﻿<?xml version="1.0" encoding="utf-8"?>
<!--Auto-generated by DialogueScriptWriter.cs in DialogueScriptBuilder Tool-->
<DialogueScript>
  <Trigger id="StoryDTADiscover">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTADiscover_1_StoryDTA.wav"
    Subtitle  : "Hey, got a Day Trip about to start… [BOLD:head to the cabin.] I'll wait for you." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTADiscover_1_StoryDTA" sub="772105121" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Intro1">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Intro1_1_StoryDTA.wav"
    Subtitle  : "Listen up Day Trippers and thrill seekers, we are about to set off on a Day Trip, and [BOLD:I'll be your host.]" -->
    <Event name="Cinematic/HZ6_VO_Mei_StoryDTAC1P1Intro1_1_StoryDTA" sub="661949523" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Intro2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Intro2_1_StoryDTA.wav"
    Subtitle  : "On this outing, we will navigate the mountain roads. Taking in the epic views from up high, before heading into the cold snowy climbs." -->
    <Event name="Cinematic/HZ6_VO_Mei_StoryDTAC1P1Intro2_1_StoryDTA" sub="658803795" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Intro3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Intro3_1_StoryDTA.wav"
    Subtitle  : "So, set your climate control to toasty and [BOLD:let's roll out.]" -->
    <Event name="Cinematic/HZ6_VO_Mei_StoryDTAC1P1Intro3_1_StoryDTA" sub="659852371" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1ConvoyClassicRacers">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1ConvoyClassicRacers_1_StoryDTA.wav"
    Subtitle  : "These cars we have the pleasure of driving today have all been built for racing in an era of fierce competition. Both on the track and in the paddock, shaping motorsport for years to come." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1ConvoyClassicRacers_1_StoryDTA" sub="2933107705" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay3">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay3_1_StoryDTA.wav"
    Subtitle  : "This route leads to the [BOLD:Sekisetsu Ski Resort.] Covered, as you are about to experience, in [BOLD:year round snow.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay3_1_StoryDTA" sub="783657318" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay4">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay4_1_StoryDTA.wav"
    Subtitle  : "Perfect for a snowboarding holiday… or you just want to go extreme off road. Pack a hot drink and you're good to go." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay4_1_StoryDTA" sub="784705894" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1CarfactAlpineA110731">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1CarfactAlpineA110731_1_StoryDTA.wav"
    Subtitle  : "Driving along with us is a car that changed the course of automotive history, the [BOLD:Lamborghini Miura P400.] Created as the fastest production car in the world in 1966." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1CarfactAlpineA110731_1_StoryDTA" sub="1317071889" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1CarfactAlpineA110732">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1CarfactAlpineA110732_1_StoryDTA.wav"
    Subtitle  : "Keep in mind, this was the first time ever the public had seen a high performance production road car with a mid-engine, rear-wheel drive layout. For a true sportscar, this is now considered the blueprint for ultimate performance." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1CarfactAlpineA110732_1_StoryDTA" sub="1317072081" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay5">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay5_1_StoryDTA.wav"
    Subtitle  : "Coming up is one of my favorite parts of this particular excursion, the [BOLD:Yuki no Otani.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay5_1_StoryDTA" sub="785754470" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay6">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay6_1_StoryDTA.wav"
    Subtitle  : "The Tateyama Kurobe Alpine Route carves through the thick snow, creating these man-made snow corridors." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay6_1_StoryDTA" sub="786803046" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay7">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay7_1_StoryDTA.wav"
    Subtitle  : "Depending on Snowfall, these walls can reach a height of 20 Meters in height. Or, 66 feet if that's how you visualize things." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay7_1_StoryDTA" sub="787851622" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay8">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay8_1_StoryDTA.wav"
    Subtitle  : "Heads up, [BOLD:sharp right turn] onto the snow when we come out of the corridor. Stay alert!" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay8_1_StoryDTA" sub="772122982" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay10">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay10_1_StoryDTA.wav"
    Subtitle  : "A little spoiler alert for the end of our excursion… what goes up? That's right, must come down." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay10_1_StoryDTA" sub="3105520714" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay11">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay11_1_StoryDTA.wav"
    Subtitle  : "I'm sure many of you have taken to the slopes here, but this place is significant." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay11_1_StoryDTA" sub="3104472138" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay12">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay12_1_StoryDTA.wav"
    Subtitle  : "If you remember back to Nakamoto Midori-san and her [BOLD:Wristband event.] Well, it was at this very resort where she earned it. A part of Horizon Japan history and you are very close to where she set off from." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay12_1_StoryDTA" sub="3107617866" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay13">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay13_1_StoryDTA.wav"
    Subtitle  : "Did you know that there are monsters in in this area? That's right, yeah no kidding. Snow Monsters. Alright, alright… not actual monsters but they look like them." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay13_1_StoryDTA" sub="3106569290" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay14">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay14_1_StoryDTA.wav"
    Subtitle  : "The snow here comes down so heavy that the trees get a misshapen jacket of fluffy snow frozen in place by the cold winds and if you squint, they kinda look like… Snow Monsters. " -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay14_1_StoryDTA" sub="3109715018" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Gameplay16" collection_type="Variant">
    <Param_Cooldown value="120" />
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay16_1_StoryDTA.wav"
    Subtitle  : "OK, try to [BOLD:stay with the pack.] You'll want to see what I'm seeing!" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay16_1_StoryDTA" sub="3111812170" char="5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Gameplay16_2_StoryDTA.wav"
    Subtitle  : "[BOLD:Don't get too far ahead!] Too many spoilers." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC1P1Gameplay16_2_StoryDTA" sub="3111812234" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P1Fail">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P1Fail_1_StoryDTA.wav"
    Subtitle  : "Hey where did you go? [BOLD:Want to go again?]" -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_StoryDTAC1P1Fail_1_StoryDTA" sub="1580675339" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P2Intro1">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P2Intro1_1_StoryDTA.wav"
    Subtitle  : "Well, I hope you enjoyed the serenity of a drive up the mountain road to this point, to what normally functions as a [BOLD:ski run…]" -->
    <Event name="Cinematic/HZ6_VO_Jordan_StoryDTAC1P2Intro1_1_StoryDTA" sub="587673008" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P2Intro2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P2Intro2_1_StoryDTA.wav"
    Subtitle  : "But not today. So, the challenge. I want you to head down, slip, slide, get air, and look cool doing it. I'll be the judge. [BOLD:Good luck.]" -->
    <Event name="Cinematic/HZ6_VO_Jordan_StoryDTAC1P2Intro2_1_StoryDTA" sub="590818736" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P2Start">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P2Start_1_StoryDTA.wav"
    Subtitle  : "Alright, show me something special down the ski run!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC1P2Start_1_StoryDTA" sub="3658188689" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P2CarfactAlpineA110171">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P2CarfactAlpineA110171_1_StoryDTA.wav"
    Subtitle  : "So, I wanted to send you down a mountain in a Lambo and let's be honest, there's only one choice. The [BOLD:Huracán Sterrato.]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC1P2CarfactAlpineA110171_1_StoryDTA" sub="1917410036" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P2CarfactAlpineA110172">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P2CarfactAlpineA110172_1_StoryDTA.wav"
    Subtitle  : "All terrain tires as standard, so you know exactly what this car wants to do. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC1P2CarfactAlpineA110172_1_StoryDTA" sub="1917803252" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P2Gameplay1">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P2Gameplay1_1_StoryDTA.wav"
    Subtitle  : "Well worth the drive up to hurtle back down, right? [BOLD:Keep that skill chain going!]" -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC1P2Gameplay1_1_StoryDTA" sub="318056210" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P2Gameplay2">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P2Gameplay2_1_StoryDTA.wav"
    Subtitle  : "Looking good from here, show everyone else how its done." -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC1P2Gameplay2_1_StoryDTA" sub="314910482" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P2Gameplay3">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P2Gameplay3_1_StoryDTA.wav"
    Subtitle  : "The great thing about this run… you don't have to control it! Just let it slide I say!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC1P2Gameplay3_1_StoryDTA" sub="315959058" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P21Star">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P21Star_1_StoryDTA.wav"
    Subtitle  : "A great run there my friend! Maybe, another one to perfect it?" -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC1P21Star_1_StoryDTA" sub="1107937733" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P22Stars">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P22Stars_1_StoryDTA.wav"
    Subtitle  : "That was a great run! Love those skills." -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC1P22Stars_1_StoryDTA" sub="4070190588" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P23Stars">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P23Stars_1_StoryDTA.wav"
    Subtitle  : "I taught them everything they know. That's basically me, doing all that." -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC1P23Stars_1_StoryDTA" sub="4061801980" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P2Fail">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P2Fail_1_StoryDTA.wav"
    Subtitle  : "Not on my watch, come on, [BOLD:one more shot.]" -->
    <Event name="Clean_Ducking/HZ6_VO_Jordan_StoryDTAC1P2Fail_1_StoryDTA" sub="3652919493" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P2End1">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P2End1_1_StoryDTA.wav"
    Subtitle  : "I hope you enjoyed that Day Trip and lucky for you, there's a lot more to see around this area." -->
    <Event name="Cinematic/HZ6_VO_Mei_StoryDTAC1P2End1_1_StoryDTA" sub="870594359" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC1P2End2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC1P2End2_1_StoryDTA.wav"
    Subtitle  : "Thanks Mei, great job." -->
    <Event name="Cinematic/HZ6_VO_Jordan_StoryDTAC1P2End2_1_StoryDTA" sub="3025872633" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC1P2End3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC1P2End3_1_StoryDTA.wav"
    Subtitle  : "You didn't do too bad yourself. See you all very soon!" -->
    <Event name="Cinematic/HZ6_VO_Mei_StoryDTAC1P2End3_1_StoryDTA" sub="868497207" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Intro1">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Intro1_1_StoryDTA.wav"
    Subtitle  : "Welcome back! [BOLD:Let's continue the Day Trip.] I hope you had time for a hot drink to warm your bones!" -->
    <Event name="Cinematic/HZ6_VO_Mei_StoryDTAC2P1Intro1_1_StoryDTA" sub="661961811" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Intro2">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Intro2_1_StoryDTA.wav"
    Subtitle  : "And for this part, we have some cool classics. Some real motoring heritage on display." -->
    <Event name="Cinematic/HZ6_VO_Mei_StoryDTAC2P1Intro2_1_StoryDTA" sub="658816083" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Intro3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Intro3_1_StoryDTA.wav"
    Subtitle  : "Well, there's no need for me to say any more, [BOLD:let's roll out.]" -->
    <Event name="Cinematic/HZ6_VO_Mei_StoryDTAC2P1Intro3_1_StoryDTA" sub="659864659" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Start">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Start_1_StoryDTA.wav"
    Subtitle  : "You know the drill, [BOLD:stay together] for the best experience, don't get lost! Oh and remember to take photos!" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Start_1_StoryDTA" sub="469983410" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay1">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay1_1_StoryDTA.wav"
    Subtitle  : "We are going past [BOLD:the Hirosaki Castle.] This Hirayama style Castle was construction complete in 1611! A long time ago!" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay1_1_StoryDTA" sub="781560160" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay2">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay2_1_StoryDTA.wav"
    Subtitle  : "Right now though, the castle is a very popular tourist destination for those seeking this type of traditional stone and wood architecture." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay2_1_StoryDTA" sub="782608736" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay3">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay3_1_StoryDTA.wav"
    Subtitle  : "With a high density of Cherry Blossom trees, you have to visit in the [BOLD:spring] time when it is at it's most resplendent!" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay3_1_StoryDTA" sub="783657312" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay4">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay4_1_StoryDTA.wav"
    Subtitle  : "We have multiple surface changes on this route, from loose surfaces, to grippy asphalt. Make sure you're dialed in before you put your foot down!" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay4_1_StoryDTA" sub="784705888" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1ConvoyClassicRally1">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1ConvoyClassicRally1_1_StoryDTA.wav"
    Subtitle  : "Continuing our Classic theme for this Day Trip, I've switched genres slightly. You are all driving some form of [BOLD:Classic Rally car.]" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1ConvoyClassicRally1_1_StoryDTA" sub="3865832390" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1ConvoyClassicRally2">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1ConvoyClassicRally2_1_StoryDTA.wav"
    Subtitle  : "Whether it's the absolutely monstrous Quattro, or the nimble 205… pair them with a driver and co-driver and you can straighten out any road." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1ConvoyClassicRally2_1_StoryDTA" sub="3865807814" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay5">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay5_1_StoryDTA.wav"
    Subtitle  : "Now that's the type of reveal I love. You come around a corner and voila! Mountain Range right in front of you, looking majestic and ancient!" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay5_1_StoryDTA" sub="785754464" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay6">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay6_1_StoryDTA.wav"
    Subtitle  : "You are good to speed up a bit on this section. We have some long straights and sweeping corners to enjoy." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay6_1_StoryDTA" sub="786803040" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay7">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay7_1_StoryDTA.wav"
    Subtitle  : "OK, Day Trippers. We have our most technical road section ahead. Have fun, but [BOLD:keep to the road at all times!]" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay7_1_StoryDTA" sub="787851616" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay8">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay8_1_StoryDTA.wav"
    Subtitle  : "Now let me guess why you are all here. We've all seen Initial-D and as a result we've all wanted to spend some time on Mount Haruna in some sort of iconic car. As long as it's capable of handling the snaking turns. " -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay8_1_StoryDTA" sub="772122976" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay9">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay9_1_StoryDTA.wav"
    Subtitle  : "I don't know about you, but if I see a [BOLD:retro classic] I always stop and have a look. Soak in the nostalgia." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay9_1_StoryDTA" sub="773171552" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay10">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay10_1_StoryDTA.wav"
    Subtitle  : "That nostalgia coupled with [BOLD:Mount Haruna?] Might be the ultimate driving experience here in Japan. Look at us, come on!" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay10_1_StoryDTA" sub="3105521482" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay11">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay11_1_StoryDTA.wav"
    Subtitle  : "One of the most iconic cars amongst us is the [BOLD:Ford Escort RS1800 Mark II.] Dominating Rally across the world between 1975 and 1979." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay11_1_StoryDTA" sub="3104472906" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay12">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay12_1_StoryDTA.wav"
    Subtitle  : "In 1979 it had even more success. Outperforming the rest of the teams by an insurmountable margin during the worlds most prestigious Rally competition." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay12_1_StoryDTA" sub="3107618634" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay13">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay13_1_StoryDTA.wav"
    Subtitle  : "You come to [BOLD:Mei Hasegawa's Day Trips] for two things, the best cars and epic views. Now, you are driving cool cars and just take in that view! I aim to deliver." -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay13_1_StoryDTA" sub="3106570058" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Gameplay15">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Gameplay15_1_StoryDTA.wav"
    Subtitle  : "Don't go too far ahead, you need to see everything!" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P1Gameplay15_1_StoryDTA" sub="3108667210" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P1Fail">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P1Fail_1_StoryDTA.wav"
    Subtitle  : "Ah, we ran out of time…. [BOLD:OK, let's go again.] Maybe we pick up the pace." -->
    <Event name="Clean_Ducking/HZ6_VO_Mei_StoryDTAC2P1Fail_1_StoryDTA" sub="2654417163" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P2Intro1">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC2P2Intro1_1_StoryDTA.wav"
    Subtitle  : "Alright, we brought you some retro, something iconic. Now it's time to fast forward and get into something a touch more modern." -->
    <Event name="Cinematic/HZ6_VO_Jordan_StoryDTAC2P2Intro1_1_StoryDTA" sub="587668912" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC2P2Intro2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC2P2Intro2_1_StoryDTA.wav"
    Subtitle  : "You'll feel a lot more going on under the hood, and you'll need it." -->
    <Event name="Cinematic/HZ6_VO_Jordan_StoryDTAC2P2Intro2_1_StoryDTA" sub="590814640" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC2P2Gameplay1">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC2P2Gameplay1_1_StoryDTA.wav"
    Subtitle  : "Right so, [BOLD:Danger Sign] to end the day! That's right, take this beast, floor it, line it up to the ramp and try to land with some dignity." -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC2P2Gameplay1_1_StoryDTA" sub="318056212" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC2P2Gameplay2">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P2Gameplay2_1_StoryDTA.wav"
    Subtitle  : "Jordan, just so you know I would never let you do this for our other Day Trippers…" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P2Gameplay2_1_StoryDTA" sub="784181600" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P2Gameplay3">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC2P2Gameplay3_1_StoryDTA.wav"
    Subtitle  : "That's ok, I know our good friend here can handle it! No problem." -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC2P2Gameplay3_1_StoryDTA" sub="315959060" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC2P2Gameplay4">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P2Gameplay4_1_StoryDTA.wav"
    Subtitle  : "Well, I guess you gotta go fast then. See you on the ground!" -->
    <Event name="Phonecall/HZ6_VO_Mei_StoryDTAC2P2Gameplay4_1_StoryDTA" sub="786278752" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P2CarfactFiestaRS1">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC2P2CarfactFiestaRS1_1_StoryDTA.wav"
    Subtitle  : "You are driving 40 years worth of technological advancements since the Escort MkII. " -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC2P2CarfactFiestaRS1_1_StoryDTA" sub="461102775" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC2P2CarfactFiestaRS2">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC2P2CarfactFiestaRS2_1_StoryDTA.wav"
    Subtitle  : "All wheel drive now, for a start. You got 380 Brake from the EcoBoost powered 1.6 turbo and enough aero to at least try and keep you on the ground. Though, you won't be doing that!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC2P2CarfactFiestaRS2_1_StoryDTA" sub="461094583" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC2P21Star">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC2P21Star_1_StoryDTA.wav"
    Subtitle  : "Hey, that's a good jump! I know you can go further though." -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC2P21Star_1_StoryDTA" sub="1107937701" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC2P22Stars">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC2P22Stars_1_StoryDTA.wav"
    Subtitle  : "Oh, That was… that was some leap! [BOLD:One more run,] just squeeze that extra distance out." -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC2P22Stars_1_StoryDTA" sub="4070186492" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC2P23Stars">
    <Param_DelayTime value="0.5" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC2P23Stars_1_StoryDTA.wav"
    Subtitle  : "Oh wow, I'll admit, I don't think I've launched that far. Congrats!" -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC2P23Stars_1_StoryDTA" sub="4061797884" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC2P2Fail">
    <Param_DelayTime value="1" />
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC2P2Fail_1_StoryDTA.wav"
    Subtitle  : "Hey, good try. But I reckon you've got another go in you! " -->
    <Event name="Phonecall/HZ6_VO_Jordan_StoryDTAC2P2Fail_1_StoryDTA" sub="431694021" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC2P2End1">
    <Param_DelayTime value="1" />
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P2End1_1_StoryDTA.wav"
    Subtitle  : "I can't thank you all enough! I hope it's been as much fun for you, as it always is for me." -->
    <Event name="Cinematic/HZ6_VO_Mei_StoryDTAC2P2End1_1_StoryDTA" sub="4091819831" char="5" />
  </Trigger>
  <Trigger id="StoryDTAC2P2End2">
    <!--
    Character : "Jordan" (#7) TTS:"Ryan"
    WAV File  : "HZ6_VO_Jordan_StoryDTAC2P2End2_1_StoryDTA.wav"
    Subtitle  : "Thank you Mei! We've all had the best time. See you at the next one?" -->
    <Event name="Cinematic/HZ6_VO_Jordan_StoryDTAC2P2End2_1_StoryDTA" sub="1952130809" char="7" />
  </Trigger>
  <Trigger id="StoryDTAC2P2End3">
    <!--
    Character : "Mei" (#5) TTS:"Amanda"
    WAV File  : "HZ6_VO_Mei_StoryDTAC2P2End3_1_StoryDTA.wav"
    Subtitle  : "I'll hold you both to that! I appreciate ya!" -->
    <Event name="Cinematic/HZ6_VO_Mei_StoryDTAC2P2End3_1_StoryDTA" sub="4089722679" char="5" />
  </Trigger>
</DialogueScript>