<Page
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
	xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
    xmlns:System="clr-namespace:System;assembly=mscorlib"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
    xmlns:local="clr-namespace:ForzaUI"
    xmlns:ed="http://schemas.microsoft.com/expression/2010/drawing"
    mc:Ignorable="d"
	x:Class="DigitalGauge.LAM_LP7004_12"
	 >
	
    <Page.Resources>
        <Style x:Key="TextBlockStyle" TargetType="{x:Type local:FastTextBlock}">
            <Setter Property="FontFamily" Value="DG1_Arial"/>
            <Setter Property="Foreground" Value="White"/>
             
            <Setter Property="TextAlignment" Value="Right"/>
        </Style>
		
		<local:DigitalGaugeConfig x:Key="Config" HasClock="True" HasExternalTemp="True" UseDegreesF="False" UseMPH="False" UsePsi="False" MaxBoost="0" MinBoost="0" MaxSpeed="00" HasAbsLight="False" HasStmLight="False" HasTcsLight="False" HasGAccelX="False" HasGAccelY="False" HasShiftLights="False" HasTextTach="False" HasLapPlaceInfo="True" HasTextBoost="False" HasTextGAccel="False" HasTextOdometer="True" HasTextFuel="False" MaxFuel="0" MinGear="-1" MaxGear="7" MaxRpm="9000.0"/>
        
		<Storyboard x:Key="Tach">
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Needle">
				<EasingDoubleKeyFrame KeyTime="0" Value="-180"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="90"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="TACH_CircularFill1">
				<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.333" Value="90"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="TACH_CircularFill2">
				<EasingDoubleKeyFrame KeyTime="0:0:0.333" Value="90"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.667" Value="180"/>
			</DoubleAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="TACH_CircularFill1">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.333" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="TACH_CircularFill2">
				<DiscreteObjectKeyFrame KeyTime="0:0:0.333" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.667" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="TACH_CircularFill3">
				<EasingDoubleKeyFrame KeyTime="0" Value="-180"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.667" Value="-180"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="-90"/>
			</DoubleAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Fuel Gauge">
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="FUEL_NEEDLE">
				<EasingDoubleKeyFrame KeyTime="0" Value="3.5"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="28"/>
			</DoubleAnimationUsingKeyFrames>
			<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" Storyboard.TargetName="Low_Fuel_Light">
				<EasingColorKeyFrame KeyTime="0" Value="#FFFDF225"/>
				<EasingColorKeyFrame KeyTime="0:0:0.133" Value="#FFFDF225"/>
				<EasingColorKeyFrame KeyTime="0:0:0.15" Value="White"/>
			</ColorAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Low_Fuel_Light">
				<DiscreteObjectKeyFrame KeyTime="0:0:0.133" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.15" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[2].(RotateTransform.Angle)" Storyboard.TargetName="Fuel_Fill">
				<EasingDoubleKeyFrame KeyTime="0" Value="6"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="25.5"/>
			</DoubleAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Gear Analog">
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="Gear_R">
				<EasingDoubleKeyFrame KeyTime="0" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.125" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="Gear_R">
				<EasingDoubleKeyFrame KeyTime="0" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.125" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="Gear_N">
				<EasingDoubleKeyFrame KeyTime="0" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.125" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="Gear_N">
				<EasingDoubleKeyFrame KeyTime="0" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.125" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="Gear_1">
				<EasingDoubleKeyFrame KeyTime="0:0:0.125" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.375" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="Gear_1">
				<EasingDoubleKeyFrame KeyTime="0:0:0.125" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.375" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="Gear_2">
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.375" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="Gear_2">
				<EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.375" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="Gear_3">
				<EasingDoubleKeyFrame KeyTime="0:0:0.375" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.625" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="Gear_3">
				<EasingDoubleKeyFrame KeyTime="0:0:0.375" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.625" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="Gear_4">
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.625" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="Gear_4">
				<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.625" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="Gear_5">
				<EasingDoubleKeyFrame KeyTime="0:0:0.625" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.875" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="Gear_5">
				<EasingDoubleKeyFrame KeyTime="0:0:0.625" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.875" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="Gear_6">
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.883" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="Gear_6">
				<EasingDoubleKeyFrame KeyTime="0:0:0.75" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.883" Value="42"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="16"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="Gear_7">
				<EasingDoubleKeyFrame KeyTime="0:0:0.875" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="42"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Height)" Storyboard.TargetName="Gear_7">
				<EasingDoubleKeyFrame KeyTime="0:0:0.875" Value="16"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1" Value="42"/>
			</DoubleAnimationUsingKeyFrames>
			<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(local:TintEffect.Tint)" Storyboard.TargetName="Gear_R">
				<EasingColorKeyFrame KeyTime="0" Value="Yellow"/>
				<EasingColorKeyFrame KeyTime="0:0:0.125" Value="White"/>
			</ColorAnimationUsingKeyFrames>
			<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(local:TintEffect.Tint)" Storyboard.TargetName="Gear_N">
				<EasingColorKeyFrame KeyTime="0:0:0" Value="White"/>
				<EasingColorKeyFrame KeyTime="0:0:0.125" Value="Yellow"/>
				<EasingColorKeyFrame KeyTime="0:0:0.25" Value="White"/>
			</ColorAnimationUsingKeyFrames>
			<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(local:TintEffect.Tint)" Storyboard.TargetName="Gear_1">
				<EasingColorKeyFrame KeyTime="0:0:0.125" Value="White"/>
				<EasingColorKeyFrame KeyTime="0:0:0.25" Value="Yellow"/>
				<EasingColorKeyFrame KeyTime="0:0:0.375" Value="White"/>
			</ColorAnimationUsingKeyFrames>
			<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(local:TintEffect.Tint)" Storyboard.TargetName="Gear_2">
				<EasingColorKeyFrame KeyTime="0:0:0.25" Value="White"/>
				<EasingColorKeyFrame KeyTime="0:0:0.375" Value="Yellow"/>
				<EasingColorKeyFrame KeyTime="0:0:0.50" Value="White"/>
			</ColorAnimationUsingKeyFrames>
			<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(local:TintEffect.Tint)" Storyboard.TargetName="Gear_3">
				<EasingColorKeyFrame KeyTime="0:0:0.375" Value="White"/>
				<EasingColorKeyFrame KeyTime="0:0:0.50" Value="Yellow"/>
				<EasingColorKeyFrame KeyTime="0:0:0.625" Value="White"/>
			</ColorAnimationUsingKeyFrames>
			<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(local:TintEffect.Tint)" Storyboard.TargetName="Gear_4">
				<EasingColorKeyFrame KeyTime="0:0:0.50" Value="White"/>
				<EasingColorKeyFrame KeyTime="0:0:0.625" Value="Yellow"/>
				<EasingColorKeyFrame KeyTime="0:0:0.75" Value="White"/>
			</ColorAnimationUsingKeyFrames>
			<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(local:TintEffect.Tint)" Storyboard.TargetName="Gear_5">
				<EasingColorKeyFrame KeyTime="0:0:0.625" Value="White"/>
				<EasingColorKeyFrame KeyTime="0:0:0.75" Value="Yellow"/>
				<EasingColorKeyFrame KeyTime="0:0:0.875" Value="White"/>
			</ColorAnimationUsingKeyFrames>
			<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(local:TintEffect.Tint)" Storyboard.TargetName="Gear_6">
				<EasingColorKeyFrame KeyTime="0:0:0.75" Value="White"/>
				<EasingColorKeyFrame KeyTime="0:0:0.875" Value="Yellow"/>
				<EasingColorKeyFrame KeyTime="0:0:1" Value="White"/>
			</ColorAnimationUsingKeyFrames>
			<ColorAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Effect).(local:TintEffect.Tint)" Storyboard.TargetName="Gear_7">
				<EasingColorKeyFrame KeyTime="0:0:0.875" Value="White"/>
				<EasingColorKeyFrame KeyTime="0:0:1" Value="Yellow"/>
			</ColorAnimationUsingKeyFrames>
		</Storyboard>
		<Storyboard x:Key="Start Up Animation">
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="StartUp_Fasten_Seatbelt">
				<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1.8" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1.9" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:4.5" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:4.633" Value="0"/>
			</DoubleAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Graphics">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:5" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="StartUp_Lights_Brake">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:2.1" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="StartUp_Lights_BrakeWear">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:2.1" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Esc_Sport_Mask">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:2.1" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="StartUp_Lights_Center">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:2.1" Value="{x:Static Visibility.Hidden}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="StartUp_Masks">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:5" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="StartUp_Graphics">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:5" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Big_Mask">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.9" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:1.1" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:5" Value="0"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Mask_Right_Turn">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Mask_Right_Turn">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:2.1" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Mask_ABS">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Mask_ABS">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:2.1" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Mask_Left_Turn">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Mask_Left_Turn">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:2.1" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Mask_Airbag">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Mask_Airbag">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:2.5" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Mask_EPC">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Mask_EPC">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:3.25" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="Mask_Engine">
				<EasingDoubleKeyFrame KeyTime="0" Value="1"/>
			</DoubleAnimationUsingKeyFrames>
			<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Mask_Engine">
				<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Hidden}"/>
				<DiscreteObjectKeyFrame KeyTime="0:0:3.25" Value="{x:Static Visibility.Visible}"/>
			</ObjectAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="StartUp_MFD_R">
				<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.1" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:4.567" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:4.633" Value="0"/>
			</DoubleAnimationUsingKeyFrames>
			<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="StartUp_Lights_EPC">
				<EasingDoubleKeyFrame KeyTime="0" Value="0"/>
				<EasingDoubleKeyFrame KeyTime="0:0:0.1" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:4.567" Value="1"/>
				<EasingDoubleKeyFrame KeyTime="0:0:4.633" Value="0"/>
			</DoubleAnimationUsingKeyFrames>
		</Storyboard>
	</Page.Resources>
	
		<local:EventFire.FzTriggers>
        <local:EventFireTrigger Event="StartUp" Storyboard="{StaticResource Start Up Animation}"/>
    </local:EventFire.FzTriggers>

	<Canvas x:Name="LayoutRoot" Background="Black" Width="1280" Height="720">
		<Rectangle x:Name="Cluster_BG" Fill="White" Height="482" Canvas.Left="261.5" Stroke="Black" Canvas.Top="93.5" Width="747"/>
		<Canvas x:Name="Tach" Canvas.Left="261.5" Canvas.Top="93.5" Height="482" Width="758">
			<Image x:Name="TACH_SLOTS" Height="482" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_TACH_SLOTS.png" Stretch="Fill" Canvas.Top="1" Width="758"/>
			<Rectangle x:Name="WaterTemp_Fill_Static" Fill="#FF2673A0" Height="37.712" Canvas.Left="34.038" Stroke="Black" Canvas.Top="274.254" Width="32.037" RenderTransformOrigin="0.5,0.5">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="-14"/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="Fuel_Fill" Fill="#FF2673A0" Height="150" Canvas.Left="38" Stroke="Black" Canvas.Top="58" Width="65" RenderTransformOrigin="6.809,0.851">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="6"/>
						<TranslateTransform X="-13.882" Y="61.818"/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="OilPressure_Fill_Static" Fill="#FF2673A0" Height="76.512" Canvas.Left="670.664" Stroke="Black" Canvas.Top="95.244" Width="47.672" RenderTransformOrigin="0.5,0.5">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="-13"/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="OilTemp_Fill_Static" Fill="#FF2673A0" Height="37.712" Canvas.Left="690.5" Stroke="Black" Canvas.Top="281" Width="32.037" RenderTransformOrigin="0.5,0.5">
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="16"/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Rectangle x:Name="Low_Fuel_Light" Fill="White" Height="31.75" Canvas.Left="5.25" Stroke="Black" Canvas.Top="209.25" Width="29.25"/>
			<Image x:Name="TACH_REDLINES" Height="482" Canvas.Left="0" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_TACH_REDLINES.png" Stretch="Fill" Canvas.Top="1" Width="758"/>
			<Image x:Name="TACH_CircularFill1" Height="480" Canvas.Left="139.5" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_TACH_CircularFill.png" Stretch="Fill" Canvas.Top="2" Width="480" RenderTransformOrigin="0.5,0.5">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Image x:Name="TACH_CircularFill2" Height="480" Canvas.Left="139.5" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_TACH_CircularFill.png" Stretch="Fill" Canvas.Top="2" Width="480" RenderTransformOrigin="0.5,0.5">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="90"/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Image x:Name="TACH_CircularFill3" Height="480" Canvas.Left="139.5" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_TACH_CircularFill.png" Stretch="Fill" Canvas.Top="2" Width="480" RenderTransformOrigin="0.5,0.5">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="180"/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
			<Rectangle x:Name="TACH_CircularFill4" Height="480" Canvas.Left="139.5" Stretch="Fill" Fill="Transparent" Canvas.Top="2" Width="480" RenderTransformOrigin="0.5,0.5">
				<Rectangle.Effect>
					<local:CircularProgressEffect EndAngle="276" OutsideColor="#00000000">
						<local:CircularProgressEffect.Input>
							<ImageBrush ImageSource="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_TACH_CircularFill.png" Stretch="Uniform"/>
						</local:CircularProgressEffect.Input>
					</local:CircularProgressEffect>
				</Rectangle.Effect>
				<Rectangle.RenderTransform>
					<TransformGroup>
						<ScaleTransform/>
						<SkewTransform/>
						<RotateTransform Angle="-90"/>
						<TranslateTransform/>
					</TransformGroup>
				</Rectangle.RenderTransform>
			</Rectangle>
			<Image x:Name="TACH_CLUSTER" Height="720" Canvas.Left="-259.5" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_TACH_CLUSTER.png" Stretch="Fill" Canvas.Top="-120.5" Width="1280"/>
			<Image x:Name="Needle" Canvas.Left="344.5" Canvas.Top="177.5" Height="312"  Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_TACH_NEEDLE.png" Stretch="Fill" Width="70" 
				RenderTransformOrigin="0.5,0.202">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="-1" ScaleX="-1"/>
						<SkewTransform AngleY="0" AngleX="0"/>
						<RotateTransform Angle="-180"/>
						<TranslateTransform/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Fuel" Canvas.Left="272" Canvas.Top="167" Height="168" Width="256">
			<Image x:Name="FUEL_NEEDLE" Height="24" Canvas.Left="20.5" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_FUEL_NEEDLE.png" Stretch="Fill" Canvas.Top="133.5" Width="96" RenderTransformOrigin="-2.629,0.367">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1" ScaleX="-1"/>
						<SkewTransform AngleY="0" AngleX="0"/>
						<RotateTransform Angle="3.5"/>
						<TranslateTransform X="600" Y="26"/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Water_Temp" Canvas.Left="272" Canvas.Top="327" Width="256" Height="169" >
			<Image x:Name="WATER_TEMP_NEEDLE" Height="24" Canvas.Left="20.5" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_FUEL_NEEDLE.png" Stretch="Fill" Canvas.Top="-34.5" Width="96" RenderTransformOrigin="-2.629,0.367">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1" ScaleX="-1"/>
						<SkewTransform AngleY="0" AngleX="0"/>
						<RotateTransform Angle="-13"/>
						<TranslateTransform X="600" Y="26"/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Oil_Pressure" Canvas.Left="753" Canvas.Top="167" Height="169" Width="256">
			<Image x:Name="OIL_PRESSURE_NEEDLE" Height="24" Canvas.Left="-460" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_FUEL_NEEDLE.png" Stretch="Fill" Canvas.Top="134" Width="96" RenderTransformOrigin="-2.629,0.367">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1" ScaleX="-1"/>
						<SkewTransform AngleY="0" AngleX="0"/>
						<RotateTransform Angle="168"/>
						<TranslateTransform X="600" Y="26"/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Canvas x:Name="Oil_Temp" Canvas.Left="752.5" Canvas.Top="332" Height="169" Width="256">
			<Image x:Name="OIL_TEMP_NEEDLE" Height="24" Canvas.Left="-459" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_FUEL_NEEDLE.png" Stretch="Fill" Canvas.Top="-31.5" Width="96" RenderTransformOrigin="-2.629,0.367">
				<Image.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleY="1" ScaleX="-1"/>
						<SkewTransform AngleY="0" AngleX="0"/>
						<RotateTransform Angle="-166.2"/>
						<TranslateTransform X="600" Y="26"/>
					</TransformGroup>
				</Image.RenderTransform>
			</Image>
		</Canvas>
		<Image x:Name="MFD_LFT" Height="306" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_MFD_LFT.png" Stretch="Fill" Canvas.Top="312.5" Width="222"/>
		<Image x:Name="MFD_RHT" Height="306" Canvas.Left="1058.25" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_MFD_RHT.png" Stretch="Fill" Canvas.Top="312.5" Width="222"/>
		<Canvas x:Name="Text" Height="720" Width="1280">
			<local:FastTextBlock x:Name="Text_Clock" Canvas.Left="69.5" Canvas.Top="426.511" Text="{Binding Time}" FontSize="38.667" Style="{StaticResource TextBlockStyle}" Width="120.257" Foreground="#FFD0D0D0"/>
			<local:FastTextBlock x:Name="Text_Current_Lap" Canvas.Left="80" Canvas.Top="466.5" Text="{Binding CurLapTime}" FontSize="21.333" Style="{StaticResource TextBlockStyle}" Foreground="#FFD0D0D0" Width="109.507"/>
			<local:FastTextBlock x:Name="Text_External_Temp" Canvas.Left="90" Canvas.Top="514" Text="{Binding ExternalTemp}" FontSize="24" Style="{StaticResource TextBlockStyle}" Foreground="#FFD0D0D0" Width="64" FontFamily="Moire"/>
			<local:FastTextBlock x:Name="Text_Speed" Canvas.Left="757" Canvas.Top="362" Text="{Binding Speed}" Width="86" FontSize="48" Style="{StaticResource TextBlockStyle}" Foreground="Black" FontFamily="DG2_LCD"   RenderTransformOrigin="0.5,0.5">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="1.5"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
			<local:FastTextBlock x:Name="Text_Odometer" Canvas.Left="656.75" Canvas.Top="520.5" Text="{Binding Odometer}" Width="84.583" FontSize="18.667" Style="{StaticResource TextBlockStyle}" RenderTransformOrigin="0.5,0.5">
				<local:FastTextBlock.RenderTransform>
					<TransformGroup>
						<ScaleTransform ScaleX="0.9"/>
						<SkewTransform/>
						<RotateTransform/>
						<TranslateTransform/>
					</TransformGroup>
				</local:FastTextBlock.RenderTransform>
			</local:FastTextBlock>
		</Canvas>
		<DockPanel x:Name="Gear_Analog" Height="42" LastChildFill="False" Canvas.Left="656" Canvas.Top="432" Width="176">
			<Rectangle x:Name="Gear_R" Fill="White" Width="42" Height="42" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0,0,-1,0">
                <Rectangle.Effect>
                    <local:TintEffect Tint="Yellow">
                   	    <local:TintEffect.Input><ImageBrush ImageSource="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_GEAR_R.png" /></local:TintEffect.Input>
				    </local:TintEffect>
                </Rectangle.Effect>
			</Rectangle>
			<Rectangle x:Name="Gear_N" Fill="White" Width="16" Height="16" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0,0,-1,0">
                <Rectangle.Effect>
                    <local:TintEffect Tint="White">
                   	    <local:TintEffect.Input><ImageBrush ImageSource="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_GEAR_N.png" /></local:TintEffect.Input>
				    </local:TintEffect>
                </Rectangle.Effect>
			</Rectangle>
			<Rectangle x:Name="Gear_1" Fill="White" Width="16" Height="16" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0,0,-1,0">
                <Rectangle.Effect>
                    <local:TintEffect Tint="White">
                   	    <local:TintEffect.Input><ImageBrush ImageSource="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_GEAR_1.png" /></local:TintEffect.Input>
				    </local:TintEffect>
                </Rectangle.Effect>
			</Rectangle>
			<Rectangle x:Name="Gear_2" Fill="White" Width="16" Height="16" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0,0,-1,0">
                <Rectangle.Effect>
                    <local:TintEffect Tint="White">
                   	    <local:TintEffect.Input><ImageBrush ImageSource="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_GEAR_2.png" /></local:TintEffect.Input>
				    </local:TintEffect>
                </Rectangle.Effect>
			</Rectangle>
			<Rectangle x:Name="Gear_3" Fill="White" Width="16" Height="16" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0,0,-1,0">
                <Rectangle.Effect>
                    <local:TintEffect Tint="White">
                   	    <local:TintEffect.Input><ImageBrush ImageSource="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_GEAR_3.png" /></local:TintEffect.Input>
				    </local:TintEffect>
                </Rectangle.Effect>
			</Rectangle>
			<Rectangle x:Name="Gear_4" Fill="White" Width="16" Height="16" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0,0,-1,0">
                <Rectangle.Effect>
                    <local:TintEffect Tint="White">
                   	    <local:TintEffect.Input><ImageBrush ImageSource="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_GEAR_4.png" /></local:TintEffect.Input>
				    </local:TintEffect>
                </Rectangle.Effect>
			</Rectangle>
			<Rectangle x:Name="Gear_5" Fill="White" Width="16" Height="16" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0,0,-1,0">
                <Rectangle.Effect>
                    <local:TintEffect Tint="White">
                   	    <local:TintEffect.Input><ImageBrush ImageSource="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_GEAR_5.png" /></local:TintEffect.Input>
				    </local:TintEffect>
                </Rectangle.Effect>
			</Rectangle>
			<Rectangle x:Name="Gear_6" Fill="White" Width="16" Height="16" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0,0,-1,0">
                <Rectangle.Effect>
                    <local:TintEffect Tint="White">
                   	    <local:TintEffect.Input><ImageBrush ImageSource="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_GEAR_6.png" /></local:TintEffect.Input>
				    </local:TintEffect>
                </Rectangle.Effect>
			</Rectangle>
			<Rectangle x:Name="Gear_7" Fill="White" Width="16" Height="16" HorizontalAlignment="Left" VerticalAlignment="Bottom" Margin="0,0,-1,0">
                <Rectangle.Effect>
                    <local:TintEffect Tint="White">
                   	    <local:TintEffect.Input><ImageBrush ImageSource="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_GEAR_7.png" /></local:TintEffect.Input>
				    </local:TintEffect>
                </Rectangle.Effect>
			</Rectangle>
		</DockPanel>
		<Canvas x:Name="StartUp_Graphics" Height="720" Canvas.Top="0" Width="1280" Canvas.Left="0" Visibility="Hidden">
			<Canvas x:Name="Graphics" Height="720" Canvas.Top="0" Width="1280" Canvas.Left="0" Visibility="Hidden">
				<Image x:Name="StartUp_Lights_Brake" Height="12" Canvas.Left="288" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_Startup_Light_Brake.png" Stretch="Fill" Canvas.Top="615" Width="44"/>
				<Image x:Name="StartUp_Lights_BrakeWear" Height="35" Canvas.Left="968" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_Startup_Light_BrakeWear.png" Stretch="Fill" Canvas.Top="466" Width="55"/>
				<Rectangle x:Name="Esc_Sport_Mask" Fill="Black" Height="39" Canvas.Left="645" Canvas.Top="236" Width="52"/>
				<Image x:Name="StartUp_Lights_Park" Height="12" Canvas.Left="968" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_Startup_Light_Park.png" Stretch="Fill" Canvas.Top="606" Width="35"/>
				<Image x:Name="StartUp_Lights_Center" Height="145" Canvas.Left="539" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_Startup_Lights_C.png" Stretch="Fill" Canvas.Top="225" Width="152"/>
				<Image x:Name="StartUp_Lights_Left" Height="120" Canvas.Left="148" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_Startup_Lights_L.png" Stretch="Fill" Canvas.Top="155" Width="130"/>
				<Image x:Name="StartUp_Lights_Right" Height="125" Canvas.Left="1019" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_Startup_Lights_R.png" Stretch="Fill" Canvas.Top="162" Width="128"/>
				<Image x:Name="StartUp_MFD_R" Height="306" Canvas.Left="1057" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_Startup_MFD_R2.png" Stretch="Fill" Canvas.Top="312" Width="222"/>
				<Image x:Name="StartUp_Lights_EPC" Height="26" Canvas.Left="1096" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_Startup_Light_EPC.png" Stretch="Fill" Canvas.Top="362" Width="95"/>
				<Image x:Name="StartUp_Fasten_Seatbelt" Height="45" Canvas.Left="539" Source="game:/media/cars/LAM_LP7004_12/UI/Textures/LAM_LP7004_12_Startup_Seatbelt.png" Stretch="Fill" Canvas.Top="366" Width="210"/>
			</Canvas>
			<Canvas x:Name="StartUp_Masks" Height="720" Canvas.Top="0" Width="1280" Canvas.Left="0" Visibility="Hidden">
				<Rectangle x:Name="Big_Mask" Fill="Black" Height="720" Canvas.Left="0" Canvas.Top="0" Width="1280"/>
				<Rectangle x:Name="Mask_Left_Turn" Fill="Black" Height="34" Canvas.Left="235" Canvas.Top="151" Width="50" Opacity="0"/>
				<Rectangle x:Name="Mask_ABS" Fill="Black" Height="34" Canvas.Left="142" Canvas.Top="239" Width="50" Opacity="0"/>
				<Rectangle x:Name="Mask_Brake" Fill="Black" Height="34" Canvas.Left="285" Canvas.Top="603" Width="50" Opacity="0"/>
				<Rectangle x:Name="Mask_Park" Fill="Black" Height="34" Canvas.Left="962" Canvas.Top="596" Width="50" Opacity="0"/>
				<Rectangle x:Name="Mask_ParkBrake" Fill="Black" Height="44" Canvas.Left="968" Canvas.Top="465" Width="56" Opacity="0"/>
				<Rectangle x:Name="Mask_Right_Turn" Fill="Black" Height="82" Canvas.Left="1010" Canvas.Top="158" Width="84" Opacity="0"/>
				<Rectangle x:Name="Mask_Airbag" Fill="Black" Height="48" Canvas.Left="188" Canvas.Top="187" Width="63" Opacity="0"/>
				<Rectangle x:Name="Mask_EPC" Fill="Black" Height="27" Canvas.Left="1081" Canvas.Top="363" Width="67" Opacity="0"/>
				<Rectangle x:Name="Mask_Engine" Fill="Black" Height="38" Canvas.Left="194" Canvas.Top="239" Width="63" Opacity="0"/>
			</Canvas>
		</Canvas>
		
		<!-- Storyboard binding controllers -->
		<local:StoryboardController SeekPct="{Binding Tach}" Target="{StaticResource Tach}"/>
		<local:StoryboardController SeekPct="{Binding Fuel}" Target="{StaticResource Fuel Gauge}"/>
		<local:StoryboardController SeekPct="{Binding AnalogGear}" Target="{StaticResource Gear Analog}"/>
	</Canvas>
</Page>