setup = { deadlock_1 = { entities = { { backer_name = "Metehan Kaplan", destructible = true, direction = defines.direction.south, force = "player", index = 1, inventory = { { coal = 100 } }, manual_mode = false, minable = false, name = "locomotive", operable = false, position = { x = -31, y = 10.09375 }, rotatable = false, schedule = { current = 1, records = { { station = "Destination", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.north, force = "player", index = 2, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 9 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 3, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 11 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 4, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 13 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 5, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 15 }, rotatable = false }, { destructible = true, direction = defines.direction.north, entity_number = 1, force = "player", index = 6, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -32.5, y = 17.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 7, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 17 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 8, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 19 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 9, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -47, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 10, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -45, y = 21 }, rotatable = false }, { backer_name = "Jordan Schaller", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, force = "player", index = 11, inventory = { { coal = 100 } }, manual_mode = false, minable = false, name = "locomotive", operable = false, position = { x = -40.78125, y = 21 }, rotatable = false, schedule = { current = 1, records = { { station = "Cyan 1", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 12, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -43, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 13, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 14, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -39, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 15, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -37, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 16, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 17, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -33, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 18, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 19, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 20, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -29, y = 21 }, rotatable = false }, { backer_name = "Chorescore Me", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, force = "player", index = 21, inventory = { { coal = 100 } }, manual_mode = false, minable = false, name = "locomotive", operable = false, position = { x = -24.59375, y = 21 }, rotatable = false, schedule = { current = 1, records = { { station = "Cyan 1", wait_conditions = { { compare_type = "or", ticks = 180, type = "time" } } }, { station = "Cyan 2", wait_conditions = { { compare_type = "or", ticks = 12000, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 22, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -27, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 23, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -25, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 24, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -23, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 25, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -21, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 26, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -19, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 27, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -17, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 28, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -15, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 29, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -13, y = 21 }, rotatable = false }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 30, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -34.5, y = 22.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 31, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 23 }, rotatable = false }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 32, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -27.5, y = 22.5 }, rotatable = false }, { backer_name = "Cyan 1", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 33, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -21, y = 23 }, rotatable = false }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 34, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -19.5, y = 22.5 }, rotatable = false }, { backer_name = "Cyan 2", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 35, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -13, y = 23 }, rotatable = false }, { destructible = true, direction = defines.direction.north, entity_number = 1, force = "player", index = 36, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -32.5, y = 24.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 37, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 25 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 38, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 27 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 39, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 29 }, rotatable = false }, { backer_name = "Destination", destructible = true, direction = defines.direction.south, entity_number = 1, force = "player", index = 40, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -33, y = 31 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 41, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = 31 }, rotatable = false } }, param = { offset = { 30, -20 } } }, deadlock_2 = { entities = { { backer_name = "Jeroen van de Coterlet", destructible = true, direction = defines.direction.south, force = "player", index = 1, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = -41, y = -22 }, rotatable = false, schedule = { current = 1, records = { { station = "Destination", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.north, force = "player", index = 2, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -23 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 3, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -21 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 4, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -21 }, rotatable = false }, { backer_name = "Destination", destructible = true, direction = defines.direction.north, entity_number = 1, force = "player", index = 5, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -33, y = -21 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 6, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -19 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 7, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -19 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 8, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -17 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 9, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -17 }, rotatable = false }, { destructible = true, direction = defines.direction.north, entity_number = 1, force = "player", index = 10, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -42.5, y = -14.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 11, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -15 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 12, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -15 }, rotatable = false }, { destructible = true, direction = defines.direction.south, entity_number = 1, force = "player", index = 13, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -33.5, y = -14.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 14, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -13 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 15, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -13 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 16, inventory = {}, minable = false, name = "fluid-wagon", operable = false, position = { x = -56.53125, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 17, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -59, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 18, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -57, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 19, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -55, y = -11 }, rotatable = false }, { backer_name = "TLPineapple", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, force = "player", index = 20, inventory = { { coal = 50, ["solid-fuel"] = 1 } }, manual_mode = false, minable = false, name = "locomotive", operable = false, position = { x = -49.53125, y = -11 }, rotatable = false, schedule = { current = 1, records = { { station = "Cyan 3", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 21, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -53, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 22, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -51, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 23, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -49, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 24, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -47, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 25, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -45, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 26, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -43, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 27, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 28, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 29, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -39, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 30, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -37, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 31, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 32, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 33, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -33, y = -11 }, rotatable = false }, { backer_name = "Fargutin", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, force = "player", index = 34, inventory = { { coal = 50 } }, manual_mode = false, minable = false, name = "locomotive", operable = false, position = { x = -28.09375, y = -11 }, rotatable = false, schedule = { current = 1, records = { { station = "Cyan 3", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 35, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 36, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -29, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 37, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -27, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 38, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -25, y = -11 }, rotatable = false }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 39, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -44.5, y = -9.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 40, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -9 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 41, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -9 }, rotatable = false }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 42, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -31.5, y = -9.5 }, rotatable = false }, { backer_name = "Cyan 3", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 43, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -25, y = -9 }, rotatable = false }, { destructible = true, direction = defines.direction.north, entity_number = 1, force = "player", index = 44, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -42.5, y = -7.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 45, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -7 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 46, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -7 }, rotatable = false }, { destructible = true, direction = defines.direction.south, entity_number = 1, force = "player", index = 47, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -33.5, y = -7.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 48, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 49, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 50, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -3 }, rotatable = false }, { backer_name = "Agent Frogman", destructible = true, direction = defines.direction.north, force = "player", index = 51, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = -35, y = 0 }, rotatable = false, schedule = { current = 1, records = { { station = "Destination", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.north, force = "player", index = 52, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -3 }, rotatable = false }, { backer_name = "Destination", destructible = true, direction = defines.direction.south, entity_number = 1, force = "player", index = 53, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -43, y = -1 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 54, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -1 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 55, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -1 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 56, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = 1 }, rotatable = false } }, param = { offset = { 40, 10 } } }, intersection_1 = { entities = { { destructible = true, direction = defines.direction.north, force = "player", index = 1, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -59 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 2, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -59 }, rotatable = false }, { backer_name = "Destination", destructible = true, direction = defines.direction.north, entity_number = 1, force = "player", index = 3, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -33, y = -59 }, rotatable = false }, { backer_name = "mabako", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.south, force = "player", index = 4, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = -41, y = -54.53125 }, rotatable = false, schedule = { current = 1, records = { { station = "Cyan", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.north, force = "player", index = 5, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -57 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 6, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -57 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 7, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -55 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 8, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -55 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 9, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -53 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 10, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -53 }, rotatable = false }, { destructible = true, direction = defines.direction.north, entity_number = 1, force = "player", index = 11, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -42.5, y = -50.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 12, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -51 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 13, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -51 }, rotatable = false }, { destructible = true, direction = defines.direction.south, entity_number = 1, force = "player", index = 14, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -33.5, y = -50.5 }, rotatable = false }, { backer_name = "Cyan", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 15, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -53, y = -49 }, rotatable = false }, { destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 16, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -44.5, y = -48.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 17, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -49 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 18, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -49 }, rotatable = false }, { destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 19, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -31.5, y = -48.5 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 20, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -53, y = -47 }, rotatable = false }, { backer_name = "Christian Hilbrands", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.west, force = "player", index = 21, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = -48.75, y = -47 }, rotatable = false, schedule = { current = 1, records = { { station = "Cyan", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 22, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -51, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 23, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -49, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 24, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -47, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 25, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -45, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 26, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -43, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 27, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 28, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 29, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -39, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 30, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -37, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 31, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 32, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 33, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -33, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 34, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = -47 }, rotatable = false }, { backer_name = "Alex Starr", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.west, force = "player", index = 35, inventory = { { coal = 50, ["solid-fuel"] = 1 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = -27.15625, y = -47 }, rotatable = false, schedule = { current = 1, records = { { station = "Cyan", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 36, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -29, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 37, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -27, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 38, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -25, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 39, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -23, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 40, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -45 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 41, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -45 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 42, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -43 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 43, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -43 }, rotatable = false }, { backer_name = "laige", destructible = true, direction = defines.direction.east, force = "player", index = 44, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = -52, y = -41 }, rotatable = false, schedule = { current = 1, records = { { station = "Destination", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 45, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -53, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 46, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -51, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 47, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -49, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 48, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -47, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 49, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -45, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 50, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -43, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 51, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 52, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 53, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -39, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 54, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -37, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 55, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 56, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 57, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -33, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 58, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -31, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 59, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -29, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 60, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -27, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 61, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -25, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 62, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -23, y = -41 }, rotatable = false }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 63, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -44.5, y = -39.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 64, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -39 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 65, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -39 }, rotatable = false }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 66, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -31.5, y = -39.5 }, rotatable = false }, { backer_name = "Destination", destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 67, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -23, y = -39 }, rotatable = false }, { destructible = true, direction = defines.direction.north, entity_number = 1, force = "player", index = 68, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -42.5, y = -37.5 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 69, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -37 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 70, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -37 }, rotatable = false }, { destructible = true, direction = defines.direction.south, entity_number = 1, force = "player", index = 71, inventory = {}, minable = false, name = "rail-signal", operable = false, position = { x = -33.5, y = -37.5 }, rotatable = false }, { backer_name = "Macintosh Still", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.south, force = "player", index = 72, inventory = { { coal = 50, ["solid-fuel"] = 1 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = -41, y = -33.21875 }, rotatable = false, schedule = { current = 1, records = { { station = "Cyan", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.north, force = "player", index = 73, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 74, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 75, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -33 }, rotatable = false }, { backer_name = "Jeffersah!", destructible = true, direction = defines.direction.north, force = "player", index = 76, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = -35, y = -30 }, rotatable = false, schedule = { current = 1, records = { { station = "Destination", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.north, force = "player", index = 77, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -33 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 78, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -31 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 79, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -31 }, rotatable = false }, { backer_name = "Cyan", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.south, entity_number = 1, force = "player", index = 80, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -43, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 81, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -41, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 82, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -35, y = -29 }, rotatable = false } }, param = { offset = { 38, 44 } } }, intersection_2 = { entities = { { entity_number = 1, name = "rail-signal", position = { x = -18 + -42.5, y = 54 + -17.5 } }, { entity_number = 2, name = "straight-rail", position = { x = -18 + -41, y = 54 + -17 } }, { direction = 8, entity_number = 3, name = "rail-signal", position = { x = -18 + -39.5, y = 54 + -17.5 } }, { direction = 8, entity_number = 4, name = "curved-rail-a", position = { x = -18 + -41, y = 54 + -14 } }, { direction = 8, entity_number = 5, name = "curved-rail-b", position = { x = -18 + -39, y = 54 + -9 } }, { direction = 6, entity_number = 6, name = "straight-rail", position = { x = -18 + -36, y = 54 + -6 } }, { direction = 14, entity_number = 7, name = "curved-rail-b", position = { x = -18 + -35, y = 54 + -5 } }, { direction = 4, entity_number = 8, name = "rail-signal", position = { x = -18 + -28.5, y = 54 + -4.5 } }, { direction = 4, entity_number = 9, name = "rail-signal", position = { x = -18 + 19.5, y = 54 + -4.5 } }, { direction = 4, entity_number = 10, name = "rail-signal", position = { x = -18 + 32.5, y = 54 + -4.5 } }, { direction = 6, entity_number = 11, name = "straight-rail", position = { x = -18 + -34, y = 54 + -4 } }, { direction = 14, entity_number = 12, name = "curved-rail-a", position = { x = -18 + -30, y = 54 + -3 } }, { direction = 4, entity_number = 13, name = "straight-rail", position = { x = -18 + -27, y = 54 + -3 } }, { direction = 4, entity_number = 14, name = "straight-rail", position = { x = -18 + -25, y = 54 + -3 } }, { direction = 6, entity_number = 15, name = "curved-rail-a", position = { x = -18 + -22, y = 54 + -3 } }, { direction = 12, entity_number = 16, name = "curved-rail-a", position = { x = -18 + 14, y = 54 + -3 } }, { direction = 4, entity_number = 17, name = "straight-rail", position = { x = -18 + 17, y = 54 + -3 } }, { direction = 4, entity_number = 18, name = "straight-rail", position = { x = -18 + 19, y = 54 + -3 } }, { direction = 4, entity_number = 19, name = "straight-rail", position = { x = -18 + 21, y = 54 + -3 } }, { direction = 4, entity_number = 20, name = "straight-rail", position = { x = -18 + 23, y = 54 + -3 } }, { direction = 12, entity_number = 21, name = "curved-rail-a", position = { x = -18 + 24, y = 54 + -3 } }, { direction = 4, entity_number = 22, name = "straight-rail", position = { x = -18 + 25, y = 54 + -3 } }, { direction = 4, entity_number = 23, name = "straight-rail", position = { x = -18 + 27, y = 54 + -3 } }, { direction = 6, entity_number = 24, name = "curved-rail-a", position = { x = -18 + 28, y = 54 + -3 } }, { direction = 4, entity_number = 25, name = "straight-rail", position = { x = -18 + 29, y = 54 + -3 } }, { direction = 4, entity_number = 26, name = "straight-rail", position = { x = -18 + 31, y = 54 + -3 } }, { direction = 4, entity_number = 27, name = "straight-rail", position = { x = -18 + 33, y = 54 + -3 } }, { direction = 4, entity_number = 28, name = "straight-rail", position = { x = -18 + 35, y = 54 + -3 } }, { direction = 4, entity_number = 29, name = "straight-rail", position = { x = -18 + 37, y = 54 + -3 } }, { direction = 4, entity_number = 30, name = "straight-rail", position = { x = -18 + 39, y = 54 + -3 } }, { direction = 4, entity_number = 31, name = "straight-rail", position = { x = -18 + 41, y = 54 + -3 } }, { direction = 4, entity_number = 32, name = "straight-rail", position = { x = -18 + 43, y = 54 + -3 } }, { direction = 4, entity_number = 33, name = "straight-rail", position = { x = -18 + 45, y = 54 + -3 } }, { direction = 4, entity_number = 34, name = "straight-rail", position = { x = -18 + 47, y = 54 + -3 } }, { direction = 14, entity_number = 35, name = "rail-signal", position = { x = -18 + -32.5, y = 54 + -0.5 } }, { direction = 6, entity_number = 36, name = "straight-rail", position = { x = -18 + -32, y = 54 + -2 } }, { direction = 6, entity_number = 37, name = "half-diagonal-rail", position = { x = -18 + -17, y = 54 + -1 } }, { direction = 4, entity_number = 38, name = "half-diagonal-rail", position = { x = -18 + 9, y = 54 + -1 } }, { direction = 4, entity_number = 39, name = "half-diagonal-rail", position = { x = -18 + 19, y = 54 + -1 } }, { direction = 11, entity_number = 40, name = "rail-signal", position = { x = -18 + 20.5, y = 54 + -0.5 } }, { direction = 13, entity_number = 41, name = "rail-signal", position = { x = -18 + 31.5, y = 54 + -0.5 } }, { direction = 6, entity_number = 42, name = "half-diagonal-rail", position = { x = -18 + 33, y = 54 + -1 } }, { direction = 14, entity_number = 43, name = "curved-rail-b", position = { x = -18 + -29, y = 54 + 1 } }, { direction = 6, entity_number = 44, name = "half-diagonal-rail", position = { x = -18 + -13, y = 54 + 1 } }, { direction = 5, entity_number = 45, name = "rail-signal", position = { x = -18 + -9.5, y = 54 + 1.5 } }, { direction = 3, entity_number = 46, name = "rail-signal", position = { x = -18 + 3.5, y = 54 + 0.5 } }, { direction = 4, entity_number = 47, name = "half-diagonal-rail", position = { x = -18 + 5, y = 54 + 1 } }, { direction = 4, entity_number = 48, name = "half-diagonal-rail", position = { x = -18 + 15, y = 54 + 1 } }, { direction = 6, entity_number = 49, name = "half-diagonal-rail", position = { x = -18 + 37, y = 54 + 1 } }, { direction = 14, entity_number = 50, name = "curved-rail-a", position = { x = -18 + -24, y = 54 + 3 } }, { direction = 4, entity_number = 51, name = "straight-rail", position = { x = -18 + -21, y = 54 + 3 } }, { direction = 4, entity_number = 52, name = "straight-rail", position = { x = -18 + -19, y = 54 + 3 } }, { direction = 4, entity_number = 53, name = "straight-rail", position = { x = -18 + -17, y = 54 + 3 } }, { direction = 4, entity_number = 54, name = "straight-rail", position = { x = -18 + -15, y = 54 + 3 } }, { direction = 4, entity_number = 55, name = "straight-rail", position = { x = -18 + -13, y = 54 + 3 } }, { direction = 4, entity_number = 56, name = "straight-rail", position = { x = -18 + -11, y = 54 + 3 } }, { direction = 4, entity_number = 57, name = "straight-rail", position = { x = -18 + -9, y = 54 + 3 } }, { direction = 4, entity_number = 58, name = "straight-rail", position = { x = -18 + -7, y = 54 + 3 } }, { direction = 14, entity_number = 59, name = "curved-rail-a", position = { x = -18 + -8, y = 54 + 3 } }, { direction = 4, entity_number = 60, name = "straight-rail", position = { x = -18 + -5, y = 54 + 3 } }, { direction = 4, entity_number = 61, name = "straight-rail", position = { x = -18 + -3, y = 54 + 3 } }, { direction = 4, entity_number = 62, name = "straight-rail", position = { x = -18 + -1, y = 54 + 3 } }, { direction = 4, entity_number = 63, name = "curved-rail-a", position = { x = -18 + 0, y = 54 + 3 } }, { direction = 4, entity_number = 64, name = "straight-rail", position = { x = -18 + 1, y = 54 + 3 } }, { direction = 4, entity_number = 65, name = "straight-rail", position = { x = -18 + 3, y = 54 + 3 } }, { direction = 4, entity_number = 66, name = "straight-rail", position = { x = -18 + 5, y = 54 + 3 } }, { direction = 4, entity_number = 67, name = "straight-rail", position = { x = -18 + 7, y = 54 + 3 } }, { direction = 4, entity_number = 68, name = "curved-rail-a", position = { x = -18 + 10, y = 54 + 3 } }, { direction = 13, entity_number = 69, name = "rail-signal", position = { x = -18 + 39.5, y = 54 + 3.5 } }, { direction = 14, entity_number = 70, name = "curved-rail-a", position = { x = -18 + 42, y = 54 + 3 } }, { direction = 4, entity_number = 71, name = "straight-rail", position = { x = -18 + 45, y = 54 + 3 } }, { direction = 4, entity_number = 72, name = "straight-rail", position = { x = -18 + 47, y = 54 + 3 } }, { direction = 12, entity_number = 73, name = "rail-signal", position = { x = -18 + -12.5, y = 54 + 4.5 } }, { direction = 12, entity_number = 74, name = "rail-signal", position = { x = -18 + 4.5, y = 54 + 4.5 } }, { backer_name = "Cyan train", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.north, force = "player", index = 2, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = -57, y = 38 }, rotatable = false, schedule = { current = 1, records = { { station = "Destination E", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { backer_name = "Destination W", destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 13, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -45, y = 49 }, rotatable = false }, { backer_name = "Red train", destructible = true, direction = defines.direction.west, force = "player", index = 37, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = 18, y = 51 }, rotatable = false, schedule = { current = 1, records = { { station = "Destination W", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { backer_name = "Cyan train", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.west, force = "player", index = 42, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = 26, y = 51 }, rotatable = false, schedule = { current = 1, records = { { station = "Destination W", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { backer_name = "Red train", destructible = true, direction = defines.direction.east, force = "player", index = 57, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = -38, y = 57 }, rotatable = false, schedule = { current = 1, records = { { station = "Destination E", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { backer_name = "Destination E", destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 82, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = 29, y = 59 }, rotatable = false } }, param = { offset = { 18, -54 } } }, intersection_3 = { entities = { { direction = 10, entity_number = 1, name = "curved-rail-a", position = { x = 26 + -3, y = -36 + -10 } }, { direction = 8, entity_number = 2, name = "curved-rail-a", position = { x = 26 + 3, y = -36 + -10 } }, { direction = 10, entity_number = 3, name = "curved-rail-b", position = { x = 26 + -5, y = -36 + -5 } }, { direction = 8, entity_number = 4, name = "curved-rail-b", position = { x = 26 + 5, y = -36 + -5 } }, { direction = 8, entity_number = 5, name = "curved-rail-a", position = { x = 26 + -3, y = -36 + -4 } }, { direction = 10, entity_number = 6, name = "curved-rail-a", position = { x = 26 + 3, y = -36 + -4 } }, { direction = 4, entity_number = 7, name = "curved-rail-b", position = { x = 26 + -9, y = -36 + -1 } }, { direction = 14, entity_number = 8, name = "curved-rail-b", position = { x = 26 + 9, y = -36 + -1 } }, { direction = 4, entity_number = 9, name = "curved-rail-a", position = { x = 26 + -14, y = -36 + 1 } }, { direction = 8, entity_number = 10, name = "curved-rail-b", position = { x = 26 + -1, y = -36 + 1 } }, { direction = 10, entity_number = 11, name = "curved-rail-b", position = { x = 26 + 1, y = -36 + 1 } }, { direction = 14, entity_number = 12, name = "curved-rail-a", position = { x = 26 + 14, y = -36 + 1 } }, { direction = 4, entity_number = 13, name = "curved-rail-b", position = { x = 26 + -3, y = -36 + 5 } }, { direction = 14, entity_number = 14, name = "curved-rail-b", position = { x = 26 + 3, y = -36 + 5 } }, { direction = 4, entity_number = 15, name = "curved-rail-a", position = { x = 26 + -8, y = -36 + 7 } }, { direction = 14, entity_number = 16, name = "curved-rail-a", position = { x = 26 + 8, y = -36 + 7 } }, { backer_name = "Brown train", destructible = true, direction = defines.direction.south, force = "player", color = { a = 0.5, r = 1, g = 0.6, b = 0 }, index = 1, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = 23, y = -57.9375 }, rotatable = false, schedule = { current = 1, records = { { station = "Brown train stop", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.north, force = "player", index = 2, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 23, y = -59 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 4, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 29, y = -59 }, rotatable = false }, { backer_name = "Cyan train stop", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.north, entity_number = 1, force = "player", index = 5, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = 31, y = -59 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 6, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 23, y = -57 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 7, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 29, y = -57 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 8, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 23, y = -55 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 9, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 29, y = -55 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 10, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 23, y = -53 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 11, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 29, y = -53 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 12, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 23, y = -51 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 13, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 29, y = -51 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 16, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 23, y = -49 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 17, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 29, y = -49 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 20, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 23, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 21, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 29, y = -47 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 22, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 23, y = -45 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 23, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 29, y = -45 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 26, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 23, y = -43 }, rotatable = false }, { destructible = true, direction = defines.direction.north, force = "player", index = 27, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 29, y = -43 }, rotatable = false }, { backer_name = "Red train stop", destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 44, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = -1, y = -37 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 49, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -1, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 50, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 1, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 51, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 3, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 52, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 5, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 53, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 7, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 54, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 9, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 55, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 11, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 56, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 13, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 57, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 15, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 58, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 17, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 59, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 19, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 60, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 21, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 62, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 23, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 65, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 25, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 67, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 27, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 68, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 29, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 69, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 31, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 70, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 33, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 71, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 35, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 72, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 37, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 73, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 39, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 74, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 41, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 75, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 43, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 76, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 45, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 77, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 47, y = -35 }, rotatable = false }, { backer_name = "Red train", destructible = true, direction = defines.direction.west, force = "player", index = 78, inventory = { { coal = 50 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = 51.96875, y = -35 }, rotatable = false, schedule = { current = 1, records = { { station = "Red train stop", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 79, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 49, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 80, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 51, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 81, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 53, y = -35 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 88, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = -1, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 89, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 1, y = -29 }, rotatable = false }, { backer_name = "Cyan train", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, force = "player", index = 90, inventory = { { coal = 50, ["rocket-fuel"] = 1 } }, manual_mode = true, minable = false, name = "locomotive", operable = false, position = { x = 5.15625, y = -29 }, rotatable = false, schedule = { current = 1, records = { { station = "Cyan train stop", wait_conditions = { { compare_type = "or", ticks = 1800, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 91, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 3, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 92, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 5, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 93, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 7, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 95, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 9, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 96, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 11, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 97, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 13, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 98, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 15, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 99, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 17, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 100, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 19, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 101, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 21, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 102, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 23, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 103, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 25, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 104, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 27, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 105, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 29, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 106, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 31, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 107, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 33, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 108, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 35, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 109, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 37, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 110, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 39, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 111, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 41, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 112, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 43, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 113, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 45, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 114, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 47, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 115, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 49, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 116, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 51, y = -29 }, rotatable = false }, { destructible = true, direction = defines.direction.east, force = "player", index = 117, inventory = {}, minable = false, name = "straight-rail", operable = false, position = { x = 53, y = -29 }, rotatable = false }, { backer_name = "Brown train stop", color = { a = 0.5, r = 1, g = 0.6, b = 0 }, destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 121, inventory = {}, minable = false, name = "train-stop", operable = false, position = { x = 53, y = -27 }, rotatable = false } }, param = { offset = { -26, 36 } } }, chain_green = { entities = { { destructible = true, direction = defines.direction.east, force = "player", index = 2, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 11, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 3, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 13, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 4, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 15, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 5, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 17, y = -5 }, rotatable = true }, { name = "rail-signal", label = "rail-signal", label_offset = {0,1}, destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 7, inventory = {}, minable = true, operable = true, position = { x = 10.5, y = -3.5 }, rotatable = true }, { backer_name = "Red train stop", label = "red-stop", label_offset = {0,1}, destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 8, inventory = {}, minable = true, name = "train-stop", operable = true, position = { x = 17, y = -3 }, rotatable = true }, { direction = 12, entity_number = 1, name = "curved-rail-a", position = { x = 8, y = -5 } }, { direction = 4, entity_number = 2, name = "half-diagonal-rail", position = { x = 3, y = -3 } }, { direction = 6, entity_number = 3, name = "curved-rail-a", position = { x = -2, y = -1 } }, { direction = 4, entity_number = 4, name = "curved-rail-a", position = { x = -2, y = -1 } }, { direction = 6, entity_number = 5, name = "half-diagonal-rail", position = { x = 3, y = 1 } }, { direction = 14, entity_number = 6, name = "curved-rail-a", position = { x = 8, y = 3 } }, { destructible = true, direction = defines.direction.east, force = "player", index = 9, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = -13, y = -1 }, rotatable = true }, { backer_name = "Red train", label = 'red-train', destructible = true, direction = defines.direction.east, force = "player", index = 10, inventory = { { ["solid-fuel"] = 50 } }, manual_mode = true, minable = true, name = "locomotive", operable = true, position = { x = -11, y = -1 }, rotatable = true, schedule = { current = 1, records = { { station = "Red train stop", wait_conditions = { { compare_type = "or", ticks = 12000, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 11, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = -11, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 12, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -9, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 13, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -7, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 14, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -5, y = -1 }, rotatable = true }, { name = "rail-chain-signal", label = "rail-chain-signal", label_offset = {0,1}, destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 16, inventory = {}, minable = true, operable = true, position = { x = -3.5, y = 0.5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 18, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 11, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 19, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 13, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 20, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 15, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 21, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 17, y = 3 }, rotatable = true }, { name = "rail-signal", label = "rail-signal", label_offset = {0,1}, destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 22, inventory = {}, minable = true, operable = true, position = { x = 10.5, y = 4.5 }, rotatable = true }, { backer_name = "Cyan train stop", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, label = "cyan-stop", label_offset = {0,1}, destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 23, inventory = {}, minable = true, name = "train-stop", operable = true, position = { x = 17, y = 5 }, rotatable = true } } }, chain_blue_go = { entities = { { direction = 12, entity_number = 1, name = "curved-rail-a", position = { x = 8, y = -5 } }, { direction = 4, entity_number = 2, name = "half-diagonal-rail", position = { x = 3, y = -3 } }, { direction = 6, entity_number = 3, name = "curved-rail-a", position = { x = -2, y = -1 } }, { direction = 4, entity_number = 4, name = "curved-rail-a", position = { x = -2, y = -1 } }, { direction = 6, entity_number = 5, name = "half-diagonal-rail", position = { x = 3, y = 1 } }, { direction = 14, entity_number = 6, name = "curved-rail-a", position = { x = 8, y = 3 } }, { destructible = true, direction = defines.direction.east, force = "player", index = 2, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 11, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 3, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 13, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 4, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 15, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 5, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 17, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 7, inventory = {}, minable = true, name = "rail-signal", operable = true, position = { x = 10.5, y = -3.5 }, rotatable = true }, { backer_name = "Red train stop", destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 8, inventory = {}, minable = true, name = "train-stop", operable = true, position = { x = 17, y = -3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 9, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = -13, y = -1 }, rotatable = true }, { backer_name = "Red train", label = 'red-train', destructible = true, direction = defines.direction.east, force = "player", index = 10, inventory = { { ["solid-fuel"] = 50 } }, manual_mode = true, minable = true, name = "locomotive", operable = true, position = { x = -11, y = -1 }, rotatable = true, schedule = { current = 1, records = { { station = "Red train stop", wait_conditions = { { compare_type = "or", ticks = 12000, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 11, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = -11, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 12, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -9, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 13, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -7, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 14, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -5, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 16, inventory = {}, minable = true, name = "rail-chain-signal", label = "rail-chain-signal", label_offset = {0,1}, operable = true, position = { x = -3.5, y = 0.5 }, rotatable = true }, { backer_name = "Cyan train", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, force = "player", index = 18, inventory = { { ["solid-fuel"] = 50 } }, manual_mode = true, minable = true, name = "locomotive", operable = true, position = { x = 14, y = 3 }, rotatable = true, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 19, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 11, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 20, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 13, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 21, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 15, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 22, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 17, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 23, inventory = {}, minable = true, name = "rail-signal", operable = true, position = { x = 9.5, y = 4.5 }, rotatable = true }, { backer_name = "Cyan train stop", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 24, inventory = {}, minable = true, name = "train-stop", operable = true, position = { x = 17, y = 5 }, rotatable = true } } }, chain_blue_stop = { entities = { { direction = 12, entity_number = 1, name = "curved-rail-a", position = { x = 8, y = -5 } }, { direction = 4, entity_number = 2, name = "half-diagonal-rail", position = { x = 3, y = -3 } }, { direction = 6, entity_number = 3, name = "curved-rail-a", position = { x = -2, y = -1 } }, { direction = 4, entity_number = 4, name = "curved-rail-a", position = { x = -2, y = -1 } }, { direction = 6, entity_number = 5, name = "half-diagonal-rail", position = { x = 3, y = 1 } }, { direction = 14, entity_number = 6, name = "curved-rail-a", position = { x = 8, y = 3 } }, { backer_name = "Red train", destructible = true, direction = defines.direction.east, force = "player", index = 2, inventory = { { ["solid-fuel"] = 50 } }, manual_mode = true, minable = true, name = "locomotive", operable = true, position = { x = 14, y = -5 }, rotatable = true, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 3, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 11, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 4, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 13, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 5, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 15, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 6, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 17, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 8, inventory = {}, minable = true, name = "rail-signal", operable = true, position = { x = 10.5, y = -3.5 }, rotatable = true }, { backer_name = "Red train stop", destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 9, inventory = {}, minable = true, name = "train-stop", operable = true, position = { x = 17, y = -3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 10, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = -13, y = -1 }, rotatable = true }, { backer_name = "Red train", label = "red-train", destructible = true, direction = defines.direction.east, force = "player", index = 11, inventory = { { ["solid-fuel"] = 50 } }, manual_mode = true, minable = true, name = "locomotive", operable = true, position = { x = -11, y = -1 }, rotatable = true, schedule = { current = 1, records = { { station = "Red train stop", wait_conditions = { { compare_type = "or", ticks = 12000, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 12, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = -11, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 13, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -9, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 14, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -7, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 15, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -5, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 17, inventory = {}, minable = true, name = "rail-chain-signal", label = "rail-chain-signal", label_offset = {0,1}, operable = true, position = { x = -3.5, y = 0.5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 19, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 11, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 20, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 13, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 21, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 15, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 22, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 17, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 23, inventory = {}, minable = true, name = "rail-signal", operable = true, position = { x = 10.5, y = 4.5 }, rotatable = true }, { backer_name = "Cyan train stop", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 24, inventory = {}, minable = true, name = "train-stop", operable = true, position = { x = 17, y = 5 }, rotatable = true } } }, chain_red = { entities = { { direction = 12, entity_number = 1, name = "curved-rail-a", position = { x = 8, y = -5 } }, { direction = 4, entity_number = 2, name = "half-diagonal-rail", position = { x = 3, y = -3 } }, { direction = 6, entity_number = 3, name = "curved-rail-a", position = { x = -2, y = -1 } }, { direction = 4, entity_number = 4, name = "curved-rail-a", position = { x = -2, y = -1 } }, { direction = 6, entity_number = 5, name = "half-diagonal-rail", position = { x = 3, y = 1 } }, { direction = 14, entity_number = 6, name = "curved-rail-a", position = { x = 8, y = 3 } }, { backer_name = "Red train", destructible = true, direction = defines.direction.east, force = "player", index = 2, inventory = { { ["solid-fuel"] = 25 } }, manual_mode = true, minable = true, name = "locomotive", operable = true, position = { x = 14, y = -5 }, rotatable = true, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 3, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 11, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 4, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 13, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 5, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 15, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 6, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 17, y = -5 }, rotatable = true }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 8, inventory = {}, minable = true, name = "rail-signal", operable = true, position = { x = 10.5, y = -3.5 }, rotatable = true }, { backer_name = "Red train stop", destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 9, inventory = {}, minable = true, name = "train-stop", operable = true, position = { x = 17, y = -3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 10, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = -13, y = -1 }, rotatable = true }, { backer_name = "Red train", label = 'red-train', destructible = true, direction = defines.direction.east, force = "player", index = 11, inventory = { { ["solid-fuel"] = 50 } }, manual_mode = true, minable = true, name = "locomotive", operable = true, position = { x = -11, y = -1 }, rotatable = true, schedule = { current = 1, records = { { station = "Red train stop", wait_conditions = { { compare_type = "or", ticks = 12000, type = "time" } } } } }, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 12, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = -11, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 13, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -9, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 14, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -7, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 15, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = -5, y = -1 }, rotatable = true }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 17, inventory = {}, minable = true, name = "rail-chain-signal", label = "rail-chain-signal", label_offset = {0,1}, operable = true, position = { x = -3.5, y = 0.5 }, rotatable = true }, { backer_name = "Cyan train", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, force = "player", index = 19, inventory = { { ["solid-fuel"] = 25 } }, manual_mode = true, minable = true, name = "locomotive", operable = true, position = { x = 14, y = 3 }, rotatable = true, speed = 0 }, { destructible = true, direction = defines.direction.east, force = "player", index = 20, inventory = {}, minable = true, name = "straight-rail", operable = true, position = { x = 11, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 21, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 13, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 22, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 15, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.east, force = "player", index = 23, inventory = {}, minable = false, name = "straight-rail", operable = true, position = { x = 17, y = 3 }, rotatable = true }, { destructible = true, direction = defines.direction.west, entity_number = 1, force = "player", index = 24, inventory = {}, minable = true, name = "rail-signal", operable = true, position = { x = 10.5, y = 4.5 }, rotatable = true }, { backer_name = "Cyan train stop", color = { a = 0.49803921580314636, b = 0.68627452850341797, g = 0.68627452850341797, r = 0.19607843458652496 }, destructible = true, direction = defines.direction.east, entity_number = 1, force = "player", index = 25, inventory = {}, minable = true, name = "train-stop", operable = true, position = { x = 17, y = 5 }, rotatable = true } } } }