[BotW_GUIScreenNames_V208] moduleMatches = 0x6267BFD0 .origin = codecave ; Commonly shared panes str_RootPane: .string "RootPane" str_N_InOut_00: .string "N_InOut_00" str_N_InOut_01: .string "N_InOut_01" str_N_InOut_02: .string "N_InOut_02" str_N_InOut_03: .string "N_InOut_03" str_N_All_00: .string "N_All_00" str_N_Pos_00: .string "N_Pos_00" str_N_BtnPos_00: .string "N_BtnPos_00" str_N_Capture_00: .string "N_Capture_00" str_N_Capture_01: .string "N_Capture_01" str_Pa_GuideA_00: .string "Pa_GuideA_00" ; Panes from Title_00 str_N_CopyRight_00: .string "N_CopyRight_00" str_N_BtnIn_00: .string "N_BtnIn_00" str_N_1_Arrow_00: .string "N_1_Arrow_00" str_N_5_Gardian_00: .string "N_5_Gardian_00" str_N_2_Horse_00: .string "N_2_Horse_00" str_N_4_SenakaLink_00: .string "N_4_SenakaLink_00" str_N_3_Gake_00: .string "N_3_Gake_00" str_N_0_MainV_00: .string "N_0_MainV_00" str_N_6_MainVE_00: .string "N_6_MainVE_00" str_N_RegionType_00: .string "N_RegionType_00" str_N_RegionType_00_JPja: .string "N_RegionType_00_JPja" str_P_Blur_08: .string "P_Blur_08" str_N_HardMode_03: .string "N_HardMode_03" ; Panes from GameTitle_00 str_N_Region_01: .string "N_Region_01" str_N_Region_01_JPja: .string "N_Region_01_JPja" ; Panes from SystemWindow_01 str_N_FileSelect_01: .string "N_FileSelect_01" str_N_SlideArea_00: .string "N_SlideArea_00" str_N_HardModePos_00: .string "N_HardModePos_00" ; Panes from FadeStatus_00 (hearts and other elements on loading screen) str_N_ParamInOut_00: .string "N_ParamInOut_00" ; Panes from Fade str_N_LogoInOut_00: .string "N_LogoInOut_00" str_P_Capture_00: .string "P_Capture_00" str_N_RegionTypePos_00: .string "N_RegionTypePos_00" str_N_LogoInOut_01: .string "N_LogoInOut_01" str_N_LogoInOut_02: .string "N_LogoInOut_02" str_T_TipsTitle_00: .string "T_TipsTitle_00" str_T_TipsTitle_00_JPja: .string "T_TipsTitle_00_JPja" str_T_TipsTitle_00_KR: .string "T_TipsTitle_00_KR" str_T_TipsTitle_00_CN: .string "T_TipsTitle_00_CN" str_T_TipsTitle_00_TW: .string "T_TipsTitle_00_TW" str_T_Tips_00: .string "T_Tips_00" str_T_Tips_00_JPja: .string "T_Tips_00_JPja" str_T_Tips_00_KR: .string "T_Tips_00_KR" str_T_Tips_00_CN: .string "T_TipsTitle_00_CN" str_T_Tips_00_TW: .string "T_TipsTitle_00_TW" ; Panes from LoadSaveIcon_00 str_Pa_SaveIcon_00: .string "Pa_SaveIcon_00" ; Panes from EnergyMeterDLC_00 scr_EnergyMeterDLC_00: .string "EnergyMeterDLC_00" str_L_EnergyMeterDLC_00: .string "L_EnergyMeterDLC_00" ; Panes from WolfLinkHeartGauge_00 str_P_Illust_00: .string "P_Illust_00" str_T_Name_00: .string "T_Name_00" str_Pa_HeartGauge_00: .string "Pa_HeartGauge_00" ; Panes from MainScreen str_Pa_ArrowPointer_00: .string "Pa_ArrowPointer_00" str_Pa_ItemPointer_00: .string "Pa_ItemPointer_00" str_Pa_ThrowingPointer_00: .string "Pa_ThrowingPointer_00" str_Pa_CameraPointer_00: .string "Pa_CameraPointer_00" str_P_Icon_00: .string "P_Icon_00" str_N_SunLight_00: .string "N_SunLight_00" str_Pa_Gauge_00: .string "Pa_Gauge_00" str_N_State_00: .string "N_State_00" str_Pa_SinJu_00: .string "Pa_SinJu_00" str_Pa_SinJu_01: .string "Pa_SinJu_01" str_Pa_SinJu_02: .string "Pa_SinJu_02" str_Pa_SinJu_03: .string "Pa_SinJu_03" str_Pa_Sensor_00: .string "Pa_Sensor_00" str_Pa_SoundGauge_00: .string "Pa_SoundGauge_00" str_Pa_TempMeter_00: .string "Pa_TempMeter_00" str_Pa_Weather_00: .string "Pa_Weather_00" str_W_Base_00: .string "W_Base_00" str_Pa_Time_00: .string "Pa_Time_00" str_N_Icon_00: .string "N_Icon_00" str_Pa_BtnZR_00: .string "Pa_BtnZR_00" str_Pa_Deco_00: .string "Pa_Deco_00" str_P_Base_00: .string "P_Base_00" str_P_Base_01: .string "P_Base_01" str_P_Base_03: .string "P_Base_03" str_Pa_LocationNameS_00: .string "Pa_LocationNameS_00" str_Pa_Information_00: .string "Pa_Information_00" str_Pa_LocationName_00: .string "Pa_LocationName_00" str_Pa_BossGauge_00: .string "Pa_BossGauge_00" str_T_Time_00: .string "T_Time_00" str_Pa_QuestName_00: .string "Pa_QuestName_00" str_N_Dungeon_00: .string "N_Dungeon_00" ; Panes from MainScreen3D (stamina bar, enemy spotting gauge, etc) str_Pa_EnemyMark_00: .string "Pa_EnemyMark_00" str_Pa_NoticeItem_00: .string "Pa_NoticeItem_00" str_Pa_StaminaGauge_00: .string "Pa_Ganbari_00" str_Pa_BonusStaminaGauge_00: .string "Pa_GanbariEx_00" str_Pa_EnemyGauge_00: .string "Pa_EnemyGauge_00" str_Pa_NoticeZ_00: .string "Pa_NoticeZ_00" str_N_ModeItem_00: .string "N_ModeItem_00" str_N_Size_05: .string "N_Size_05" str_N_Change_00: .string "N_Change_00" str_N_Change_01: .string "N_Change_01" str_N_Gauge_00: .string "N_Gauge_00" ; Panes from MainDungeon_00 (dungeon loading in stuff) str_Pa_Message_00: .string "Pa_Message_00" str_Pa_Title_00: .string "Pa_Title_00" ; Panes from MainHorse_00 (horse stamina) str_N_ExUse_01: .string "N_ExUse_01" ; Panes from ShopHorse_00 (horse shop menu, register menu) scr_ShopHorse_00: .string "ShopHorse_00" str_N_Info_00: .string "N_Info_00" ; Panes from ShopBtnList20_00 (Shops like Beedle) str_Pa_Page_4x5_00: .string "Pa_Page_4x5_00" ; Panes from ShopBtnList05_00 (Shops like banana guys) ; Panes from MainShortCut_00 str_N_Cut_00: .string "N_Cut_00" str_N_MainAll_00: .string "N_MainAll_00" str_N_Cut_01: .string "N_Cut_01" str_N_PartsSize_00: .string "N_PartsSize_00" str_B_Hit_00: .string "B_Hit_00" str_P_CaptureMask_00: .string "P_CaptureMask_00" str_P_CaptureMask_01: .string "P_CaptureMask_01" ; Panes from AppMap_00 (map screen and mini-map) str_Black8_01: .string "Black8_01" str_N_Sunaarashi_00: .string "N_Sunaarashi_00" str_P_FBLayout_00: .string "P_FBLayout_00" str_White8_00: .string "White8_00" str_White8_01: .string "White8_01" str_P_BG_03: .string "P_BG_03" str_P_Abstract_00: .string "P_Abstract_00" str_P_Abstract_05: .string "P_Abstract_05" str_P_SSFrameCore_00: .string "P_SSFrameCore_00" str_Pa_SensorBox_00: .string "Pa_SensorBox_00" str_Pa_SubBtnChange_00: .string "Pa_SubBtnChange_00" str_Pa_StampBox_00: .string "Pa_StampBox_00" str_Pa_StampNum_00: .string "Pa_StampNum_00" str_N_BtnPos: .string "N_BtnPos" str_N_SubIn_00: .string "N_SubIn_00" str_P_Sh_00: .string "P_Sh_00" str_P_Sh_01: .string "P_Sh_01" str_T_SensorTitle_00: .string "T_SensorTitle_00" str_Pa_Map_00: .string "Pa_Map_00" str_B_MapCapture_00: .string "B_MapCapture_00" str_N_MiniMap_00: .string "N_MiniMap_00" str_Pa_MapOpen_00: .string "Pa_MapOpen_00" ; Panes from AppMapDungeon_00 (dungeon map) ; Panes from OptionWindow_00 (settings menu) str_N_Option_00: .string "N_Option_00" str_N_Option_01: .string "N_Option_01" ; Panes from PickUp_00 scr_PickUp_00: .string "PickUp_00" str_Pa_PickUpWin_00: .string "Pa_PickUpWin_00" ; Panes from N_MS_00 str_N_MS_00: .string "N_MS_00" ; Panes from AkashNum_00 (spirit orb amount overlay) scr_AkashNum_00: .string "AkashNum_00" ; Panes from KologNum_00 (korok amount overlay) scr_KologNum_00: .string "KologNum_00" str_P_KologNuts_00: .string "P_KologNuts_00" ; Panes from KeyNum_00 (key amount overlay) scr_KeyNum_00: .string "KeyNum_00" str_T_KeyNum_00: .string "T_KeyNum_00" ; Panes from MamoNum_00 (monster coin amount overlay) scr_MamoNum_00: .string "MamoNum_00" str_T_Num_00: .string "T_Num_00" ; Panes from Rupee_00 (rupee overlay) str_T_Rupee_00: .string "T_Rupee_00" ; Panes from PaAppSystemWindow_00 (unsure which screen, think the save overwriting screen?) str_N_BtnNum_00: .string "N_BtnNum_00" ; Panes from MessageSp_00 (dialog boxes and prompts) str_N_Seeker_00: .string "N_Seeker_00" str_MessageSp_00_NoTop: .string "MessageSp_00_NoTop" ; Panes from MessageTipsRunTime_00 (runtime tips e.g. running out of stamina for the first time) str_T_Text_00: .string "T_Text_00" str_T_Text_00_JPja: .string "T_Text_00_JPja" str_N_GuideOn_00: .string "N_GuideOn_00" ; Panes from AppCamera_00 and PaSeekPadScanningLine_00 (rune camera and camera edges) str_N_ModeCamera_00: .string "N_ModeCamera_00" str_N_FirstOut_00: .string "N_FirstOut_00" str_N_Limit_00: .string "N_Limit_00" ; Panes from GameOver_00 (self-explanatory screen) str_Pa_Btn_00: .string "Pa_Btn_00" str_Pa_Btn_02: .string "Pa_Btn_02" str_T_SubText_00: .string "T_SubText_00" str_N_Aka_00: .string "N_Aka_00" str_N_Ao_00: .string "N_Ao_00" str_N_Kiiro_00: .string "N_Kiiro_00" ; Panes from StaffRoll_00 (credits screen) str_N_CaptureText_00: .string "N_CaptureText_00" str_N_PicFade_00: .string "N_PicFade_00" str_N_PicFade_01: .string "N_PicFade_01" str_P_Text_01: .string "P_Text_01" str_N_StaffRoll_00: .string "N_StaffRoll_00" str_N_PostOne_03: .string "N_PostOne_03" str_N_PostOne_02: .string "N_PostOne_02" str_N_PostOne_01: .string "N_PostOne_01" str_N_PostOne_00: .string "N_PostOne_00" str_N_NameTriple_00: .string "N_NameTriple_00" str_N_NameOne_00: .string "N_NameOne_00" ; Panes from StaffRollDLC_00 (credits DLC screen) str_N_In_00: .string "N_In_00" str_N_In_01: .string "N_In_01" str_P_BG_00: .string "P_BG_00" ; Panes from DemoNameEnemy_00 (boss enemy names) str_P_BigTextSh_00: .string "P_BigTextSh_00" str_P_BigText_00: .string "P_BigText_00" str_P_Light_01: .string "P_Light_01" str_P_BigText_01: .string "P_BigText_01" str_P_BigText_02: .string "P_BigText_02" ; Panes from MessageGet_00 (new item message screen) str_Nt_DecoLT_00: .string "Nt_DecoLT_00" str_Nt_DecoLT_01: .string "Nt_DecoLT_01" str_Nt_DecoRT_00: .string "Nt_DecoRT_00" str_Nt_DecoRT_01: .string "Nt_DecoRT_01" str_Nt_DecoLB_00: .string "Nt_DecoLB_00" str_Nt_DecoLB_01: .string "Nt_DecoLB_01" str_Nt_DecoRB_00: .string "Nt_DecoRB_00" str_Nt_DecoRB_01: .string "Nt_DecoRB_01" str_N_DecideOut_00: .string "N_DecideOut_00" str_Pa_Star_00: .string "Pa_Star_00" str_P_Capture_03: .string "P_Capture_03" str_P_Capture_01: .string "P_Capture_01" str_P_Capture_02: .string "P_Capture_02" str_P_Capture_04: .string "P_Capture_04" ; Panes from PaMessageBtn_00 (buttons in menus and dialog options) str_N_Cursor_00: .string "N_Cursor_00" ; Panes from Skip_00 (the skip button for cutscenes) str_N_Glow_00: .string "N_Glow_00" ; Panes from Cursor_00 (the [] cursor used for some buttons in menus) scr_BoxCursorTV: .string "BoxCursorTV" str_N_Porch_00: .string "N_Porch_00" str_N_Seek_00: .string "N_Seek_00" str_N_Porch_01: .string "N_Porch_01" str_N_Seek_01: .string "N_Seek_01" str_N_Porch_02: .string "N_Porch_02" str_N_Seek_02: .string "N_Seek_02" str_N_Porch_03: .string "N_Porch_03" str_N_Seek_03: .string "N_Seek_03" ; Panes from PauseMenu_00 str_N_Slide_00: .string "N_Slide_00" str_N_Slide_02: .string "N_Slide_02" str_N_InCap_01: .string "N_InCap_01" str_N_InOutGear_01: .string "N_InOutGear_01" str_N_InOutQuest_02: .string "N_InOutQuest_02" str_N_State_03: .string "N_State_03" str_N_TitleBar_00: .string "N_TitleBar_00" str_N_TitleBarDown_00: .string "N_TitleBarDown_00" str_Pa_Quest_00: .string "Pa_Quest_00" str_Pa_Page_00: .string "Pa_Page_00" str_Pa_RotateGuide_00: .string "Pa_RotateGuide_00" str_N_Born_00: .string "N_Born_00" str_B_Page20_00: .string "B_Page20_00" str_N_Cat_01: .string "N_Cat_01" ; Panes from AppHome_00 (border around App panes and opening animation) str_N_IconSeek_00: .string "N_IconSeek_00" str_N_TimeLineDemo_00: .string "N_TimeLineDemo_00" ; Panes from AppTool_00 (rune window) str_N_NoContents_00: .string "N_NoContents_00" ; Panes from AppAlbum_00 (photo/memory album) str_Pa_Photo_00: .string "Pa_Photo_00" ; Panes from AppPictureBook_00 (picture book) str_N_Contents_00: .string "N_Contents_00" str_N_MapPos_00: .string "N_MapPos_00" ; Panes from AppSystemWindow_00 (album image options) ; Panes from ControllerWindow_00 (Pause menu ability controls window) str_N_Align_00: .string "N_Align_00" str_N_TypeBtn_01: .string "N_TypeBtn_01" ; Panes from MessageTips_00 (message tips) str_Pa_Tips_00: .string "Pa_Tips_00" str_Pa_TipsAmiibo_00: .string "Pa_TipsAmiibo_00" scr_Title_00: .string "Title_00" scr_Fade: .string "Fade" scr_MessageDialog: .string "MessageDialog" scr_PaPlusMinus_00: .string "PaPlusMinus_00" scr_BootUp_00: .string "BootUp_00" scr_AmiiboWindow_00: .string "AmiiboWindow_00" scr_AppAlbum_00: .string "AppAlbum_00" scr_AppCamera_00: .string "AppCamera_00" scr_AppHome_00: .string "AppHome_00" scr_AppMapDungeon_00: .string "AppMapDungeon_00" scr_AppMap_00: .string "AppMap_00" scr_AppPictureBook_00: .string "AppPictureBook_00" scr_AppSystemWindowNoBtn_00: .string "AppSystemWindowNoBtn_00" scr_AppSystemWindow_00: .string "AppSystemWindow_00" scr_AppTool_00: .string "AppTool_00" scr_ChallengeWin_00: .string "ChallengeWin_00" scr_ChangeController_00: .string "ChangeController_00" scr_ChangeControllerDRC_00: .string "ChangeControllerDRC_00" scr_ControllerWindow_00: .string "ControllerWindow_00" scr_DemoNameEnemy_00: .string "DemoNameEnemy_00" scr_DemoName_00: .string "DemoName_00" scr_DLCWindow_00: .string "DLCWindow_00" scr_DoCommand_00: .string "DoCommand_00" scr_End_00: .string "End_00" scr_FadeStatus_00: .string "FadeStatus_00" scr_GameOver_00: .string "GameOver_00" scr_GamePadBG_00: .string "GamePadBG_00" scr_GameTitle_00: .string "GameTitle_00" scr_HardModeTextDLC_00: .string "HardModeTextDLC_00" scr_HardMode_00: .string "HardMode_00" scr_KeyBoradTextArea_00: .string "KeyBoradTextArea_00" scr_LastComplete_00: .string "LastComplete_00" scr_LoadSaveIcon_00: .string "LoadSaveIcon_00" scr_MainDungeon_00: .string "MainDungeon_00" scr_MainHardMode_00: .string "MainHardMode_00" scr_MainHorse_00: .string "MainHorse_00" scr_MainScreen3D_00: .string "MainScreen3D_00" scr_MainScreenMS_00: ; Used to show hearts decreasing when you draw the master sword .string "MainScreenMS_00" scr_MainScreen_00: .string "MainScreen_00" scr_MainShortCut_00: .string "MainShortCut_00" scr_Message3D_00: .string "Message3D_00" scr_DemoMessage: .string "DemoMessage" scr_DemoMessage_00: .string "DemoMessage_00" scr_DemoName: .string "DemoName" scr_DemoNameEnemy: .string "DemoNameEnemy" scr_MessageGet_00: .string "MessageGet_00" scr_MessageSp_00: .string "MessageSp_00" scr_MessageTipsRunTime_00: .string "MessageTipsRunTime_00" scr_MessageTips_00: .string "MessageTips_00" scr_OPtext_00: .string "OPtext_00" scr_OptionWindow_00: .string "OptionWindow_00" scr_PauseMenuBG_00: .string "PauseMenuBG_00" scr_PauseMenuInfo_00: .string "PauseMenuInfo_00" scr_PauseMenuMantan_00: .string "PauseMenuMantan_00" scr_PauseMenuRecipe_00: .string "PauseMenuRecipe_00" scr_PauseMenu_00: .string "PauseMenu_00" scr_Rupee_00: .string "Rupee_00" scr_ShopBtnList15_00: .string "ShopBtnList15_00" scr_ShopBtnList20_00: .string "ShopBtnList20_00" scr_ShopBtnList5_00: .string "ShopBtnList5_00" scr_ShopInfo_00: .string "ShopInfo_00" scr_Skip_00: .string "Skip_00" scr_SousaGuide_00: .string "SousaGuide_00" scr_StaffRollDLC_00: .string "StaffRollDLC_00" scr_StaffRoll_00: .string "StaffRoll_00" scr_SystemWindow_00: .string "SystemWindow_00" scr_SystemWindow_01: .string "SystemWindow_01" scr_Thanks_00: .string "Thanks_00" scr_Time_00: .string "Time_00" scr_WolfLinkHeartGauge_00: .string "WolfLinkHeartGauge_00"