    Subtitle  : "That's a flag and that's [BOLD:a point!] Good going, but go get some more!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamFlagScore_1_TeamFlagRush" sub="94231950" char="7" />
  </Trigger>
  <Trigger id="TeamFlagPlayeenies">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamFlagPlayeenies_1_TeamFlagRush.wav"
    Subtitle  : "Nice tackle! You saved the flag and [BOLD:denied them a point!] " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamFlagPlayeenies_1_TeamFlagRush" sub="3464030035" char="7" />
  </Trigger>
  <Trigger id="TeamFlagPlayeenied">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamFlagPlayeenied_1_TeamFlagRush.wav"
    Subtitle  : "Ahh unlucky! [BOLD:No flag, no point.] Dust yourself off and grab another! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamFlagPlayeenied_1_TeamFlagRush" sub="3463440211" char="7" />
  </Trigger>
  <Trigger id="TeamFlagWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamFlagWin_1_TeamFlagRush.wav"
    Subtitle  : "Nice one! You played as a team, banked the flags and claimed a [BOLD:massive win!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamFlagWin_1_TeamFlagRush" sub="2955203274" char="7" />
  </Trigger>
  <Trigger id="TeamFlagLoss">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_TeamFlagLoss_1_TeamFlagRush.wav"
    Subtitle  : "Ahh too bad, sure you'll get it next time! Can always [BOLD:give it another go] if you want. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_TeamFlagLoss_1_TeamFlagRush" sub="487183678" char="7" />
  </Trigger>
  <Trigger id="BadgeMenuSelect">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_BadgeMenuSelect_1_Badges.wav"
    Subtitle  : "You can [BOLD:earn Badges] by completing tasks throughout Japan. Then you can show them off! Little incentive there for you. " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_BadgeMenuSelect_1_Badges" sub="385142161" char="7" />
  </Trigger>
  <Trigger id="BadgeEarnFirst">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_BadgeEarnFirst_1_Badges.wav"
    Subtitle  : "Well look at that! Nice shiny [BOLD:Badge] for you! You earned it." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_BadgeEarnFirst_1_Badges" sub="4285523059" char="7" />
  </Trigger>
  <Trigger id="BadgeEarnGen">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_BadgeEarnGen_1_Badges.wav"
    Subtitle  : "A [BOLD:Badge] to add to your belt! Keep driving, keep earning! " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_BadgeEarnGen_1_Badges" sub="1377828158" char="7" />
  </Trigger>
  <Trigger id="EvolvingWorldBlueLine">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_EvolvingWorldBlueLine_1_FestivalPlaylist.wav"
    Subtitle  : "Hey! The festival engineers have cooked up something interesting recently. It'll only be here for a [BOLD:limited amount of time] so swing by when you get the chance! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_EvolvingWorldBlueLine_1_FestivalPlaylist" sub="2776401076" char="7" />
  </Trigger>
  <Trigger id="WildlifePhotoFirst">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WildlifePhotoFirst_1_PhotoMode.wav"
    Subtitle  : "Beautiful! Japan is full of amazing creatures, all as photogenic as the next. This ones been added to your collection, take some more to fill it up! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_WildlifePhotoFirst_1_PhotoMode" sub="3211727073" char="7" />
  </Trigger>
  <Trigger id="HNSIntroMainMenu1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroMainMenu1_1_HideAndSeek.wav"
    Subtitle  : "You ever play [BOLD:Hide and Seek] as a kid? Well, Horizon does it a little differently. As in five seekers and one hider. Plus all the cars I guess. " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HNSIntroMainMenu1_1_HideAndSeek" sub="2504097375" char="7" />
  </Trigger>
  <Trigger id="HNSIntroMainMenu2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroMainMenu2_1_HideAndSeek.wav"
    Subtitle  : "The Seekers will all be in powerful, fast cars and the Hiders will be in something to help them blend in." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HNSIntroMainMenu2_1_HideAndSeek" sub="2504095839" char="7" />
  </Trigger>
  <Trigger id="HNSIntroMainMenu2ALT">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroMainMenu2ALT_1_HideAndSeek.wav"
    Subtitle  : "In Horizon's idea of Hide and Seek, Hiders need to blend in, [BOLD:avoid detection] and eventually make it to the destination to win! " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HNSIntroMainMenu2ALT_1_HideAndSeek" sub="1252478463" char="7" />
  </Trigger>
  <Trigger id="HNSIntroMainMenu3">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroMainMenu3_1_HideAndSeek.wav"
    Subtitle  : "The roles are randomized, so everyone gets a turn on both sides." -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HNSIntroMainMenu3_1_HideAndSeek" sub="2504096351" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderCarSelect2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderCarSelect2_1_HideAndSeek.wav"
    Subtitle  : "So, the Hider's aim is to [BOLD:blend in], look like normal Horizon traffic just minding its own business. You'll need smarts, not necessarily speed to win. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderCarSelect2_1_HideAndSeek" sub="307345322" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderCarSelect1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderCarSelect1_1_HideAndSeek.wav"
    Subtitle  : "and you are a Hider! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderCarSelect1_1_HideAndSeek" sub="307343786" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderMatchStart2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderMatchStart2_1_HideAndSeek.wav"
    Subtitle  : "For now your main goal is to [BOLD:avoid detection.] Once your goal destination is announced, make your way there in the time limit. But stay under the radar! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderMatchStart2_1_HideAndSeek" sub="3738715109" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderMatchStart3">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderMatchStart3_1_HideAndSeek.wav"
    Subtitle  : "Seekers are looking for you amongst the traffic and their goal is to catch you out! When a Seeker is near, your [BOLD:detection bar will fill up.] Hit 100% and it's game over!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderMatchStart3_1_HideAndSeek" sub="3738714597" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderMatchStartALT2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderMatchStartALT2_1_HideAndSeek.wav"
    Subtitle  : "Seekers are looking for you amongst the traffic and their goal is to catch you out! You'll start being detected when [BOLD:they're near.] Spend too long by a seeker and game over!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderMatchStartALT2_1_HideAndSeek" sub="2084186046" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderDetected1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderDetected1_1_HideAndSeek.wav"
    Subtitle  : "Stay calm, a Seeker is near by and so your [BOLD:detection meter is filling.] Play it smart!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderDetected1_1_HideAndSeek" sub="3313113966" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderDetected1ALT2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderDetected1ALT2_1_HideAndSeek.wav"
    Subtitle  : "Stay calm, a seeker is near by and you're being detected. Play it smart!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderDetected1ALT2_1_HideAndSeek" sub="1666960981" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderDetected2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderDetected2_1_HideAndSeek.wav"
    Subtitle  : "It's your decision. You can either keep it cool and quietly slip away, or floor it and speed off!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderDetected2_1_HideAndSeek" sub="3313114478" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderNearLoss1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderNearLoss1_1_HideAndSeek.wav"
    Subtitle  : "Your detection bar is [BOLD:almost full!] You might wanna rethink your tactic here." -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderNearLoss1_1_HideAndSeek" sub="247754396" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderNearLoss1ALT2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderNearLoss1ALT2_1_HideAndSeek.wav"
    Subtitle  : "You're very close to [BOLD:being detected!] You might wanna rethink your tactic here." -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderNearLoss1ALT2_1_HideAndSeek" sub="4264000698" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderNearTimeout">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderNearTimeout_1_HideAndSeek.wav"
    Subtitle  : "Hey your [BOLD:time's running out!] You'll need to get to the destination before it does! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderNearTimeout_1_HideAndSeek" sub="2512120046" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderWin_1_HideAndSeek.wav"
    Subtitle  : "You made it! Well played! That's how you do it, remain undetected, get to your destination, [BOLD:take the win!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderWin_1_HideAndSeek" sub="4077336406" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderLoss">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderLoss_1_HideAndSeek.wav"
    Subtitle  : "Ahh, unlucky! Sometimes you just get caught out as a hider!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderLoss_1_HideAndSeek" sub="4121906623" char="7" />
  </Trigger>
  <Trigger id="HNSIntroWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroWin_1_HideAndSeek.wav"
    Subtitle  : "This just comes to you naturally! You might just be the go-to for all things [BOLD:Hide and Seek!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroWin_1_HideAndSeek" sub="3402000354" char="7" />
  </Trigger>
  <Trigger id="HNSIntroLoss">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroLoss_1_HideAndSeek.wav"
    Subtitle  : "[BOLD:Hide and Seek] can be really tough. But that's just how it goes sometimes!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroLoss_1_HideAndSeek" sub="352786339" char="7" />
  </Trigger>
  <Trigger id="HNSIntroPlayAgain">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroPlayAgain_1_HideAndSeek.wav"
    Subtitle  : "[BOLD:Go again] if you want. The roles are randomized so you might get to switch it up. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroPlayAgain_1_HideAndSeek" sub="647803365" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerCarSelect2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerCarSelect2_1_HideAndSeek.wav"
    Subtitle  : "So all the Seekers are given the [BOLD:same car.] Powerful, speedy, perfect to hunt for hiders in!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerCarSelect2_1_HideAndSeek" sub="1446044383" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerCarSelect2ALT">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerCarSelect2ALT_1_HideAndSeek.wav"
    Subtitle  : "These are the Seeker cars. All powerful enough to find the Hider and chase them if you need! [BOLD:Which one are you choosing?]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerCarSelect2ALT_1_HideAndSeek" sub="850550960" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerCarSelect1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerCarSelect1_1_HideAndSeek.wav"
    Subtitle  : "[BOLD:You are a Seeker]. Seek and you shall find!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerCarSelect1_1_HideAndSeek" sub="1446044895" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerMatchStart2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerMatchStart2_1_HideAndSeek.wav"
    Subtitle  : "You'll need to stay near the hider to [BOLD:fill their detection bar] but first you'll need to figure out who they are! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerMatchStart2_1_HideAndSeek" sub="2413618585" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerMatchStart2ALT2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerMatchStart2ALT2_1_HideAndSeek.wav"
    Subtitle  : "You'll need to stay near the hider to [BOLD:start detecting them] but first you'll need to figure out who they are! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerMatchStart2ALT2_1_HideAndSeek" sub="733002426" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerMatchStart3">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerMatchStart3_1_HideAndSeek.wav"
    Subtitle  : "The hider will be in a vehicle that [BOLD:blends in] with the rest of the traffic. Watch closely for any cars that are driving differently to the rest. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerMatchStart3_1_HideAndSeek" sub="2413618589" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerPickup1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerPickup1_1_HideAndSeek.wav"
    Subtitle  : "That is a Hider's Compass. It'll point you in the rough direction of where the [BOLD:Hider is located.]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerPickup1_1_HideAndSeek" sub="3873198620" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerDetecting1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerDetecting1_1_HideAndSeek.wav"
    Subtitle  : "Alright, you're near the hider! Figure out [BOLD:which car it is] if you don't already have your suspicions! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerDetecting1_1_HideAndSeek" sub="1226014932" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerDetecting2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerDetecting2_1_HideAndSeek.wav"
    Subtitle  : "If you stick to them, their detection bar will fill faster. [BOLD:Fill it to the top] and you are the winner!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerDetecting2_1_HideAndSeek" sub="1226016468" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerDetecting3">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerDetecting3_1_HideAndSeek.wav"
    Subtitle  : "You can call in some fellow Seekers to find that Hider! Use [BOLD:Forza Link] to your advantage! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerDetecting3_1_HideAndSeek" sub="1226015956" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerNearLoss">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerNearLoss_1_HideAndSeek.wav"
    Subtitle  : "I don’t mean to alarm you but the Hider is getting a little too close to [BOLD:their finish line.] Catch them out before they get there!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerNearLoss_1_HideAndSeek" sub="3970091933" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerWin_1_HideAndSeek.wav"
    Subtitle  : "[BOLD:You found them], nice one! Your detecting skills are impressive. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerWin_1_HideAndSeek" sub="1505596774" char="7" />
  </Trigger>
  <Trigger id="HNSIntroSeekerLoss">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroSeekerLoss_1_HideAndSeek.wav"
    Subtitle  : "Ahh unfortunate, [BOLD:they got away!] Hiders can be real sneaky! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroSeekerLoss_1_HideAndSeek" sub="2835240426" char="7" />
  </Trigger>
  <Trigger id="HNSIntroLockedOut">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroLockedOut_1_HideAndSeek.wav"
    Subtitle  : "If you leave a game early, I'm afraid you'll be [BOLD:locked out] of Hide and Seek for a little bit. You'll have access back in no time!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_HNSIntroLockedOut_1_HideAndSeek" sub="4254179677" char="7" />
  </Trigger>
  <Trigger id="HNSIntroHiderPowerDrain">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HNSIntroHiderPowerDrain_1_HideAndSeek.wav"
    Subtitle  : "You've got a great ability in your arsenal there! It's a [BOLD:power drain.] It'll slow any Seekers that are nearby when it's active. Slower seekers means more time before you're detected! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HNSIntroHiderPowerDrain_1_HideAndSeek" sub="3338496435" char="7" />
  </Trigger>
  <Trigger id="HNSHiderRoleAssigned" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderRoleAssigned_1_HideAndSeek.wav"
    Subtitle  : "[BOLD:Hider selected.] Prepare to Hide!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderRoleAssigned_1_HideAndSeek" sub="3039179401" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderRoleAssigned_2_HideAndSeek.wav"
    Subtitle  : "Hider. Start… your… [BOLD:sneaking.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderRoleAssigned_2_HideAndSeek" sub="2904961673" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderRoleAssigned_3_HideAndSeek.wav"
    Subtitle  : "Attention Hider. [BOLD:Seekers incoming.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderRoleAssigned_3_HideAndSeek" sub="2770743945" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderRoleAssigned_4_HideAndSeek.wav"
    Subtitle  : "Introducing [BOLD:Team Hide]… you!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderRoleAssigned_4_HideAndSeek" sub="2636526217" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderRoleAssigned_5_HideAndSeek.wav"
    Subtitle  : "ARE… YOU… READY… [BOLD:to Hide?]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderRoleAssigned_5_HideAndSeek" sub="2502308489" char="3" />
  </Trigger>
  <Trigger id="HNSSeekerRoleAssigned" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerRoleAssigned_1_HideAndSeek.wav"
    Subtitle  : "Welcome to [BOLD:The Seekers.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerRoleAssigned_1_HideAndSeek" sub="3170227711" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerRoleAssigned_2_HideAndSeek.wav"
    Subtitle  : "[BOLD:Seekers designated.] Hider beware." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerRoleAssigned_2_HideAndSeek" sub="2767574527" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerRoleAssigned_3_HideAndSeek.wav"
    Subtitle  : "Seekers, [BOLD:seek] and you shall find." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerRoleAssigned_3_HideAndSeek" sub="2901792255" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerRoleAssigned_4_HideAndSeek.wav"
    Subtitle  : "Seekers, [BOLD:eyes peeled] and engines hot!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerRoleAssigned_4_HideAndSeek" sub="2499139071" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerRoleAssigned_5_HideAndSeek.wav"
    Subtitle  : "[BOLD:Seekers], standing by." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerRoleAssigned_5_HideAndSeek" sub="2633356799" char="3" />
  </Trigger>
  <Trigger id="HNSHiderMatchStart" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderMatchStart_1_HideAndSeek.wav"
    Subtitle  : "Greetings, Hider. [BOLD:Sneak to the destination] before time runs out." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderMatchStart_1_HideAndSeek" sub="3429493943" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderMatchStart_2_HideAndSeek.wav"
    Subtitle  : "[BOLD:Your Destination] - and the Seekers - await. Good luck." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderMatchStart_2_HideAndSeek" sub="3563711671" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderMatchStart_3_HideAndSeek.wav"
    Subtitle  : "Plain sight or hidden. Whatever you do, [BOLD:get to the finish line.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderMatchStart_3_HideAndSeek" sub="3697929399" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderMatchStart_4_HideAndSeek.wav"
    Subtitle  : "[BOLD:Get to safety], Hider. Move fast and stay low." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderMatchStart_4_HideAndSeek" sub="3832147127" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderMatchStart_5_HideAndSeek.wav"
    Subtitle  : "Remember, Seekers are faster… but Hiders are smarter." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderMatchStart_5_HideAndSeek" sub="3966364855" char="3" />
  </Trigger>
  <Trigger id="HNSHiderNearWin" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearWin_1_HideAndSeek.wav"
    Subtitle  : "[BOLD:Approaching Destination.] Not far now." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearWin_1_HideAndSeek" sub="1307134540" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearWin_2_HideAndSeek.wav"
    Subtitle  : "You are within sight of the [BOLD:finish line.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearWin_2_HideAndSeek" sub="1441352268" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearWin_3_HideAndSeek.wav"
    Subtitle  : "[BOLD:Destination imminent.] You're almost home." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearWin_3_HideAndSeek" sub="1575569996" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearWin_4_HideAndSeek.wav"
    Subtitle  : "[BOLD:So close, Hider]. Keep your head down." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearWin_4_HideAndSeek" sub="1709787724" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearWin_5_HideAndSeek.wav"
    Subtitle  : "Hider approaching the [BOLD:final run.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearWin_5_HideAndSeek" sub="1844005452" char="3" />
  </Trigger>
  <Trigger id="HNSHiderNearLoss" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearLoss_2_HideAndSeek.wav"
    Subtitle  : "Warning! Approaching [BOLD:full Detection.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearLoss_2_HideAndSeek" sub="2593243360" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearLoss_4_HideAndSeek.wav"
    Subtitle  : "You are close to being [BOLD:Detected.] Lose those Seekers." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearLoss_4_HideAndSeek" sub="2861678816" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearLoss_5_HideAndSeek.wav"
    Subtitle  : "They almost have you. [BOLD:Floor it, Hide, or Recover.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearLoss_5_HideAndSeek" sub="2727461088" char="3" />
  </Trigger>
  <Trigger id="HNSHiderNearTimeout" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearTimeout_1_HideAndSeek.wav"
    Subtitle  : "Clock is ticking, Hider. [BOLD:Get moving.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearTimeout_1_HideAndSeek" sub="3401356333" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearTimeout_2_HideAndSeek.wav"
    Subtitle  : "Can't Hide forever. [BOLD:Time to run.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearTimeout_2_HideAndSeek" sub="3535574061" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearTimeout_3_HideAndSeek.wav"
    Subtitle  : "Sneaking can wait. [BOLD:Get to the Destination!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearTimeout_3_HideAndSeek" sub="3669791789" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearTimeout_4_HideAndSeek.wav"
    Subtitle  : "Have you considered Hiding... faster?" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearTimeout_4_HideAndSeek" sub="3804009517" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderNearTimeout_5_HideAndSeek.wav"
    Subtitle  : "Timeout will mean [BOLD:victory for the Seekers.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderNearTimeout_5_HideAndSeek" sub="3938227245" char="3" />
  </Trigger>
  <Trigger id="HNSHiderWin" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderWin_1_HideAndSeek.wav"
    Subtitle  : "Congratulations, Hider. [BOLD:You win.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderWin_1_HideAndSeek" sub="4101764105" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderWin_2_HideAndSeek.wav"
    Subtitle  : "How very sneaky of you!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderWin_2_HideAndSeek" sub="3967546377" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderWin_3_HideAndSeek.wav"
    Subtitle  : "[BOLD:Destination reached!] Seekers bamboozled." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderWin_3_HideAndSeek" sub="3833328649" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderWin_4_HideAndSeek.wav"
    Subtitle  : "A nail-biting [BOLD:win for Team Hide!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderWin_4_HideAndSeek" sub="3699110921" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderWin_5_HideAndSeek.wav"
    Subtitle  : "Has anyone [BOLD:seen a Hider] around here?" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderWin_5_HideAndSeek" sub="3564893193" char="3" />
  </Trigger>
  <Trigger id="HNSHiderLoss" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderLoss_1_HideAndSeek.wav"
    Subtitle  : "Bad luck, Hider. [BOLD:Care to play again?]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderLoss_1_HideAndSeek" sub="1271849532" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderLoss_2_HideAndSeek.wav"
    Subtitle  : "Team Hide is Team [BOLD:Found.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderLoss_2_HideAndSeek" sub="1406067260" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderLoss_3_HideAndSeek.wav"
    Subtitle  : "[BOLD:Seekers win.] For now." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderLoss_3_HideAndSeek" sub="1540284988" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderLoss_4_HideAndSeek.wav"
    Subtitle  : "Next time, they'll never find you." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderLoss_4_HideAndSeek" sub="1674502716" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSHiderLoss_5_HideAndSeek.wav"
    Subtitle  : "Perhaps a new [BOLD:Hiding strategy?]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSHiderLoss_5_HideAndSeek" sub="1808720444" char="3" />
  </Trigger>
  <Trigger id="HNSSeekerMatchStart" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerMatchStart_1_HideAndSeek.wav"
    Subtitle  : "Seekers - [BOLD:catch the Hider] before they reach the Destination." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerMatchStart_1_HideAndSeek" sub="1370606584" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerMatchStart_2_HideAndSeek.wav"
    Subtitle  : "The [BOLD:clock is ticking.] Work with your team. Seek. Find." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerMatchStart_2_HideAndSeek" sub="1236388856" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerMatchStart_3_HideAndSeek.wav"
    Subtitle  : "[BOLD:Team Seek activated.] Nowhere to run, nowhere to Hide." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerMatchStart_3_HideAndSeek" sub="1102171128" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerMatchStart_4_HideAndSeek.wav"
    Subtitle  : "There's a [BOLD:Hider out there], Seekers. You know what to do." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerMatchStart_4_HideAndSeek" sub="2041695224" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerMatchStart_5_HideAndSeek.wav"
    Subtitle  : "Attention Seekers. Spread out and watch for [BOLD:suspicious traffic.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerMatchStart_5_HideAndSeek" sub="1907477496" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerMatchStart_6_HideAndSeek.wav"
    Subtitle  : "[BOLD:Hider Detection at 0%.] Let the games begin." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerMatchStart_6_HideAndSeek" sub="1773259768" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerMatchStart_7_HideAndSeek.wav"
    Subtitle  : "[BOLD:Good luck, Seekers.] They can't Hide forever." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerMatchStart_7_HideAndSeek" sub="1639042040" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerMatchStart_8_HideAndSeek.wav"
    Subtitle  : "Seekers on the trail of Team Hide. Mouse, meet cats." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerMatchStart_8_HideAndSeek" sub="431082488" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerMatchStart_9_HideAndSeek.wav"
    Subtitle  : "[BOLD:Timer started. Destination marked.] Get to work, Seekers." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerMatchStart_9_HideAndSeek" sub="296864760" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerMatchStart_10_HideAndSeek.wav"
    Subtitle  : "All that stands between the Hider and the finish line [BOLD:is the clock… and you.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerMatchStart_10_HideAndSeek" sub="1707885392" char="3" />
  </Trigger>
  <Trigger id="HNSSeekerNearLoss" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearLoss_1_HideAndSeek.wav"
    Subtitle  : "Hider nearing [BOLD:Destination Zone.] Seek faster!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearLoss_1_HideAndSeek" sub="531609472" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearLoss_2_HideAndSeek.wav"
    Subtitle  : "Attention: undetected Hider [BOLD:approaching finish line.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearLoss_2_HideAndSeek" sub="128956288" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearLoss_3_HideAndSeek.wav"
    Subtitle  : "Warning, Team Hide is [BOLD:closing in on victory.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearLoss_3_HideAndSeek" sub="263174016" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearLoss_4_HideAndSeek.wav"
    Subtitle  : "[BOLD:Defeat imminent.] Find the Hider and fill that Detection Bar." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearLoss_4_HideAndSeek" sub="934262656" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearLoss_5_HideAndSeek.wav"
    Subtitle  : "Seekers, [BOLD:protect the Destination Zone.] Undetected Hider inbound." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearLoss_5_HideAndSeek" sub="1068480384" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearLoss_6_HideAndSeek.wav"
    Subtitle  : "Hider is [BOLD:nearing the finish line]. Repeat, nearing finish line." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearLoss_6_HideAndSeek" sub="665827200" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearLoss_7_HideAndSeek.wav"
    Subtitle  : "Hider is [BOLD:almost home.] Seekers, scramble." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearLoss_7_HideAndSeek" sub="800044928" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearLoss_8_HideAndSeek.wav"
    Subtitle  : "Seekers, check the Destination Zone for any [BOLD:suspicious traffic.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearLoss_8_HideAndSeek" sub="1471133568" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearLoss_9_HideAndSeek.wav"
    Subtitle  : "Attention, attention. Team Hide is making their [BOLD:final run.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearLoss_9_HideAndSeek" sub="1605351296" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearLoss_10_HideAndSeek.wav"
    Subtitle  : "[BOLD:Detection insufficient.] Do not let the Hider cross the finish line." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearLoss_10_HideAndSeek" sub="1794277239" char="3" />
  </Trigger>
  <Trigger id="HNSSeekerNearWin" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearWin_1_HideAndSeek.wav"
    Subtitle  : "[BOLD:Hider proximity confirmed.] Don't lose them now." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearWin_1_HideAndSeek" sub="2362652322" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearWin_2_HideAndSeek.wav"
    Subtitle  : "Detection [BOLD:approaching 100%.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearWin_2_HideAndSeek" sub="2496870050" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearWin_3_HideAndSeek.wav"
    Subtitle  : "Team Seek is nearing [BOLD:full Detection.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearWin_3_HideAndSeek" sub="2631087778" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearWin_4_HideAndSeek.wav"
    Subtitle  : "Keep it tight, Seekers. You [BOLD:almost have them.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearWin_4_HideAndSeek" sub="2765305506" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearWin_5_HideAndSeek.wav"
    Subtitle  : "Attention all Seekers. Work together for [BOLD:faster Detection.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearWin_5_HideAndSeek" sub="2899523234" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearWin_6_HideAndSeek.wav"
    Subtitle  : "[BOLD:Detection imminent.] Repeat, Detection imminent." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearWin_6_HideAndSeek" sub="3033740962" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearWin_7_HideAndSeek.wav"
    Subtitle  : "Don't stop now, Seekers. [BOLD:Victory will be yours!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearWin_7_HideAndSeek" sub="3167958690" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearWin_8_HideAndSeek.wav"
    Subtitle  : "[BOLD:Stay on that Hider.] Don't let them get away." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearWin_8_HideAndSeek" sub="3302176418" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearWin_9_HideAndSeek.wav"
    Subtitle  : "Looks like the game is up for [BOLD:Team Hide.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearWin_9_HideAndSeek" sub="3436394146" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearWin_10_HideAndSeek.wav"
    Subtitle  : "[BOLD:Detection nearing 100%.] Find them." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearWin_10_HideAndSeek" sub="3568496190" char="3" />
  </Trigger>
  <Trigger id="HNSSeekerNearTimeout" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearTimeout_1_HideAndSeek.wav"
    Subtitle  : "Time is running out for [BOLD:Team Hide.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearTimeout_1_HideAndSeek" sub="649016291" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearTimeout_2_HideAndSeek.wav"
    Subtitle  : "Stay vigilant, Seekers. [BOLD:Timeout imminent.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearTimeout_2_HideAndSeek" sub="1051669475" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearTimeout_3_HideAndSeek.wav"
    Subtitle  : "Approaching a [BOLD:timeout victory] for Team Seek." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearTimeout_3_HideAndSeek" sub="917451747" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearTimeout_4_HideAndSeek.wav"
    Subtitle  : "[BOLD:Clock is ticking.] The Hider is getting desperate." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearTimeout_4_HideAndSeek" sub="246363107" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearTimeout_5_HideAndSeek.wav"
    Subtitle  : "[BOLD:Protect the Destination Zone] for just a little longer." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearTimeout_5_HideAndSeek" sub="112145379" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearTimeout_6_HideAndSeek.wav"
    Subtitle  : "[BOLD:Not long now], Seekers. You have them running scared." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearTimeout_6_HideAndSeek" sub="514798563" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearTimeout_7_HideAndSeek.wav"
    Subtitle  : "Counting down to a [BOLD:Team Seek win!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearTimeout_7_HideAndSeek" sub="380580835" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearTimeout_8_HideAndSeek.wav"
    Subtitle  : "[BOLD:Watch for the Hider] making a last second run." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearTimeout_8_HideAndSeek" sub="1856975843" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearTimeout_9_HideAndSeek.wav"
    Subtitle  : "Seekers, [BOLD:guard the finish line.] You've got this." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearTimeout_9_HideAndSeek" sub="1722758115" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerNearTimeout_10_HideAndSeek.wav"
    Subtitle  : "A win is a win, Seekers. Let's [BOLD:run down the clock.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerNearTimeout_10_HideAndSeek" sub="3937423083" char="3" />
  </Trigger>
  <Trigger id="HNSSeekerLoss" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerLoss_1_HideAndSeek.wav"
    Subtitle  : "A truly devious Hider has [BOLD:reached their Destination.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerLoss_1_HideAndSeek" sub="2552861749" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerLoss_2_HideAndSeek.wav"
    Subtitle  : "[BOLD:Bad luck, Seekers.] They won't get away next time." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerLoss_2_HideAndSeek" sub="2150208565" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerLoss_3_HideAndSeek.wav"
    Subtitle  : "They can't run, but they [BOLD:can Hide.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerLoss_3_HideAndSeek" sub="2284426293" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerLoss_4_HideAndSeek.wav"
    Subtitle  : "Congratulations, Team Hide. Seekers, [BOLD:how about a rematch?]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerLoss_4_HideAndSeek" sub="2955514933" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerLoss_5_HideAndSeek.wav"
    Subtitle  : "A true Seeker never quits. [BOLD:Care to play again?]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerLoss_5_HideAndSeek" sub="3089732661" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerLoss_6_HideAndSeek.wav"
    Subtitle  : "[BOLD:Team Seek] will come back stronger in the next round." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerLoss_6_HideAndSeek" sub="2687079477" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerLoss_7_HideAndSeek.wav"
    Subtitle  : "Time for a Seeker strategy meeting." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerLoss_7_HideAndSeek" sub="2821297205" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerLoss_8_HideAndSeek.wav"
    Subtitle  : "A rare, sneaky [BOLD:victory for Team Hide.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerLoss_8_HideAndSeek" sub="3492385845" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerLoss_9_HideAndSeek.wav"
    Subtitle  : "Tough [BOLD:loss for Team Seek.] But admit it… that was fun." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerLoss_9_HideAndSeek" sub="3626603573" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerLoss_10_HideAndSeek.wav"
    Subtitle  : "Who thinks they could play the [BOLD:Hider] next time?" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerLoss_10_HideAndSeek" sub="2850268596" char="3" />
  </Trigger>
  <Trigger id="HNSSeekerWin" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerWin_1_HideAndSeek.wav"
    Subtitle  : "Victory for [BOLD:Team Seek!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerWin_1_HideAndSeek" sub="3889969893" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerWin_2_HideAndSeek.wav"
    Subtitle  : "That Hider never stood a chance." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerWin_2_HideAndSeek" sub="4292623077" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerWin_3_HideAndSeek.wav"
    Subtitle  : "Congratulations, Seekers. [BOLD:Care for another?]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerWin_3_HideAndSeek" sub="4158405349" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerWin_4_HideAndSeek.wav"
    Subtitle  : "Not bad, Team Hide... but not good enough." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerWin_4_HideAndSeek" sub="3487316709" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerWin_5_HideAndSeek.wav"
    Subtitle  : "Well done to a well-oiled Seeking machine." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerWin_5_HideAndSeek" sub="3353098981" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerWin_6_HideAndSeek.wav"
    Subtitle  : "Not today, [BOLD:Team Hide.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerWin_6_HideAndSeek" sub="3755752165" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerWin_7_HideAndSeek.wav"
    Subtitle  : "There's no Hiding from these Seekers!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerWin_7_HideAndSeek" sub="3621534437" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerWin_8_HideAndSeek.wav"
    Subtitle  : "Another thrilling [BOLD:win for Team Seek.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerWin_8_HideAndSeek" sub="2950445797" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerWin_9_HideAndSeek.wav"
    Subtitle  : "You think that was fun, [BOLD:try Hiding.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerWin_9_HideAndSeek" sub="2816228069" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HNSSeekerWin_10_HideAndSeek.wav"
    Subtitle  : "You did it! Now, can one of you Seek out my car keys, please?" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HNSSeekerWin_10_HideAndSeek" sub="1395969419" char="3" />
  </Trigger>
  <Trigger id="CollectionDiscover">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionDiscover_1_Collection.wav"
    Subtitle  : "With so much to see in Japan, you can [BOLD:keep track right here.] Every road leads to discovery." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_CollectionDiscover_1_Collection" sub="1034872863" char="5" />
  </Trigger>
  <Trigger id="CollectionPhotography">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionPhotography_1_Collection.wav"
    Subtitle  : "I gave you a great camera. Loads of features and functions, enough to make me some amazing shots. You can pop them in your [BOLD:Journal] too! " -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_CollectionPhotography_1_Collection" sub="4246584774" char="5" />
  </Trigger>
  <Trigger id="CollectionHorizonPromo">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionHorizonPromo_1_Collection.wav"
    Subtitle  : "You got a camera, and there's no shortage of cars. Make it your mission to [BOLD:capture all of 'em] and fill that Journal with them." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_CollectionHorizonPromo_1_Collection" sub="2639047603" char="5" />
  </Trigger>
  <Trigger id="CollectionGarages">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionGarages_1_Collection.wav"
    Subtitle  : "Every house comes with a Garage and if you're like me, you're gonna want to decorate. All of them." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_CollectionGarages_1_Collection" sub="1631529280" char="5" />
  </Trigger>
  <Trigger id="CollectionDiscoverAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionDiscoverAll_1_Collection.wav"
    Subtitle  : "Way to go! You've been here, there, everywhere! [BOLD:A true explorer!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionDiscoverAll_1_Collection" sub="1142203317" char="5" />
  </Trigger>
  <Trigger id="CollectionRivalsAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionRivalsAll_1_Collection.wav"
    Subtitle  : "You met your Rivals, and sent them packing. Check your [BOLD:Journal update!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionRivalsAll_1_Collection" sub="1809942441" char="5" />
  </Trigger>
  <Trigger id="CollectionTaxiAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionTaxiAll_1_Collection.wav"
    Subtitle  : "Taking that Taxi life to the next level! Open your journal for an update." -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionTaxiAll_1_Collection" sub="3843558206" char="5" />
  </Trigger>
  <Trigger id="CollectionFastFoodAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionFastFoodAll_1_Collection.wav"
    Subtitle  : "Nobody gets food from hotplate to door faster than you. [BOLD:Go to your Journal], you'll see." -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionFastFoodAll_1_Collection" sub="3484299911" char="5" />
  </Trigger>
  <Trigger id="CollectionAdvertisingAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionAdvertisingAll_1_Collection.wav"
    Subtitle  : "Spreading the word for the Horizon Festival has paid off! Check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionAdvertisingAll_1_Collection" sub="536414150" char="5" />
  </Trigger>
  <Trigger id="CollectionDriftClubAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionDriftClubAll_1_Collection.wav"
    Subtitle  : "Jordan is buzzing about Drift Club Japan, it's only the first step though right? Hey, [BOLD:check your Journal] for an update." -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionDriftClubAll_1_Collection" sub="3910563008" char="5" />
  </Trigger>
  <Trigger id="CollectionDaytripsAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionDaytripsAll_1_Collection.wav"
    Subtitle  : "This one means a lot to me! My Day Trip buddy. Hope you enjoyed them! Now, go [BOLD:check your Journal.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionDaytripsAll_1_Collection" sub="741175360" char="5" />
  </Trigger>
  <Trigger id="CollectionYujisAutoAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionYujisAutoAll_1_Collection.wav"
    Subtitle  : "Seeing Yuji work up close must be fascinating. Like a magician! There's an [BOLD:update in your Journal.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionYujisAutoAll_1_Collection" sub="2476789990" char="5" />
  </Trigger>
  <Trigger id="CollectionExposureAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionExposureAll_1_Collection.wav"
    Subtitle  : "I guess working with Larry Chen wasn't on your bingo card for your time in Japan! You did a great job, so go [BOLD:check your Journal.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionExposureAll_1_Collection" sub="2213896946" char="5" />
  </Trigger>
  <Trigger id="CollectionPhotographyAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionPhotographyAll_1_Collection.wav"
    Subtitle  : "As Larry Chen might say, \"You took nothing but bangers!\". [BOLD:Check your Journal!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionPhotographyAll_1_Collection" sub="4281120223" char="5" />
  </Trigger>
  <Trigger id="CollectionFriendsAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionFriendsAll_1_Collection.wav"
    Subtitle  : "A true socialite, I knew you'd make friends here. Go [BOLD:check out your Journal.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionFriendsAll_1_Collection" sub="1663529135" char="5" />
  </Trigger>
  <Trigger id="CollectionSkillsAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionSkillsAll_1_Collection.wav"
    Subtitle  : "The skills to pay bills, literally! The most stylish driver out there. [BOLD:Check out your Journal.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionSkillsAll_1_Collection" sub="1878029833" char="5" />
  </Trigger>
  <Trigger id="CollectionCarCollectionAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionCarCollectionAll_1_Collection.wav"
    Subtitle  : "Have you got a car for every day of the year now? That's some collection! Go [BOLD:check your Journal.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionCarCollectionAll_1_Collection" sub="801141131" char="5" />
  </Trigger>
  <Trigger id="CollectionUpgradesAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionUpgradesAll_1_Collection.wav"
    Subtitle  : "Never settle for stock right? You upgraded and tuned it all! [BOLD:Check your Journal.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionUpgradesAll_1_Collection" sub="337400007" char="5" />
  </Trigger>
  <Trigger id="CollectionPlayerHouseAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionPlayerHouseAll_1_Collection.wav"
    Subtitle  : "Now that's what I call \"settled in\". Quite some collection of properties you've got there! [BOLD:Check out your Journal!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionPlayerHouseAll_1_Collection" sub="1710970989" char="5" />
  </Trigger>
  <Trigger id="CollectionMasterExplorerAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionMasterExplorerAll_1_Collection.wav"
    Subtitle  : "This makes me so proud, I told you to explore and you went above and beyond. Go check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionMasterExplorerAll_1_Collection" sub="2983422830" char="5" />
  </Trigger>
  <Trigger id="CollectionGaragesAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionGaragesAll_1_Collection.wav"
    Subtitle  : "Pursuing a career in interior design? Seriously you should, I'd hire you. You've customized every Garage you've got your hands on! [BOLD:Check your Journal.] " -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionGaragesAll_1_Collection" sub="1878995341" char="5" />
  </Trigger>
  <Trigger id="CollectionBonusBoardAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionBonusBoardAll_1_Collection.wav"
    Subtitle  : "If you saw a [BOLD:Bonus Board], it wasn't standing for much longer. Check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionBonusBoardAll_1_Collection" sub="3790059846" char="7" />
  </Trigger>
  <Trigger id="CollectionRoadAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionRoadAll_1_Collection.wav"
    Subtitle  : "You've got [BOLD:Road Racing] absolutely nailed on, the best out there! Now, check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionRoadAll_1_Collection" sub="2588449562" char="7" />
  </Trigger>
  <Trigger id="CollectionDirtAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionDirtAll_1_Collection.wav"
    Subtitle  : "Churning up the mud in the [BOLD:Dirt Racing] series, and owning it! Check out your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionDirtAll_1_Collection" sub="1380580318" char="7" />
  </Trigger>
  <Trigger id="CollectionCrossCountryAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionCrossCountryAll_1_Collection.wav"
    Subtitle  : "You saw off everyone and everything in the [BOLD:Cross Country] Series. Now, check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionCrossCountryAll_1_Collection" sub="3135088000" char="7" />
  </Trigger>
  <Trigger id="CollectionTimeRacingAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionTimeRacingAll_1_Collection.wav"
    Subtitle  : "Setting laps and setting trends! You've covered all your bases at [BOLD:Time Attacks and Drag Meets!] Check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionTimeRacingAll_1_Collection" sub="1627159393" char="7" />
  </Trigger>
  <Trigger id="CollectionHorizonPlayAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionHorizonPlayAll_1_Collection.wav"
    Subtitle  : "You know how to get in the mix and compete with the best! Check out your Journal for an update." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionHorizonPlayAll_1_Collection" sub="2110081237" char="7" />
  </Trigger>
  <Trigger id="CollectionFestivalRivalsAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionFestivalRivalsAll_1_Collection.wav"
    Subtitle  : "You set a time for every single route in [BOLD:Rivals Mode!] Way to go! Now, check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionFestivalRivalsAll_1_Collection" sub="3400022477" char="7" />
  </Trigger>
  <Trigger id="CollectionFestivalRivalsDirt">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionFestivalRivalsDirt_1_Collection.wav"
    Subtitle  : "Your car collection must be pretty dirty at this rate. Right? Because you set times in every Dirt rivals event! [BOLD:Check the Journal.]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionFestivalRivalsDirt_1_Collection" sub="1875935470" char="7" />
  </Trigger>
  <Trigger id="CollectionFestivalRivalsCrossCountry">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionFestivalRivalsCrossCountry_1_Collection.wav"
    Subtitle  : "You're really kicking up a storm over here! You set a time on every Cross Country Rivals route! Check it out in your journal! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionFestivalRivalsCrossCountry_1_Collection" sub="1709395338" char="7" />
  </Trigger>
  <Trigger id="CollectionWorldEventAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionWorldEventAll_1_Collection.wav"
    Subtitle  : "Any time, any place you are always ready to race…. Go check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionWorldEventAll_1_Collection" sub="2963158515" char="7" />
  </Trigger>
  <Trigger id="CollectionSpeedTrapAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionSpeedTrapAll_1_Collection.wav"
    Subtitle  : "Setting off every [BOLD:Speed Trap] in Japan? That's impressive. Go check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionSpeedTrapAll_1_Collection" sub="572197388" char="7" />
  </Trigger>
  <Trigger id="CollectionDangerSignsAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionDangerSignsAll_1_Collection.wav"
    Subtitle  : "Launching off [BOLD:Danger Sign Ramps] isn't something you did before you came here…but you're a natural. Check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionDangerSignsAll_1_Collection" sub="1319163785" char="7" />
  </Trigger>
  <Trigger id="CollectionTrailblazersAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionTrailblazersAll_1_Collection.wav"
    Subtitle  : "[BOLD:Trailblazers] got you navigating at high speeds, but you were not phased! Check out your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionTrailblazersAll_1_Collection" sub="2968648082" char="7" />
  </Trigger>
  <Trigger id="CollectionDriftZonesAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionDriftZonesAll_1_Collection.wav"
    Subtitle  : "Drifting is a skill not many people have, but you sent it round all the [BOLD:Drift Zones.] Check out your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionDriftZonesAll_1_Collection" sub="925450117" char="7" />
  </Trigger>
  <Trigger id="CollectionHorizonPromoAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionHorizonPromoAll_1_Collection.wav"
    Subtitle  : "So let me get this straight, you took a picture of every single car at the Festival? I mean, that's quite the challenge! Check out your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionHorizonPromoAll_1_Collection" sub="3552145164" char="7" />
  </Trigger>
  <Trigger id="CollectionHorizonLegendAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionHorizonLegendAll_1_Collection.wav"
    Subtitle  : "You're a true, carved in stone, down in the history books fan favorite [BOLD:Horizon Legend.] Go check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionHorizonLegendAll_1_Collection" sub="1035020200" char="7" />
  </Trigger>
  <Trigger id="CollectionHorizonLinkSkillAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionHorizonLinkSkillAll_1_Collection.wav"
    Subtitle  : "Many hands make light work… apparently! You performed [BOLD:every single LINK Skill!] Check your journal, your collaboration has paid off!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionHorizonLinkSkillAll_1_Collection" sub="263233557" char="7" />
  </Trigger>
  <Trigger id="CollectionHorizonSpeedZoneAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionHorizonSpeedZoneAll_1_Collection.wav"
    Subtitle  : "Hey, slow down! Or don’t. You've completed every [BOLD:Speedzone] available. Wild. Check your Journal." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionHorizonSpeedZoneAll_1_Collection" sub="3707256190" char="7" />
  </Trigger>
  <Trigger id="TimeAttackActivated" collection_type="Variant">
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackActivated_1_TimeAttack.wav"
    Subtitle  : "Alright, let's see you set a [BOLD:fast time.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackActivated_1_TimeAttack" sub="1559567958" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackActivated_2_TimeAttack.wav"
    Subtitle  : "[BOLD:Lap Timer is running], let's see what you can do." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackActivated_2_TimeAttack" sub="1556422230" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackActivated_3_TimeAttack.wav"
    Subtitle  : "OK, push to lock in a [BOLD:fast lap.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackActivated_3_TimeAttack" sub="1557470806" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackActivated_4_TimeAttack.wav"
    Subtitle  : "Let's see what you've got. [BOLD:Lap Timer is running.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackActivated_4_TimeAttack" sub="1554325078" char="3" />
  </Trigger>
  <Trigger id="TimeAttackActivatedLegend" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackActivatedLegend_1_TimeAttack.wav"
    Subtitle  : "Come on, let's see what sort of [BOLD:lap time] a Legend can do." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackActivatedLegend_1_TimeAttack" sub="2178155146" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackActivatedLegend_2_TimeAttack.wav"
    Subtitle  : "No pressure, but as a Legend, we want a [BOLD:Legendary lap time.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackActivatedLegend_2_TimeAttack" sub="30671499" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackActivatedLegend_3_TimeAttack.wav"
    Subtitle  : "OK Legend, push through the [BOLD:leaderboard] and show them how it's done." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackActivatedLegend_3_TimeAttack" sub="2178155147" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackActivatedLegend_4_TimeAttack.wav"
    Subtitle  : "That Gold Wristband says the [BOLD:leaderboard] better watch out." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackActivatedLegend_4_TimeAttack" sub="30671496" char="3" />
  </Trigger>
  <Trigger id="TimeAttackFastestLapLegend" collection_type="Variant">
    <Param_DelayTime value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackFastestLapLegend_1_TimeAttack.wav"
    Subtitle  : "[BOLD:That's a PB!] Not found your ceiling yet!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackFastestLapLegend_1_TimeAttack" sub="1306003537" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackFastestLapLegend_2_TimeAttack.wav"
    Subtitle  : "That's a [BOLD:fast lap], Legend." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackFastestLapLegend_2_TimeAttack" sub="1322780753" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackFastestLapLegend_3_TimeAttack.wav"
    Subtitle  : "Alright Legend that's a [BOLD:personal best lap time.]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackFastestLapLegend_3_TimeAttack" sub="1339557969" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackFastestLapLegend_4_TimeAttack.wav"
    Subtitle  : "Alright Legend! [BOLD:New fastest lap!]" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackFastestLapLegend_4_TimeAttack" sub="1222117457" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackFastestLapLegend_5_TimeAttack.wav"
    Subtitle  : "That's a [BOLD:PB lap time] Legend!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackFastestLapLegend_5_TimeAttack" sub="1238894673" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackFastestLapLegend_6_TimeAttack.wav"
    Subtitle  : "Hey Legend, How does a [BOLD:personal best lap time] sound!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackFastestLapLegend_6_TimeAttack" sub="1255671889" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackFastestLapLegend_7_TimeAttack.wav"
    Subtitle  : "That's your [BOLD:fastest lap] Legend!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackFastestLapLegend_7_TimeAttack" sub="1272449105" char="3" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_TimeAttackFastestLapLegend_8_TimeAttack.wav"
    Subtitle  : "You smashed your [BOLD:previous lap time] there Legend." -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_TimeAttackFastestLapLegend_8_TimeAttack" sub="1155008593" char="3" />
  </Trigger>
  <Trigger id="SocialMenuInfoFirst">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_SocialMenuInfoFirst_1_Convoy.wav"
    Subtitle  : "This is where you can see who you have met recently, as well as a list of your friends. Fancy meeting up and taking on Horizon Japan together? What are you waiting for….[BOLD:Convoy up!]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_SocialMenuInfoFirst_1_Convoy" sub="2121010289" char="7" />
  </Trigger>
  <Trigger id="LegendIslandMapSlam">
    <Param_DelayTime value="1" />
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_LegendIslandMapSlam_1_HorizonLegend.wav"
    Subtitle  : "Congratulations, your [BOLD:Gold Wristband] is waiting for you! How about a drive to Legend Island? Alongside some special guests." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_LegendIslandMapSlam_1_HorizonLegend" sub="1499941951" char="6" />
  </Trigger>
  <Trigger id="LegendIslandCine1">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_LegendIslandCine1_1_HorizonLegend.wav"
    Subtitle  : "Hey, looking forward to your victory lap? Your Gold Wristbands are waiting for you on [BOLD:Legend Island!]" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_LegendIslandCine1_1_HorizonLegend" sub="723440483" char="6" />
  </Trigger>
  <Trigger id="LegendIslandCine2">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_LegendIslandCine2_1_HorizonLegend.wav"
    Subtitle  : "Any event we threw at you, you tackled head on and honestly, I never had any doubt you'd make it this far. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_LegendIslandCine2_1_HorizonLegend" sub="715051875" char="6" />
  </Trigger>
  <Trigger id="LegendIslandCine3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_LegendIslandCine3_1_HorizonLegend.wav"
    Subtitle  : "Being a part of the Festival, here! We won't forget it any time soon." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_LegendIslandCine3_1_HorizonLegend" sub="3853357429" char="5" />
  </Trigger>
  <Trigger id="LegendIslandCine4">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_LegendIslandCine4_1_HorizonLegend.wav"
    Subtitle  : "I'm glad you enjoyed it! Now come on, we don't want to keep anyone waiting…" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_LegendIslandCine4_1_HorizonLegend" sub="698274659" char="6" />
  </Trigger>
  <Trigger id="HorizonLegendAnnouncer1">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HorizonLegendAnnouncer1_1_HorizonLegend.wav"
    Subtitle  : "Making their way to the prestigious Legend Island, we have our brand-new legends taking their first victory lap! Of course escorted by the one and only Helena Martson!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HorizonLegendAnnouncer1_1_HorizonLegend" sub="612108736" char="3" />
  </Trigger>
  <Trigger id="HorizonLegendStart1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonLegendStart1_1_HorizonLegend.wav"
    Subtitle  : "This has been quite the journey you two, I owe you both… big time." -->
    <Event name="Phonecall/HZ6_VO_Jordan_HorizonLegendStart1_1_HorizonLegend" sub="3899418664" char="7" />
  </Trigger>
  <Trigger id="V2HorizonLegendEvent2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_V2HorizonLegendEvent2_1_HorizonLegend.wav"
    Subtitle  : "Don't mention it, just enjoy the moment." -->
    <Event name="Phonecall/HZ6_VO_Mei_V2HorizonLegendEvent2_1_HorizonLegend" sub="917429368" char="5" />
  </Trigger>
  <Trigger id="HorizonLegendJets1">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonLegendJets1_1_HorizonLegend.wav"
    Subtitle  : "Are we… are we racing those jets?!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HorizonLegendJets1_1_HorizonLegend" sub="1019542829" char="7" />
  </Trigger>
  <Trigger id="HorizonLegendJets2">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonLegendJets2_1_HorizonLegend.wav"
    Subtitle  : "No! They are racing us." -->
    <Event name="Phonecall/HZ6_VO_Helena_HorizonLegendJets2_1_HorizonLegend" sub="3346594132" char="6" />
  </Trigger>
  <Trigger id="V2HorizonLegendEvent3">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_V2HorizonLegendEvent3_1_HorizonLegend.wav"
    Subtitle  : "Joined by the ever formidable Darius Flynt! Colorado Legend here for the victory lap! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_V2HorizonLegendEvent3_1_HorizonLegend" sub="3594720474" char="3" />
  </Trigger>
  <Trigger id="V2HorizonLegendEvent4">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_V2HorizonLegendEvent4_1_HorizonLegend.wav"
    Subtitle  : "With the perfectly tuned Lambo from the side now we're joined by Ashley Stewart, hailing from Horizon Europe! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_V2HorizonLegendEvent4_1_HorizonLegend" sub="3594722010" char="3" />
  </Trigger>
  <Trigger id="V2HorizonLegendEvent5">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_V2HorizonLegendEvent5_1_HorizonLegend.wav"
    Subtitle  : "Driving past the Tokyo City Docks now, the site of their first Rush event! What a full circle moment for these Legends!" -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_V2HorizonLegendEvent5_1_HorizonLegend" sub="3594721498" char="3" />
  </Trigger>
  <Trigger id="V2HorizonLegendEvent6">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_V2HorizonLegendEvent6_1_HorizonLegend.wav"
    Subtitle  : "A familiar face from Horizon Australia entering the Victory Lap now, let's hear it for Warren! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_V2HorizonLegendEvent6_1_HorizonLegend" sub="3594723034" char="3" />
  </Trigger>
  <Trigger id="V2HorizonLegendEvent7">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_V2HorizonLegendEvent7_1_HorizonLegend.wav"
    Subtitle  : "And it's off roading Legend Nakamoto Midori driving alongside the former Horizon UK Festival Director, Keira Harrison what a turn out! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_V2HorizonLegendEvent7_1_HorizonLegend" sub="3594722522" char="3" />
  </Trigger>
  <Trigger id="V2HorizonLegendEvent8">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_V2HorizonLegendEvent8_1_HorizonLegend.wav"
    Subtitle  : "Our competitive jets soaring past overhead, pushing our Legends to top speeds! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_V2HorizonLegendEvent8_1_HorizonLegend" sub="3594715866" char="3" />
  </Trigger>
  <Trigger id="V2HorizonLegendEvent9">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_V2HorizonLegendEvent9_1_HorizonLegend.wav"
    Subtitle  : "Hayley Jackson from Horizon Mexico joining now for the final stretch to the bridge! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_V2HorizonLegendEvent9_1_HorizonLegend" sub="3594715354" char="3" />
  </Trigger>
  <Trigger id="V2HorizonLegendEvent10">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_V2HorizonLegendEvent10_1_HorizonLegend.wav"
    Subtitle  : "There they go now, the barriers are raised as they are granted access on to the exclusive Legend Island! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_V2HorizonLegendEvent10_1_HorizonLegend" sub="514272673" char="3" />
  </Trigger>
  <Trigger id="V2HorizonLegendEvent11">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_V2HorizonLegendEvent11_1_HorizonLegend.wav"
    Subtitle  : "There we go, entrance granted. You've worked hard for this." -->
    <Event name="Phonecall/HZ6_VO_Helena_V2HorizonLegendEvent11_1_HorizonLegend" sub="1148158506" char="6" />
  </Trigger>
  <Trigger id="HorizonLegendCrossInto1">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_HorizonLegendCrossInto1_1_HorizonLegend.wav"
    Subtitle  : "Welcome to [BOLD:Legend Island], a playground for the best Horizon has to offer." -->
    <Event name="Phonecall/HZ6_VO_Helena_HorizonLegendCrossInto1_1_HorizonLegend" sub="4130959848" char="6" />
  </Trigger>
  <Trigger id="HorizonLegendAnnouncer9">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HorizonLegendAnnouncer9_1_HorizonLegend.wav"
    Subtitle  : "Onto the Island with our very own Keiko Tamaguchi! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HorizonLegendAnnouncer9_1_HorizonLegend" sub="1685850560" char="3" />
  </Trigger>
  <Trigger id="HorizonLegendAnnouncer10">
    <Param_HasHiddenSubtitle value="1" />
    <!--
    Character : "Announcer" (#3) TTS:"Ryan"
    WAV File  : "HZ6_VO_Announcer_HorizonLegendAnnouncer10_1_HorizonLegend.wav"
    Subtitle  : "There they are! Where they truly belong on Legend Island, our trio have climbed their way here together! They are now officially Horizon Legends! Let's hear it! " -->
    <Event name="Announcer_Arena/HZ6_VO_Announcer_HorizonLegendAnnouncer10_1_HorizonLegend" sub="3583191634" char="3" />
  </Trigger>
  <Trigger id="LegendIslandReturn">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_LegendIslandReturn_1_HorizonLegend.wav"
    Subtitle  : "I give you [BOLD:Legend Island], more events, more races, more Horizon. Enjoy it!" -->
    <Event name="Phonecall/HZ6_VO_Helena_LegendIslandReturn_1_HorizonLegend" sub="2316549378" char="6" />
  </Trigger>
  <Trigger id="CollectionDiscoverRacesAll">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_CollectionDiscoverRacesAll_1_Collection.wav"
    Subtitle  : "You cleaned out [BOLD:every Race] you found while exploring Japan. I thought it was gonna be more chill than that if I'm honest." -->
    <Event name="Phonecall/HZ6_VO_Mei_CollectionDiscoverRacesAll_1_Collection" sub="3569943131" char="5" />
  </Trigger>
  <Trigger id="CollectionHorizonRacesAll">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_CollectionHorizonRacesAll_1_Collection.wav"
    Subtitle  : "You've sat on every start line at Horizon Japan. You are my number one inspiration after the creator of Chaser Zero." -->
    <Event name="Phonecall/HZ6_VO_Jordan_CollectionHorizonRacesAll_1_Collection" sub="3718798990" char="7" />
  </Trigger>
  <Trigger id="Finale1PreRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Finale1PreRace_1_FinaleEvents.wav"
    Subtitle  : "I only involve myself with the epic endurance races these days. The Gauntlet will test your resolve in a point to point through [BOLD:as much dirt as we could find.] Good luck." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_Finale1PreRace_1_FinaleEvents" sub="3574649986" char="6" />
  </Trigger>
  <Trigger id="Finale2PreRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Finale2PreRace_1_FinaleEvents.wav"
    Subtitle  : "Strap in for this one, The Goliath lives up to its name and then some. The [BOLD:longest route around Japan], no shortcuts. Good Luck." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_Finale2PreRace_1_FinaleEvents" sub="3574649988" char="6" />
  </Trigger>
  <Trigger id="Finale3PreRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Finale3PreRace_1_FinaleEvents.wav"
    Subtitle  : "It's my way or the highway for The Colossus, quite literally. It's the [BOLD:entire highway loop.] Buckle up." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_Finale3PreRace_1_FinaleEvents" sub="3574649990" char="6" />
  </Trigger>
  <Trigger id="Finale4PreRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Finale4PreRace_1_FinaleEvents.wav"
    Subtitle  : "The Titan, on road, across fields, through [BOLD:every terrain] we have at our disposal. Strap in, and good luck." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_Finale4PreRace_1_FinaleEvents" sub="3574649992" char="6" />
  </Trigger>
  <Trigger id="Finale1PostRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Finale1PostRace_1_FinaleEvents.wav"
    Subtitle  : "Total Dirt racing mastery." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_Finale1PostRace_1_FinaleEvents" sub="2400398444" char="6" />
  </Trigger>
  <Trigger id="Finale2PostRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Finale2PostRace_1_FinaleEvents.wav"
    Subtitle  : "I knew from the moment you set off, I had a real challenger on my hands. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_Finale2PostRace_1_FinaleEvents" sub="2400399212" char="6" />
  </Trigger>
  <Trigger id="Finale3PostRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Finale3PostRace_1_FinaleEvents.wav"
    Subtitle  : "You've raced that highway before, maybe not in one go…but that was impressive. Congratulations." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_Finale3PostRace_1_FinaleEvents" sub="2400398956" char="6" />
  </Trigger>
  <Trigger id="Finale4PostRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_Finale4PostRace_1_FinaleEvents.wav"
    Subtitle  : "Every surfaced mastered and really showing everyone how it's done. Congratulations. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_Finale4PostRace_1_FinaleEvents" sub="2400397676" char="6" />
  </Trigger>
  <Trigger id="PRStuntsProgress25">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_PRStuntsProgress25_1_PRStunts.wav"
    Subtitle  : "Hey you're starting to make some headway with those [BOLD:PR Stunts!] Keep 'em coming!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_PRStuntsProgress25_1_PRStunts" sub="433245524" char="7" />
  </Trigger>
  <Trigger id="PRStuntsProgress50">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_PRStuntsProgress50_1_PRStunts.wav"
    Subtitle  : "Alright! People are really starting to take notice of your [BOLD:PR Stunts!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_PRStuntsProgress50_1_PRStunts" sub="562220372" char="7" />
  </Trigger>
  <Trigger id="PRStuntsProgress75">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_PRStuntsProgress75_1_PRStunts.wav"
    Subtitle  : "You've made a real dent with those [BOLD:PR Stunts.] You've been turning heads my friend!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_PRStuntsProgress75_1_PRStunts" sub="835898708" char="7" />
  </Trigger>
  <Trigger id="PlayerWin100Races">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_PlayerWin100Races_1_PlayerMilestones.wav"
    Subtitle  : "Hey! Thought you might like to know, you've now [BOLD:won 100 races!] And there's a lot more where that came from! Keep it up!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_PlayerWin100Races_1_PlayerMilestones" sub="381353387" char="7" />
  </Trigger>
  <Trigger id="PlayerWinAllShowcase">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_PlayerWinAllShowcase_1_PlayerMilestones.wav"
    Subtitle  : "Well, talk about setting the bar. You completely knocked it out the park in [BOLD:both showcases] and I can only thank you for not only demonstrating great driving but also entertaining the crowd. " -->
    <Event name="Phonecall/HZ6_VO_Helena_PlayerWinAllShowcase_1_PlayerMilestones" sub="2637063324" char="6" />
  </Trigger>
  <Trigger id="PlayerWinAllRush">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_PlayerWinAllRush_1_PlayerMilestones.wav"
    Subtitle  : "Your performances in the [BOLD:Horizon Rush events] are proving my instinct about you completely right. You've made a splash, a great one at that. Well done. " -->
    <Event name="Phonecall/HZ6_VO_Helena_PlayerWinAllRush_1_PlayerMilestones" sub="3346842673" char="6" />
  </Trigger>
  <Trigger id="TheTrialPreRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_TheTrialPreRace_1_TheTrial.wav"
    Subtitle  : "With your Legend status you can team up with [BOLD:6 other Legends in a co-op race], The Trial. You'll be against some of the hardest Drivatars we have in our arsenal. This is a team race, so even just one of your teammates winning secures you a team win." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_TheTrialPreRace_1_TheTrial" sub="1662972641" char="6" />
  </Trigger>
  <Trigger id="TheTrialPostRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_TheTrialPostRace_1_TheTrial.wav"
    Subtitle  : "What a win, [BOLD:congratulations.] You've really demonstrated not only the skill that earned you that Gold Wristband but also the team spirit Horizon encourages." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_TheTrialPostRace_1_TheTrial" sub="4209737226" char="6" />
  </Trigger>
  <Trigger id="FirstSeasonalPGWin">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_FirstSeasonalPGWin_1_festivalPlaylist.wav"
    Subtitle  : "Hey, good job! You're a proper team player and those points are a nice little bonus too. " -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_FirstSeasonalPGWin_1_festivalPlaylist" sub="1832097914" char="7" />
  </Trigger>
  <Trigger id="ShowcaseRemixPreRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_ShowcaseRemixPreRace_1_Showcase.wav"
    Subtitle  : "This is one of our Horizon showcases but with a slight twist. There'll be some [BOLD:differences to the original] but with the same level of competitivity. Enjoy!" -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_ShowcaseRemixPreRace_1_Showcase" sub="2650676608" char="6" />
  </Trigger>
  <Trigger id="ShowcaseRemixPostRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_ShowcaseRemixPostRace_1_Showcase.wav"
    Subtitle  : "You continue to impress me with your tenacity in these events. Congratulations, once again. " -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_ShowcaseRemixPostRace_1_Showcase" sub="2664345575" char="6" />
  </Trigger>
  <Trigger id="RushRemixPreRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_RushRemixPreRace_1_HorizonRush.wav"
    Subtitle  : "Now, while you may recognize some aspects of this Horizon Rush Event, it has been remixed so it can be enjoyed just the same but with a different flavor. Good luck." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_RushRemixPreRace_1_HorizonRush" sub="3138832274" char="6" />
  </Trigger>
  <Trigger id="RushRemixPostRace">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_RushRemixPostRace_1_HorizonRush.wav"
    Subtitle  : "Congratulations, that was a brilliant run. You're becoming quite the Rush expert." -->
    <Event name="Clean_Ducking/HZ6_VO_Helena_RushRemixPostRace_1_HorizonRush" sub="3625242245" char="6" />
  </Trigger>
  <Trigger id="FirstPhotoChallenge">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_FirstPhotoChallenge_1_PlayerMilestones.wav"
    Subtitle  : "You've become quite the avid photographer! Nice going! " -->
    <Event name="Phonecall/HZ6_VO_Mei_FirstPhotoChallenge_1_PlayerMilestones" sub="2799136620" char="5" />
  </Trigger>
  <Trigger id="TreasureChestSolveRiddle">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureChestSolveRiddle_1_TreasureChests.wav"
    Subtitle  : "X marks the spot... or radius I guess! The general whereabouts of the [BOLD:treasure chest] should show on your map now you've solved the riddle, all you have to do is pinpoint where it is!" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_TreasureChestSolveRiddle_1_TreasureChests" sub="2660453302" char="5" />
  </Trigger>
  <Trigger id="TreasureChestSmash">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureChestSmash_1_TreasureChests.wav"
    Subtitle  : "[BOLD:You got the treasure!] Would you say you're more like a pirate or a detective at this point? " -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureChestSmash_1_TreasureChests" sub="2886753888" char="5" />
  </Trigger>
  <Trigger id="TreasureChestRadius">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_TreasureChestRadius_1_TreasureChests.wav"
    Subtitle  : "You're in the radius for the hidden Treasure Chest! You can [BOLD:check the photo in the Playlist] to find exactly where it's hiding, then plunder it!" -->
    <Event name="Phonecall/HZ6_VO_Mei_TreasureChestRadius_1_TreasureChests" sub="1082626317" char="5" />
  </Trigger>
  <Trigger id="DailyChallengeComplete">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_DailyChallengeComplete_1_PlayerMilestones.wav"
    Subtitle  : "Well done, you completed our daily challenge. Come back tomorrow and a [BOLD:fresh new challenge] will be waiting for you." -->
    <Event name="Phonecall/HZ6_VO_Helena_DailyChallengeComplete_1_PlayerMilestones" sub="295431425" char="6" />
  </Trigger>
  <Trigger id="WeeklyChallengeComplete">
    <!--
    Character : "Helena" (#6) TTS:"Ada"
    WAV File  : "HZ6_VO_Helena_WeeklyChallengeComplete_1_PlayerMilestones.wav"
    Subtitle  : "Hey, you successfully completed the weekly challenge, that’s great. There'll be a [BOLD:brand new challenge next week] so be sure to come back and check it out. " -->
    <Event name="Phonecall/HZ6_VO_Helena_WeeklyChallengeComplete_1_PlayerMilestones" sub="522599929" char="6" />
  </Trigger>
  <Trigger id="BankSkill">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_BankSkill_1_PlayerMilestones.wav"
    Subtitle  : "Did you win the lottery? Oh wait no that's just the skill chain you just banked. You hit [BOLD:1,000,000!] Immense!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_BankSkill_1_PlayerMilestones" sub="4208293679" char="7" />
  </Trigger>
  <Trigger id="BankBigSkill">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_BankBigSkill_1_PlayerMilestones.wav"
    Subtitle  : "You did not just bank a [BOLD:skill score] that high?! That was incredible! If I do say so myself, real Gold Wristband behavior! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_BankBigSkill_1_PlayerMilestones" sub="901021980" char="7" />
  </Trigger>
  <Trigger id="BarnFindsRestoreAll">
    <!--
    Character : "Yuji" (#9) TTS:"Brandon"
    WAV File  : "HZ6_VO_Yuji_BarnFindsRestoreAll_1_BarnFind.wav"
    Subtitle  : "That's all of the Barn Finds fixed up and back where they belong: on the open road. Thank you for helping us with this, it has been a pleasure getting these incredible vehicles back up and running." -->
    <Event name="Phonecall/HZ6_VO_Yuji_BarnFindsRestoreAll_1_BarnFind" sub="1236189797" char="9" />
  </Trigger>
  <Trigger id="AuctionFirstBuy">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_AuctionFirstBuy_1_AuctionHouse.wav"
    Subtitle  : "Nothing like a fresh new car to take out on the road! Looking good with that purchase! " -->
    <Event name="Phonecall/HZ6_VO_Mei_AuctionFirstBuy_1_AuctionHouse" sub="1095283869" char="5" />
  </Trigger>
  <Trigger id="WheelspinForzaEd">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WheelspinForzaEd_1_Wheelspins.wav"
    Subtitle  : "Oh geez, what? Not fair. You just won a Forza Edition car. Some people have all the luck!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_WheelspinForzaEd_1_Wheelspins" sub="2107712003" char="7" />
  </Trigger>
  <Trigger id="WheelspinLegendaryVanity">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_WheelspinLegendaryVanity_1_Wheelspins.wav"
    Subtitle  : "Well, people will definitely notice you in that!" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_WheelspinLegendaryVanity_1_Wheelspins" sub="1555319275" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayWinFirstTouge">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayWinFirstTouge_1_HorizonPlay.wav"
    Subtitle  : "Now that's how [bold:touge's done.] Nice going! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HorizonPlayWinFirstTouge_1_HorizonPlay" sub="142769991" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayWinFirstSpec">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayWinFirstSpec_1_HorizonPlay.wav"
    Subtitle  : "You absolutely smashed that! A race based purely off of skill. And that's exactly what you showcased!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_HorizonPlayWinFirstSpec_1_HorizonPlay" sub="1271332264" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayWinFirstDrift">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayWinFirstDrift_1_HorizonPlay.wav"
    Subtitle  : "You really sent it sideways, all the way to the drifting crown! Nice going, that was impressive! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HorizonPlayWinFirstDrift_1_HorizonPlay" sub="1183014720" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayWinFirstElim">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayWinFirstElim_1_HorizonPlay.wav"
    Subtitle  : "You alright if I call you [BOLD:\"the Eliminator\"] now? Wear it as a badge of honor! Well played. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HorizonPlayWinFirstElim_1_HorizonPlay" sub="3318407597" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayWinFirstRacing">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayWinFirstRacing_1_HorizonPlay.wav"
    Subtitle  : "You kept your cool and claimed the victory! Couldn't have done it better myself really. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HorizonPlayWinFirstRacing_1_HorizonPlay" sub="2311821474" char="7" />
  </Trigger>
  <Trigger id="HorizonPlayWinFirstHideSeek">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_HorizonPlayWinFirstHideSeek_1_HorizonPlay.wav"
    Subtitle  : "Wow you completely finessed that! [BOLD:Hide and Seek] is all about tactics and that was pretty tactical! Good job. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_HorizonPlayWinFirstHideSeek_1_HorizonPlay" sub="571164416" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedIntro">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedIntro_1_StuntParty.wav"
    Subtitle  : "Let's get this party started! I'm talking about [BOLD:Stunt Party?] Join other festival goers and tackle challenges from a range of themes from Speed to Chaos! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedIntro_1_StuntParty" sub="2457244627" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedThemeSpeed">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedThemeSpeed_1_StuntParty.wav"
    Subtitle  : "[BOLD:Speed] is the theme for this event so crack out your fastest car! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedThemeSpeed_1_StuntParty" sub="850346826" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedThemeChaos">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedThemeChaos_1_StuntParty.wav"
    Subtitle  : "Feeling chaotic? Good. You'll need to utilize skills, maneuver around other drivers and lean into the [BOLD:Chaos!] " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedThemeChaos_1_StuntParty" sub="302875434" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedThemeAir">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedThemeAir_1_StuntParty.wav"
    Subtitle  : "You don't have a plane? No? Too bad. Guess you'll just need a car that won't shy away from a little air! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedThemeAir_1_StuntParty" sub="1088497044" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedThemeWreckage">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedThemeWreckage_1_StuntParty.wav"
    Subtitle  : "Feel like making a mess? You'll be hitting through [BOLD:Mascots] and generally just redecorating the place. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedThemeWreckage_1_StuntParty" sub="3638490682" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedDrift">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedDrift_1_StuntParty.wav"
    Subtitle  : "Ready to send it sideways? Grab a rear wheel drive, kick up some smoke and drift!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedDrift_1_StuntParty" sub="3698047932" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedSpeedTrap">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedSpeedTrap_1_StuntParty.wav"
    Subtitle  : "Revving and ready? It's a [BOLD:Speed Trap.] Show us some serious MPH." -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedSpeedTrap_1_StuntParty" sub="3208317100" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedSpeedZone">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedSpeedZone_1_StuntParty.wav"
    Subtitle  : "[BOLD:Speed Zone] alert! Highest average speed, go!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedSpeedZone_1_StuntParty" sub="3328906456" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedLimitBreaker">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedLimitBreaker_1_StuntParty.wav"
    Subtitle  : "Limits are there to be pushed! So in [BOLD:Limit Breaker] that's exactly what you'll be doing. Get as far above the speed limit as possible! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedLimitBreaker_1_StuntParty" sub="269822064" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedWreckageSkill">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedWreckageSkill_1_StuntParty.wav"
    Subtitle  : "It's time. [BOLD:Smash] everything you see! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedWreckageSkill_1_StuntParty" sub="1439738667" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedPianataPop">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedPianataPop_1_StuntParty.wav"
    Subtitle  : "[BOLD:Tank Pop] time! Smash all the Tank Mascots you can find, be careful though, some are traps!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedPianataPop_1_StuntParty" sub="2609499438" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedDestruction">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedDestruction_1_StuntParty.wav"
    Subtitle  : "A target has been chosen! Off you go, utilize those [BOLD:Wreckage skills!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedDestruction_1_StuntParty" sub="3953780317" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedAirSkill">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedAirSkill_1_StuntParty.wav"
    Subtitle  : "Ready to take flight? Just launch yourself off the ground as much as you can! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedAirSkill_1_StuntParty" sub="1877878181" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedDangerSign">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedDangerSign_1_StuntParty.wav"
    Subtitle  : "[BOLD:Danger Sign], you know what to do. Fly through it! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedDangerSign_1_StuntParty" sub="2542747876" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedBullseye">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedBullseye_1_StuntParty.wav"
    Subtitle  : "Hit that [BOLD:bullseye!] Or at least get as close as possible to it. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedBullseye_1_StuntParty" sub="3094744694" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedSkillChain">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedSkillChain_1_StuntParty.wav"
    Subtitle  : "Alright, stay within the zone and hit as many skills as you can! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedSkillChain_1_StuntParty" sub="317150025" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedMiniMissions">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedMiniMissions_1_StuntParty.wav"
    Subtitle  : "Work as a team and tick off those mini-missions." -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedMiniMissions_1_StuntParty" sub="3769429172" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedTrailblazer">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedTrailblazer_1_StuntParty.wav"
    Subtitle  : "A [BOLD:Trailblazer] has been set, get to the end in the fastest time! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedTrailblazer_1_StuntParty" sub="3423047045" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedCheckpointRush">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedCheckpointRush_1_StuntParty.wav"
    Subtitle  : "Alright! Checkpoints have been appointed…somewhere! [BOLD:Find and hit them all!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedCheckpointRush_1_StuntParty" sub="1838010999" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedDriftSkill">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedDriftSkill_1_StuntParty.wav"
    Subtitle  : "Alright [BOLD:Drift Skill Target!] Basically, hit as many drift skills as you can in the designated area! Show off a little, why not?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedDriftSkill_1_StuntParty" sub="1471037541" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedDriftZone">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedDriftZone_1_StuntParty.wav"
    Subtitle  : "[BOLD:Drift Zone], lots of drivers, an immense level of drifting. Get in there, get some points. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedDriftZone_1_StuntParty" sub="3355075739" char="7" />
  </Trigger>
  <Trigger id="ForzathonUnlimitedDriftRun">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_ForzathonUnlimitedDriftRun_1_StuntParty.wav"
    Subtitle  : "Run through the drift route and send it! Easy. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_ForzathonUnlimitedDriftRun_1_StuntParty" sub="2775646375" char="7" />
  </Trigger>
</DialogueScript>