carscene Export Report

Report Summary

Build Number:Local.HOL_CommodoreVL_88.PGL-BS47
Branch:sunrise
Asset:carscene
Content:HOL_CommodoreVL_88
User:build.agent
Build Scratch:\\PGL-BS47\D$\scratch\p4\sunrise\Forza2\Main\Media\Src\carscene\HOL_CommodoreVL_88\ (restricted access)
Report Date:2020/07/31 10:52:05
Content Logs Path:D:\scratch\p4\sunrise\Forza2\Main\Media\Src\carscene\HOL_CommodoreVL_88\logs
Errors:2
Warnings:172
Info:9

Results

[-]Error

TimeCategoryMessage
2020/07/31 09:45:32Any | Info D:\p4\sunrise\Forza2\main\Media\Src\Cars\HOL_CommodoreVL_88\Textures\lp\swatches\HOL_CommodoreVL_88 Taillight rad_LITE_dd177ce3-468d-408b-9cd4-e6c7a049009b.swatch: TextureCompiler.Encode failed. : System.InvalidOperationException: cars\scratch\HOL_CommodoreVL_88\textures\lp\HOL_CommodoreVL_88 Taillight rad.zip\HOL_CommodoreVL_88 Taillight rad_LITE.tif: Couldn't load image data.SwatchExport.proj(93,9): error : at Turn10.Tools.Graphics.ThrowExceptionFromHRESULT(Int32 hr, SByte* message) in d:\p4\sunrise\external\windows\vc14\include\xstring:line 521SwatchExport.proj(93,9): error : at Turn10.Tools.Graphics.TextureCompiler.Encode(TextureCompileParameter parameter, TargetPlatform targetPlatform) in d:\p4\sunrise\tools\libraries\turn10.tools.graphics.texturecompiler\turn10.tools.graphics.texturecompiler.cpp:line 177SwatchExport.proj(93,9): error : at Turn10.Tools.Graphics.TextureCompiler.Encode(TextureCompileParameter parameter, TargetPlatform targetPlatform, String outputFilename) in d:\p4\sunrise\tools\libraries\turn10.tools.graphics.texturecompiler\turn10.tools.graphics.texturecompiler.cpp:line 204SwatchExport.proj(93,9): error : at Microsoft.GameStudios.Turn10.MSBuild.CompileSwatch.Execute() in D:\p4\sunrise\Tools\Applications\Build\MSBuildTasks\RunTextureCompiler\CompileSwatch.cs:line 148
2020/07/31 09:45:32Any | Info D:\p4\sunrise\Forza2\main\Media\Src\Cars\HOL_CommodoreVL_88\Textures\lp\swatches\HOL_CommodoreVL_88 Taillight Radd_LITE_fc798482-15f1-4f34-bafb-d673816dabc9.swatch: TextureCompiler.Encode failed. : System.InvalidOperationException: cars\scratch\HOL_CommodoreVL_88\textures\lp\HOL_CommodoreVL_88 Taillight Radd.zip\HOL_CommodoreVL_88 Taillight Radd_LITE.tif: Couldn't load image data.SwatchExport.proj(93,9): error : at Turn10.Tools.Graphics.ThrowExceptionFromHRESULT(Int32 hr, SByte* message) in d:\p4\sunrise\external\windows\vc14\include\xstring:line 521SwatchExport.proj(93,9): error : at Turn10.Tools.Graphics.TextureCompiler.Encode(TextureCompileParameter parameter, TargetPlatform targetPlatform) in d:\p4\sunrise\tools\libraries\turn10.tools.graphics.texturecompiler\turn10.tools.graphics.texturecompiler.cpp:line 177SwatchExport.proj(93,9): error : at Turn10.Tools.Graphics.TextureCompiler.Encode(TextureCompileParameter parameter, TargetPlatform targetPlatform, String outputFilename) in d:\p4\sunrise\tools\libraries\turn10.tools.graphics.texturecompiler\turn10.tools.graphics.texturecompiler.cpp:line 204SwatchExport.proj(93,9): error : at Microsoft.GameStudios.Turn10.MSBuild.CompileSwatch.Execute() in D:\p4\sunrise\Tools\Applications\Build\MSBuildTasks\RunTextureCompiler\CompileSwatch.cs:line 148

[-]Warning

TimeCategoryMessage
2020/07/31 09:33:36Any | Info The names of some imported commands from the module 'Utilities' include unapproved verbs that might make them
2020/07/31 09:45:45Any | Info :Failed to load car's state machine. This will fail a strict build. 'D:\scratch\p4\sunrise\Forza2\Main\Media\Src\CarScene\hol_commodorevl_88\compiled\Animations\hol_commodorevl_88.gsf'
  • in resource: D:\scratch\p4\sunrise\Forza2\Main\Media\Src\carscene\HOL_CommodoreVL_88\Export\Scene\HOL_CommodoreVL_88.car
2020/07/31 09:45:45Any | Info :Couldn't find default Overlays Hierarchy file at path game:\Media\DefaultOverlaysHierarchy.xml
2020/07/31 09:45:45Any | Info :Adapter ID [] not found. Defaulting to first adapter
2020/07/31 09:46:34Any | Info :ThreadManager shutting down
2020/07/31 09:46:41Any | Info : - (-0.617380,0.426463,1.559800)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.426463,1.559800)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.323962,1.628290)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.323962,1.628290)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.323962,1.628290)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.426463,1.559800)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.323962,1.628290)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.203053,1.336390)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.426463,1.559800)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.426463,1.559800)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.426463,1.559800)
2020/07/31 09:46:41Any | Info :Built AO volume slice 1/128
2020/07/31 09:46:41Any | Info :Building AO volume
2020/07/31 09:46:41Any | Info : - etc
2020/07/31 09:46:41Any | Info : - (-0.822380,0.494953,1.457299)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.426463,1.559800)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.426463,1.559800)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.323962,1.628290)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.203053,1.336390)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.494953,1.457299)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.494953,1.457299)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.203053,1.336390)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.203053,1.336390)
2020/07/31 09:46:41Any | Info :Reading points from D:\scratch\p4\sunrise\Forza2\Main\Media\Src\carscene\HOL_CommodoreVL_88\Export\CarAOVolumeDefinition.xml:
2020/07/31 09:46:41Any | Info : Found 3552 points
2020/07/31 09:46:41Any | Info : - (-0.822380,0.203053,1.336390)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.203053,1.652340)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.203053,1.652340)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.203053,1.336390)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.323962,1.628290)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.203053,1.652340)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.323962,1.628290)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.323962,1.628290)
2020/07/31 09:46:41Any | Info : - (-0.617380,0.323962,1.628290)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.203053,1.652340)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.203053,1.652340)
2020/07/31 09:46:41Any | Info : - (-0.822380,0.323962,1.628290)
2020/07/31 09:46:42Any | Info :Built AO volume slice 2/128
2020/07/31 09:46:43Any | Info :Built AO volume slice 3/128
2020/07/31 09:46:44Any | Info :Built AO volume slice 4/128
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2020/07/31 09:46:45Any | Info :Built AO volume slice 6/128
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2020/07/31 09:51:51Any | Info :Built AO volume slice 127/128
2020/07/31 09:51:52Any | Info :AO Volume time: 310.867798
2020/07/31 09:51:52Any | Info :Built AO volume slice 128/128
2020/07/31 09:51:52Any | Info :Writing output to D:\scratch\p4\sunrise\Forza2\Main\Media\Src\carscene\HOL_CommodoreVL_88\compiled\aovolumetexture.bin
2020/07/31 09:51:52Any | Info :Done.

[-]Info

TimeCategoryMessage
2020/07/31 09:29:40Any | InfoSceneConditioner.exe: SceneConditioner execution took 00:00:00.6431025
2020/07/31 09:29:43Any | InfoCondition for HOL_CommodoreVL_88 took 00:00:20
2020/07/31 09:33:35Any | InfoExport for HOL_CommodoreVL_88 took 00:03:51
2020/07/31 09:44:23Any | InfoCompileModels for HOL_CommodoreVL_88 took 00:10:42
2020/07/31 09:45:34Any | InfoExport for HOL_CommodoreVL_88 took 00:00:15
2020/07/31 09:45:35Any | InfoTextureExport for HOL_CommodoreVL_88 took 00:00:01
2020/07/31 09:45:45Any | InfoExport for HOL_CommodoreVL_88 took 00:00:04
2020/07/31 09:46:37Any | InfocompileScene for HOL_CommodoreVL_88 took 00:00:52
2020/07/31 09:51:56Any | InfoTextureExport for HOL_CommodoreVL_88 took 00:00:00
Log: