[Definition] titleIds = 0005000010142D00 name = Resolution path = "Skylanders: Spyro's Adventure/Graphics" description = Changes the resolution of the game. version = 6 [Default] $width = 1280 $height = 720 $gameWidth = 1280 $gameHeight = 720 # Resolution [Preset] category = Resolution name = 640x360 $width = 640 $height = 360 [Preset] category = Resolution name = 960x540 $width = 960 $height = 540 [Preset] category = Resolution name = 1280x720 (Default) default = 1 [Preset] category = Resolution name = 1600x900 $width = 1600 $height = 900 [Preset] category = Resolution name = 1920x1080 $width = 1920 $height = 1080 [Preset] category = Resolution name = 2560x1440 $width = 2560 $height = 1440 [Preset] category = Resolution name = 3200x1800 $width = 3200 $height = 1800 [Preset] category = Resolution name = 3840x2160 $width = 3840 $height = 2160 [Preset] category = Resolution name = 5120x2880 $width = 5120 $height = 2880 [Preset] category = Resolution name = 7680x4320 $width = 7680 $height = 4320 [TextureRedefine] width = 1280 height = 720 overwriteWidth = ($width/$gameWidth) * 1280 overwriteHeight = ($height/$gameHeight) * 720 [TextureRedefine] width = 864 height = 480 overwriteWidth = ($width/$gameWidth) * 864 overwriteHeight = ($height/$gameHeight) * 480 [TextureRedefine] width = 854 height = 480 formatsExcluded = 0x031 overwriteWidth = ($width/$gameWidth) * 854 overwriteHeight = ($height/$gameHeight) * 480 [TextureRedefine] width = 640 height = 360 overwriteWidth = ($width/$gameWidth) * 640 overwriteHeight = ($height/$gameHeight) * 360 [TextureRedefine] width = 640 height = 368 overwriteWidth = ($width/$gameWidth) * 640 overwriteHeight = ($height/$gameHeight) * 368