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# Factorio Runtime Docs Version 2.0.77

# WaitConditionType - Runtime Docs

## WaitConditionType :: union

Type of a WaitCondition.

#### Union members

`"time"` |
`"full"` |
`"empty"` |
`"not_empty"` |
`"item_count"` |
`"circuit"` |
`"inactivity"` |
`"robots_inactive"` |
`"fluid_count"` |
`"passenger_present"` |
`"passenger_not_present"` |
`"fuel_item_count_all"` |
`"fuel_item_count_any"` |
`"fuel_full"` |
`"destination_full_or_no_path"` |
`"request_satisfied"` |
`"request_not_satisfied"` |
`"all_requests_satisfied"` |
`"any_request_not_satisfied"` |
`"any_request_zero"` |
`"any_planet_import_zero"` |
`"specific_destination_full"` |
`"specific_destination_not_full"` |
`"at_station"` |
`"not_at_station"` |
`"damage_taken"` |

Concept used in

- LuaSchedule::add_wait_condition()
- WaitCondition