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# Factorio Prototype Docs Version 2.0.77

# EmptyWidgetStyleSpecification - Prototype Docs

## EmptyWidgetStyleSpecification :: struct

Inherits from BaseStyleSpecification
Children CameraStyleSpecification MinimapStyleSpecification

## Properties

- default
- sorted

type | :: `"empty_widget_style"` |
graphical_set optional | :: ElementImageSet |

Inherited from BaseStyleSpecification

parent optional | :: string | Name of a StyleSpecification. [...]
Name of a StyleSpecification. [...]
horizontal_align optional | :: HorizontalAlign |
vertical_align optional | :: VerticalAlign |
ignored_by_search optional | :: boolean |
never_hide_by_search optional | :: boolean |
horizontally_stretchable optional | :: StretchRule |
vertically_stretchable optional | :: StretchRule |
horizontally_squashable optional | :: StretchRule |
vertically_squashable optional | :: StretchRule |
natural_size optional | :: uint32 or {uint32, uint32} | If this is a tuple, the first member sets `natural_width` and the second sets `natural_height`. [...]
If this is a tuple, the first member sets `natural_width` and the second sets `natural_height`. [...]
size optional | :: uint32 or {uint32, uint32} | If this is a tuple, the first member sets `width`, and the second sets `height`. [...]
If this is a tuple, the first member sets `width`, and the second sets `height`. [...]
width optional | :: uint32 | Sets `minimal_width`, `maximal_width` and `natural_width` to the same value.
Sets `minimal_width`, `maximal_width` and `natural_width` to the same value.
minimal_width optional | :: uint32 | Minimal width ensures that the widget will never be smaller than than that size. [...]
Minimal width ensures that the widget will never be smaller than than that size. [...]
maximal_width optional | :: uint32 | Maximal width ensures that the widget will never be bigger than than that size. [...]
Maximal width ensures that the widget will never be bigger than than that size. [...]
natural_width optional | :: uint32 | Natural width specifies the width of the element tries to have, but it can still be squashed/stretched to have a different size.
Natural width specifies the width of the element tries to have, but it can still be squashed/stretched to have a different size.
height optional | :: uint32 | Sets `minimal_height`, `maximal_height` and `natural_height` to the same value.
Sets `minimal_height`, `maximal_height` and `natural_height` to the same value.
minimal_height optional | :: uint32 | Minimal height ensures that the widget will never be smaller than than that size. [...]
Minimal height ensures that the widget will never be smaller than than that size. [...]
maximal_height optional | :: uint32 | Maximal height ensures that the widget will never be bigger than than that size. [...]
Maximal height ensures that the widget will never be bigger than than that size. [...]
natural_height optional | :: uint32 | Natural height specifies the height of the element tries to have, but it can still be squashed/stretched to have a different size.
Natural height specifies the height of the element tries to have, but it can still be squashed/stretched to have a different size.
padding optional | :: int16 | Sets `top_padding`, `right_padding`, `bottom_padding` and `left_padding` to the same value.
Sets `top_padding`, `right_padding`, `bottom_padding` and `left_padding` to the same value.
top_padding optional | :: int16 |
right_padding optional | :: int16 |
bottom_padding optional | :: int16 |
left_padding optional | :: int16 |
margin optional | :: int16 | Sets `top_margin`, `right_margin`, `bottom_margin` and `left_margin` to the same value.
Sets `top_margin`, `right_margin`, `bottom_margin` and `left_margin` to the same value.
top_margin optional | :: int16 |
right_margin optional | :: int16 |
bottom_margin optional | :: int16 |
left_margin optional | :: int16 |
effect optional | :: union | Name of a custom GUI effect, which are hard-coded in the game's engine. [...]
Name of a custom GUI effect, which are hard-coded in the game's engine. [...]
effect_opacity optional | :: float |
tooltip optional | :: LocalisedString |

type | :: `"empty_widget_style"` |
graphical_set optional | :: ElementImageSet |

Inherited from BaseStyleSpecification

bottom_margin optional | :: int16 |
bottom_padding optional | :: int16 |
effect optional | :: union | Name of a custom GUI effect, which are hard-coded in the game's engine. [...]
Name of a custom GUI effect, which are hard-coded in the game's engine. [...]
effect_opacity optional | :: float |
height optional | :: uint32 | Sets `minimal_height`, `maximal_height` and `natural_height` to the same value.
Sets `minimal_height`, `maximal_height` and `natural_height` to the same value.
horizontal_align optional | :: HorizontalAlign |
horizontally_squashable optional | :: StretchRule |
horizontally_stretchable optional | :: StretchRule |
ignored_by_search optional | :: boolean |
left_margin optional | :: int16 |
left_padding optional | :: int16 |
margin optional | :: int16 | Sets `top_margin`, `right_margin`, `bottom_margin` and `left_margin` to the same value.
Sets `top_margin`, `right_margin`, `bottom_margin` and `left_margin` to the same value.
maximal_height optional | :: uint32 | Maximal height ensures that the widget will never be bigger than than that size. [...]
Maximal height ensures that the widget will never be bigger than than that size. [...]
maximal_width optional | :: uint32 | Maximal width ensures that the widget will never be bigger than than that size. [...]
Maximal width ensures that the widget will never be bigger than than that size. [...]
minimal_height optional | :: uint32 | Minimal height ensures that the widget will never be smaller than than that size. [...]
Minimal height ensures that the widget will never be smaller than than that size. [...]
minimal_width optional | :: uint32 | Minimal width ensures that the widget will never be smaller than than that size. [...]
Minimal width ensures that the widget will never be smaller than than that size. [...]
natural_height optional | :: uint32 | Natural height specifies the height of the element tries to have, but it can still be squashed/stretched to have a different size.
Natural height specifies the height of the element tries to have, but it can still be squashed/stretched to have a different size.
natural_size optional | :: uint32 or {uint32, uint32} | If this is a tuple, the first member sets `natural_width` and the second sets `natural_height`. [...]
If this is a tuple, the first member sets `natural_width` and the second sets `natural_height`. [...]
natural_width optional | :: uint32 | Natural width specifies the width of the element tries to have, but it can still be squashed/stretched to have a different size.
Natural width specifies the width of the element tries to have, but it can still be squashed/stretched to have a different size.
never_hide_by_search optional | :: boolean |
padding optional | :: int16 | Sets `top_padding`, `right_padding`, `bottom_padding` and `left_padding` to the same value.
Sets `top_padding`, `right_padding`, `bottom_padding` and `left_padding` to the same value.
parent optional | :: string | Name of a StyleSpecification. [...]
Name of a StyleSpecification. [...]
right_margin optional | :: int16 |
right_padding optional | :: int16 |
size optional | :: uint32 or {uint32, uint32} | If this is a tuple, the first member sets `width`, and the second sets `height`. [...]
If this is a tuple, the first member sets `width`, and the second sets `height`. [...]
tooltip optional | :: LocalisedString |
top_margin optional | :: int16 |
top_padding optional | :: int16 |
vertical_align optional | :: VerticalAlign |
vertically_squashable optional | :: StretchRule |
vertically_stretchable optional | :: StretchRule |
width optional | :: uint32 | Sets `minimal_width`, `maximal_width` and `natural_width` to the same value.
Sets `minimal_width`, `maximal_width` and `natural_width` to the same value.

## Properties

### type :: `"empty_widget_style"`

### graphical_set :: ElementImageSet optional

Type used in

- FrameStyleSpecification::header_filler_style
- StyleSpecification
- TechnologySlotStyleSpecification::drag_handle_style