require "util" require("prototypes.active-triggers") require("prototypes.ambient-sounds") require("prototypes.entity.beams") require("prototypes.entity.cargo-hatch") require("prototypes.entity.giga-cargo-hatch") require("prototypes.entity.entities") require("prototypes.entity.transport-belts") require("prototypes.entity.explosions") require("prototypes.entity.smoke") require("prototypes.particles") require("prototypes.entity.resources") require("prototypes.entity.turrets") require("prototypes.entity.enemies") require("prototypes.entity.remnants") require("prototypes.entity.trees") require("prototypes.entity.plants") require("prototypes.entity.flying-robots") require("prototypes.entity.asteroid") require("prototypes.entity.smoke") require("prototypes.item") require("prototypes.item-groups") require("prototypes.spores") require("prototypes.recipe") require("prototypes.fluid") require("prototypes.autoplace-controls") require("prototypes.tile.tiles") require("prototypes.tile.tiles-vulcanus") require("prototypes.tile.tiles-gleba") require("prototypes.tile.tiles-fulgora") require("prototypes.tile.tiles-aquilo") require("prototypes.decorative.decoratives") require("prototypes.decorative.decoratives-vulcanus") require("prototypes.decorative.decoratives-fulgora") require("prototypes.decorative.decoratives-gleba") require("prototypes.decorative.decoratives-aquilo") require("prototypes.categories.ammo-category") require("prototypes.categories.recipe-category") require("prototypes.categories.resource-category") require("prototypes.categories.fuel-category") require("prototypes.equipment-grid") require("prototypes.entity.projectiles") require("prototypes.utility-sounds") require("prototypes.utility-sprites") require("prototypes.technology") require("prototypes.tips-and-tricks") require("prototypes.achievements") require("prototypes.entity.entities") require("prototypes.entity.explosions") require("prototypes.entity.projectiles") require("prototypes.entity.turrets") require("prototypes.entity.enemies") require("prototypes.entity.big-mining-drill") require("prototypes.entity.space-platform-hub-cockpit") require("prototypes.entity.mech-armor-animations") require("prototypes.entity.remnants") require("prototypes.entity.circuit-network") require("prototypes.entity.resources") require("prototypes.equipment") require("prototypes.planet.planet") require("prototypes.burner-usage") require("prototypes.surface") require("prototypes.planet.procession") require("base-data-updates") local replace_base_game_simulations = false local space_age_menu_simulations = require("__space-age__/menu-simulations/menu-simulations") if not data.raw["utility-constants"]["default"].main_menu_simulations or replace_base_game_simulations then data.raw["utility-constants"]["default"].main_menu_simulations = {} end local main_menu_simulations = data.raw["utility-constants"]["default"].main_menu_simulations main_menu_simulations.nauvis_biolab = space_age_menu_simulations.nauvis_biolab main_menu_simulations.nauvis_tank_building = space_age_menu_simulations.nauvis_tank_building main_menu_simulations.nauvis_power_up = space_age_menu_simulations.nauvis_power_up main_menu_simulations.nauvis_bus = space_age_menu_simulations.nauvis_bus main_menu_simulations.platform_science = space_age_menu_simulations.platform_science main_menu_simulations.platform_moving = space_age_menu_simulations.platform_moving main_menu_simulations.platform_messy_nuclear = space_age_menu_simulations.platform_messy_nuclear main_menu_simulations.vulcanus_lava_forge = space_age_menu_simulations.vulcanus_lava_forge main_menu_simulations.vulcanus_crossing = space_age_menu_simulations.vulcanus_crossing main_menu_simulations.vulcanus_punishmnent = space_age_menu_simulations.vulcanus_punishmnent main_menu_simulations.vulcanus_sulfur_drop = space_age_menu_simulations.vulcanus_sulfur_drop main_menu_simulations.gleba_agri_towers = space_age_menu_simulations.gleba_agri_towers main_menu_simulations.gleba_pentapod_ponds = space_age_menu_simulations.gleba_pentapod_ponds main_menu_simulations.gleba_egg_escape = space_age_menu_simulations.gleba_egg_escape main_menu_simulations.gleba_farm_attack = space_age_menu_simulations.gleba_farm_attack main_menu_simulations.gleba_grotto = space_age_menu_simulations.gleba_grotto main_menu_simulations.fulgora_city_crossing = space_age_menu_simulations.fulgora_city_crossing main_menu_simulations.fulgora_recycling_hell = space_age_menu_simulations.fulgora_recycling_hell main_menu_simulations.fulgora_nightfall = space_age_menu_simulations.fulgora_nightfall main_menu_simulations.fulgora_race = space_age_menu_simulations.fulgora_race main_menu_simulations.aquilo_send_help = space_age_menu_simulations.aquilo_send_help main_menu_simulations.aquilo_starter = space_age_menu_simulations.aquilo_starter main_menu_simulations.nauvis_rocket_factory = space_age_menu_simulations.nauvis_rocket_factory -- data.raw["utility-constants"]["default"].main_menu_simulations = {} -- local main_menu_simulations = data.raw["utility-constants"]["default"].main_menu_simulations -- main_menu_simulations.current_simulation_to_test = space_age_menu_simulations.vulcanus_punishmnent -- Test to make sure all gleba tiles are part of the land or water set for tile restriction. -- This can for example prevent decoratives from spawning in water, but they are still allowed to overlap water. -- The invalid prototype property won't cause loading problems but will put a warning in tests. for tile_name, setting in pairs(data.raw.planet.gleba.map_gen_settings.autoplace_settings.tile.settings) do local assigned = false for _2, land_tile in pairs(gleba_land_tiles) do if tile_name == land_tile then assigned = true break end end if not assigned then for _2, water_tile in pairs(gleba_water_tiles) do if tile_name == water_tile then assigned = true break end end end if not assigned then data.raw.tile[tile_name].tile_is_not_land_or_water = true end end