---
navigation:
parent: mechanics/mechanics-index.md
title: Ymir - The Primordial Giant
icon: ftbragnarok:frost_heart
position: 2
item_ids:
- ftbragnarok:frost_heart
---
# Ymir - The Primordial Giant
Ymir is the primordial frost giant from Norse mythology. He is a massive, slow-moving powerhouse who controls ice and cold.
### Boss Stats
* Health: 600 HP
* Damage Cap: 10% (60 HP per hit)
* Drops:
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## Combat Behavior
Ymir is a melee-focused boss with devastating close-range attacks and frost magic. He moves slowly but hits incredibly hard.
### Phase Transitions
| Phase | Health Threshold | New Abilities |
|-------|-----------------|---------------|
| 1 | 100% - 75% | Basic melee, frost aura |
| 2 | 75% - 50% | Ice spells, ground slam |
| 3 | 50% - 25% | Blizzard, ice cage |
| 4 | Below 25% | Enraged - all attacks enhanced |
### Frost Aura
Ymir constantly emanates a freezing aura that slows and damages nearby players. The closer you are, the stronger the effect.
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## Attacks
### Devastating Slam
Ymir slams the ground, creating a shockwave that damages and knocks back all nearby players.
### Ice Spike Barrage
Summons ice spikes from the ground in a line toward his target.
### Frost Breath
A cone of freezing cold that deals heavy damage and applies Slowness.
### Ice Block Prison
Encases a player in ice, immobilizing them temporarily. Break free or have allies break you out!
### Blizzard (Phase 3+)
Creates a massive snowstorm that obscures vision and deals constant cold damage.
### Chain Grab
Ymir can pull distant players toward him using magical frost chains.
***
## Enraged State
Below 25% health, Ymir enters an enraged state:
* Grows 15% larger
* Gains bonus armor and regeneration
* All attacks deal increased damage
* Frost aura becomes more deadly