[XCX_ENEMIESTATS_V101E] moduleMatches = 0xF882D5CF, 0x218F6E07 ; 1.0.1E, 1.0.0E ; ------------------------------------------------------------------------ ; WHO : calcEnParam__3cfsFPQ2_3cfs7SChrPrmUiT2 ; WHAT : Apply modificator on enemies stats (HP, Melee Attack, Melee Accuracy, Ranged Attack, Ranged Accuracy, Potential and Evasion) ; 100% = 0.001 - default value ; 70% = 0.0007 ; 50% = 0.0005 ; 1% = 0.00001 ; GAME CRASH (enemis are too weak) 0x02E0C5B0 = li r3, -3 0x1003206C = .float $mod [XCX_ENEMIESTATS_V102U] moduleMatches = 0x30B6E091 ; 1.0.2U 0x02E0C550 = li r3, -3 0x1003206C = .float $mod ;[XCX_ENEMIESTATS_V102J] ;DO NOT port to JP 1.0.2 untill official game servers go offline [XCX_ENEMIESTATS_V100U] moduleMatches = 0xAB97DE6B, 0x676EB33E ; 1.0.1U, 1.0.0U 0x02E0C3D8 = li r3, -3 0x1003206C = .float $mod [XCX_ENEMIESTATS_V100J] moduleMatches = 0x785CA8A9 ; 1.0.0J 0x02E03228 = li r3, -3 0x10031FDC = .float $mod