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# Factorio Prototype Docs Version 2.0.77

# CyclicSound - Prototype Docs

## CyclicSound :: struct

Used by BaseAttackParameters to play a sound during the attack.

## Properties

- default
- sorted

begin_sound optional | :: Sound | Played once at the beginning of the overall cyclic sound.
Played once at the beginning of the overall cyclic sound.
middle_sound optional | :: Sound | Played repeatedly after the begin_sound was played.
Played repeatedly after the begin_sound was played.
end_sound optional | :: Sound | Played once when the overall cyclic sound is requested to end.
Played once when the overall cyclic sound is requested to end.

begin_sound optional | :: Sound | Played once at the beginning of the overall cyclic sound.
Played once at the beginning of the overall cyclic sound.
end_sound optional | :: Sound | Played once when the overall cyclic sound is requested to end.
Played once when the overall cyclic sound is requested to end.
middle_sound optional | :: Sound | Played repeatedly after the begin_sound was played.
Played repeatedly after the begin_sound was played.

## Properties

### begin_sound :: Sound optional

Played once at the beginning of the overall cyclic sound.

### middle_sound :: Sound optional

Played repeatedly after the begin_sound was played.

### end_sound :: Sound optional

Played once when the overall cyclic sound is requested to end.

Type used in

- BaseAttackParameters::cyclic_sound
- ProgrammableSpeakerNote::cyclic_sound