[Definition] titleIds = 000500301001500A,000500301001510A,000500301001520A name = TV Resolution and Gamepad Resolution path = "Wii U/Friend List/Graphics" description = Changes the TV resolution and Gamepad resolution of the application.||Made by M&&M. version = 7 [Default] $width = 1280 $height = 720 $padWidth = 854 $padHeight = 480 $gameWidth = 1280 $gameHeight = 720 $gamePadWidth = 854 $gamePadHeight = 480 # TV Resolution [Preset] category = TV Resolution name = 640x360 $width = 640 $height = 360 [Preset] category = TV Resolution name = 960x540 $width = 960 $height = 540 [Preset] category = TV Resolution name = 1280x720 (Default) default = 1 [Preset] category = TV Resolution name = 1600x900 $width = 1600 $height = 900 [Preset] category = TV Resolution name = 1920x1080 $width = 1920 $height = 1080 [Preset] category = TV Resolution name = 2560x1440 $width = 2560 $height = 1440 [Preset] category = TV Resolution name = 3200x1800 $width = 3200 $height = 1800 [Preset] category = TV Resolution name = 3840x2160 $width = 3840 $height = 2160 [Preset] category = TV Resolution name = 5120x2880 $width = 5120 $height = 2880 [Preset] category = TV Resolution name = 7680x4320 $width = 7680 $height = 4320 # Gamepad Resolution [Preset] category = Gamepad Resolution name = 640x360 $padWidth = 640 $padHeight = 360 [Preset] name = 854x480 (Default) category = Gamepad Resolution default = 1 [Preset] category = Gamepad Resolution name = 960x540 $padWidth = 960 $padHeight = 540 [Preset] category = Gamepad Resolution name = 1600x900 $padWidth = 1600 $padHeight = 900 [Preset] category = Gamepad Resolution name = 1920x1080 $padWidth = 1920 $padHeight = 1080 [Preset] category = Gamepad Resolution name = 2560x1440 $padWidth = 2560 $padHeight = 1440 [Preset] category = Gamepad Resolution name = 3200x1800 $padWidth = 3200 $padHeight = 1800 [Preset] category = Gamepad Resolution name = 3840x2160 $padWidth = 3840 $padHeight = 2160 [Preset] category = Gamepad Resolution name = 5120x2880 $padWidth = 5120 $padHeight = 2880 [Preset] category = Gamepad Resolution name = 7680x4320 $padWidth = 7680 $padHeight = 4320 # Texture Redefines [TextureRedefine] width = 1280 height = 720 overwriteWidth = ($width/$gameWidth) * 1280 overwriteHeight = ($height/$gameHeight) * 720 [TextureRedefine] width = 864 height = 480 overwriteWidth = ($padWidth/$gamePadWidth) * 864 overwriteHeight = ($padHeight/$gamePadHeight) * 480 [TextureRedefine] width = 854 height = 480 overwriteWidth = ($padWidth/$gamePadWidth) * 854 overwriteHeight = ($padHeight/$gamePadHeight) * 480 [TextureRedefine] width = 848 height = 480 overwriteWidth = ($width/$gameWidth) * 848 overwriteHeight = ($height/$gameHeight) * 480 [TextureRedefine] width = 256 height = 256 formats = 0x1a,0x80e overwriteWidth = ($width/$gameWidth) * 256 overwriteHeight = ($height/$gameHeight) * 256 [TextureRedefine] width = 192 height = 192 formats = 0x1a,0x41a overwriteWidth = ($width/$gameWidth) * 192 overwriteHeight = ($height/$gameHeight) * 192 [TextureRedefine] width = 128 height = 128 formats = 0x1a,0x41a overwriteWidth = ($width/$gameWidth) * 128 overwriteHeight = ($height/$gameHeight) * 128