---
navigation:
parent: factory/factory-index.md
title: "Common Blocks"
icon: "woot_revived:factory_connect"
position: 0
item_ids:
- woot_revived:factory_ctr_base_pri
- woot_revived:factory_ctr_base_sec
- woot_revived:factory_connect
---
# Common Blocks
Each factory have a common setup with these blocks. To get more details on placement, go to the tier pages
## Factory Heart
The [Factory Heart](../machines-blocks/heart.md) is the main controller of your factory
## Upgrade Slot
The [Upgrade Slot](../machines-blocks/upgrade-slot.md) store your upgrade items for the factory
## Fake Spawner
The [Fake Spawner](../mob-shard.md) store the mob to be simulated
To craft it you need a programmed Mob Shard, a Prism and a Factory Base
## Primary Base and Secondary Base
The Primary Base and the Secondary Base are the base for your Fake Spawner
Note that the fake spawners on the secondary bases are optional
## Factory Connector
The Factory Connector connect the ingredients to your factory
## Ingredient Importer
The [Ingredient Importer](../machines-blocks/import.md) let you import items or fluids that are needed to spawn the mob
## Loot Exporter
The [Loot Exporter](../machines-blocks/export.md) is where all the items or fluids produced by the mobs will be thrown
## Vitality Cells
Note that all the Vitality Cells are common to all factory tiers!
You can notice that by using the [Layout](../machines-blocks/layout.md), you will see that the vitality cell block switch between every vitality cells