{
	"health": 250.0,
	"movementSpeed": 0.25,
	"attackDamage": 6.0,
	"chargingTime": 200,
	"largeFireballAmount": 6,
	"largeFireballChance": 20,
	"blazeSpawnCount": 4,
	"canAttack": true,
	"canSpawn": true,
	"peacefulDespawn": true
}