#version 430
#extension GL_ARB_texture_gather : enable
#extension GL_ARB_separate_shader_objects : enable

// shader bec68ec6f40a864f -- Affects distant area fog rgb, distance lighting, ground lighting
#define distantlight $distantlighting
#define dflevel $distantfoglevel
#define dfred $distantfogred
#define dfgreen $distantfoggreen
#define dfblue $distantfogblue

// start of shader inputs/outputs, predetermined by Cemu. Do not touch
#ifdef VULKAN
#define ATTR_LAYOUT(__vkSet, __location) layout(set = __vkSet, location = __location)
#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation, std140)
#define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation)
#define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale.xy,gl_FragCoord.zw)
#else
#define ATTR_LAYOUT(__vkSet, __location) layout(location = __location)
#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) 
#define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation)
#define GET_FRAGCOORD() vec4(gl_FragCoord.xy*uf_fragCoordScale,gl_FragCoord.zw)
#endif
#ifdef VULKAN
layout(set = 1, binding = 12) uniform ufBlock
{
uniform ivec4 uf_remappedPS[33];
uniform vec4 uf_fragCoordScale;
};
#else
uniform ivec4 uf_remappedPS[33];
uniform vec2 uf_fragCoordScale;
#endif
TEXTURE_LAYOUT(0, 1, 0) uniform sampler2D textureUnitPS0;
TEXTURE_LAYOUT(2, 1, 1) uniform sampler2D textureUnitPS2;
TEXTURE_LAYOUT(3, 1, 2) uniform sampler2D textureUnitPS3;
TEXTURE_LAYOUT(4, 1, 3) uniform sampler2D textureUnitPS4;
TEXTURE_LAYOUT(5, 1, 4) uniform sampler2D textureUnitPS5;
TEXTURE_LAYOUT(6, 1, 5) uniform sampler2D textureUnitPS6;
TEXTURE_LAYOUT(7, 1, 6) uniform samplerCubeArray textureUnitPS7;
TEXTURE_LAYOUT(11, 1, 7) uniform sampler2D textureUnitPS11;
TEXTURE_LAYOUT(12, 1, 8) uniform sampler2D textureUnitPS12;
TEXTURE_LAYOUT(14, 1, 9) uniform sampler2D textureUnitPS14;
TEXTURE_LAYOUT(15, 1, 10) uniform sampler2D textureUnitPS15;
TEXTURE_LAYOUT(17, 1, 11) uniform sampler2D textureUnitPS17;
layout(location = 0) in vec4 passParameterSem0;
layout(location = 1) in vec4 passParameterSem2;
layout(location = 2) in vec4 passParameterSem6;
layout(location = 0) out vec4 passPixelColor0;
layout(location = 1) out vec4 passPixelColor1;
layout(location = 2) out vec4 passPixelColor2;
layout(location = 3) out vec4 passPixelColor3;
layout(location = 4) out vec4 passPixelColor4;
// end of shader inputs/outputs
void redcCUBE(vec4 src0, vec4 src1, out vec3 stm, out int faceId)
{
// stm -> x .. s, y .. t, z .. MajorAxis*2.0
vec3 inputCoord = normalize(vec3(src1.y, src1.x, src0.x));
float rx = inputCoord.x;
float ry = inputCoord.y;
float rz = inputCoord.z;
if( abs(rx) > abs(ry) && abs(rx) > abs(rz) )
{
stm.z = rx*2.0;
stm.xy = vec2(ry,rz);	
if( rx >= 0.0 )
{
faceId = 0;
}
else
{
faceId = 1;
}
}
else if( abs(ry) > abs(rx) && abs(ry) > abs(rz) )
{
stm.z = ry*2.0;
stm.xy = vec2(rx,rz);	
if( ry >= 0.0 )
{
faceId = 2;
}
else
{
faceId = 3;
}
}
else //if( abs(rz) > abs(ry) && abs(rz) > abs(rx) )
{
stm.z = rz*2.0;
stm.xy = vec2(rx,ry);	
if( rz >= 0.0 )
{
faceId = 4;
}
else
{
faceId = 5;
}
}
}
vec3 redcCUBEReverse(vec2 st, int faceId)
{
st.yx = st.xy;
vec3 v;
float majorAxis = 1.0;
if( faceId == 0 )
{
v.yz = (st-vec2(1.5))*(majorAxis*2.0);
v.x = 1.0;
}
else if( faceId == 1 )
{
v.yz = (st-vec2(1.5))*(majorAxis*2.0);
v.x = -1.0;
}
else if( faceId == 2 )
{
v.xz = (st-vec2(1.5))*(majorAxis*2.0);
v.y = 1.0;
}
else if( faceId == 3 )
{
v.xz = (st-vec2(1.5))*(majorAxis*2.0);
v.y = -1.0;
}
else if( faceId == 4 )
{
v.xy = (st-vec2(1.5))*(majorAxis*2.0);
v.z = 1.0;
}
else
{
v.xy = (st-vec2(1.5))*(majorAxis*2.0);
v.z = -1.0;
}
return v;
}
int clampFI32(int v)
{
if( v == 0x7FFFFFFF )
	return floatBitsToInt(1.0);
else if( v == 0xFFFFFFFF )
	return floatBitsToInt(0.0);
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
}
float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; }
void main()
{
ivec4 R0i = ivec4(0);
ivec4 R1i = ivec4(0);
ivec4 R2i = ivec4(0);
ivec4 R3i = ivec4(0);
ivec4 R4i = ivec4(0);
ivec4 R5i = ivec4(0);
ivec4 R6i = ivec4(0);
ivec4 R7i = ivec4(0);
ivec4 R8i = ivec4(0);
ivec4 R9i = ivec4(0);
ivec4 R10i = ivec4(0);
ivec4 R11i = ivec4(0);
ivec4 R12i = ivec4(0);
ivec4 R13i = ivec4(0);
ivec4 R14i = ivec4(0);
ivec4 R15i = ivec4(0);
ivec4 R16i = ivec4(0);
ivec4 R17i = ivec4(0);
ivec4 R18i = ivec4(0);
ivec4 R19i = ivec4(0);
ivec4 R20i = ivec4(0);
ivec4 R21i = ivec4(0);
ivec4 R22i = ivec4(0);
ivec4 R23i = ivec4(0);
ivec4 R24i = ivec4(0);
ivec4 R25i = ivec4(0);
ivec4 R122i = ivec4(0);
ivec4 R123i = ivec4(0);
ivec4 R124i = ivec4(0);
ivec4 R125i = ivec4(0);
ivec4 R126i = ivec4(0);
ivec4 R127i = ivec4(0);
int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i;
ivec4 PV0i = ivec4(0), PV1i = ivec4(0);
int PS0i = 0, PS1i = 0;
ivec4 tempi = ivec4(0);
float tempResultf;
int tempResulti;
ivec4 ARi = ivec4(0);
bool predResult = true;
vec3 cubeMapSTM;
int cubeMapFaceId;
float cubeMapArrayIndex7 = 0.0;
R0i = floatBitsToInt(passParameterSem0);
R1i = floatBitsToInt(passParameterSem2);
R2i = floatBitsToInt(passParameterSem6);
R3i.w = floatBitsToInt(texture(textureUnitPS6, intBitsToFloat(R0i.xy)).x);
R12i.xyzw = floatBitsToInt(texture(textureUnitPS3, intBitsToFloat(R2i.zw)).xyzw);
R5i.xzw = floatBitsToInt(texture(textureUnitPS14, intBitsToFloat(R0i.xy)).xzw);
R11i.xyzw = floatBitsToInt(texture(textureUnitPS2, intBitsToFloat(R2i.zw)).xyzw);
R9i.xy = floatBitsToInt(texture(textureUnitPS15, intBitsToFloat(R0i.xy)).xy);
R22i.xyz = floatBitsToInt(texture(textureUnitPS4, intBitsToFloat(R2i.zw)).xyz);
// 0
R127i.x = floatBitsToInt((intBitsToFloat(R12i.x) * 2.0 + -(1.0)));
R127i.y = floatBitsToInt((intBitsToFloat(R12i.y) * 2.0 + -(1.0)));
R127i.z = floatBitsToInt((intBitsToFloat(R12i.z) * 2.0 + -(1.0)));
R6i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R3i.w),intBitsToFloat(uf_remappedPS[0].x)) + intBitsToFloat(uf_remappedPS[1].x)));
PV0i.w = R6i.w;
R14i.w = 0x40400000;
PS0i = R14i.w;
// 1
R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.z), -(intBitsToFloat(PV0i.w))));
PV1i.x = R124i.x;
R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), -(intBitsToFloat(PV0i.w))));
R125i.z = floatBitsToInt(-(intBitsToFloat(PV0i.w)));
PV1i.z = R125i.z;
R3i.w = 0;
R8i.w = 0x3f800000;
PS1i = R8i.w;
// 2
R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedPS[2].x)));
R0i.y = floatBitsToInt((-(intBitsToFloat(R12i.w)) * 0.5 + 1.0));
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedPS[3].x)));
R16i.w = floatBitsToInt(-(intBitsToFloat(PV1i.z)) * intBitsToFloat(0x3ba3d70a));
R15i.y = 0;
PS0i = R15i.y;
// 3
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R127i.z),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedPS[3].y)) + intBitsToFloat(PV0i.z)));
PS1i = R122i.x;
// 4
R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(uf_remappedPS[3].z)) + intBitsToFloat(PS1i)));
PV0i.x = R123i.x;
R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(uf_remappedPS[4].x)));
R126i.z = floatBitsToInt(intBitsToFloat(R12i.w) * intBitsToFloat(0x437f0000));
R17i.w = floatBitsToInt(intBitsToFloat(R0i.y) * intBitsToFloat(0x40400000));
tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x));
PS0i = floatBitsToInt(tempResultf);
// 5
R8i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i)));
PV1i.x = R8i.x;
R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i)));
PV1i.y = R5i.y;
R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PS0i)));
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedPS[2].y)) + intBitsToFloat(R126i.x)));
PV1i.w = R123i.w;
R18i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[3].w) + intBitsToFloat(PV0i.x));
PS1i = R18i.z;
// 6
R6i.x = PS1i;
R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(uf_remappedPS[2].z)) + intBitsToFloat(PV1i.w)));
PV0i.y = R123i.y;
R0i.z = PV1i.x;
R0i.z = floatBitsToInt(intBitsToFloat(R0i.z) * 2.0);
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.y),intBitsToFloat(uf_remappedPS[4].y)) + intBitsToFloat(R126i.y)));
PV0i.w = R123i.w;
R2i.z = PV1i.y;
R2i.z = floatBitsToInt(intBitsToFloat(R2i.z) * 2.0);
PS0i = R2i.z;
// 7
backupReg0i = R126i.z;
R4i.x = floatBitsToInt(intBitsToFloat(uf_remappedPS[2].w) + intBitsToFloat(PV0i.y));
PV1i.x = R4i.x;
R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R6i.w)),intBitsToFloat(uf_remappedPS[4].z)) + intBitsToFloat(PV0i.w)));
R3i.z = R8i.z;
R3i.z = floatBitsToInt(intBitsToFloat(R3i.z) * 2.0);
R0i.w = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3d4ccccd) + intBitsToFloat(0xc0600000)));
R0i.w = clampFI32(R0i.w);
R126i.z = int(intBitsToFloat(backupReg0i));
PS1i = R126i.z;
// 8
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),0.0)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R125i.y = tempi.x;
R15i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3a83126f));
PS0i = R15i.x;
// 9
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R122i.x = floatBitsToInt((-(intBitsToFloat(PV0i.x)) * 0.5 + 0.5));
PS1i = R122i.x;
// 10
backupReg0i = R126i.y;
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(uf_remappedPS[7].x)) + -(intBitsToFloat(uf_remappedPS[7].y))));
R123i.x = clampFI32(R123i.x);
PV0i.x = R123i.x;
R126i.y = floatBitsToInt(intBitsToFloat(PS1i) + intBitsToFloat(0x40200000));
R7i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[4].w) + intBitsToFloat(backupReg0i));
R125i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)));
R127i.y = R126i.z & int(1);
PS0i = R127i.y;
// 11
R125i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),0.0)));
PV1i.x = R125i.x;
PV1i.y = R125i.x;
PV1i.z = R125i.x;
PV1i.w = R125i.x;
R2i.y = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + 1.0);
PS1i = R2i.y;
// 12
R13i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.x),intBitsToFloat(uf_remappedPS[9].z)) + -(intBitsToFloat(uf_remappedPS[9].x))));
R13i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R7i.z),intBitsToFloat(uf_remappedPS[9].z)) + -(intBitsToFloat(uf_remappedPS[9].y))));
R15i.z = floatBitsToInt(intBitsToFloat(R7i.z) * intBitsToFloat(0x3a83126f));
R15i.w = floatBitsToInt(intBitsToFloat(R126i.y) * intBitsToFloat(0x3daaaaab));
tempResultf = max(0.0, intBitsToFloat(PS1i));
tempResultf = log2(tempResultf);
if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F;
R0i.x = floatBitsToInt(tempResultf);
PS0i = R0i.x;
// 13
redcCUBE(vec4(intBitsToFloat(R125i.w),intBitsToFloat(R125i.w),intBitsToFloat(R125i.x),intBitsToFloat(R125i.y)),vec4(intBitsToFloat(R125i.y),intBitsToFloat(R125i.x),intBitsToFloat(R125i.w),intBitsToFloat(R125i.w)),cubeMapSTM,cubeMapFaceId);
R126i.x = floatBitsToInt(cubeMapSTM.x);
R126i.y = floatBitsToInt(cubeMapSTM.y);
R126i.z = floatBitsToInt(cubeMapSTM.z);
R126i.w = cubeMapFaceId;
PV1i.x = R126i.x;
PV1i.y = R126i.y;
PV1i.z = R126i.z;
PV1i.w = R126i.w;
R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].y), intBitsToFloat(PS0i)));
PS1i = R127i.w;
// 14
backupReg0i = R127i.y;
R127i.x = floatBitsToInt(-(intBitsToFloat(R6i.x)) + intBitsToFloat(uf_remappedPS[9].w));
R127i.y = floatBitsToInt(-(intBitsToFloat(uf_remappedPS[10].w)) + 1.0);
R14i.z = PV1i.w;
R2i.w = ((backupReg0i == 0)?(0):(0x3f800000));
PV0i.w = R2i.w;
PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z)));
// 15
R123i.x = floatBitsToInt((intBitsToFloat(R125i.y) * 2.0 + -(1.0)));
PV1i.x = R123i.x;
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),intBitsToFloat(PS0i)) + 1.5));
PV1i.y = R123i.y;
PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x3f4ccccd));
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PS0i)) + 1.5));
PV1i.w = R123i.w;
PS1i = floatBitsToInt(exp2(intBitsToFloat(R127i.w)));
// 16
R14i.x = PV1i.w;
R14i.y = PV1i.y;
R126i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R2i.w)),intBitsToFloat(PV1i.x)) + intBitsToFloat(R127i.x)));
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS1i)) + intBitsToFloat(uf_remappedPS[10].w))/2.0);
PV0i.w = R123i.w;
R19i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.z)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z)));
PS0i = R19i.y;
// 17
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(R124i.y),intBitsToFloat(R125i.z),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R18i.y = floatBitsToInt(intBitsToFloat(PV0i.w) + 0.5);
PS1i = R18i.y;
// 18
R2i.x = uf_remappedPS[11].y;
R3i.y = uf_remappedPS[12].y;
R16i.z = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(0x3fa66666));
R127i.w = floatBitsToInt(intBitsToFloat(R11i.w) * intBitsToFloat(0x437f0000));
PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x)));
// 19
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(uf_remappedPS[13].x)) + -(intBitsToFloat(uf_remappedPS[13].y))));
R123i.x = clampFI32(R123i.x);
PV1i.x = R123i.x;
R6i.y = 0;
R4i.z = uf_remappedPS[14].y;
R7i.w = 0;
PS1i = floatBitsToInt(1.0 / intBitsToFloat(PS0i));
// 20
R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.x), intBitsToFloat(PS1i)));
R4i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PS1i)));
R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS1i)));
R4i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0);
R9i.w = int(intBitsToFloat(R127i.w));
PS0i = R9i.w;
// 0
R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[15].x), intBitsToFloat(uf_remappedPS[16].w)));
PV0i.x = R126i.x;
R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[15].y), intBitsToFloat(uf_remappedPS[16].w)));
PV0i.y = R125i.y;
R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R4i.y)),intBitsToFloat(R4i.y)) + 1.0));
PV0i.z = R123i.z;
R124i.w = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(uf_remappedPS[15].x));
R127i.y = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(uf_remappedPS[15].y));
PS0i = R127i.y;
// 1
R124i.x = PV0i.x;
R126i.y = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(uf_remappedPS[15].z));
R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[15].z), intBitsToFloat(uf_remappedPS[16].w)));
PV1i.z = R127i.z;
R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.y)),intBitsToFloat(PV0i.y)) + 1.0));
PV1i.w = R123i.w;
tempResultf = 1.0 / sqrt(intBitsToFloat(PV0i.z));
R124i.y = floatBitsToInt(tempResultf);
PS1i = R124i.y;
// 2
R19i.x = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(uf_remappedPS[17].y));
PV0i.y = PV1i.z;
R126i.z = R9i.w & 0x000000fc;
R10i.w = R1i.x;
R10i.w = floatBitsToInt(intBitsToFloat(R10i.w) / 2.0);
tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.w));
PS0i = floatBitsToInt(tempResultf);
// 3
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R6i.z),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R124i.x),intBitsToFloat(PV0i.y),intBitsToFloat(R3i.w),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R124i.y)));
// 4
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R4i.y),intBitsToFloat(R6i.z),0.0)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R127i.w = tempi.x;
R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PV1i.x)));
PS0i = R125i.z;
// 5
backupReg0i = R0i.z;
R124i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R3i.x),intBitsToFloat(R4i.y),intBitsToFloat(R6i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R125i.y),intBitsToFloat(R127i.z),0.0)));
PV1i.x = R124i.x;
PV1i.y = R124i.x;
PV1i.z = R124i.x;
PV1i.w = R124i.x;
R10i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.x)),intBitsToFloat(backupReg0i)) + intBitsToFloat(R3i.x)));
PS1i = R10i.x;
// 6
R7i.x = floatBitsToInt(min(intBitsToFloat(R5i.x), intBitsToFloat(R5i.w)));
PV0i.x = R7i.x;
R10i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R2i.z)) + intBitsToFloat(R4i.y)));
R13i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.w)),intBitsToFloat(R3i.z)) + intBitsToFloat(R6i.z)));
PV0i.w = floatBitsToInt(max(-(intBitsToFloat(R127i.w)), 0.0));
R127i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.y),intBitsToFloat(R0i.y)) + intBitsToFloat(0x3c23d70a)));
R127i.w = clampFI32(R127i.w);
PS0i = R127i.w;
// 7
backupReg0i = R124i.x;
R124i.x = floatBitsToInt(min(intBitsToFloat(PV0i.w), 1.0));
R0i.y = floatBitsToInt(-(intBitsToFloat(R2i.w)) + 1.0);
PV1i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + -(intBitsToFloat(R125i.z)));
R2i.w = floatBitsToInt(intBitsToFloat(R5i.x) + -(intBitsToFloat(PV0i.x)));
tempResultf = max(0.0, intBitsToFloat(R4i.w));
tempResultf = log2(tempResultf);
if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F;
PS1i = floatBitsToInt(tempResultf);
// 8
backupReg0i = R0i.x;
backupReg1i = R126i.z;
PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].x), intBitsToFloat(backupReg0i)));
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R2i.y)) + intBitsToFloat(R125i.z)));
PV0i.y = R123i.y;
R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].x), intBitsToFloat(PS1i)));
R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.w), intBitsToFloat(R127i.w)));
PS0i = floatBitsToInt(float(backupReg1i));
// 9
PV1i.x = floatBitsToInt(max(-(intBitsToFloat(PV0i.y)), intBitsToFloat(0xbf7d70a4)));
PV1i.x = floatBitsToInt(intBitsToFloat(PV1i.x) / 2.0);
PV1i.y = floatBitsToInt(-(intBitsToFloat(R124i.x)) + 1.0);
R19i.z = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3b820821));
R127i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(0xbe99999a));
R126i.w = floatBitsToInt(exp2(intBitsToFloat(PV0i.x)));
PS1i = R126i.w;
// 10
backupReg0i = R126i.z;
R127i.x = R12i.w;
R127i.x = floatBitsToInt(intBitsToFloat(R127i.x) / 2.0);
R124i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.x)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y)));
R126i.z = floatBitsToInt(intBitsToFloat(PV1i.x) + 0.5);
PV0i.z = R126i.z;
R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),intBitsToFloat(uf_remappedPS[19].x)) + intBitsToFloat(uf_remappedPS[20].w)));
R125i.w = clampFI32(R125i.w);
R5i.w = floatBitsToInt(exp2(intBitsToFloat(backupReg0i)));
PS0i = R5i.w;
// 11
R20i.x = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3c23d70a) + -(0.5)));
R20i.x = clampFI32(R20i.x);
PV1i.y = floatBitsToInt(-(intBitsToFloat(PV0i.z)) + 1.0);
R123i.z = floatBitsToInt((intBitsToFloat(PV0i.z) * intBitsToFloat(0xbc996e30) + intBitsToFloat(0x3d981626)));
PV1i.z = R123i.z;
R3i.w = floatBitsToInt(intBitsToFloat(R127i.w) * intBitsToFloat(0x40200001));
R3i.w = clampFI32(R3i.w);
R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[10].z),-(intBitsToFloat(R126i.w))) + intBitsToFloat(uf_remappedPS[10].z)));
PS1i = R125i.z;
// 12
R21i.x = floatBitsToInt((intBitsToFloat(0xbf59999a) * intBitsToFloat(R9i.y) + 1.0));
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV1i.z)) + intBitsToFloat(0xbe593484)));
PV0i.y = R123i.y;
R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(uf_remappedPS[21].w)));
R4i.w = floatBitsToInt(intBitsToFloat(uf_remappedPS[21].x) + -(1.0));
PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.y)));
// 13
PV1i.x = floatBitsToInt(intBitsToFloat(PS0i) * intBitsToFloat(0x3f22f983));
R2i.y = floatBitsToInt(intBitsToFloat(uf_remappedPS[21].y) + -(1.0));
R2i.z = floatBitsToInt(intBitsToFloat(uf_remappedPS[21].z) + -(1.0));
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.z),intBitsToFloat(PV0i.y)) + intBitsToFloat(0x3fc90da4)));
PV1i.w = R123i.w;
tempResultf = max(0.0, intBitsToFloat(R125i.w));
tempResultf = log2(tempResultf);
if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F;
R5i.z = floatBitsToInt(tempResultf);
PS1i = R5i.z;
// 14
R18i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(PV1i.w))) + 1.0));
R7i.y = floatBitsToInt((-(intBitsToFloat(R19i.z)) * intBitsToFloat(0x3d23d70a) + intBitsToFloat(0x3d23d70a)));
R0i.z = floatBitsToInt((-(intBitsToFloat(R127i.x)) * intBitsToFloat(0x40400000) + 4.0));
R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.x)),intBitsToFloat(R124i.y)) + intBitsToFloat(R124i.y)));
PV0i.w = R123i.w;
R8i.y = floatBitsToInt(intBitsToFloat(R3i.w) * intBitsToFloat(0x3dcccccd));
PS0i = R8i.y;
// 15
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R124i.w),intBitsToFloat(R127i.y),intBitsToFloat(R126i.y),-0.0),vec4(intBitsToFloat(R124i.w),intBitsToFloat(R127i.y),intBitsToFloat(R126i.y),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.y), intBitsToFloat(PV0i.w)));
PS1i = R10i.z;
// 16
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R2i.x),intBitsToFloat(R3i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R3i.x),intBitsToFloat(R4i.y),intBitsToFloat(R6i.z),0.0)));
tempi.x = clampFI32(tempi.x);
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x));
PS0i = floatBitsToInt(tempResultf);
// 17
PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PS0i)));
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PS0i)));
R9i.z = floatBitsToInt((intBitsToFloat(R6i.w) * intBitsToFloat(0x3ba3d70a) + intBitsToFloat(0xbfe66666)));
PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i)));
tempResultf = max(0.0, intBitsToFloat(PV0i.x));
tempResultf = log2(tempResultf);
if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F;
PS1i = floatBitsToInt(tempResultf);
// 18
R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_remappedPS[16].w)));
R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_remappedPS[16].w)));
R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_remappedPS[16].w)));
PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[18].z), intBitsToFloat(PS1i)));
R6i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(R21i.x)));
PS0i = R6i.w;
// 19
R0i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R8i.z)),vec4(-(intBitsToFloat(R126i.x)),-(intBitsToFloat(R125i.y)),-(intBitsToFloat(R127i.z)),-(intBitsToFloat(R7i.w)))));
PV1i.x = R0i.x;
PV1i.y = R0i.x;
PV1i.z = R0i.x;
PV1i.w = R0i.x;
R4i.z = floatBitsToInt(exp2(intBitsToFloat(PV0i.w)));
PS1i = R4i.z;
// 20
backupReg0i = R0i.y;
R5i.x = floatBitsToInt(dot(vec4(-(intBitsToFloat(R126i.x)),-(intBitsToFloat(R125i.y)),-(intBitsToFloat(R127i.z)),-0.0),vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R6i.z)),0.0)));
R5i.x = clampFI32(R5i.x);
PV0i.x = R5i.x;
PV0i.y = R5i.x;
PV0i.z = R5i.x;
PV0i.w = R5i.x;
R2i.x = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(backupReg0i));
R2i.x = clampFI32(R2i.x);
PS0i = R2i.x;
// 0
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R6i.x),intBitsToFloat(R7i.z),intBitsToFloat(R8i.w)),vec4(intBitsToFloat(uf_remappedPS[22].x),intBitsToFloat(uf_remappedPS[22].y),intBitsToFloat(uf_remappedPS[22].z),intBitsToFloat(uf_remappedPS[22].w))));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R125i.y = floatBitsToInt(-(intBitsToFloat(R5i.x)) + 1.0);
PS0i = R125i.y;
// 1
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R6i.x),intBitsToFloat(R7i.z),intBitsToFloat(R8i.w)),vec4(intBitsToFloat(uf_remappedPS[23].x),intBitsToFloat(uf_remappedPS[23].y),intBitsToFloat(uf_remappedPS[23].z),intBitsToFloat(uf_remappedPS[23].w))));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R126i.x = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x));
PS1i = R126i.x;
// 2
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R6i.x),intBitsToFloat(R7i.z),intBitsToFloat(R8i.w)),vec4(intBitsToFloat(uf_remappedPS[24].x),intBitsToFloat(uf_remappedPS[24].y),intBitsToFloat(uf_remappedPS[24].z),intBitsToFloat(uf_remappedPS[24].w))));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R16i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(PS1i)));
PS0i = R16i.x;
// 3
backupReg0i = R2i.w;
R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[19].y), intBitsToFloat(R5i.z)));
R16i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(R126i.x)));
R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[18].w)),intBitsToFloat(R4i.z)) + 1.0));
PV1i.z = R123i.z;
R2i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R2i.x)) + intBitsToFloat(R7i.x)));
R2i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R4i.w),intBitsToFloat(R3i.z)) + 1.0));
PS1i = R2i.x;
// 4
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.x),intBitsToFloat(R5i.y),intBitsToFloat(R8i.z),intBitsToFloat(R8i.z)),vec4(-(intBitsToFloat(R3i.x)),-(intBitsToFloat(R3i.y)),-(intBitsToFloat(R6i.z)),-(intBitsToFloat(R6i.y)))));
tempi.x = clampFI32(tempi.x);
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R122i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.w)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z)));
PS0i = R122i.x;
// 5
R126i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y)));
PV1i.x = R126i.x;
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(PV0i.x)));
R6i.z = R0i.x;
R6i.z = clampFI32(R6i.z);
R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_remappedPS[25].w)));
R8i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.y),intBitsToFloat(R3i.z)) + 1.0));
PS1i = R8i.z;
// 6
R127i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R0i.w),intBitsToFloat(PV1i.y)) + -(intBitsToFloat(PV1i.y))));
PV0i.x = R127i.x;
R2i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.z),intBitsToFloat(R3i.z)) + 1.0));
R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.x),intBitsToFloat(R19i.z)) + intBitsToFloat(R7i.y)));
R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.x)),intBitsToFloat(PV1i.x)) + intBitsToFloat(PV1i.x)));
PV0i.w = R123i.w;
R125i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.y),intBitsToFloat(R19i.z)) + intBitsToFloat(R7i.y)));
PS0i = R125i.w;
// 7
backupReg0i = R126i.x;
R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.z),intBitsToFloat(R19i.z)) + intBitsToFloat(R7i.y)));
R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(R21i.x)));
R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV0i.w)));
PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.x) + 1.0);
PS1i = floatBitsToInt(1.0 / intBitsToFloat(R0i.z));
// 8
R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(PS1i)));
R125i.y = floatBitsToInt(-(intBitsToFloat(R6i.w)) + 1.0);
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PV1i.w)) + intBitsToFloat(PV1i.w)));
PV0i.z = R123i.z;
R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R8i.y)),intBitsToFloat(R9i.z)) + intBitsToFloat(R9i.z)));
R123i.w = clampFI32(R123i.w);
PV0i.w = R123i.w;
R127i.x = floatBitsToInt(exp2(intBitsToFloat(R124i.x)));
PS0i = R127i.x;
// 9
R124i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),-(intBitsToFloat(R127i.z))) + intBitsToFloat(R126i.x)));
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),-(intBitsToFloat(R127i.z))) + intBitsToFloat(R125i.w)));
PV1i.y = R123i.y;
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),-(intBitsToFloat(R127i.z))) + intBitsToFloat(R125i.z)));
PV1i.z = R123i.z;
R124i.w = floatBitsToInt((intBitsToFloat(R3i.w) * intBitsToFloat(0x3dcccccd) + intBitsToFloat(PV0i.w)));
PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.z));
// 10
backupReg0i = R127i.x;
R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PS1i)));
R3i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R5i.y)),intBitsToFloat(R125i.y)) + intBitsToFloat(R125i.y)));
R10i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.z));
PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_remappedPS[26].w)));
R0i.z = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(PV1i.y));
PS0i = R0i.z;
// 11
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R125i.z)));
PV1i.x = R123i.x;
R8i.y = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R124i.x));
R3i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R9i.y), intBitsToFloat(PV0i.w)));
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.w),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R125i.w)));
PV1i.w = R123i.w;
R127i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.x),-(intBitsToFloat(R125i.x))) + intBitsToFloat(R126i.x)));
PS1i = R127i.z;
// 12
backupReg0i = R9i.x;
R9i.x = floatBitsToInt(intBitsToFloat(R127i.x) * 0.25);
PV0i.y = floatBitsToInt(-(intBitsToFloat(R124i.w)) + 1.0);
R9i.z = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.x));
PV0i.w = backupReg0i;
PV0i.w = clampFI32(PV0i.w);
R5i.x = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(PV1i.w));
PS0i = R5i.x;
// 13
backupReg0i = R11i.y;
backupReg1i = R11i.z;
R0i.x = floatBitsToInt((intBitsToFloat(R11i.x) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8)));
R0i.x = clampFI32(R0i.x);
R11i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8)));
R11i.y = clampFI32(R11i.y);
R11i.z = floatBitsToInt((intBitsToFloat(backupReg1i) * intBitsToFloat(0x3f895ef0) + intBitsToFloat(0xba0a8ec8)));
R11i.z = clampFI32(R11i.z);
R11i.w = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R127i.z));
R11i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.w)) + intBitsToFloat(R124i.w)));
PS1i = R11i.x;
// 14
PV0i.x = R9i.w & int(1);
R24i.y = 0;
R2i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R6i.w),-(intBitsToFloat(R5i.y))) + intBitsToFloat(R6i.w)));
R25i.w = 0x3f800000;
R4i.w = 0x3f800000;
PS0i = R4i.w;
// 15
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R12i.x),intBitsToFloat(R12i.y),intBitsToFloat(R12i.z),-0.0),vec4(intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),intBitsToFloat(0x3eaaaaab),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R12i.w = tempi.x;
R6i.w = floatBitsToInt(float(PV0i.x));
PS1i = R6i.w;
// 16
R23i.w = 0x3f800000;
// 0
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[6].x),intBitsToFloat(uf_remappedPS[6].y),intBitsToFloat(uf_remappedPS[6].z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R13i.z),0.0)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
// 1
R127i.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[8].x),intBitsToFloat(uf_remappedPS[8].y),intBitsToFloat(uf_remappedPS[8].z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R13i.z),0.0)));
PV1i.x = R127i.x;
PV1i.y = R127i.x;
PV1i.z = R127i.x;
PV1i.w = R127i.x;
R127i.z = floatBitsToInt(-(intBitsToFloat(PV0i.x)));
PS1i = R127i.z;
// 2
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(uf_remappedPS[5].x),intBitsToFloat(uf_remappedPS[5].y),intBitsToFloat(uf_remappedPS[5].z),-0.0),vec4(intBitsToFloat(R10i.x),intBitsToFloat(R10i.y),intBitsToFloat(R13i.z),0.0)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R127i.y = tempi.x;
// 3
backupReg0i = R127i.x;
backupReg0i = R127i.x;
backupReg1i = R127i.z;
backupReg1i = R127i.z;
redcCUBE(vec4(intBitsToFloat(R127i.z),intBitsToFloat(R127i.z),intBitsToFloat(backupReg0i),intBitsToFloat(PV0i.x)),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(backupReg1i)),cubeMapSTM,cubeMapFaceId);
R127i.x = floatBitsToInt(cubeMapSTM.x);
R127i.y = floatBitsToInt(cubeMapSTM.y);
R127i.z = floatBitsToInt(cubeMapSTM.z);
R127i.w = cubeMapFaceId;
PV1i.x = R127i.x;
PV1i.y = R127i.y;
PV1i.z = R127i.z;
PV1i.w = R127i.w;
PS1i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[16].w), intBitsToFloat(uf_remappedPS[16].w)));
// 4
PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(PS1i)));
R17i.z = PV1i.w;
PS0i = floatBitsToInt(1.0 / abs(intBitsToFloat(PV1i.z)));
// 5
backupReg0i = R9i.x;
R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(backupReg0i)));
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(PS0i)) + 1.5));
PV1i.z = R123i.z;
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(PS0i)) + 1.5));
PV1i.w = R123i.w;
// 6
R17i.x = PV1i.w;
R17i.y = PV1i.z;
R13i.z = floatBitsToInt(textureLod(textureUnitPS12, intBitsToFloat(R13i.xy),0.0).x);
R14i.xyz = floatBitsToInt(textureLod(textureUnitPS7, vec4(redcCUBEReverse(intBitsToFloat(R14i.xy),R14i.z),cubeMapArrayIndex7),intBitsToFloat(R14i.w)).xyz);
R15i.x = floatBitsToInt(textureLod(textureUnitPS0, intBitsToFloat(R15i.xz),0.0).x);
R16i.y = floatBitsToInt(textureLod(textureUnitPS5, intBitsToFloat(R16i.xy),intBitsToFloat(R16i.w)).x);
R7i.xyz = floatBitsToInt(texture(textureUnitPS17, intBitsToFloat(R15i.wy)).xyz);
R17i.xyz = floatBitsToInt(textureLod(textureUnitPS7, vec4(redcCUBEReverse(intBitsToFloat(R17i.xy),R17i.z),cubeMapArrayIndex7),intBitsToFloat(R17i.w)).xyz);
R12i.xyz = floatBitsToInt(texture(textureUnitPS11, intBitsToFloat(R18i.xy)).xyz);
// export
passPixelColor4 = vec4(intBitsToFloat(R12i.w), intBitsToFloat(R12i.w), intBitsToFloat(R12i.w), intBitsToFloat(R12i.w));
// 0
PV0i.x = floatBitsToInt(max(intBitsToFloat(R14i.y), intBitsToFloat(R14i.z)));
R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(uf_remappedPS[9].w)),intBitsToFloat(R13i.z)) + intBitsToFloat(R16i.z)));
PV0i.y = R123i.y;
PV0i.z = floatBitsToInt(min(intBitsToFloat(R14i.y), intBitsToFloat(R14i.z)));
R123i.w = floatBitsToInt((intBitsToFloat(R15i.x) * 2.0 + -(1.0)));
PV0i.w = R123i.w;
PS0i = floatBitsToInt(intBitsToFloat(R16i.y) + intBitsToFloat(uf_remappedPS[27].z));
PS0i = clampFI32(PS0i);
// 1
R127i.x = floatBitsToInt(intBitsToFloat(PV0i.y) * 0.25);
R127i.x = clampFI32(R127i.x);
PV1i.x = R127i.x;
R127i.y = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x41c80000) + intBitsToFloat(R18i.z)));
R127i.z = floatBitsToInt(min(intBitsToFloat(R14i.x), intBitsToFloat(PV0i.z)));
R125i.w = floatBitsToInt(max(intBitsToFloat(R14i.x), intBitsToFloat(PV0i.x)));
PV1i.w = R125i.w;
R24i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(R2i.w)));
PS1i = R24i.x;
// 2
PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(0x2edbe6ff));
R126i.y = floatBitsToInt(intBitsToFloat(R14i.y) + -(intBitsToFloat(PV1i.w)));
R125i.z = floatBitsToInt(intBitsToFloat(R14i.x) + -(intBitsToFloat(PV1i.w)));
PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + 1.0);
R124i.w = floatBitsToInt(intBitsToFloat(R14i.z) + -(intBitsToFloat(PV1i.w)));
PS0i = R124i.w;
// 3
R14i.x = floatBitsToInt(-(intBitsToFloat(R127i.y)) + intBitsToFloat(uf_remappedPS[28].x));
R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(R24i.x)));
PV1i.y = R125i.y;
R123i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.x)),intBitsToFloat(PV0i.w)) + intBitsToFloat(PV0i.w)));
PV1i.z = R123i.z;
R12i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.x), intBitsToFloat(R9i.z)));
PS1i = floatBitsToInt(1.0 / intBitsToFloat(PV0i.x));
// 4
backupReg0i = R127i.x;
backupReg1i = R0i.z;
R127i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R127i.z)),intBitsToFloat(PS1i)) + 1.0));
PV0i.x = R127i.x;
R127i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(backupReg0i)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z)));
PV0i.y = R127i.y;
R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R10i.z)));
R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(backupReg1i)));
R15i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(R8i.y)));
PS0i = R15i.x;
// 5
backupReg0i = R5i.x;
R5i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.z), intBitsToFloat(R11i.w)));
PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(0x2edbe6ff));
PV1i.z = floatBitsToInt(-(intBitsToFloat(PV0i.y)) + 1.0);
R11i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R17i.y), intBitsToFloat(backupReg0i)));
R17i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(R11i.x)));
PS1i = R17i.w;
// 6
backupReg0i = R11i.x;
backupReg0i = R11i.x;
R11i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(backupReg0i)));
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R19i.x)) + intBitsToFloat(R127i.y)));
R123i.y = clampFI32(R123i.y);
PV0i.y = R123i.y;
R12i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.y), intBitsToFloat(backupReg0i)));
R127i.w = floatBitsToInt(1.0 / intBitsToFloat(PV1i.y));
PS0i = R127i.w;
// 7
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.y),intBitsToFloat(R10i.w)) + intBitsToFloat(R10i.w)));
PV1i.x = R123i.x;
R123i.y = floatBitsToInt((intBitsToFloat(PV0i.y) * 0.5 + 0.5));
PV1i.y = R123i.y;
R123i.z = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0xbdcccccd) + intBitsToFloat(0x3dcccccd)));
PV1i.z = R123i.z;
R24i.w = PV0i.y;
// 8
PV0i.x = floatBitsToInt(intBitsToFloat(R6i.z) + intBitsToFloat(PV1i.y));
PV0i.x = clampFI32(PV0i.x);
PV0i.y = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(PV1i.z));
PV0i.y = clampFI32(PV0i.y);
R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),-(intBitsToFloat(R19i.y))) + intBitsToFloat(PV1i.x)));
// 9
PV1i.x = floatBitsToInt(intBitsToFloat(R19i.y) + intBitsToFloat(PV0i.y));
PV1i.x = clampFI32(PV1i.x);
R6i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(PV0i.x)));
// 10
tempResultf = max(0.0, intBitsToFloat(PV1i.x));
tempResultf = log2(tempResultf);
if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F;
PS0i = floatBitsToInt(tempResultf);
// 11
PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.y), intBitsToFloat(PS0i)));
// 12
PS0i = floatBitsToInt(exp2(intBitsToFloat(PV1i.w)));
// 13
PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R1i.z), intBitsToFloat(PS0i)));
// 14
PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.z), intBitsToFloat(R127i.w)));
// 15
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.w)));
PV1i.x = R123i.x;
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R124i.w),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.w)));
PV1i.y = R123i.y;
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.y),intBitsToFloat(PV0i.x)) + intBitsToFloat(R125i.w)));
PV1i.z = R123i.z;
// 16
backupReg0i = R126i.w;
R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.z)));
PV0i.x = R127i.x;
R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.w), intBitsToFloat(PV1i.y)));
PV0i.z = R125i.z;
R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.x)));
PV0i.w = R126i.w;
// 17
PV1i.x = floatBitsToInt(intBitsToFloat(R7i.z) + -(intBitsToFloat(PV0i.z)));
PV1i.y = floatBitsToInt(intBitsToFloat(R7i.x) + -(intBitsToFloat(PV0i.w)));
PV1i.w = floatBitsToInt(intBitsToFloat(R7i.y) + -(intBitsToFloat(PV0i.x)));
// 18
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R20i.x)) + intBitsToFloat(R127i.x)));
PV0i.y = R123i.y;
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.y),intBitsToFloat(R20i.x)) + intBitsToFloat(R126i.w)));
PV0i.z = R123i.z;
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.x),intBitsToFloat(R20i.x)) + intBitsToFloat(R125i.z)));
PV0i.w = R123i.w;
// 19
R25i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R2i.x)));
R25i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R8i.z)));
R25i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R2i.y)));
// 0
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R14i.x),intBitsToFloat(uf_remappedPS[29].x)) + intBitsToFloat(uf_remappedPS[30].w)));
R123i.y = clampFI32(R123i.y);
PV0i.y = R123i.y;
// 1
PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(uf_remappedPS[31].w)));
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y),intBitsToFloat(R6i.z)) + intBitsToFloat(R25i.y)));
PV1i.y = R123i.y;
R123i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x),intBitsToFloat(R6i.z)) + intBitsToFloat(R25i.x)));
PV1i.z = R123i.z;
R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].x), intBitsToFloat(R0i.z)));
R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].y), intBitsToFloat(R2i.w)));
PS1i = R125i.z;
// 2
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z),intBitsToFloat(R6i.z)) + intBitsToFloat(R25i.z)));
PV0i.x = R123i.x;
R123i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R19i.z)),intBitsToFloat(PV1i.y)) + intBitsToFloat(PV1i.y)));
PV0i.y = R123i.y;
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R21i.x)));
R123i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R19i.z)),intBitsToFloat(PV1i.z)) + intBitsToFloat(PV1i.z)));
PV0i.w = R123i.w;
R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[32].z), intBitsToFloat(R15i.x)));
PS0i = R126i.y;
// 3
R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R19i.z)),intBitsToFloat(PV0i.x)) + intBitsToFloat(PV0i.x)));
PV1i.x = R123i.x;
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.z), intBitsToFloat(R3i.y)));
R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R0i.x)));
R124i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(PV0i.z)),intBitsToFloat(R3i.y)) + intBitsToFloat(R3i.y)));
PV1i.w = R124i.w;
R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R11i.y)));
PS1i = R127i.x;
// 4
PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[31].x), intBitsToFloat(PV1i.y)));
PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[31].y), intBitsToFloat(PV1i.y)));
R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(PV1i.w)));
PV0i.z = R127i.z;
R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(R11i.z)));
R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(uf_remappedPS[31].z), intBitsToFloat(PV1i.y)));
PS0i = R126i.z;
// 5
backupReg0i = R126i.y;
R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R125i.z),intBitsToFloat(R9i.x)) + intBitsToFloat(R11i.w)));
R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R126i.w),intBitsToFloat(R9i.x)) + intBitsToFloat(R12i.w)));
R125i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].x),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.x)));
R126i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R9i.x)) + intBitsToFloat(R5i.x)));
R125i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].y),intBitsToFloat(PV0i.z)) + intBitsToFloat(PV0i.y)));
PS1i = R125i.x;
// 6
backupReg0i = R127i.x;
R127i.x = floatBitsToInt((intBitsToFloat(R125i.w) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e)));
R123i.y = floatBitsToInt((intBitsToFloat(backupReg0i) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e)));
PV0i.y = R123i.y;
R123i.z = floatBitsToInt((intBitsToFloat(R124i.z) * intBitsToFloat(0x3f6e896b) + intBitsToFloat(0x3a011b1e)));
PV0i.z = R123i.z;
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[26].z),intBitsToFloat(R127i.z)) + intBitsToFloat(R126i.z)));
PV0i.w = R123i.w;
// 7
backupReg0i = R126i.y;
backupReg1i = R126i.x;
R126i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R12i.z),intBitsToFloat(R2i.z)) + intBitsToFloat(R125i.x)));
R126i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R17i.w),intBitsToFloat(R2i.z)) + intBitsToFloat(R125i.z)));
PV1i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV0i.z));
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R11i.x),intBitsToFloat(R2i.z)) + intBitsToFloat(PV0i.w)));
PV1i.w = R123i.w;
PS1i = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(PV0i.y));
// 8
PV0i.x = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R127i.x));
R4i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.y),intBitsToFloat(R6i.w)) + intBitsToFloat(PS1i)));
R23i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].z),intBitsToFloat(R5i.y)) + intBitsToFloat(PV1i.w)));
R4i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.x),intBitsToFloat(R6i.w)) + intBitsToFloat(PV1i.z)));
PS0i = R4i.x;
// 9
R23i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].x),intBitsToFloat(R5i.y)) + intBitsToFloat(R126i.y)));
R23i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(uf_remappedPS[25].y),intBitsToFloat(R5i.y)) + intBitsToFloat(R126i.x)));
R4i.z = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R22i.z),intBitsToFloat(R6i.w)) + intBitsToFloat(PV0i.x)));
PV1i.z = R4i.z;
R24i.z = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R3i.z)),intBitsToFloat(R124i.w)) + intBitsToFloat(R124i.w)));
PS1i = R24i.z;
// 10
R3i.xyz = ivec3(R4i.x,R4i.y,PV1i.z);
R3i.w = R4i.w;
// 11
R1i.xyz = ivec3(R23i.x,R23i.y,R23i.z);
R1i.w = R23i.w;
// 12
R0i.xyz = ivec3(R24i.x,R24i.y,R24i.z);
R0i.w = R24i.w;
// 13
R2i.xyz = ivec3(R25i.x,R25i.y,R25i.z);
R2i.w = R25i.w;
// export
passPixelColor0 = vec4(intBitsToFloat(R0i.x), intBitsToFloat(R0i.y), intBitsToFloat(R0i.z) * distantlight, intBitsToFloat(R0i.w)); // x affects shadows sharpness, and z affects distant area lighting brightness
passPixelColor1 = vec4(intBitsToFloat(R1i.x) * dfred, intBitsToFloat(R1i.y) * dfgreen, intBitsToFloat(R1i.z) * dfblue, intBitsToFloat(R1i.w)) * dflevel; // x,y,z affects the color red,green,blue of the fog, w does
passPixelColor2 = vec4(intBitsToFloat(R2i.x), intBitsToFloat(R2i.y), intBitsToFloat(R2i.z), intBitsToFloat(R2i.w)); // affects ground color rgb
passPixelColor3 = vec4(intBitsToFloat(R3i.x), intBitsToFloat(R3i.y), intBitsToFloat(R3i.z), intBitsToFloat(R3i.w)); // xyz - RGB for body of waters edge surfaces
}
