--- navigation: parent: factory/factory-index.md title: "Common Blocks" icon: "woot_revived:factory_connect" position: 0 item_ids: - woot_revived:factory_ctr_base_pri - woot_revived:factory_ctr_base_sec - woot_revived:factory_connect --- # Common Blocks Each factory have a common setup with these blocks. To get more details on placement, go to the tier pages ## Factory Heart The [Factory Heart](../machines-blocks/heart.md) is the main controller of your factory ## Upgrade Slot The [Upgrade Slot](../machines-blocks/upgrade-slot.md) store your upgrade items for the factory ## Fake Spawner The [Fake Spawner](../mob-shard.md) store the mob to be simulated To craft it you need a programmed Mob Shard, a Prism and a Factory Base ## Primary Base and Secondary Base The Primary Base and the Secondary Base are the base for your Fake Spawner Note that the fake spawners on the secondary bases are optional ## Factory Connector The Factory Connector connect the ingredients to your factory ## Ingredient Importer The [Ingredient Importer](../machines-blocks/import.md) let you import items or fluids that are needed to spawn the mob ## Loot Exporter The [Loot Exporter](../machines-blocks/export.md) is where all the items or fluids produced by the mobs will be thrown ## Vitality Cells Note that all the Vitality Cells are common to all factory tiers! You can notice that by using the [Layout](../machines-blocks/layout.md), you will see that the vitality cell block switch between every vitality cells