Event ID Name Wwise Object Path Notes 11756102 Play_Mus_02_Balance_FlyTrack_Ending \Music\Mus_02_canyon\Play_Mus_02_Balance_FlyTrack_Ending 340387202 Play_obj_roller_sealed_cover_open \SFX\SFX_04_canyon\Play_obj_roller_sealed_cover_open 412292597 Stop_obj_roller_sealed_cycle_lp \SFX\SFX_04_canyon\Stop_obj_roller_sealed_cycle_lp 577087334 Stop_Mus_02_Balance_FlyTrack \Music\Mus_02_canyon\Stop_Mus_02_Balance_FlyTrack 716336997 Play_amb_canyon_wind_soft_open_pad_lp \Ambiances\Amb_04_canyon\Play_amb_canyon_wind_soft_open_pad_lp 828937375 Play_obj_roller_sealed_roll_vibration_lp \SFX\SFX_04_canyon\Play_obj_roller_sealed_roll_vibration_lp 979339208 Play_amb_canyon_wind_gusty_lp \Ambiances\Amb_04_canyon\Play_amb_canyon_wind_gusty_lp 1339281500 Play_obj_rockball_roll_bump_board \SFX\SFX_04_canyon\Play_obj_rockball_roll_bump_board 1382051926 Play_obj_roller_sealed_cover_close \SFX\SFX_04_canyon\Play_obj_roller_sealed_cover_close 2232299808 Play_obj_cliff_debris_fall \SFX\SFX_04_canyon\Play_obj_cliff_debris_fall 2276225252 Play_Amb_04_balance \Ambiances\Amb_04_canyon\Play_Amb_04_balance 2321953652 Play_Mus_02_Balance_FlyTrack \Music\Mus_02_canyon\Play_Mus_02_Balance_FlyTrack 2330609491 Play_Obj_Rock_Platform_Collapse \SFX\SFX_04_canyon\Play_Obj_Rock_Platform_Collapse 2345484518 Play_Obj_Rib_Bump \SFX\SFX_04_canyon\Play_Obj_Rib_Bump 2416731701 Play_amb_canyon_wind_soft_cold_lp \Ambiances\Amb_04_canyon\Play_amb_canyon_wind_soft_cold_lp 2491755583 Play_amb_canyon_wind_gusty_rdm \Ambiances\Amb_04_canyon\Play_amb_canyon_wind_gusty_rdm 2626617336 Play_amb_canyon_birds_A \Ambiances\Amb_04_canyon\Play_amb_canyon_birds_A 2626617338 Play_amb_canyon_birds_C \Ambiances\Amb_04_canyon\Play_amb_canyon_birds_C 2626617339 Play_amb_canyon_birds_B \Ambiances\Amb_04_canyon\Play_amb_canyon_birds_B 2626617340 Play_amb_canyon_birds_E \Ambiances\Amb_04_canyon\Play_amb_canyon_birds_E 2626617341 Play_amb_canyon_birds_D \Ambiances\Amb_04_canyon\Play_amb_canyon_birds_D 2662694691 Play_SFX_Balloon_Board_Respawn \SFX\SFX_04_canyon\Play_SFX_Balloon_Board_Respawn 2692649695 Play_SFX_Rope_Warning \SFX\SFX_04_canyon\Play_SFX_Rope_Warning 2698151185 Play_Obj_Big_Capsule_Bump \SFX\SFX_04_canyon\Play_Obj_Big_Capsule_Bump 2825151929 Play_amb_canyon_wind_soft_howl_lp \Ambiances\Amb_04_canyon\Play_amb_canyon_wind_soft_howl_lp 3027508549 Stop_obj_roller_sealed_roll_vibration_lp \SFX\SFX_04_canyon\Stop_obj_roller_sealed_roll_vibration_lp 3374301379 Play_Obj_Rib_Break \SFX\SFX_04_canyon\Play_Obj_Rib_Break 3605126632 Play_mus_map2_balance_stage_1 \Music\Mus_02_canyon\Play_mus_map2_balance_stage_1 3605126634 Play_mus_map2_balance_stage_3 \Music\Mus_02_canyon\Play_mus_map2_balance_stage_3 3605126635 Play_mus_map2_balance_stage_2 \Music\Mus_02_canyon\Play_mus_map2_balance_stage_2 3686169161 Play_amb_canyon_wind_soft_dark_strong_lp \Ambiances\Amb_04_canyon\Play_amb_canyon_wind_soft_dark_strong_lp 4078922146 Play_obj_roller_sealed_bumpdown \SFX\SFX_04_canyon\Play_obj_roller_sealed_bumpdown State Group ID Name Wwise Object Path Notes 1303654407 Mus_Status \Default Work Unit\Mus_Status State ID Name State Group Notes 238138433 Travel Mus_Status 748895195 None Mus_Status 1189762416 Challenge Mus_Status Game Parameter ID Name Wwise Object Path Notes 312251754 Roller_Sealed_roll_speed \Default Work Unit\Roller_Sealed_roll_speed 2614285919 Roller_Sealed_bumpdown_velocity \Default Work Unit\Roller_Sealed_bumpdown_velocity In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size 17699294 obj_roller_sealed_roll_vibration_lp E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_roller_sealed_roll_vibration_0CD9AB9A.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\Roller\obj_roller_sealed_roll_vibration_lp 135013 28159621 amb_canyon_birds_B_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_B_1_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_B\amb_canyon_birds_B_1 20793 42422296 amb_canyon_birds_E_4 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_E_4_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_E\amb_canyon_birds_E_4 15317 52798698 amb_canyon_birds_D_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_D_1_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_D\amb_canyon_birds_D_1 59097 75298316 SFX_Rib_Bump E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Rib_Bump_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\Rib\SFX_Rib_Bump\SFX_Rib_Bump 6427 89799242 amb_canyon_birds_B_4 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_B_4_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_B\amb_canyon_birds_B_4 23295 107871497 amb_canyon_birds_A_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_A_3_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_A\amb_canyon_birds_A_3 137006 115563015 SFX_Rib_Bump_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Rib_Bump_3_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\Rib\SFX_Rib_Bump\SFX_Rib_Bump_3 5203 156754939 amb_canyon_birds_D_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_D_3_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_D\amb_canyon_birds_D_3 84060 185977179 amb_canyon_birds_A_4 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_A_4_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_A\amb_canyon_birds_A_4 63729 196743988 amb_canyon_birds_C_4 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_C_4_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_C\amb_canyon_birds_C_4 57728 233587516 SFX_Rib_Bump_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Rib_Bump_2_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\Rib\SFX_Rib_Bump\SFX_Rib_Bump_2 12003 242516476 Obj_Rock_Platform_Collapse E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\Obj_Rock_Platform_Collapse_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\Obj_Rock_Platform_Collapse 104023 252435180 obj_cliff_debris_fall_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_cliff_debris_fall_2_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_cliff_debris_fall\obj_cliff_debris_fall_2 102086 299554202 amb_canyon_birds_D_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_D_2_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_D\amb_canyon_birds_D_2 138477 314864875 amb_canyon_birds_E_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_E_3_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_E\amb_canyon_birds_E_3 6106 338911171 obj_cliff_debris_fall_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_cliff_debris_fall_3_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_cliff_debris_fall\obj_cliff_debris_fall_3 91392 352924317 amb_canyon_birds_C_6 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_C_6_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_C\amb_canyon_birds_C_6 51318 454774628 amb_canyon_birds_B_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_B_3_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_B\amb_canyon_birds_B_3 19985 485338630 SFX_Balloon_Board_Respawn E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Balloon_Board_Respawn_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map_generic\SFX_Balloon_Board_Respawn 27427 493437501 obj_rockball_roll_bump_board E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_rockball_roll_bump_board_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_rockball_roll_bump_board\obj_rockball_roll_bump_board 9507 493533738 amb_canyon_birds_D_5 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_D_5_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_D\amb_canyon_birds_D_5 60469 527450778 amb_canyon_birds_E_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_E_2_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_E\amb_canyon_birds_E_2 112633 574720788 amb_canyon_birds_C_5 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_C_5_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_C\amb_canyon_birds_C_5 62817 640561293 obj_roller_sealed_cover_open E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_roller_sealed_conver_open_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\Roller\obj_roller_sealed_cover_open 22252 662710149 amb_canyon_wind_gusty_A_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_gusty_A_1_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_gusty_rdm\amb_canyon_wind_gusty_A_1 438445 670152612 amb_canyon_wind_gusty_A_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_gusty_A_2_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_gusty_rdm\amb_canyon_wind_gusty_A_2 426174 674717478 obj_roller_sealed_cover_close_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_roller_sealed_conver_close_2_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\Roller\obj_roller_sealed_cover_close\obj_roller_sealed_cover_close_2 26172 680237427 obj_roller_sealed_bumpdown_lit_11 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_roller_sealed_bumpdown_lit_11_18F933F4.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_roller_sealed_bumpdown\obj_roller_sealed_bumpdown_lit\obj_roller_sealed_bumpdown_lit_11 13072 694488897 obj_roller_sealed_bumpdown_L2_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_roller_sealed_bumpdown_L2_1_8AD33B64.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_roller_sealed_bumpdown\obj_roller_sealed_bumpdown\obj_roller_sealed_bumpdown_L2\obj_roller_sealed_bumpdown_L2_1 18559 734783025 amb_canyon_wind_gusty_A_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_gusty_A_3_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_gusty_rdm\amb_canyon_wind_gusty_A_3 262641 740220192 obj_roller_sealed_bumpdown_lit_12 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_roller_sealed_bumpdown_lit_12_7C996D50.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_roller_sealed_bumpdown\obj_roller_sealed_bumpdown_lit\obj_roller_sealed_bumpdown_lit_12 11939 772358634 amb_canyon_birds_A_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_A_2_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_A\amb_canyon_birds_A_2 139828 792539928 amb_canyon_birds_E_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_E_1_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_E\amb_canyon_birds_E_1 106811 804117749 obj_cliff_debris_fall_4 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_cliff_debris_fall_4_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_cliff_debris_fall\obj_cliff_debris_fall_4 85108 823512652 obj_rockball_roll_bump_board_tail_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_rockball_roll_bump_board_tail_2_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_rockball_roll_bump_board\obj_rockball_roll_bump_board_tail\obj_rockball_roll_bump_board_tail_2 59519 825319913 obj_roller_sealed_cover_close_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_roller_sealed_conver_close_1_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\Roller\obj_roller_sealed_cover_close\obj_roller_sealed_cover_close_1 23879 852585463 SFX_Rope_Warning E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Rope_Drag_1_F40F5FB9.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\SFX_Rope_Warning 30349 855348953 obj_roller_sealed_bumpdown_L2_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_roller_sealed_bumpdown_L2_2_D3BE7126.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_roller_sealed_bumpdown\obj_roller_sealed_bumpdown\obj_roller_sealed_bumpdown_L2\obj_roller_sealed_bumpdown_L2_2 19184 866832813 amb_canyon_birds_C_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_C_1_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_C\amb_canyon_birds_C_1 45018 887891937 amb_canyon_birds_C_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_C_2_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_C\amb_canyon_birds_C_2 65816 898963007 obj_rockball_roll_bump_board_tail_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_rockball_roll_bump_board_tail_1_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_rockball_roll_bump_board\obj_rockball_roll_bump_board_tail\obj_rockball_roll_bump_board_tail_1 59166 931446786 obj_roller_sealed_bumpdown_L1_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_roller_sealed_bumpdown_L1_2_5A016CBA.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_roller_sealed_bumpdown\obj_roller_sealed_bumpdown\obj_roller_sealed_bumpdown_L1\obj_roller_sealed_bumpdown_L1_2 22036 939281788 obj_roller_sealed_bumpdown_L1_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_roller_sealed_bumpdown_L1_1_C2DDF425.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_roller_sealed_bumpdown\obj_roller_sealed_bumpdown\obj_roller_sealed_bumpdown_L1\obj_roller_sealed_bumpdown_L1_1 17398 955298599 amb_canyon_birds_A_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_A_1_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_A\amb_canyon_birds_A_1 130414 974970140 obj_cliff_debris_fall_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\obj_cliff_debris_fall_1_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\obj_cliff_debris_fall\obj_cliff_debris_fall_1 78820 1007920627 SFX_Rib_Break E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Rib_Break_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\Rib\SFX_Rib_Break 19187 1009540764 Amb_3d_Hawk E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Amb\Amb_3d_Hawk_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\Amb_3d_Hawk\Amb_3d_Hawk 52499 1010864500 amb_canyon_birds_C_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_C_3_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_C\amb_canyon_birds_C_3 40739 1034417819 amb_canyon_birds_B_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_B_2_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_B\amb_canyon_birds_B_2 21920 1038512348 amb_canyon_birds_D_4 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_birds_D_4_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_birds_D\amb_canyon_birds_D_4 77344 1071647523 Obj_Big_Capsule_Bump E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\obj_map2\Obj_Big_Capsule_Bump_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map02_balance\Obj_Big_Capsule_Bump 21354 Streamed Audio ID Name Audio source file Generated audio file Wwise Object Path Notes 23134408 amb_canyon_wind_soft_cold_lp_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_soft_cold_lp_3_0CD9AB9A.wem 23134408.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_soft_cold_lp\amb_canyon_wind_soft_cold_lp_3 29000923 Amb_Desert E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Amb\Amb_Desert_0CD9AB9A.wem 29000923.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\Amb_Desert 41081978 amb_canyon_wind_soft_open_pad_lp_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_soft_open_pad_lp_2_0CD9AB9A.wem 41081978.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_soft_open_pad_lp\amb_canyon_wind_soft_open_pad_lp_2 56161327 Mus_Canyon_Stage_1_LP_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Canyon_Stage_1_LP_Final_3D37A11A.wem 56161327.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_Stage_1\Mus_Balance_Stage_1\Mus_Canyon_Stage_1_LP_Final\Mus_Canyon_Stage_1_LP_Final 58175462 amb_canyon_wind_gusty_B_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_gusty_B_2_0CD9AB9A.wem 58175462.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_gusty_lp\amb_canyon_wind_gusty_B_2 146641338 Mus_Canyon_Stage_3_Intro_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Canyon_Stage_3_Intro_Final_3D37A11A.wem 146641338.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_Stage_3\Mus_Balance_Stage_3\Mus_Canyon_Stage_3_Intro_Final\Mus_Canyon_Stage_3_Intro_Final 195520295 Mus_level_Canyon_Clumsy_Intro_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_level_Canyon_Clumsy_Intro_Final_3D37A11A.wem 195520295.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_Stage_1\Mus_level_Canyon_Clumsy\Mus_level_Canyon_Clumsy_Intro_Final\Mus_level_Canyon_Clumsy_Intro_Final 197004025 amb_canyon_wind_soft_dark_strong_lp_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_soft_dark_strong_lp_2_0CD9AB9A.wem 197004025.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_soft_dark_strong_lp\amb_canyon_wind_soft_dark_strong_lp_2 216838690 Mus_Canyon_Stage_2_LP_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Canyon_Stage_2_LP_Final_3D37A11A.wem 216838690.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_Stage_2\Mus_Balance_Stage_2\Mus_Canyon_Stage_2_LP_Final\Mus_Canyon_Stage_2_LP_Final 256640601 amb_canyon_wind_soft_howl_lp_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_soft_howl_lp_3_0CD9AB9A.wem 256640601.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_soft_howl_lp\amb_canyon_wind_soft_howl_lp_3 289228374 amb_canyon_wind_soft_howl_lp_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_soft_howl_lp_2_0CD9AB9A.wem 289228374.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_soft_howl_lp\amb_canyon_wind_soft_howl_lp_2 293760638 Amb_River_Far_Desert E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Amb\Amb_River_Far_0CD9AB9A.wem 293760638.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\Amb_River_Far_Desert 319397008 Mus_level_Canyon_Clumsy_LP_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_level_Canyon_Clumsy_LP_Final_3D37A11A.wem 319397008.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_Stage_1\Mus_level_Canyon_Clumsy\Mus_level_Canyon_Clumsy_LP_Final\Mus_level_Canyon_Clumsy_LP_Final 411501304 Mus_Balance_FlyTrack_Ending E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Balance_FlyTrack_Ending_0CD9AB9A.wem 411501304.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_FlyTrack_Ending\Mus_Balance_FlyTrack_Ending 479395798 Mus_Pro_Relax_1_Intro_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Pro_Relax_1_Intro_Final_3D37A11A.wem 479395798.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_Stage_2\Mus_Balance_Relax\Mus_Pro_Relax_1_Intro_Final\Mus_Pro_Relax_1_Intro_Final 508104663 amb_canyon_wind_soft_howl_lp_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_soft_howl_lp_1_0CD9AB9A.wem 508104663.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_soft_howl_lp\amb_canyon_wind_soft_howl_lp_1 520497247 Mus_level_Canyon_Clumsy_2_Intro_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_level_Canyon_Clumsy_2_Intro_Final_3D37A11A.wem 520497247.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_Stage_3\Mus_level_Canyon_Clumsy\Mus_level_Canyon_Clumsy_2_Intro_Final\Mus_level_Canyon_Clumsy_2_Intro_Final 536697006 Mus_level_Canyon_Clumsy_2_LP_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_level_Canyon_Clumsy_2_LP_Final_3D37A11A.wem 536697006.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_Stage_3\Mus_level_Canyon_Clumsy\Mus_level_Canyon_Clumsy_2_LP_Final\Mus_level_Canyon_Clumsy_2_LP_Final 538014859 amb_canyon_wind_soft_cold_lp_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_soft_cold_lp_2_0CD9AB9A.wem 538014859.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_soft_cold_lp\amb_canyon_wind_soft_cold_lp_2 562551223 amb_canyon_wind_gusty_B_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_gusty_B_1_0CD9AB9A.wem 562551223.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_gusty_lp\amb_canyon_wind_gusty_B_1 723835583 amb_canyon_wind_soft_cold_lp_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_soft_cold_lp_1_0CD9AB9A.wem 723835583.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_soft_cold_lp\amb_canyon_wind_soft_cold_lp_1 723993557 Mus_Pro_Relax_1_LP_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Pro_Relax_1_LP_Final_3D37A11A.wem 723993557.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_Stage_2\Mus_Balance_Relax\Mus_Pro_Relax_1_LP_Final\Mus_Pro_Relax_1_LP_Final 734535765 amb_canyon_wind_soft_open_pad_lp_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_soft_open_pad_lp_1_0CD9AB9A.wem 734535765.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_soft_open_pad_lp\amb_canyon_wind_soft_open_pad_lp_1 788033188 Mus_Canyon_Stage_3_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Canyon_Stage_3_Final_3D37A11A.wem 788033188.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_Stage_3\Mus_Balance_Stage_3\Mus_Canyon_Stage_3_Final\Mus_Canyon_Stage_3_Final 806552420 Mus_Pro_Tension_2_Intro_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Pro_Tension_2_Intro_Final_3D37A11A.wem 806552420.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_FlyTrack\Mus_Pro_Tension_2_Intro_Final\Mus_Pro_Tension_2_Intro_Final 806818829 amb_canyon_wind_soft_dark_strong_lp_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\amb_canyon\amb_canyon_wind_soft_dark_strong_lp_1_0CD9AB9A.wem 806818829.wem \Actor-Mixer Hierarchy\Amb\Amb\02_amb_canyon\amb_canyon_wind_soft_dark_strong_lp\amb_canyon_wind_soft_dark_strong_lp_1 810607922 Mus_Pro_Tension_2_LP_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Pro_Tension_2_LP_Final_3D37A11A.wem 810607922.wem \Interactive Music Hierarchy\Mus_2P\level_02_Balance\Mus_Balance_FlyTrack\Mus_Pro_Tension_2_LP_Final\Mus_Pro_Tension_2_LP_Final