{
  "Changes": [
    {
      //Claire's Schedule - Joja Mart
      "Action": "EditData",
      "Target": "Characters/schedules/Claire",
      "When": {
        "HasSeenEvent |contains=191393": false
      },
      "Entries": {
        //Cashier schedule
        "Mon": "0 Custom_Claire_WarpRoom 1 3 3/800 JojaMart 9 25 1 Claire_Idle/2210 BusStop 22 9 0/2410 BusStop 22 8 0/2420 Custom_DayEnd_WarpRoom 3 3 0",
        "Wed": "0 Custom_Claire_WarpRoom 1 3 3/800 JojaMart 9 25 1 Claire_Idle/2210 BusStop 22 9 0/2410 BusStop 22 8 0/2420 Custom_DayEnd_WarpRoom 3 3 0",
        "Thu": "0 Custom_Claire_WarpRoom 1 3 3/800 JojaMart 9 25 1 Claire_Idle/2210 BusStop 22 9 0/2410 BusStop 22 8 0/2420 Custom_DayEnd_WarpRoom 3 3 0",
        "Fri": "0 Custom_Claire_WarpRoom 1 3 3/800 JojaMart 9 25 1 Claire_Idle/2210 BusStop 22 9 0/2410 BusStop 22 8 0/2420 Custom_DayEnd_WarpRoom 3 3 0",
        "Sun": "0 Custom_Claire_WarpRoom 1 3 3/800 JojaMart 9 25 1 Claire_Idle/2210 BusStop 22 9 0/2410 BusStop 22 8 0/2420 Custom_DayEnd_WarpRoom 3 3 0",
        //Stocking schedule
        "Sat": "0 Custom_Claire_WarpRoom 1 3 3/700 JojaMart 2 13 1 Claire_Stocking/1000 JojaMart 18 14 1 Claire_Stocking/1050 JojaMart 27 16 1 Claire_Stocking/1210 JojaMart 11 25 3/1250 BusStop 22 9 0/1450 BusStop 22 8 0/1500 Custom_DayEnd_WarpRoom 3 3 0",
        //Claire remains within warp room for Tue - changes when players see 4 heart event
        "spring": "0 Custom_Claire_WarpRoom 1 3 3",
        //You don't want the game to crash so this is necessary even though not needed
        "JojaMart_Replacement": "MovieTheater 7 5 2 Claire_Idle",
        //Green Rain
        "GreenRain": "0 Custom_Claire_WarpRoom 1 3 3/800 JojaMart 9 25 1 Claire_Idle/2210 BusStop 22 9 0/2410 BusStop 22 8 0/2420 Custom_DayEnd_WarpRoom 3 3 0",
      }
    }
  ]
}