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# Factorio Runtime Docs Version 2.0.77

# IDType - Runtime Docs

## IDType :: union

All base prototype types.

#### Union members

`"custom-input"` |
`"equipment-grid"` |
`"entity"` |
`"particle"` |
`"item"` |
`"collision-layer"` |
`"airborne-pollutant"` |
`"tile"` |
`"decorative"` |
`"recipe-category"` |
`"item-group"` |
`"item-subgroup"` |
`"recipe"` |
`"fluid"` |
`"ammo-category"` |
`"fuel-category"` |
`"resource-category"` |
`"technology"` |
`"noise-function"` |
`"noise-expression"` |
`"autoplace-control"` |
`"equipment"` |
`"damage-type"` |
`"virtual-signal"` |
`"achievement"` |
`"module-category"` |
`"equipment-category"` |
`"mod-setting"` |
`"trivial-smoke"` |
`"asteroid-chunk"` |
`"quality"` |
`"surface-property"` |
`"procession-layer-inheritance-group"` |
`"procession"` |
`"space-location"` |
`"space-connection"` |
`"active-trigger"` |
`"shortcut"` |
`"burner-usage"` |
`"surface"` |
`"mod-data"` |
`"custom-event"` |

Concept used in

- ConfigurationChangedData
- SelectedPrototypeData