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# Factorio Prototype Docs Version 2.0.77

# LightFlickeringDefinition - Prototype Docs

## LightFlickeringDefinition :: struct

Specifies the light flicker. Note that this defaults to "showing a white light" instead of the usually expected "showing nothing".

## Properties

- default
- sorted

minimum_intensity optional | :: float | Brightness of the light in the range `[0, 1]` where `0` is no light and `1` is the maximum light.
Brightness of the light in the range `[0, 1]` where `0` is no light and `1` is the maximum light.
maximum_intensity optional | :: float | Brightness of the light in the range `[0, 1]` where `0` is no light and `1` is the maximum light.
Brightness of the light in the range `[0, 1]` where `0` is no light and `1` is the maximum light.
derivation_change_frequency optional | :: float |
derivation_change_deviation optional | :: float |
border_fix_speed optional | :: float |
minimum_light_size optional | :: float | The radius of the light in tiles. [...]
The radius of the light in tiles. [...]
light_intensity_to_size_coefficient optional | :: float |
color optional | :: Color | Color of the light.
Color of the light.

border_fix_speed optional | :: float |
color optional | :: Color | Color of the light.
Color of the light.
derivation_change_deviation optional | :: float |
derivation_change_frequency optional | :: float |
light_intensity_to_size_coefficient optional | :: float |
maximum_intensity optional | :: float | Brightness of the light in the range `[0, 1]` where `0` is no light and `1` is the maximum light.
Brightness of the light in the range `[0, 1]` where `0` is no light and `1` is the maximum light.
minimum_intensity optional | :: float | Brightness of the light in the range `[0, 1]` where `0` is no light and `1` is the maximum light.
Brightness of the light in the range `[0, 1]` where `0` is no light and `1` is the maximum light.
minimum_light_size optional | :: float | The radius of the light in tiles. [...]
The radius of the light in tiles. [...]

## Properties

### minimum_intensity :: float optional

Default: `0.2`

Brightness of the light in the range `[0, 1]` where `0` is no light and `1` is the maximum light.

### maximum_intensity :: float optional

Default: `0.8`

Brightness of the light in the range `[0, 1]` where `0` is no light and `1` is the maximum light.

### derivation_change_frequency :: float optional

Default: `0.3`

### derivation_change_deviation :: float optional

Default: `0.06`

### border_fix_speed :: float optional

Default: `0.02`

### minimum_light_size :: float optional

Default: `0.5`

The radius of the light in tiles. Note, that the light gets darker near the edges, so the effective size of the light seems to be smaller.

### light_intensity_to_size_coefficient :: float optional

Default: `0.5`

### color :: Color optional

Default: {r=1, g=1, b=1} (White)

Color of the light.

Type used in

- BurnerEnergySource::light_flicker
- FluidEnergySource::light_flicker