Event ID Name Wwise Object Path Notes 80448437 Play_Mus_Wood_FlyTrack_Short_1P \Music\Mus_05_wood\Play_Mus_Wood_FlyTrack_Short_1P 869413258 Play_SFX_Wood_Sucker_Close \SFX\SFX_03_wood\Play_SFX_Wood_Sucker_Close 1234048436 Play_Amb_3d_Waterfall_mid \Ambiances\Amb_03_wood\Play_Amb_3d_Waterfall_mid 1340157015 Play_SFX_Gate_Wood_Hit \SFX\SFX_03_wood\Play_SFX_Gate_Wood_Hit 1595157262 Play_obj_saw_push \SFX\SFX_03_wood\Play_obj_saw_push 1872462362 Play_SFX_Wood_Sucker_Succeed \SFX\SFX_03_wood\Play_SFX_Wood_Sucker_Succeed 1889132731 Play_obj_saw \SFX\SFX_03_wood\Play_obj_saw 1985189292 Play_obj_log_platform \SFX\SFX_03_wood\Play_obj_log_platform 2048152971 Play_obj_saw_pull \SFX\SFX_03_wood\Play_obj_saw_pull 2297822276 Stop_Amb_03_wood \Ambiances\Amb_03_wood\Stop_Amb_03_wood 2390917459 Play_SFX_Wood_Supplier_Pro_Level \SFX\SFX_03_wood\Play_SFX_Wood_Supplier_Pro_Level 2403527878 Play_Amb_03_wood \Ambiances\Amb_03_wood\Play_Amb_03_wood 2677600056 Play_Mus_Level_5_Stage_2 \Music\Mus_05_wood\Play_Mus_Level_5_Stage_2 2677600057 Play_Mus_Level_5_Stage_3 \Music\Mus_05_wood\Play_Mus_Level_5_Stage_3 2677600059 Play_Mus_Level_5_Stage_1 \Music\Mus_05_wood\Play_Mus_Level_5_Stage_1 2803167569 Stop_SFX_Wood_Sucker \SFX\SFX_03_wood\Stop_SFX_Wood_Sucker 2956391443 Play_SFX_Wood_Sucker \SFX\SFX_03_wood\Play_SFX_Wood_Sucker 3013849232 Play_SFX_Wood_Respawn \SFX\SFX_03_wood\Play_SFX_Wood_Respawn 3205092204 Play_SFX_Wood_Supplier \SFX\SFX_03_wood\Play_SFX_Wood_Supplier 3432486055 Play_Mus_05_Wood_FlyTrack_Short \Music\Mus_05_wood\Play_Mus_05_Wood_FlyTrack_Short 3497879959 Play_Mus_Level_5_Intro \Music\Mus_05_wood\Play_Mus_Level_5_Intro 3911195217 Play_obj_belt_move \SFX\SFX_03_wood\Play_obj_belt_move 4015095800 Play_Mus_05_Wood_FlyTrack \Music\Mus_05_wood\Play_Mus_05_Wood_FlyTrack 4266829244 Play_Mus_05_Wood_FlyTrack_Fail_Stinger \Music\Mus_05_wood\Play_Mus_05_Wood_FlyTrack_Fail_Stinger State Group ID Name Wwise Object Path Notes 1303654407 Mus_Status \Default Work Unit\Mus_Status State ID Name State Group Notes 238138433 Travel Mus_Status 748895195 None Mus_Status 1189762416 Challenge Mus_Status Game Parameter ID Name Wwise Object Path Notes 581441408 Saw_speed \Default Work Unit\Saw_speed Source plug-ins ID Name Type Wwise Object Path Notes 337604760 Wwise Silence Wwise Silence \Actor-Mixer Hierarchy\Amb\Amb\05_amb_wood\Amb_Bird_Forest_Deep\silence\Wwise Silence In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size 44791037 SFX_Gate_Wood_Hit_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Gate_Wood_Hit_1_81CD72D0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\SFX_Gate_Wood_Hit\SFX_Gate_Wood_Hit_1 21980 182663630 obj_saw_pull_5 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\obj_saw_pull_5_051B3268.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\obj_saw\obj_saw_pull\obj_saw_pull_5 5828 248414237 obj_saw_push_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\obj_saw_push_3_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\obj_saw\obj_saw_push\obj_saw_push_3 5608 330452107 Amb_3d_bird_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Amb\Amb_3d_bird_1_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\05_amb_wood\Amb_Bird_Forest_Deep\Amb_3d_bird_1 82357 367673420 obj_saw_pull_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\obj_saw_pull_1_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\obj_saw\obj_saw_pull\obj_saw_pull_1 5217 371986248 obj_saw_push_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\obj_saw_push_2_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\obj_saw\obj_saw_push\obj_saw_push_2 5114 403312518 obj_saw_pull_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\obj_saw_pull_2_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\obj_saw\obj_saw_pull\obj_saw_pull_2 4279 445615456 SFX_Wood_Sucker E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Wood_Sucker_0CD9AB9A.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\SFX_Wood_Sucker 50221 482556020 SFX_Wood_Supplier E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Wood_Supplier_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\SFX_Wood_Supplier 21421 492228941 obj_saw_pull_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\obj_saw_pull_3_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\obj_saw\obj_saw_pull\obj_saw_pull_3 5828 517810876 SFX_Wood_Sucker_Close E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Wood_Sucker_Close_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\SFX_Wood_Sucker_Close 13946 543814333 obj_log_platform E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\obj_log_platform_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\obj_log_platform 5269 553910271 obj_saw_push_4 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\obj_saw_push_4_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\obj_saw\obj_saw_push\obj_saw_push_4 5629 600696452 SFX_Wood_Supplier_Pro_Level E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Wood_Supplier_Pro_Level_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\SFX_Wood_Supplier_Pro_Level 7441 650761712 obj_saw_pull_4 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\obj_saw_pull_4_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\obj_saw\obj_saw_pull\obj_saw_pull_4 4682 709866894 SFX_Wood_Respawn E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Wood_Respawn_81CD72D0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\SFX_Wood_Respawn 4416 744970848 obj_belt_move E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\obj_belt_move_0CD9AB9A.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\obj_belt_move 213115 846175256 Amb_3d_bird_2 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Amb\Amb_3d_bird_2_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\05_amb_wood\Amb_Bird_Forest_Deep\Amb_3d_bird_2 81368 923139228 SFX_Wood_Sucker_Succeed E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\SFX_Wood_Sucker_Succeed_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\SFX_Wood_Sucker_Succeed 56056 1021836023 obj_saw_push_1 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\SFX\obj_saw_push_1_06ACA8E0.wem \Actor-Mixer Hierarchy\SFX_Objects\Map\map05_wood\obj_saw\obj_saw_push\obj_saw_push_1 6479 1031035882 Amb_3d_bird_3 E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Amb\Amb_3d_bird_3_06ACA8E0.wem \Actor-Mixer Hierarchy\Amb\Amb\05_amb_wood\Amb_Bird_Forest_Deep\Amb_3d_bird_3 36431 1037010388 Amb_3d_Waterfall_mid E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Amb\Amb_3d_Waterfall_mid_0CD9AB9A.wem \Actor-Mixer Hierarchy\Amb\Amb\01_amb_color\Amb_3d_Waterfall_mid 977623 Streamed Audio ID Name Audio source file Generated audio file Wwise Object Path Notes 52587536 Mus_Level_2_Stage_3_LP E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Level_2_Stage_3_LP_3D37A11A.wem 52587536.wem \Interactive Music Hierarchy\Mus_2P\level_05_Wood\Mus_Wood_Stage_2\Mus_Level_5_Stage_2\Mus_Level_2_Stage_3_LP_Final\Mus_Level_2_Stage_3_LP 129191512 Mus_Level_2_Stage_2_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Level_2_Stage_2_Final_3D37A11A.wem 129191512.wem \Interactive Music Hierarchy\Mus_2P\level_05_Wood\Mus_Wood_Stage_3\Mus_Level_5_Stage_3\Mus_Level_2_Stage_2_Final\Mus_Level_2_Stage_2_Final 168625399 Mus_Level_1_Clumsy_Intro E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Level_1_Clumsy_Intro_0CD9AB9A.wem 168625399.wem \Interactive Music Hierarchy\Mus_2P\level_05_Wood\Mus_Wood_Stage_2\Mus_Wood_Stage_2_Challenge\Mus_Level_1_Clumsy_Intro\Mus_Level_1_Clumsy_Intro 218684347 Mus_Level_7_Stage_2_3_107_44_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Level_7_Stage_2_3_107_44_Final_3D37A11A.wem 218684347.wem \Interactive Music Hierarchy\Mus_2P\level_05_Wood\Mus_Wood_Stage_3\Mus_Color_Challenge_3\Mus_Level_7_Stage_2_3_107_44_Final\Mus_Level_7_Stage_2_3_107_44_Final 286428282 Mus_Level_1_Clumsy_LP E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Level_1_Clumsy_LP_0CD9AB9A.wem 286428282.wem \Interactive Music Hierarchy\Mus_2P\level_05_Wood\Mus_Wood_Stage_2\Mus_Wood_Stage_2_Challenge\Mus_Level_1_Clumsy_LP\Mus_Level_1_Clumsy_LP 289856326 Mus_Level_2_Stage_1_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Level_2_Stage_1_Final_3D37A11A.wem 289856326.wem \Interactive Music Hierarchy\Mus_2P\level_05_Wood\Mus_Wood_Stage_1\Mus_Level_5_Stage_1\Mus_Level_2_Stage_1_Final\Mus_Level_2_Stage_1_Final 293760638 Amb_River_Far_Deep E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Amb\Amb_River_Far_0CD9AB9A.wem 293760638.wem \Actor-Mixer Hierarchy\Amb\Amb\05_amb_wood\Amb_River_Far_Deep 561021546 Mus_Level_1_Stage_3_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Level_1_Stage_3_Final_3D37A11A.wem 561021546.wem \Interactive Music Hierarchy\Mus_2P\level_05_Wood\Mus_Level_5_Intro\Mus_Level_1_Stage_3_Final\Mus_Level_1_Stage_3_Final 711537635 Mus_Wood_FlyTrack_Fail_Stinger E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Wood_FlyTrack_Fail_Stinger_0CD9AB9A.wem 711537635.wem \Interactive Music Hierarchy\Mus_2P\level_05_Wood\Mus_Wood_FlyTrack_Fail_Stinger\Mus_Wood_FlyTrack_Fail_Stinger 866788970 Amb_Forest_Deep E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Amb\Amb_Forest_Deep_0CD9AB9A.wem 866788970.wem \Actor-Mixer Hierarchy\Amb\Amb\05_amb_wood\Amb_Forest_Deep 985890580 Mus_Wood_FlyTrack_Short E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Wood_FlyTrack_Short_0CD9AB9A.wem 985890580.wem \Interactive Music Hierarchy\Mus_2P\level_05_Wood\Mus_Wood_FlyTrack_Short\Mus_Wood_FlyTrack_Short 1028867217 Mus_Wood_FlyTrack_Final E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_Final\Mus_Wood_FlyTrack_Final_3D37A11A.wem 1028867217.wem \Interactive Music Hierarchy\Mus_2P\level_05_Wood\Mus_Wood_FlyTrack_Final\Mus_Wood_FlyTrack_Final 1069220908 Mus_River_Stage_1_Challenge_1_LP E:\Biped_PS4\Soundscripts\NExT_Biped\.cache\Windows\SFX\Music\Mus_River_Stage_1_Challenge_1_LP_0CD9AB9A.wem 1069220908.wem \Interactive Music Hierarchy\Mus_2P\level_05_Wood\Mus_Wood_Stage_1\Mus_Wood_Stage_1_Challenge\Mus_Wood_Stage_1_Challenge\Mus_River_Stage_1_Challenge_1_LP